Class
UInterchangeSkeletalMeshFactoryNode
: UInterchangeMeshFactoryNode : UInterchangeFactoryBaseNode : UInterchangeBaseNode : UObject0x00x0378
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x02B0 | 0xC8 | unreflected bytes to end of UInterchangeSkeletalMeshFactoryNode | |||
Functions 24
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool SetCustomUseHighPrecisionSkinWeights(const bool& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x03 | |
| bool SetCustomThresholdUV(const float& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x06 | |
| bool SetCustomThresholdTangentNormal(const float& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x06 | |
| bool SetCustomThresholdPosition(const float& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x06 | |
| bool SetCustomSkeletonSoftObjectPath(const FSoftObjectPath& AttributeValue) | FinalNative+1 flags | 0x21 | |
| bool SetCustomPhysicAssetSoftObjectPath(const FSoftObjectPath& AttributeValue) | FinalNative+1 flags | 0x21 | |
| bool SetCustomMorphThresholdPosition(const float& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x06 | |
| bool SetCustomImportMorphTarget(const bool& AttributeValue) | FinalNative+1 flags | 0x02 | |
| bool SetCustomImportContentType(const EInterchangeSkeletalMeshContentType& AttributeValue) | FinalNative+1 flags | 0x02 | |
| bool SetCustomCreatePhysicsAsset(const bool& AttributeValue) | FinalNative+1 flags | 0x02 | |
| bool SetCustomBoneInfluenceLimit(const int32& AttributeValue, bool bAddApplyDelegate) | FinalNative+1 flags | 0x06 | |
| void InitializeSkeletalMeshNode(const FString& UniqueID, const FString& DisplayLabel, const FString& InAssetClass) | FinalNative+1 flags | 0x30 | |
| TSubclassOf<UObject> GetObjectClass() | NativePublic | 0x08 | |
| bool GetCustomUseHighPrecisionSkinWeights(const bool& AttributeValue) | FinalNative+1 flags | 0x02 | |
| bool GetCustomThresholdUV(const float& AttributeValue) | FinalNative+1 flags | 0x05 | |
| bool GetCustomThresholdTangentNormal(const float& AttributeValue) | FinalNative+1 flags | 0x05 | |
| bool GetCustomThresholdPosition(const float& AttributeValue) | FinalNative+1 flags | 0x05 | |
| bool GetCustomSkeletonSoftObjectPath(const FSoftObjectPath& AttributeValue) | FinalNative+1 flags | 0x21 | |
| bool GetCustomPhysicAssetSoftObjectPath(const FSoftObjectPath& AttributeValue) | FinalNative+1 flags | 0x21 | |
| bool GetCustomMorphThresholdPosition(const float& AttributeValue) | FinalNative+1 flags | 0x05 | |
| bool GetCustomImportMorphTarget(const bool& AttributeValue) | FinalNative+1 flags | 0x02 | |
| bool GetCustomImportContentType(const EInterchangeSkeletalMeshContentType& AttributeValue) | FinalNative+1 flags | 0x02 | |
| bool GetCustomCreatePhysicsAsset(const bool& AttributeValue) | FinalNative+1 flags | 0x02 | |
| bool GetCustomBoneInfluenceLimit(const int32& AttributeValue) | FinalNative+1 flags | 0x05 |