0x00x0390
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Debug Actor | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | Markers | USceneComponent* | 6 flags | nullptr | |
| 0x08 | Scene | USceneComponent* | 6 flags | nullptr | |
| 0x08 | Billboard | UBillboardComponent* | 6 flags | nullptr | |
| 0x01 | Debug Spawn | bool | 6 flags | false | |
| 0x02C1 | 0x0F | padding / unreflected | |||
| 0xC0 | Marker Data | FST_MapMarkerInfo | 3 flags | {MarkerText_2_E40B9CA14763F877B04F428E885F0F48=<FText>, Mar… | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0069 | 0x03 | padding / unreflected | |||
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x70 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0158 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x017D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x01A8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E8 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
void Register Marker()Script16 statements · 280 bytes of bytecode0x0000CallFunc_GetTransform_ReturnValue = GetTransform();0x001CMarker Data.MapmarkerTransform_11_6A01B2374FD8EF72BCE2FD83B9C6F015 = CallFunc_GetTransform_ReturnValue;0x0040CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0055K2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetGameInstance_ReturnValue);0x0079K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x0096if (!(K2Node_DynamicCast_bSuccess)) goto Label_0105;0x00A4K2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Game Instance(CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance);0x00D2Label_00D2:0x00D2CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance.Register Persistant map marker data(Marker Data, true);0x0100goto Label_0115;0x0105Label_0105:0x0105CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance = nullptr;0x0110goto Label_00D2;0x0115Label_0115:0x0115return;0x0117// end of script | Public | 0x00 | |
void Clean data()Script43 statements · 889 bytes of bytecode0x0000PushFlow(Label_0376);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_GetChildrenComponents_Children = {};0x003EMarkers.GetChildrenComponents(true, CallFunc_GetChildrenComponents_Children);0x0068CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetChildrenComponents_Children);0x00A3CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00C9if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0189;0x00D7Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00F2PushFlow(Label_032C);0x00F7CallFunc_GetChildrenComponents_Children = {};0x0102Markers.GetChildrenComponents(true, CallFunc_GetChildrenComponents_Children);0x012C/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetChildrenComponents_Children, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0167CallFunc_Array_Get_Item.K2_DestroyComponent(this);0x0188PopFlow();0x0189Label_0189:0x0189Temp_int_Loop_Counter_Variable_1 = 0;0x01A0Temp_int_Array_Index_Variable_1 = 0;0x01B7Label_01B7:0x01B7CallFunc_GetAttachedActors_OutActors = {};0x01C2GetAttachedActors(CallFunc_GetAttachedActors_OutActors, true, false);0x01D7CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAttachedActors_OutActors);0x0212CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_1);0x0238if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x0242Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x025DPushFlow(Label_02E2);0x0262CallFunc_GetAttachedActors_OutActors = {};0x026DGetAttachedActors(CallFunc_GetAttachedActors_OutActors, true, false);0x0282/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAttachedActors_OutActors, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x02BDCallFunc_Array_Get_Item_1.K2_DestroyActor();0x02E1PopFlow();0x02E2Label_02E2:0x02E2CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x030CTemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0327goto Label_01B7;0x032CLabel_032C:0x032CCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0356Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0371goto Label_0033;0x0376Label_0376:0x0376return;0x0378// end of script | Private | 0x00 | |
void (Debug) Generate Marker()Script24 statements · 623 bytes of bytecode0x0000Clean data();0x000ECallFunc_IsPackagedForDistribution_ReturnValue = IsPackagedForDistribution();0x0022CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsPackagedForDistribution_ReturnValue);0x003FCallFunc_BooleanAND_ReturnValue = BooleanAND(Debug Spawn, CallFunc_Not_PreBool_ReturnValue);0x0065if (!(CallFunc_BooleanAND_ReturnValue)) goto Label_026C;0x0073PrintString(this, "MAP MARKER WITH DEBUG ACTIVE", true, true, LinearColor{1f, 0.051168f, 0.09097f, 1f}, 255f, FName(None));0x00D2CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x00E7CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetGameInstance_ReturnValue);0x0104if (!(CallFunc_IsValid_ReturnValue)) goto Label_0125;0x0112Register Marker();0x0120goto Label_026C;0x0125Label_0125:0x0125Temp_class_Variable = /Game/Comatose/Map/MapMarker_Internal.MapMarker_Internal_C;0x0138Temp_class_Variable_1 = /Game/Comatose/Map/MapMarkerText_Internal.MapMarkerText_Internal_C;0x014BCallFunc_TextIsEmpty_ReturnValue = TextIsEmpty(Marker Data.MarkerText_2_E40B9CA14763F877B04F428E885F0F48);0x0171Temp_bool_Variable = CallFunc_TextIsEmpty_ReturnValue;0x0184Debug Actor.SetChildActorClass(Switch(Temp_bool_Variable, false => Temp_class_Variable_1, true => Temp_class_Variable, default => K2Node_Select_Default));0x01D9K2Node_DynamicCast_AsBPI_Map_Marker_Communications = Cast<BPI_MapMarkerCommunications_C>(Debug Actor.ChildActor);0x0213K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Map_Marker_Communications);0x0230if (!(K2Node_DynamicCast_bSuccess)) goto Label_026C;0x023EK2Node_DynamicCast_AsBPI_Map_Marker_Communications.Send Map Marker Info(Marker Data);0x026CLabel_026C:0x026Creturn;0x026E// end of script | Private | 0x00 | |
void UserConstructionScript()Script3 statements · 17 bytes of bytecode0x0000(Debug) Generate Marker();0x000Ereturn;0x0010// end of script | EventPublic | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_MapMarkerSpawner(10);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_MapMarkerSpawner(int32 EntryPoint)Script6 statements · 41 bytes of bytecode0x0000goto [EntryPoint];0x000Aif (!(Debug Spawn)) goto Label_0026;0x0018Register Marker();0x0026Label_0026:0x0026return;0x0028// end of script | Final | 0x04 |