Zdexby TheHolyOneZ
3,987 classes
Class

UDefaultSpinnerSetting_C

: USpinnerSetting : USelectSetting : UAutoSettingWidget : UUserWidget : UWidget : UVisual : UObject
/AutoSettings/SettingControls/DefaultSpinnerSetting.DefaultSpinnerSetting_C 0x0340 (832 B) align 8 inherited 0x0338 6 scripted vtable /AutoSettings/SettingControls/DefaultSpinnerSetting
0x00x0340

Members 1

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
Inherited from USpinnerSetting 1
OffsetSizeNameTypeFlagsDefault
0x08SpinnerUSpinner*Protected+8 flagsnullptr
Inherited from USelectSetting 3
OffsetSizeNameTypeFlagsDefault
0x10OptionsTArray<FSettingOption>4 flags[]
0x08OptionFactoryTSubclassOf<USettingOptionFactory>7 flagsnullptr
0x01bUpdatingSettingOptionsbool5 flagsfalse
Inherited from UAutoSettingWidget 9
OffsetSizeNameTypeFlagsDefault
0x08CVarNameFName7 flagsNone
0x08ValueMaskTSubclassOf<USettingValueMask>7 flagsnullptr
0x01bAutoSavebool7 flagstrue
0x01bAutoApplybool7 flagstrue
0x02D20x06padding / unreflected
0x20SettingTagsFGameplayTagContainer3 flags{GameplayTags=[], ParentTags=[]}
0x10CurrentValueFString3 flags""
0x01bHasUnappliedChangebool5 flagsfalse
0x01bHasUnsavedChangebool5 flagsfalse
0x01bUpdatingSettingSelectionbool5 flagsfalse
Inherited from UUserWidget 21
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01CC0x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01E00x18padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x020D0x03padding / unreflected
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>5 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02610x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02790x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x028C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x18ToolTipTextFText3 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x08ToolTipWidgetUWidget*11 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x00E50x03padding / unreflected
0x04RenderOpacityfloat7 flags1
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00ED0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01000x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 6

SignatureFlagsNativeParams
void Checkbox Toggle(const bool& Success)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x01
void Spinner Next(bool Next, const bool& Success)
Script10 statements · 108 bytes of bytecode
0x0000if (!(Next)) goto Label_003E;0x000ESpinner.Next();0x002ESuccess = true;0x0039goto Label_0069;0x003ELabel_003E:0x003ESpinner.Previous();0x005ESuccess = true;0x0069Label_0069:0x0069return;0x006B// end of script
Public0x02
void Request Input()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DefaultSpinnerSetting(75);0x000Freturn;0x0011// end of script
Public0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DefaultSpinnerSetting(80);0x000Freturn;0x0011// end of script
EventPublic0x00
void CustomEvent(const FString& Value)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Value = Value;0x0012ExecuteUbergraph_DefaultSpinnerSetting(159);0x0021return;0x0023// end of script
0x10
void ExecuteUbergraph_DefaultSpinnerSetting(int32 EntryPoint)
Script13 statements · 167 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000A/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Comatose/Saveroom/Audio/RetroScreenMouseClick_SFX_Cue.RetroScreenMouseClick_SFX_Cue, 1f, 1f, 0f, nullptr, nullptr, true);0x0046goto Label_00A4;0x004Bgoto Label_00A4;0x0050Construct();0x005AK2Node_CreateDelegate_OutputDelegate.Bind(this, CustomEvent);0x0071Spinner.SelectionChangedEvent += K2Node_CreateDelegate_OutputDelegate;0x009Agoto Label_00A4;0x009Fgoto Label_000A;0x00A4Label_00A4:0x00A4return;0x00A6// end of script
Final0x04