Zdexby TheHolyOneZ
3,987 classes
Class

UDefaultCheckBoxSetting_C

: UCheckBoxSetting : UToggleSetting : UAutoSettingWidget : UUserWidget : UWidget : UVisual : UObject
/AutoSettings/SettingControls/DefaultCheckBoxSetting.DefaultCheckBoxSetting_C 0x18C0 (6,336 B) align 16 inherited 0x0318 8 scripted vtable /AutoSettings/SettingControls/DefaultCheckBoxSetting
0x00x18C0

Members 3

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0xAD0ComatoseFCheckBoxStyle2 flags{CheckBoxType=CheckBox, UncheckedImage={bIsDynamicallyLoade…
0xAD0Treasure TigerFCheckBoxStyle2 flags{CheckBoxType=CheckBox, UncheckedImage={bIsDynamicallyLoade…
Inherited from UCheckBoxSetting 1
OffsetSizeNameTypeFlagsDefault
0x08CheckBoxUCheckBox*Protected+8 flagsnullptr
Inherited from UAutoSettingWidget 9
OffsetSizeNameTypeFlagsDefault
0x08CVarNameFName7 flagsNone
0x08ValueMaskTSubclassOf<USettingValueMask>7 flagsnullptr
0x01bAutoSavebool7 flagstrue
0x01bAutoApplybool7 flagstrue
0x02D20x06padding / unreflected
0x20SettingTagsFGameplayTagContainer3 flags{GameplayTags=[], ParentTags=[]}
0x10CurrentValueFString3 flags""
0x01bHasUnappliedChangebool5 flagsfalse
0x01bHasUnsavedChangebool5 flagsfalse
0x01bUpdatingSettingSelectionbool5 flagsfalse
Inherited from UUserWidget 21
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01CC0x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01E00x18padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x020D0x03padding / unreflected
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>5 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02610x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02790x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x028C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x18ToolTipTextFText3 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x08ToolTipWidgetUWidget*11 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x00E50x03padding / unreflected
0x04RenderOpacityfloat7 flags1
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00ED0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01000x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 8

SignatureFlagsNativeParams
void Checkbox Toggle(const bool& Success)
Script15 statements · 460 bytes of bytecode
0x0000Temp_byte_Variable_1 = 1;0x0014Temp_byte_Variable_2 = 0;0x0028CallFunc_GetCheckedState_ReturnValue = CheckBox.GetCheckedState();0x005ACallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_GetCheckedState_ReturnValue, 0);0x0079Temp_bool_Variable = CallFunc_EqualEqual_ByteByte_ReturnValue;0x008CCheckBox.SetCheckedState(Switch(Temp_bool_Variable, false => Temp_byte_Variable_2, true => Temp_byte_Variable_1, default => K2Node_Select_Default_1));0x00E1Temp_string_Variable = "0";0x00F6Temp_string_Variable_1 = "1";0x010BTemp_string_Variable_2 = "0";0x0120CallFunc_GetCheckedState_ReturnValue_1 = CheckBox.GetCheckedState();0x0152Temp_byte_Variable = CallFunc_GetCheckedState_ReturnValue_1;0x016DApplySettingValue(Switch(Temp_byte_Variable, 0 => Temp_string_Variable_2, 1 => Temp_string_Variable_1, 2 => Temp_string_Variable, default => K2Node_Select_Default), true);0x01BESuccess = true;0x01C9return;0x01CB// end of script
Public0x01
void Spinner Next(bool Next, const bool& Success)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x02
void Determine Style()
Script5 statements · 177 bytes of bytecode
0x0000/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index);0x002ETemp_int_Variable = CallFunc_Get_Current_Game_Game_Index;0x0049CheckBox.WidgetStyle = Switch(Temp_int_Variable, 0 => Comatose, 1 => Treasure Tiger, default => K2Node_Select_Default);0x00AEreturn;0x00B0// end of script
Public0x00
void Request Input()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DefaultCheckBoxSetting(29);0x000Freturn;0x0011// end of script
Public0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DefaultCheckBoxSetting(34);0x000Freturn;0x0011// end of script
EventPublic0x00
void BndEvt__DefaultCheckBoxSetting_CheckBox_K2Node_ComponentBoundEvent_0_OnCheckBoxComponentStateChanged__DelegateSignature(bool bIsChecked)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_bIsChecked = bIsChecked;0x0012ExecuteUbergraph_DefaultCheckBoxSetting(49);0x0021return;0x0023// end of script
0x01
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_DefaultCheckBoxSetting(54);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_DefaultCheckBoxSetting(int32 EntryPoint)
Script13 statements · 81 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ADetermine Style();0x0018goto Label_004E;0x001Dgoto Label_004E;0x0022Construct();0x002Cgoto Label_004E;0x0031goto Label_004E;0x0036PreConstruct(K2Node_Event_IsDesignTime);0x0049goto Label_000A;0x004ELabel_004E:0x004Ereturn;0x0050// end of script
Final0x04