| void OnReservationCompleted(const FPartyBeaconID& BeaconID, const FSteamID& SteamIDUser) | FinalNative+2 flags | | 0x10 |
| void JoinParty(const FScriptDelegate& Callback, const FPartyBeaconID& BeaconID) | FinalNative+1 flags | | 0x18 |
| bool GetNumAvailableBeaconLocations(const int32& NumLocations) | FinalNative+2 flags | | 0x05 |
| int32 GetNumActiveBeacons() | FinalNative+2 flags | | 0x04 |
| bool GetBeaconLocationData(const FSteamPartyBeaconLocation& BeaconLocation, const ESteamPartiesBeaconLocationData& EData, const FString& PCHDataStringOut) | FinalNative+2 flags | | 0x31 |
| bool GetBeaconDetails(const FPartyBeaconID& BeaconID, FSteamID& SteamIDBeaconOwner, FSteamPartyBeaconLocation& Location, const FString& OutMetadata) | FinalNative+2 flags | | 0x39 |
| FPartyBeaconID GetBeaconByIndex(int32 Index) | FinalNative+2 flags | | 0x10 |
| bool GetAvailableBeaconLocations(const TArray<FSteamPartyBeaconLocation>& LocationList, int32 MaxNumLocations) | FinalNative+2 flags | | 0x15 |
| bool DestroyBeacon(const FPartyBeaconID& BeaconID) | FinalNative+2 flags | | 0x09 |
| void CreateBeacon(const FScriptDelegate& Callback, int32 OpenSlots, const FSteamPartyBeaconLocation& BeaconLocation, const FString& ConnectString, const FString& MetaData) | FinalNative+1 flags | | 0x50 |
| void ChangeNumOpenSlots(const FScriptDelegate& Callback, const FPartyBeaconID& BeaconID, int32 OpenSlots) | FinalNative+1 flags | | 0x1C |
| void CancelReservation(const FPartyBeaconID& BeaconID, const FSteamID& SteamIDUser) | FinalNative+2 flags | | 0x10 |