Zdexby TheHolyOneZ
3,987 classes
/AutoSettings/SettingControls/DefaultSliderSetting.DefaultSliderSetting_C 0x0340 (832 B) align 8 inherited 0x0328 6 scripted vtable /AutoSettings/SettingControls/DefaultSliderSetting
0x00x0340

Members 3

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Border_0UBorder*10 flagsnullptr
0x08ColorBorderUBorder*10 flagsnullptr
Inherited from UNativeSliderSetting 2
OffsetSizeNameTypeFlagsDefault
0x08SliderUSlider*Protected+8 flagsnullptr
0x01bMouseCaptureInProgressbool5 flagsfalse
Inherited from USliderSetting 2
OffsetSizeNameTypeFlagsDefault
0x04LeftValuefloat7 flags0
0x04RightValuefloat7 flags1
Inherited from UAutoSettingWidget 9
OffsetSizeNameTypeFlagsDefault
0x08CVarNameFName7 flagsNone
0x08ValueMaskTSubclassOf<USettingValueMask>7 flagsnullptr
0x01bAutoSavebool7 flagstrue
0x01bAutoApplybool7 flagstrue
0x02D20x06padding / unreflected
0x20SettingTagsFGameplayTagContainer3 flags{GameplayTags=[], ParentTags=[]}
0x10CurrentValueFString3 flags""
0x01bHasUnappliedChangebool5 flagsfalse
0x01bHasUnsavedChangebool5 flagsfalse
0x01bUpdatingSettingSelectionbool5 flagsfalse
Inherited from UUserWidget 21
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01CC0x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01E00x18padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x020D0x03padding / unreflected
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>5 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02610x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02790x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x028C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x18ToolTipTextFText3 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x08ToolTipWidgetUWidget*11 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x00E50x03padding / unreflected
0x04RenderOpacityfloat7 flags1
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00ED0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01000x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 6

SignatureFlagsNativeParams
void Checkbox Toggle(const bool& Success)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x01
void Spinner Next(bool Next, const bool& Success)
Script77 statements · 2,654 bytes of bytecode
0x0000if (!(Next)) goto Label_053A;0x000ECallFunc_GetValue_ReturnValue_2 = Slider.GetValue();0x0040CallFunc_Less_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetValue_ReturnValue_2);0x005DCallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Less_DoubleDouble_A_ImplicitCast, 1);0x0083if (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_0A5B;0x0091CallFunc_Divide_DoubleDouble_A_ImplicitCast = Cast<4>(RightValue);0x00AECallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Divide_DoubleDouble_A_ImplicitCast, 20);0x00DCCallFunc_GetValue_ReturnValue = Slider.GetValue();0x010ECallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetValue_ReturnValue);0x012BCallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, CallFunc_Divide_DoubleDouble_ReturnValue);0x0159CallFunc_FClamp_Min_ImplicitCast = Cast<4>(LeftValue);0x0176CallFunc_FClamp_Max_ImplicitCast_1 = Cast<4>(RightValue);0x0193CallFunc_FClamp_ReturnValue = FClamp(CallFunc_Add_DoubleDouble_ReturnValue, CallFunc_FClamp_Min_ImplicitCast, CallFunc_FClamp_Max_ImplicitCast_1);0x01CACallFunc_SetValue_InValue_ImplicitCast = Cast<3>(CallFunc_FClamp_ReturnValue);0x01E7Slider.SetValue(CallFunc_SetValue_InValue_ImplicitCast);0x0210CallFunc_Divide_DoubleDouble_A_ImplicitCast = Cast<4>(RightValue);0x022DCallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Divide_DoubleDouble_A_ImplicitCast, 20);0x025BCallFunc_GetValue_ReturnValue = Slider.GetValue();0x028DCallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetValue_ReturnValue);0x02AACallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, CallFunc_Divide_DoubleDouble_ReturnValue);0x02D8CallFunc_FClamp_Min_ImplicitCast = Cast<4>(LeftValue);0x02F5CallFunc_FClamp_Max_ImplicitCast_1 = Cast<4>(RightValue);0x0312CallFunc_FClamp_ReturnValue = FClamp(CallFunc_Add_DoubleDouble_ReturnValue, CallFunc_FClamp_Min_ImplicitCast, CallFunc_FClamp_Max_ImplicitCast_1);0x0349CallFunc_Conv_DoubleToString_ReturnValue = Conv_DoubleToString(CallFunc_FClamp_ReturnValue);0x036EPrintString(this, CallFunc_Conv_DoubleToString_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x03B8CallFunc_Divide_DoubleDouble_A_ImplicitCast = Cast<4>(RightValue);0x03D5CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Divide_DoubleDouble_A_ImplicitCast, 20);0x0403CallFunc_GetValue_ReturnValue = Slider.GetValue();0x0435CallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetValue_ReturnValue);0x0452CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, CallFunc_Divide_DoubleDouble_ReturnValue);0x0480CallFunc_FClamp_Min_ImplicitCast = Cast<4>(LeftValue);0x049DCallFunc_FClamp_Max_ImplicitCast_1 = Cast<4>(RightValue);0x04BACallFunc_FClamp_ReturnValue = FClamp(CallFunc_Add_DoubleDouble_ReturnValue, CallFunc_FClamp_Min_ImplicitCast, CallFunc_FClamp_Max_ImplicitCast_1);0x04F1CallFunc_Conv_DoubleToString_ReturnValue_2 = Conv_DoubleToString(CallFunc_FClamp_ReturnValue);0x0516ApplySettingValue(CallFunc_Conv_DoubleToString_ReturnValue_2, true);0x052ALabel_052A:0x052ASuccess = true;0x0535goto Label_0A5B;0x053ALabel_053A:0x053ACallFunc_GetValue_ReturnValue_1 = Slider.GetValue();0x056CCallFunc_Greater_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetValue_ReturnValue_1);0x0589CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Greater_DoubleDouble_A_ImplicitCast, 0);0x05AFif (!(CallFunc_Greater_DoubleDouble_ReturnValue)) goto Label_0A5B;0x05BDCallFunc_Divide_DoubleDouble_A_ImplicitCast = Cast<4>(RightValue);0x05DACallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Divide_DoubleDouble_A_ImplicitCast, 20);0x0608CallFunc_GetValue_ReturnValue = Slider.GetValue();0x063ACallFunc_Subtract_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetValue_ReturnValue);0x0657CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast, CallFunc_Divide_DoubleDouble_ReturnValue);0x0685CallFunc_FClamp_Min_ImplicitCast_1 = Cast<4>(LeftValue);0x06A2CallFunc_FClamp_Max_ImplicitCast = Cast<4>(RightValue);0x06BFCallFunc_FClamp_ReturnValue_1 = FClamp(CallFunc_Subtract_DoubleDouble_ReturnValue, CallFunc_FClamp_Min_ImplicitCast_1, CallFunc_FClamp_Max_ImplicitCast);0x06F6CallFunc_SetValue_InValue_ImplicitCast_1 = Cast<3>(CallFunc_FClamp_ReturnValue_1);0x0713Slider.SetValue(CallFunc_SetValue_InValue_ImplicitCast_1);0x073CCallFunc_Divide_DoubleDouble_A_ImplicitCast = Cast<4>(RightValue);0x0759CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Divide_DoubleDouble_A_ImplicitCast, 20);0x0787CallFunc_GetValue_ReturnValue = Slider.GetValue();0x07B9CallFunc_Subtract_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetValue_ReturnValue);0x07D6CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast, CallFunc_Divide_DoubleDouble_ReturnValue);0x0804CallFunc_FClamp_Min_ImplicitCast_1 = Cast<4>(LeftValue);0x0821CallFunc_FClamp_Max_ImplicitCast = Cast<4>(RightValue);0x083ECallFunc_FClamp_ReturnValue_1 = FClamp(CallFunc_Subtract_DoubleDouble_ReturnValue, CallFunc_FClamp_Min_ImplicitCast_1, CallFunc_FClamp_Max_ImplicitCast);0x0875CallFunc_Conv_DoubleToString_ReturnValue_1 = Conv_DoubleToString(CallFunc_FClamp_ReturnValue_1);0x089APrintString(this, CallFunc_Conv_DoubleToString_ReturnValue_1, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x08E4CallFunc_Divide_DoubleDouble_A_ImplicitCast = Cast<4>(RightValue);0x0901CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Divide_DoubleDouble_A_ImplicitCast, 20);0x092FCallFunc_GetValue_ReturnValue = Slider.GetValue();0x0961CallFunc_Subtract_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetValue_ReturnValue);0x097ECallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast, CallFunc_Divide_DoubleDouble_ReturnValue);0x09ACCallFunc_FClamp_Min_ImplicitCast_1 = Cast<4>(LeftValue);0x09C9CallFunc_FClamp_Max_ImplicitCast = Cast<4>(RightValue);0x09E6CallFunc_FClamp_ReturnValue_1 = FClamp(CallFunc_Subtract_DoubleDouble_ReturnValue, CallFunc_FClamp_Min_ImplicitCast_1, CallFunc_FClamp_Max_ImplicitCast);0x0A1DCallFunc_Conv_DoubleToString_ReturnValue_1 = Conv_DoubleToString(CallFunc_FClamp_ReturnValue_1);0x0A42ApplySettingValue(CallFunc_Conv_DoubleToString_ReturnValue_1, true);0x0A56goto Label_052A;0x0A5BLabel_0A5B:0x0A5Breturn;0x0A5D// end of script
Public0x02
void Determine Slider Style()
Script58 statements · 2,859 bytes of bytecode
0x0000Temp_struct_Variable_2 = LinearColor{0.484375f, 0.484375f, 0.484375f, 1f};0x0034Temp_struct_Variable_3 = LinearColor{0f, 0f, 0f, 1f};0x0068/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index_2);0x0096Temp_int_Variable_2 = CallFunc_Get_Current_Game_Game_Index_2;0x00B1Slider.SetSliderBarColor(Switch(Temp_int_Variable_2, 0 => Temp_struct_Variable_3, 1 => Temp_struct_Variable_2, default => K2Node_Select_Default_2));0x010ETemp_struct_Variable = LinearColor{1f, 1f, 1f, 1f};0x0142Temp_struct_Variable_1 = LinearColor{0f, 0f, 0f, 1f};0x0176/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index_1);0x01A4Temp_int_Variable_1 = CallFunc_Get_Current_Game_Game_Index_1;0x01BFSlider.SetSliderHandleColor(Switch(Temp_int_Variable_1, 0 => Temp_struct_Variable_1, 1 => Temp_struct_Variable, default => K2Node_Select_Default_1));0x021CK2Node_MakeStruct_SlateColor_2.SpecifiedColor = LinearColor{0.01033f, 0f, 0.000607f, 1f};0x0259K2Node_MakeStruct_SlateColor_2.ColorUseRule = 0;0x0276K2Node_MakeStruct_SlateColor_3.SpecifiedColor = LinearColor{0.527115f, 0.527115f, 0.527115f, 1f};0x02B3K2Node_MakeStruct_SlateColor_3.ColorUseRule = 0;0x02D0K2Node_MakeStruct_SlateBrush_2.DrawAs = 3;0x02EDK2Node_MakeStruct_SlateBrush_2.Tiling = 0;0x030AK2Node_MakeStruct_SlateBrush_2.Mirroring = 0;0x0327K2Node_MakeStruct_SlateBrush_2.ImageSize = DeprecateSlateVector2D{32f, 32f};0x035AK2Node_MakeStruct_SlateBrush_2.Margin = Margin{0f, 0f, 0f, 0f};0x0397K2Node_MakeStruct_SlateBrush_2.TintColor = K2Node_MakeStruct_SlateColor_2;0x03BBK2Node_MakeStruct_SlateBrush_2.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x0450K2Node_MakeStruct_SlateBrush_2.ResourceObject = nullptr;0x0464K2Node_MakeStruct_SlateBrush_3.DrawAs = 3;0x0481K2Node_MakeStruct_SlateBrush_3.Tiling = 0;0x049EK2Node_MakeStruct_SlateBrush_3.Mirroring = 0;0x04BBK2Node_MakeStruct_SlateBrush_3.ImageSize = DeprecateSlateVector2D{32f, 32f};0x04EEK2Node_MakeStruct_SlateBrush_3.Margin = Margin{0f, 0f, 0f, 0f};0x052BK2Node_MakeStruct_SlateBrush_3.TintColor = K2Node_MakeStruct_SlateColor_3;0x054FK2Node_MakeStruct_SlateBrush_3.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x05E4K2Node_MakeStruct_SlateBrush_3.ResourceObject = nullptr;0x05F8/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index_3);0x0626Temp_int_Variable_3 = CallFunc_Get_Current_Game_Game_Index_3;0x0641ColorBorder.SetBrush(Switch(Temp_int_Variable_3, 0 => K2Node_MakeStruct_SlateBrush_3, 1 => K2Node_MakeStruct_SlateBrush_2, default => K2Node_Select_Default_3));0x069EK2Node_MakeStruct_SlateColor.SpecifiedColor = LinearColor{0.036889f, 0.002125f, 0f, 1f};0x06DBK2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x06F8K2Node_MakeStruct_SlateColor_1.SpecifiedColor = LinearColor{1f, 1f, 1f, 1f};0x0735K2Node_MakeStruct_SlateColor_1.ColorUseRule = 0;0x0752K2Node_MakeStruct_SlateBrush.DrawAs = 3;0x076FK2Node_MakeStruct_SlateBrush.Tiling = 0;0x078CK2Node_MakeStruct_SlateBrush.Mirroring = 0;0x07A9K2Node_MakeStruct_SlateBrush.ImageSize = DeprecateSlateVector2D{32f, 32f};0x07DCK2Node_MakeStruct_SlateBrush.Margin = Margin{0f, 0f, 0f, 0f};0x0819K2Node_MakeStruct_SlateBrush.TintColor = K2Node_MakeStruct_SlateColor;0x083DK2Node_MakeStruct_SlateBrush.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x08D2K2Node_MakeStruct_SlateBrush.ResourceObject = nullptr;0x08E6K2Node_MakeStruct_SlateBrush_1.DrawAs = 3;0x0903K2Node_MakeStruct_SlateBrush_1.Tiling = 0;0x0920K2Node_MakeStruct_SlateBrush_1.Mirroring = 0;0x093DK2Node_MakeStruct_SlateBrush_1.ImageSize = DeprecateSlateVector2D{32f, 32f};0x0970K2Node_MakeStruct_SlateBrush_1.Margin = Margin{0f, 0f, 0f, 0f};0x09ADK2Node_MakeStruct_SlateBrush_1.TintColor = K2Node_MakeStruct_SlateColor_1;0x09D1K2Node_MakeStruct_SlateBrush_1.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x0A66K2Node_MakeStruct_SlateBrush_1.ResourceObject = /Game/Comatose/Widgets/BaseWidgets/T_GrayscaleBackgroundGradient.T_GrayscaleBackgroundGradient;0x0A82/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index);0x0AB0Temp_int_Variable = CallFunc_Get_Current_Game_Game_Index;0x0ACBBorder_0.SetBrush(Switch(Temp_int_Variable, 0 => K2Node_MakeStruct_SlateBrush_1, 1 => K2Node_MakeStruct_SlateBrush, default => K2Node_Select_Default));0x0B28return;0x0B2A// end of script
Public0x00
void Request Input()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DefaultSliderSetting(29);0x000Freturn;0x0011// end of script
Public0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_DefaultSliderSetting(34);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_DefaultSliderSetting(int32 EntryPoint)
Script10 statements · 61 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ADetermine Slider Style();0x0018goto Label_003A;0x001Dgoto Label_003A;0x0022PreConstruct(K2Node_Event_IsDesignTime);0x0035goto Label_000A;0x003ALabel_003A:0x003Areturn;0x003C// end of script
Final0x04