0x0000PrintString(this, "I TRIGGERED!!", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x0050CallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x006AK2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x008EK2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x00ABif (!(K2Node_DynamicCast_bSuccess)) goto Label_0157;0x00B9K2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Character(CallFunc_Retrieve_Comatose_Character_Player);0x00E7Label_00E7:0x00E7CallFunc_IsValid_ReturnValue = IsValid(CallFunc_Retrieve_Comatose_Character_Player);0x0104if (!(CallFunc_IsValid_ReturnValue)) goto Label_0167;0x0112CallFunc_Retrieve_Comatose_Character_Player.Release Grab(CallFunc_Release_Grab_Success);0x013FReturnValue = CallFunc_Release_Grab_Success;0x0152goto Label_0167;0x0157Label_0157:0x0157CallFunc_Retrieve_Comatose_Character_Player = nullptr;0x0162goto Label_00E7;0x0167Label_0167:0x0167return ReturnValue;