| bool SetRichPresence(const FString& Key, const FString& Value) | FinalNative+2 flags | | 0x21 |
| void SetPlayedWith(const FSteamID& SteamIDUserPlayedWith) | FinalNative+2 flags | | 0x08 |
| void SetPersonaName(const FScriptDelegate& Callback, const FString& Name) | FinalNative+1 flags | | 0x20 |
| bool SetListenForFriendsMessages(bool bInterceptEnabled) | FinalNative+2 flags | | 0x02 |
| void SetInGameVoiceSpeaking(const FSteamID& SteamIDUser, bool bSpeaking) | FinalNative+2 flags | | 0x09 |
| bool SendClanChatMessage(const FSteamID& SteamIDClanChat, const FString& Text) | FinalNative+2 flags | | 0x19 |
| bool RequestUserInformation(const FSteamID& SteamIDUser, bool bRequireNameOnly) | FinalNative+2 flags | | 0x0A |
| void RequestFriendRichPresence(const FSteamID& SteamIDFriend) | FinalNative+2 flags | | 0x08 |
| void RequestClanOfficerList(const FScriptDelegate& Callback, const FSteamID& SteamIDClan) | FinalNative+1 flags | | 0x18 |
| bool ReplyToFriendMessage(const FSteamID& SteamIDFriend, const FString& MsgToSend) | FinalNative+2 flags | | 0x19 |
| bool RegisterProtocolInOverlayBrowser(const FString& Protocol) | FinalNative+2 flags | | 0x11 |
| bool OpenClanChatWindowInSteam(const FSteamID& SteamIDClanChat) | FinalNative+2 flags | | 0x09 |
| bool LeaveClanChatRoom(const FSteamID& SteamIDClan) | FinalNative+2 flags | | 0x09 |
| void JoinClanChatRoom(const FScriptDelegate& Callback, const FSteamID& SteamIDClan) | FinalNative+1 flags | | 0x18 |
| bool IsUserInSource(const FSteamID& SteamIDUser, const FSteamID& SteamIDSource) | FinalNative+2 flags | | 0x11 |
| void IsFollowing(const FScriptDelegate& Callback, const FSteamID& SteamID) | FinalNative+1 flags | | 0x18 |
| bool IsClanPublic(const FSteamID& SteamIDClan) | FinalNative+2 flags | | 0x09 |
| bool IsClanOfficialGameGroup(const FSteamID& SteamIDClan) | FinalNative+2 flags | | 0x09 |
| bool IsClanChatWindowOpenInSteam(const FSteamID& SteamIDClanChat) | FinalNative+2 flags | | 0x09 |
| bool IsClanChatAdmin(const FSteamID& SteamIDClanChat, const FSteamID& SteamIDUser) | FinalNative+2 flags | | 0x11 |
| bool InviteUserToGame(const FSteamID& SteamIDFriend, const FString& ConnectString) | FinalNative+2 flags | | 0x19 |
| bool HasFriend(const FSteamID& SteamIDFriend, const TArray<ESteamFriendFlags>& Flags) | FinalNative+2 flags | | 0x19 |
| TArray<ESteamUserRestriction> GetUserRestrictions() | FinalNative+2 flags | | 0x10 |
| UTexture2D* GetSmallFriendAvatar(const FSteamID& SteamIDFriend) | FinalNative+2 flags | | 0x10 |
| FString GetPlayerNickname_Pure(const FSteamID& SteamIDPlayer) | FinalNative+2 flags | | 0x18 |
| FString GetPlayerNickname(const FSteamID& SteamIDPlayer) | FinalNative+2 flags | | 0x18 |
| ESteamPersonaState GetPersonaState_Pure() | FinalNative+2 flags | | 0x01 |
| ESteamPersonaState GetPersonaState() | FinalNative+2 flags | | 0x01 |
| FString GetPersonaName_Pure() | FinalNative+2 flags | | 0x10 |
| FString GetPersonaName() | FinalNative+2 flags | | 0x10 |
| UTexture2D* GetMediumFriendAvatar(const FSteamID& SteamIDFriend) | FinalNative+2 flags | | 0x10 |
| UTexture2D* GetLargeFriendAvatar(const FSteamID& SteamIDFriend) | FinalNative+2 flags | | 0x10 |
| int32 GetFriendSteamLevel(const FSteamID& SteamIDFriend) | FinalNative+2 flags | | 0x0C |
| FString GetFriendsGroupName(const FSteamFriendsGroupID& FriendsGroupID) | FinalNative+2 flags | | 0x18 |
| void GetFriendsGroupMembersList(const FSteamFriendsGroupID& FriendsGroupID, const TArray<FSteamID>& SteamIDMembers, int32 MembersCount) | FinalNative+2 flags | | 0x1C |
| int32 GetFriendsGroupMembersCount(const FSteamFriendsGroupID& FriendsGroupID) | FinalNative+2 flags | | 0x08 |
| FSteamFriendsGroupID GetFriendsGroupIDByIndex(int32 FriendGroup) | FinalNative+2 flags | | 0x06 |
| int32 GetFriendsGroupCount() | FinalNative+2 flags | | 0x04 |
| int32 GetFriendRichPresenceKeyCount(const FSteamID& SteamIDFriend) | FinalNative+2 flags | | 0x0C |
| FString GetFriendRichPresenceKeyByIndex(const FSteamID& SteamIDFriend, int32 Key) | FinalNative+2 flags | | 0x20 |
| FString GetFriendRichPresence(const FSteamID& SteamIDFriend, const FString& Key) | FinalNative+2 flags | | 0x28 |
| ESteamFriendRelationship GetFriendRelationship(const FSteamID& SteamIDFriend) | FinalNative+2 flags | | 0x09 |
| ESteamPersonaState GetFriendPersonaState(const FSteamID& SteamIDFriend) | FinalNative+2 flags | | 0x09 |
| FString GetFriendPersonaNameHistory(const FSteamID& SteamIDFriend, int32 PersonaName) | FinalNative+2 flags | | 0x20 |
| FString GetFriendPersonaName(const FSteamID& SteamIDFriend) | FinalNative+2 flags | | 0x18 |
| int32 GetFriendMessage(const FSteamID& SteamIDFriend, int32 MessageID, const FString& Text, const ESteamChatEntryType& ChatEntryType) | FinalNative+2 flags | | 0x28 |
| bool GetFriendGamePlayed(const FSteamID& SteamIDFriend, FSteamGameID& GameID, const FString& GameIP, const int32& ConnectionPort, const int32& QueryPort, FSteamID& SteamIDLobby) | FinalNative+2 flags | | 0x31 |
| FSteamID GetFriendFromSourceByIndex(const FSteamID& SteamIDSource, int32 Ifriend) | FinalNative+2 flags | | 0x18 |
| int32 GetFriendCountFromSource(const FSteamID& SteamIDSource) | FinalNative+2 flags | | 0x0C |
| int32 GetFriendCount(const TArray<ESteamFriendFlags>& Flags) | FinalNative+2 flags | | 0x14 |
| int32 GetFriendCoplayTime(const FSteamID& SteamIDFriend) | FinalNative+2 flags | | 0x0C |
| int32 GetFriendCoplayGame(const FSteamID& SteamIDFriend) | FinalNative+2 flags | | 0x0C |
| FSteamID GetFriendByIndex(int32 Ifriend, const TArray<ESteamFriendFlags>& Flags) | FinalNative+2 flags | | 0x20 |
| void GetFollowerCount(const FScriptDelegate& Callback, const FSteamID& SteamID) | FinalNative+1 flags | | 0x18 |
| int32 GetCoplayFriendCount() | FinalNative+2 flags | | 0x04 |
| FSteamID GetCoplayFriend(int32 CoplayFriend) | FinalNative+2 flags | | 0x10 |
| FString GetClanTag(const FSteamID& SteamIDClan) | FinalNative+2 flags | | 0x18 |
| FSteamID GetClanOwner(const FSteamID& SteamIDClan) | FinalNative+2 flags | | 0x10 |
| int32 GetClanOfficerCount(const FSteamID& SteamIDClan) | FinalNative+2 flags | | 0x0C |
| FSteamID GetClanOfficerByIndex(const FSteamID& SteamIDClan, int32 Officer) | FinalNative+2 flags | | 0x18 |
| FString GetClanName(const FSteamID& SteamIDClan) | FinalNative+2 flags | | 0x18 |
| int32 GetClanCount() | FinalNative+2 flags | | 0x04 |
| int32 GetClanChatMessage(const FSteamID& SteamIDClanChat, int32 MessageID, const FString& Text, const ESteamChatEntryType& ChatEntryType, FSteamID& SteamIDChatter) | FinalNative+2 flags | | 0x34 |
| int32 GetClanChatMemberCount(const FSteamID& SteamIDClan) | FinalNative+2 flags | | 0x0C |
| FSteamID GetClanByIndex(int32 Clan) | FinalNative+2 flags | | 0x10 |
| bool GetClanActivityCounts(const FSteamID& SteamIDClan, const int32& Online, const int32& InGame, const int32& Chatting) | FinalNative+2 flags | | 0x15 |
| FSteamID GetChatMemberByIndex(const FSteamID& SteamIDClan, int32 User) | FinalNative+2 flags | | 0x18 |
| void EnumerateFollowingList(const FScriptDelegate& Callback, int32 StartIndex) | FinalNative+1 flags | | 0x14 |
| void DownloadClanActivityCounts(const FScriptDelegate& Callback, const TArray<FSteamID>& SteamIDClans) | FinalNative+1 flags | | 0x20 |
| bool CloseClanChatWindowInSteam(const FSteamID& SteamIDClanChat) | FinalNative+2 flags | | 0x09 |
| void ClearRichPresence() | FinalNative+2 flags | | 0x00 |
| void ActivateGameOverlayToWebPage(const FString& URL, const ESteamActivateGameOverlayToWebPageMode& Mode) | FinalNative+2 flags | | 0x11 |
| void ActivateGameOverlayToUser(const FString& Dialog, const FSteamID& SteamID) | FinalNative+2 flags | | 0x18 |
| void ActivateGameOverlayToStore(int32 AppID, const ESteamOverlayToStoreFlag& Flag) | FinalNative+2 flags | | 0x05 |
| void ActivateGameOverlayInviteDialogConnectString(const FString& ConnectString) | FinalNative+2 flags | | 0x10 |
| void ActivateGameOverlayInvitedialog(const FSteamID& SteamIDLobby) | FinalNative+2 flags | | 0x08 |
| void ActivateGameOverlay(const FString& Dialog) | FinalNative+2 flags | | 0x10 |