Zdexby TheHolyOneZ
3,987 classes
Class

USteamUtilities

: UBlueprintFunctionLibrary : UObject
/Script/SteamCore.SteamUtilities 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/SteamCore
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 62

SignatureFlagsNativeParams
bool WriteBytesToFile(bool bOverwriteIfExists, const FString& AbsoluteFilePath, const TArray<uint8>& DataBuffer)FinalNative+2 flags0x29
void SteamItemInstanceID_Equals_Exec(const FSteamItemInstanceID& A, const FSteamItemInstanceID& B, const ESteamCoreIdentical& Result)FinalNative+2 flags0x11
bool SteamItemInstanceID_Equals(const FSteamItemInstanceID& A, const FSteamItemInstanceID& B)FinalNative+2 flags0x11
TArray<uint8> ReadFileToBytes(const FString& AbsoluteFilePath)FinalNative+2 flags0x20
bool PublishedFileID_NotEquals(const FPublishedFileID& A, const FPublishedFileID& B)FinalNative+2 flags0x11
void PublishedFileID_Equals_Exec(const FPublishedFileID& A, const FPublishedFileID& B, const ESteamCoreIdentical& Result)FinalNative+2 flags0x11
bool PublishedFileID_Equals(const FPublishedFileID& A, const FPublishedFileID& B)FinalNative+2 flags0x11
void PatchSessionResult(FBlueprintSessionResult& SearchResult, FBlueprintSessionResult& SessionResult)FinalNative+2 flags0x240
bool NotEqual(const FSteamID& A, const FSteamID& B)FinalNative+2 flags0x11
FSteamUGCHandle MakeUGCHandle(const FString& Value)FinalNative+2 flags0x18
FSteamTicketHandle MakeTicketHandle(const FString& Value)FinalNative+2 flags0x14
FSteamSessionSetting MakeString(const FString& Value)FinalNative+2 flags0x38
FSteamID MakeSteamID(const FString& Value)FinalNative+2 flags0x18
FSteamGameID MakeSteamGameID(const FString& Value)FinalNative+2 flags0x18
FSteamSessionSearchSetting MakeSearchString(const FString& Value)FinalNative+2 flags0x30
FSteamSessionSearchSetting MakeSearchInteger(const ESteamComparisonOp& ComparisonOperator, int32 Value)FinalNative+2 flags0x28
FPublishedFileID MakePublishedFileID(const FString& Value)FinalNative+2 flags0x18
FSteamInventoryUpdateHandle MakeInventoryUpdateHandle(const FString& Value)FinalNative+2 flags0x18
FSteamSessionSetting MakeInteger(int32 Value)FinalNative+2 flags0x30
void ListenForSteamMessages(const FScriptDelegate& Callback)FinalNative+2 flags0x10
bool K2_IsPlayerInSession(int32 LocalUserNum)FinalNative+2 flags0x05
FString K2_HexToString(const TArray<uint8>& Array)FinalNative+2 flags0x20
TArray<uint8> K2_HexToBytes(const FString& String)FinalNative+2 flags0x20
bool IsValid(const FSteamID& SteamID)FinalNative+2 flags0x09
bool IsUsingP2PRelays()FinalNative+2 flags0x01
void IsUGCHandleValid_Exec(const FSteamUGCHandle& Handle, const ESteamCoreValid& Result)FinalNative+2 flags0x09
bool IsUGCHandleValid(const FSteamUGCHandle& Handle)FinalNative+2 flags0x09
void IsSteamTicketHandleValid_Exec(const FSteamTicketHandle& Handle, const ESteamCoreValid& Result)FinalNative+2 flags0x05
bool IsSteamTicketHandleValid(const FSteamTicketHandle& Handle)FinalNative+2 flags0x05
bool IsSteamServerInitialized()FinalNative+2 flags0x01
void IsSteamInventoryUpdateHandleValid_Exec(const FSteamInventoryUpdateHandle& Handle, const ESteamCoreValid& Result)FinalNative+2 flags0x09
bool IsSteamInventoryUpdateHandleValid(const FSteamInventoryUpdateHandle& Handle)FinalNative+2 flags0x09
void IsSteamIDValid_Exec(const FSteamID& SteamID, const ESteamCoreValid& Result)FinalNative+2 flags0x09
bool IsSteamAvailable()FinalNative+2 flags0x01
bool IsRecalculatingPing()FinalNative+2 flags0x01
void IsPublishedFileIDValid_Exec(const FPublishedFileID& Handle, const ESteamCoreValid& Result)FinalNative+2 flags0x09
bool IsPublishedFileIDValid(const FPublishedFileID& PublishedFileID)FinalNative+2 flags0x09
bool IsLobby(const FSteamID& SteamID)FinalNative+2 flags0x09
void IsGameIDValid_Exec(const FSteamGameID& GameID, const ESteamCoreValid& Result)FinalNative+2 flags0x09
bool IsGameIDValid(const FSteamGameID& GameID)FinalNative+2 flags0x09
ESteamAttributeType GetType(const FSteamSessionSetting& Settings)FinalNative+2 flags0x29
bool GetString(const FSteamSessionSetting& Settings, const FString& Key, const FString& OutValue)FinalNative+2 flags0x49
FSteamID GetSteamIdFromPlayerState(APlayerState* PlayerState)FinalNative+2 flags0x10
void GetPublicIp(const FScriptDelegate& Callback)FinalNative+2 flags0x10
int32 GetPingFromHostData(FHostPingData& Data)FinalNative+2 flags0x14
bool GetInteger(const FSteamSessionSetting& Settings, const FString& Key, const int32& OutValue)FinalNative+2 flags0x3D
FHostPingData GetHostPingData()FinalNative+2 flags0x10
bool GetGameEngineInitialized()FinalNative+2 flags0x01
ESteamAccountType GetAccountType(const FSteamID& SteamID)FinalNative+2 flags0x09
FDateTime FromUnixTimestamp(const FString& Timestamp)FinalNative+2 flags0x18
void Equal_Exec(const FSteamID& A, const FSteamID& B, const ESteamCoreIdentical& Result)FinalNative+2 flags0x11
bool Equal(const FSteamID& A, const FSteamID& B)FinalNative+2 flags0x11
FString EncryptString(const FString& String)FinalNative+2 flags0x20
UServerFilter* ConstructServerFilter(UObject* WorldContextObject)FinalNative+2 flags0x10
FString BreakUGCHandle(const FSteamUGCHandle& Handle)FinalNative+2 flags0x18
FString BreakTicketHandle(const FSteamTicketHandle& Handle)FinalNative+2 flags0x18
FString BreakSteamID(const FSteamID& SteamID)FinalNative+2 flags0x18
FString BreakSteamGameID(const FSteamGameID& SteamID)FinalNative+2 flags0x18
FString BreakPublishedFileID(const FPublishedFileID& FileID)FinalNative+2 flags0x18
FString BreakInventoryUpdateHandle(const FSteamInventoryUpdateHandle& Handle)FinalNative+2 flags0x18
TArray<uint8> BP_StringToBytes(const FString& String)FinalNative+2 flags0x20
FString BP_BytesToString(const TArray<uint8>& Array)FinalNative+2 flags0x20