void CollisionFall (const ECollisionResponse & NewResponse , const ECollisionEnabled & NewType ) Script2 statements · 3 bytes of bytecode Public 0x14f0670 0x02 void OrbManager (bool Add ) Script26 statements · 515 bytes of bytecode 0x0000 PushFlow(Label_0200);0x0005 CallFunc_GetAllActorsOfClass_OutActors = {};0x0010 GetAllActorsOfClass(this, /Game/Blueprints/OrbDrone/DataCoreManager.DataCoreManager_C, CallFunc_GetAllActorsOfClass_OutActors);0x002D Temp_int_Loop_Counter_Variable = 0;0x0044 Temp_int_Array_Index_Variable = 0;0x005B Label_005B:0x005B CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0096 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00BC if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00C6 Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00E1 PushFlow(Label_0155);0x00E6 if (!(Add)) goto Label_019F;0x00F4 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x012F CallFunc_Array_Get_Item.AddOrb(this);0x0154 PopFlow();0x0155 Label_0155:0x0155 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x017F Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x019A goto Label_005B;0x019F Label_019F:0x019F /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01DA CallFunc_Array_Get_Item.RemoveOrb(this);0x01FF PopFlow();0x0200 Label_0200:0x0200 return;Public 0x14f0670 0x01 void Malfunction () Script4 statements · 147 bytes of bytecode 0x0000 CallFunc_K2_GetComponentLocation_ReturnValue = OrbDrone.K2_GetComponentLocation();0x0032 CallFunc_SpawnSystemAtLocation_ReturnValue = SpawnSystemAtLocation(this, /Game/Blueprints/OrbDrone/Rig/OrbSpark_NSSingle.OrbSpark_NSSingle, CallFunc_K2_GetComponentLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1), true, true, 0, true);0x0090 return;Public 0x14f0670 0x00 void NearestDetection (const bool & NewParam ) Script28 statements · 551 bytes of bytecode 0x0000 CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(12000);0x0025 CallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x003F CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_MakeLiteralDouble_ReturnValue, ExtraVRMode);0x006D CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetPlayerCameraManager_ReturnValue.K2_GetActorLocation();0x009F CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x00BB CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue);0x00E9 CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, CallFunc_Add_DoubleDouble_ReturnValue);0x010F if (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_0140;0x011D Label_011D:0x011D End = true;0x0128 Label_0128:0x0128 NewParam = End;0x013B goto Label_0224;0x0140 Label_0140:0x0140 CallFunc_GetAllActorsOfClass_OutActors = {};0x014B GetAllActorsOfClass(this, /Game/Blueprints/OrbDrone/DataCore.DataCore_C, CallFunc_GetAllActorsOfClass_OutActors);0x0168 CallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x0182 CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetPlayerCameraManager_ReturnValue.K2_GetActorLocation();0x01B4 CallFunc_FindNearestActor_ReturnValue = FindNearestActor(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_GetAllActorsOfClass_OutActors, CallFunc_FindNearestActor_Distance);0x01E3 CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_FindNearestActor_ReturnValue, this);0x0201 if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) goto Label_0214;0x020F goto Label_011D;0x0214 Label_0214:0x0214 End = false;0x021F goto Label_0128;0x0224 Label_0224:0x0224 return;Public 0x14f0670 0x01 void CameraNearby (bool Instant ) Script13 statements · 463 bytes of bytecode 0x0000 CallFunc_IsValid_ReturnValue = IsValid(Player);0x001D if (!(CallFunc_IsValid_ReturnValue)) goto Label_0174;0x002B CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(200);0x0050 CallFunc_MakeLiteralDouble_ReturnValue_1 = MakeLiteralDouble(450);0x0075 CallFunc_SelectFloat_ReturnValue = SelectFloat(CallFunc_MakeLiteralDouble_ReturnValue, CallFunc_MakeLiteralDouble_ReturnValue_1, Player.isInCombat);0x00C2 CallFunc_SelectFloat_ReturnValue_1 = SelectFloat(100, CallFunc_SelectFloat_ReturnValue, Player.AvoidClosestFade);0x010F /Game/Blueprints/Cameras/CameraNearbyFade.Default__CameraNearbyFade_C.FadeCamera(Mat, this, FName(NearbyCamera), CallFunc_SelectFloat_ReturnValue_1, Instant, 1, 0.25, this);0x016F goto Label_01CC;0x0174 Label_0174:0x0174 /Game/Blueprints/Cameras/CameraNearbyFade.Default__CameraNearbyFade_C.FadeCamera(Mat, this, FName(NearbyCamera), 450, true, 1, 0, this);0x01CC Label_01CC:0x01CC return;Public 0x14f0670 0x01 void HitEnemyDirection (AActor * InputPin ) Script36 statements · 1,092 bytes of bytecode 0x0000 CallFunc_IsValid_ReturnValue = IsValid(InputPin);0x001D if (!(CallFunc_IsValid_ReturnValue)) goto Label_0431;0x002B CallFunc_SelectFloat_ReturnValue = SelectFloat(80, 50, OrbieShielded);0x0062 CallFunc_K2_GetActorLocation_ReturnValue = InputPin.K2_GetActorLocation();0x0094 CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x00B0 CallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue);0x00DE BreakRotator(CallFunc_FindLookAtRotation_ReturnValue, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x010C CallFunc_Conv_VectorToRotator_ReturnValue = Conv_VectorToRotator(HitDirection);0x0131 CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_BreakRotator_Yaw);0x0160 BreakRotator(CallFunc_Conv_VectorToRotator_ReturnValue, CallFunc_BreakRotator_Roll_1, CallFunc_BreakRotator_Pitch_1, CallFunc_BreakRotator_Yaw_1);0x018E CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_MakeRotator_ReturnValue);0x01B3 CallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, CallFunc_BreakRotator_Yaw_1);0x01E2 CallFunc_GetForwardVector_ReturnValue_1 = GetForwardVector(CallFunc_MakeRotator_ReturnValue_1);0x0207 CallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_GetForwardVector_ReturnValue_1);0x0235 CallFunc_DegAcos_ReturnValue = DegAcos(CallFunc_Dot_VectorVector_ReturnValue);0x025A CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_DegAcos_ReturnValue, CallFunc_SelectFloat_ReturnValue);0x0280 if (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_0431;0x028E EnemyTargeted = true;0x0299 CallFunc_GetDistanceTo_ReturnValue = InputPin.GetDistanceTo(this);0x02CC CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetDistanceTo_ReturnValue);0x02E9 CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, 2);0x0317 ForceThrow = CallFunc_Multiply_DoubleDouble_ReturnValue;0x0332 CallFunc_K2_GetActorLocation_ReturnValue = InputPin.K2_GetActorLocation();0x0364 CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue, FVector(0, 0, 50));0x03A2 CallFunc_K2_GetActorLocation_ReturnValue_2 = K2_GetActorLocation();0x03BE CallFunc_FindLookAtRotation_ReturnValue_1 = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue_2, CallFunc_Add_VectorVector_ReturnValue);0x03EC CallFunc_GetForwardVector_ReturnValue_2 = GetForwardVector(CallFunc_FindLookAtRotation_ReturnValue_1);0x0411 HitDirection = CallFunc_GetForwardVector_ReturnValue_2;0x042C Label_042C:0x042C goto Label_0441;0x0431 Label_0431:0x0431 EnemyTargeted = false;0x043C goto Label_042C;0x0441 Label_0441:0x0441 return;Public 0x14f0670 0x08 void SpawnDependencyHint () Script34 statements · 836 bytes of bytecode 0x0000 PushFlow(Label_0341);0x0005 CallFunc_WasRecentlyRendered_ReturnValue = WasRecentlyRendered(0f);0x001E if (!(CallFunc_WasRecentlyRendered_ReturnValue)) PopFlow();0x0028 Temp_int_Loop_Counter_Variable = 0;0x003F Temp_int_Array_Index_Variable = 0;0x0056 Label_0056:0x0056 CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(DataCoreDependencies);0x0091 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00B7 if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00C1 Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00DC PushFlow(Label_01AB);0x00E1 /Script/Engine.Default__KismetArrayLibrary.Array_Get(DataCoreDependencies, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x011C CallFunc_IsValid_ReturnValue = IsValid(CallFunc_Array_Get_Item);0x0139 if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0143 /Script/Engine.Default__KismetArrayLibrary.Array_Get(DataCoreDependencies, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x017E CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_Array_Get_Item, this);0x019C if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) goto Label_01F5;0x01AA PopFlow();0x01AB Label_01AB:0x01AB CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x01D5 Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01F0 goto Label_0056;0x01F5 Label_01F5:0x01F5 CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0211 /Script/Engine.Default__KismetArrayLibrary.Array_Get(DataCoreDependencies, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x024C CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_Array_Get_Item.K2_GetActorLocation();0x027E CallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_1);0x02AC CallFunc_SpawnSystemAtLocation_ReturnValue = SpawnSystemAtLocation(this, /Game/Blueprints/OrbDrone/OrbDependency_NS.OrbDependency_NS, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_FindLookAtRotation_ReturnValue, FVector(1, 1, 1), true, true, 0, true);0x02FA CallFunc_SpawnSystemAtLocation_ReturnValue.SetCustomDepthStencilValue(14);0x031F CallFunc_SpawnSystemAtLocation_ReturnValue.SetRenderCustomDepth(true);0x0340 PopFlow();0x0341 Label_0341:0x0341 return;Public 0x14f0670 0x00 void PreventTooFarAway () Script25 statements · 575 bytes of bytecode 0x0000 if (!(GoAwayCommand)) goto Label_0013;0x000E goto Label_023C;0x0013 Label_0013:0x0013 if (!(EndCollect)) goto Label_023C;0x0021 if (!(Hitted)) goto Label_0034;0x002F goto Label_023C;0x0034 Label_0034:0x0034 CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(SpeedDistance, 1);0x005A if (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_023C;0x0068 CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0082 CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x009E CallFunc_ProjectWorldToScreen_ReturnValue = ProjectWorldToScreen(CallFunc_GetPlayerController_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_ProjectWorldToScreen_ScreenPosition, false);0x00CE if (!(CallFunc_ProjectWorldToScreen_ReturnValue)) goto Label_00E1;0x00DC goto Label_023C;0x00E1 Label_00E1:0x00E1 CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(DistanceToTargetSpline, 1000);0x0107 if (!(CallFunc_Greater_DoubleDouble_ReturnValue)) goto Label_023C;0x0115 CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CurrentDistance, 300);0x0143 CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue);0x0160 CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue = Player.OrbSpline.Spline.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast, 1);0x01C9 CallFunc_K2_SetActorLocation_ReturnValue = K2_SetActorLocation(CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue, false, CallFunc_K2_SetActorLocation_SweepHitResult, true);0x01F1 PrintString(this, "far away", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x023C Label_023C:0x023C return;Public 0x14f0670 0x00 void PathToFixedPosition () Script55 statements · 1,978 bytes of bytecode 0x0000 if (!(GoAwayCommand)) goto Label_0013;0x000E goto Label_07B7;0x0013 Label_0013:0x0013 if (!(EndCollect)) goto Label_002F;0x0021 if (!(Hitted)) goto Label_00AD;0x002F Label_002F:0x002F RecentlyViewed = false;0x003A Label_003A:0x003A OrbDrone.SetSimulatePhysics(true);0x005F Label_005F:0x005F CallFunc_IsSimulatingPhysics_ReturnValue = OrbDrone.IsSimulatingPhysics(FName(None));0x009A if (!(CallFunc_IsSimulatingPhysics_ReturnValue)) goto Label_04B3;0x00A8 goto Label_07B7;0x00AD Label_00AD:0x00AD CallFunc_K2_GetActorLocation_ReturnValue_3 = K2_GetActorLocation();0x00C9 CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x00E3 CallFunc_ProjectWorldToScreen_ReturnValue = ProjectWorldToScreen(CallFunc_GetPlayerController_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_3, CallFunc_ProjectWorldToScreen_ScreenPosition, false);0x0113 if (!(CallFunc_ProjectWorldToScreen_ReturnValue)) goto Label_047E;0x0121 if (!(RecentlyViewed)) goto Label_0134;0x012F goto Label_003A;0x0134 Label_0134:0x0134 RecentlyViewed = true;0x013F CallFunc_GetAllActorsWithTag_OutActors_1 = {};0x014A GetAllActorsWithTag(this, FName(Player), CallFunc_GetAllActorsWithTag_OutActors_1);0x016B CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(40);0x0190 CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x01AA CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x01DC CallFunc_K2_GetActorLocation_ReturnValue_2 = K2_GetActorLocation();0x01F8 CallFunc_VLerp_ReturnValue = VLerp(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue_2, 0.5f);0x022B CallFunc_SphereTraceSingle_Radius_ImplicitCast = Cast<3>(CallFunc_MakeLiteralDouble_ReturnValue);0x0248 CallFunc_SphereTraceSingle_ReturnValue_1 = SphereTraceSingle(this, CallFunc_VLerp_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_2, CallFunc_SphereTraceSingle_Radius_ImplicitCast, 0, false, CallFunc_GetAllActorsWithTag_OutActors_1, 0, CallFunc_SphereTraceSingle_OutHit_1, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x02D9 BreakHitResult(CallFunc_SphereTraceSingle_OutHit_1, CallFunc_BreakHitResult_bBlockingHit_1, CallFunc_BreakHitResult_bInitialOverlap_1, CallFunc_BreakHitResult_Time_1, CallFunc_BreakHitResult_Distance_1, CallFunc_BreakHitResult_Location_1, CallFunc_BreakHitResult_ImpactPoint_1, CallFunc_BreakHitResult_Normal_1, CallFunc_BreakHitResult_ImpactNormal_1, CallFunc_BreakHitResult_PhysMat_1, CallFunc_BreakHitResult_HitActor_1, CallFunc_BreakHitResult_HitComponent_1, CallFunc_BreakHitResult_HitBoneName_1, CallFunc_BreakHitResult_BoneName_1, CallFunc_BreakHitResult_HitItem_1, CallFunc_BreakHitResult_ElementIndex_1, CallFunc_BreakHitResult_FaceIndex_1, CallFunc_BreakHitResult_TraceStart_1, CallFunc_BreakHitResult_TraceEnd_1);0x038E if (!(CallFunc_BreakHitResult_bBlockingHit_1)) goto Label_003A;0x039C BreakHitResult(CallFunc_SphereTraceSingle_OutHit_1, CallFunc_BreakHitResult_bBlockingHit_1, CallFunc_BreakHitResult_bInitialOverlap_1, CallFunc_BreakHitResult_Time_1, CallFunc_BreakHitResult_Distance_1, CallFunc_BreakHitResult_Location_1, CallFunc_BreakHitResult_ImpactPoint_1, CallFunc_BreakHitResult_Normal_1, CallFunc_BreakHitResult_ImpactNormal_1, CallFunc_BreakHitResult_PhysMat_1, CallFunc_BreakHitResult_HitActor_1, CallFunc_BreakHitResult_HitComponent_1, CallFunc_BreakHitResult_HitBoneName_1, CallFunc_BreakHitResult_BoneName_1, CallFunc_BreakHitResult_HitItem_1, CallFunc_BreakHitResult_ElementIndex_1, CallFunc_BreakHitResult_FaceIndex_1, CallFunc_BreakHitResult_TraceStart_1, CallFunc_BreakHitResult_TraceEnd_1);0x0451 CallFunc_K2_SetActorLocation_ReturnValue_1 = K2_SetActorLocation(CallFunc_BreakHitResult_Location_1, false, CallFunc_K2_SetActorLocation_SweepHitResult_1, true);0x0479 goto Label_003A;0x047E Label_047E:0x047E RecentlyViewed = false;0x0489 OrbDrone.SetSimulatePhysics(false);0x04AE goto Label_005F;0x04B3 Label_04B3:0x04B3 CallFunc_GetAllActorsWithTag_OutActors = {};0x04BE GetAllActorsWithTag(this, FName(Player), CallFunc_GetAllActorsWithTag_OutActors);0x04DF CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x04FB CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(40);0x0520 CallFunc_SphereTraceSingle_Radius_ImplicitCast_1 = Cast<3>(CallFunc_MakeLiteralDouble_ReturnValue);0x053D CallFunc_SphereTraceSingle_ReturnValue = SphereTraceSingle(this, LocationTrail, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_SphereTraceSingle_Radius_ImplicitCast_1, 0, false, CallFunc_GetAllActorsWithTag_OutActors, 0, CallFunc_SphereTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x05CE BreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0683 if (!(CallFunc_BreakHitResult_bBlockingHit)) goto Label_07B7;0x0691 BreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0746 CallFunc_K2_SetActorLocation_ReturnValue = K2_SetActorLocation(CallFunc_BreakHitResult_Location, false, CallFunc_K2_SetActorLocation_SweepHitResult, true);0x076E PrintString(this, "fixxxx", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x07B7 Label_07B7:0x07B7 return;Public 0x14f0670 0x00 void Hidden (bool Start ) Script7 statements · 162 bytes of bytecode 0x0000 SetActorHiddenInGame(Start);0x0017 CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Start);0x0034 CallFunc_Conv_BoolToDouble_ReturnValue = Conv_BoolToDouble(CallFunc_Not_PreBool_ReturnValue);0x0059 CallFunc_SetVolumeMultiplier_NewVolumeMultiplier_ImplicitCast = Cast<3>(CallFunc_Conv_BoolToDouble_ReturnValue);0x0076 OrbEngine.SetVolumeMultiplier(CallFunc_SetVolumeMultiplier_NewVolumeMultiplier_ImplicitCast);0x009F return;Public 0x14f0670 0x01 void GoAwaySpline (USplineComponent * Spline ) Script10 statements · 208 bytes of bytecode 0x0000 Spline = Spline;0x0013 GoAwayCommand = true;0x001E StoreOrb();0x002C CollisionToPawn(0);0x003C CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0058 CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue = Spline.GetDistanceAlongSplineAtLocation(CallFunc_K2_GetActorLocation_ReturnValue, 1);0x0095 K2Node_VariableSet_CurrentDistance_ImplicitCast = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue);0x00B2 CurrentDistance = K2Node_VariableSet_CurrentDistance_ImplicitCast;0x00CD return;Public 0x14f0670 0x08 void HitPathClearCheck (AActor * Actor , USceneComponent * SceneComp ) Script19 statements · 857 bytes of bytecode 0x0000 if (!(GoAwayCommand)) goto Label_0013;0x000E goto Label_0356;0x0013 Label_0013:0x0013 if (!(EndCollect)) goto Label_0356;0x0021 CallFunc_ActorHasTag_ReturnValue = Actor.ActorHasTag(FName(Trap));0x0058 if (!(CallFunc_ActorHasTag_ReturnValue)) goto Label_0356;0x0066 CallFunc_GetAllActorsWithTag_OutActors = {};0x0071 GetAllActorsWithTag(this, FName(Player), CallFunc_GetAllActorsWithTag_OutActors);0x0092 CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x00AE CallFunc_K2_GetActorLocation_ReturnValue_1 = Player.K2_GetActorLocation();0x00E0 CallFunc_SphereTraceSingle_ReturnValue = SphereTraceSingle(this, CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue, 45f, 0, false, CallFunc_GetAllActorsWithTag_OutActors, 0, CallFunc_SphereTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x016D BreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0222 if (!(CallFunc_BreakHitResult_bBlockingHit)) goto Label_0356;0x0230 BreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x02E5 CallFunc_K2_SetActorLocation_ReturnValue = K2_SetActorLocation(CallFunc_BreakHitResult_Location, false, CallFunc_K2_SetActorLocation_SweepHitResult, true);0x030D PrintString(this, "hitttt", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x0356 Label_0356:0x0356 return;Public 0x14f0670 0x10 void PlayerNear () Script19 statements · 718 bytes of bytecode 0x0000 CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x001D CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(Speed, 2);0x004B CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0067 CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x0095 CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x00AF CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x00E1 CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue);0x010F CallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue);0x013D CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, 150);0x016B CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_FindLookAtRotation_ReturnValue);0x0190 CallFunc_Divide_DoubleDouble_ReturnValue_1 = Divide_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue, 150);0x01BE CallFunc_FClamp_ReturnValue = FClamp(CallFunc_Divide_DoubleDouble_ReturnValue_1, 0, 1);0x01F5 CallFunc_Lerp_ReturnValue = Lerp(1, 0, CallFunc_FClamp_ReturnValue);0x022C CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Lerp_ReturnValue, CallFunc_Multiply_DoubleDouble_ReturnValue);0x025A CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x027F CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x02AD K2_AddActorWorldOffset(CallFunc_Multiply_VectorVector_ReturnValue, true, CallFunc_K2_AddActorWorldOffset_SweepHitResult, false);0x02CB return;Public 0x14f0670 0x00 void HitSound () Script4 statements · 104 bytes of bytecode 0x0000 CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x001C PlaySoundAtLocation(this, /Game/Blueprints/OrbDrone/SFX/OrbHit_Cue.OrbHit_Cue, CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, this, nullptr);0x0065 return;Public 0x14f0670 0x00 void EnginePitch (double InputPin ) Script8 statements · 253 bytes of bytecode 0x0000 CallFunc_Lerp_ReturnValue_1 = Lerp(0.75, 1, InputPin);0x0037 CallFunc_SetPitchMultiplier_NewPitchMultiplier_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue_1);0x0054 OrbEngine.SetPitchMultiplier(CallFunc_SetPitchMultiplier_NewPitchMultiplier_ImplicitCast);0x007D CallFunc_Lerp_ReturnValue = Lerp(0, 1, InputPin);0x00B4 CallFunc_SetVolumeMultiplier_NewVolumeMultiplier_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue);0x00D1 OrbEngine.SetVolumeMultiplier(CallFunc_SetVolumeMultiplier_NewVolumeMultiplier_ImplicitCast);0x00FA return;Public 0x14f0670 0x08 void GetSun () Script21 statements · 386 bytes of bytecode 0x0000 PushFlow(Label_017F);0x0005 CallFunc_GetAllActorsOfClass_OutActors = {};0x0010 GetAllActorsOfClass(this, /Script/Engine.DirectionalLight, CallFunc_GetAllActorsOfClass_OutActors);0x002D Temp_int_Loop_Counter_Variable = 0;0x0044 Temp_int_Array_Index_Variable = 0;0x005B Label_005B:0x005B CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0096 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00BC if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00C6 Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00E1 PushFlow(Label_0135);0x00E6 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0121 Sun = CallFunc_Array_Get_Item;0x0134 PopFlow();0x0135 Label_0135:0x0135 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x015F Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x017A goto Label_005B;0x017F Label_017F:0x017F return;Public 0x14f0670 0x00 void AttachedActorBind () Script29 statements · 566 bytes of bytecode 0x0000 PushFlow(Label_0233);0x0005 Temp_int_Loop_Counter_Variable = 0;0x001C Temp_int_Array_Index_Variable = 0;0x0033 Label_0033:0x0033 CallFunc_GetAttachedActors_OutActors = {};0x003E GetAttachedActors(CallFunc_GetAttachedActors_OutActors, true, false);0x0053 CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAttachedActors_OutActors);0x008E CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00B4 if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00BE Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00D9 PushFlow(Label_01E9);0x00DE CallFunc_GetAttachedActors_OutActors = {};0x00E9 GetAttachedActors(CallFunc_GetAttachedActors_OutActors, true, false);0x00FE /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAttachedActors_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0139 K2Node_DynamicCast_AsInteraction_Environmental = Cast<InteractionEnvironmental_C>(CallFunc_Array_Get_Item);0x015D K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsInteraction_Environmental);0x017A if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0184 K2Node_CreateDelegate_OutputDelegate_1.Bind(K2Node_DynamicCast_AsInteraction_Environmental, ActivateTrigger);0x01A3 EndDispatcher += K2Node_CreateDelegate_OutputDelegate_1;0x01B6 K2Node_CreateDelegate_OutputDelegate.Bind(K2Node_DynamicCast_AsInteraction_Environmental, DeactivateTrigger);0x01D5 DestroyDispatcher += K2Node_CreateDelegate_OutputDelegate;0x01E8 PopFlow();0x01E9 Label_01E9:0x01E9 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0213 Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x022E goto Label_0033;0x0233 Label_0233:0x0233 return;Public 0x14f0670 0x00 void UpdateOrbID () Script4 statements · 72 bytes of bytecode 0x0000 CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(ID, 1);0x002A ID = CallFunc_Subtract_IntInt_ReturnValue;0x0045 return;Public 0x14f0670 0x00 void HoverFunction (const FVector & HoverZ ) Script13 statements · 422 bytes of bytecode 0x0000 CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x001D CallFunc_GetGameTimeInSeconds_ReturnValue = GetGameTimeInSeconds(this);0x003A CallFunc_Add_DoubleDouble_B_ImplicitCast = Cast<4>(RandomTimer);0x0057 CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_GetGameTimeInSeconds_ReturnValue, CallFunc_Add_DoubleDouble_B_ImplicitCast);0x0085 CallFunc_Multiply_DoubleDouble_B_ImplicitCast = Cast<4>(RandomSpeed);0x00A2 CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue, CallFunc_Multiply_DoubleDouble_B_ImplicitCast);0x00D0 CallFunc_Cos_ReturnValue = cos(CallFunc_Multiply_DoubleDouble_ReturnValue);0x00F5 CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Cos_ReturnValue, 25);0x0123 CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_1, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x0151 CallFunc_MakeVector_ReturnValue = MakeVector(0, 0, CallFunc_Multiply_DoubleDouble_ReturnValue_2);0x0188 HoverZ = CallFunc_MakeVector_ReturnValue;0x01A3 return;Public 0x14f0670 0x18 void CollisionToPawn (const ECollisionResponse & NewResponse ) Script3 statements · 43 bytes of bytecode 0x0000 OrbDrone.SetCollisionResponseToChannel(2, 1);0x0028 return;Public 0x14f0670 0x01 void LimitOrbDetection (const double & CurrentDistanceTarget1 , const FVector & CurrentDestinationTarget1 ) Script15 statements · 582 bytes of bytecode 0x0000 CurrentDestinationTarget = FVector(0, 0, 0);0x002B CallFunc_Add_IntInt_ReturnValue = Add_IntInt(ID, 1);0x0055 CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(CallFunc_Add_IntInt_ReturnValue);0x007A CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue, Distance);0x00A8 CallFunc_GetSplineLength_ReturnValue = Player.OrbSpline.Spline.GetSplineLength();0x0106 CallFunc_Subtract_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetSplineLength_ReturnValue);0x0123 CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast, CallFunc_Multiply_DoubleDouble_ReturnValue);0x0151 CurrentDistanceTarget = CallFunc_Subtract_DoubleDouble_ReturnValue;0x016C CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast = Cast<3>(CurrentDistanceTarget);0x0189 CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue = Player.OrbSpline.Spline.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast, 1);0x01F2 CurrentDestinationTarget = CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue;0x020D CurrentDistanceTarget1 = CurrentDistanceTarget;0x0228 CurrentDestinationTarget1 = CurrentDestinationTarget;0x0243 return;Public 0x14f0670 0x20 void DoorLocation (const FVector & NewParam ) Script13 statements · 475 bytes of bytecode 0x0000 if (!(Collected)) goto Label_01D8;0x000E CallFunc_GetRightVector_ReturnValue = Player.Orbie.GetRightVector();0x0056 CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(ID);0x007B CallFunc_K2_GetComponentLocation_ReturnValue = Player.Orbie.K2_GetComponentLocation();0x00C3 CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue, 100);0x00F1 CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue);0x0116 CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetRightVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x0144 CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue);0x0172 CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_Add_VectorVector_ReturnValue, FVector(0, 0, 100));0x01B0 CallFunc_K2_SetActorLocation_ReturnValue = K2_SetActorLocation(CallFunc_Add_VectorVector_ReturnValue_1, false, CallFunc_K2_SetActorLocation_SweepHitResult, true);0x01D8 Label_01D8:0x01D8 return;Public 0x14f0670 0x18 void BlinkRotMatDir () Script21 statements · 755 bytes of bytecode 0x0000 CallFunc_K2_GetActorRotation_ReturnValue = K2_GetActorRotation();0x001C CallFunc_GetRightVector_ReturnValue = GetRightVector(CallFunc_K2_GetActorRotation_ReturnValue);0x0041 CallFunc_Conv_VectorToLinearColor_ReturnValue = Conv_VectorToLinearColor(CallFunc_GetRightVector_ReturnValue);0x0066 Mat.SetVectorParameterValue(FName(Direction), CallFunc_Conv_VectorToLinearColor_ReturnValue);0x009C CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(Time Add, 0);0x00C2 CallFunc_SelectColor_ReturnValue = SelectColor(LinearColor{1f, 0.8f, 0.4f, 1f}, LinearColor{0f, 1f, 1f, 1f}, CallFunc_Greater_DoubleDouble_ReturnValue);0x012B Mat.SetVectorParameterValue(FName(InnerColor), CallFunc_SelectColor_ReturnValue);0x0161 Temp_object_Variable = /Game/Blueprints/OrbDrone/OrbDrone_Color.OrbDrone_Color;0x0174 Temp_object_Variable_1 = /Game/Blueprints/OrbDrone/OrbDrone_ColorInvert.OrbDrone_ColorInvert;0x0187 CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(Time Add, 0);0x01AD Temp_bool_Variable = CallFunc_Greater_DoubleDouble_ReturnValue;0x01C0 Mat.SetTextureParameterValue(FName(Texture), Switch(Temp_bool_Variable, false => Temp_object_Variable, true => Temp_object_Variable_1, default => K2Node_Select_Default));0x0222 CallFunc_IsValid_ReturnValue = IsValid(SpotLight);0x023F if (!(CallFunc_IsValid_ReturnValue)) goto Label_02F0;0x024D CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(Time Add, 0);0x0273 CallFunc_SelectFloat_ReturnValue = SelectFloat(4000, 6000, CallFunc_Greater_DoubleDouble_ReturnValue);0x02AA CallFunc_SetTemperature_NewTemperature_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue);0x02C7 SpotLight.SetTemperature(CallFunc_SetTemperature_NewTemperature_ImplicitCast);0x02F0 Label_02F0:0x02F0 return;Public 0x14f0670 0x00 void StartSpawn () Script8 statements · 154 bytes of bytecode 0x0000 CallFunc_GetTransform_ReturnValue = GetTransform();0x001C StartTransform = CallFunc_GetTransform_ReturnValue;0x0037 SaveSouls = StartTransform;0x0052 CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x006E DistanceLine = CallFunc_K2_GetActorLocation_ReturnValue;0x0089 AttachedActorBind();0x0097 return;Public 0x14f0670 0x00 void UserConstructionScript () Script20 statements · 986 bytes of bytecode 0x0000 CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(SelectMesh, -1);0x0022 CallFunc_RandomIntegerInRange_ReturnValue = RandomIntegerInRange(0, 19);0x0048 K2Node_MakeArray_Array = {/Game/Blueprints/OrbDrone/Meshes/OrbDrone01.OrbDrone01, /Game/Blueprints/OrbDrone/Meshes/OrbDrone02.OrbDrone02, /Game/Blueprints/OrbDrone/Meshes/OrbDrone03.OrbDrone03, /Game/Blueprints/OrbDrone/Meshes/OrbDrone04.OrbDrone04, /Game/Blueprints/OrbDrone/Meshes/OrbDrone05.OrbDrone05, /Game/Blueprints/OrbDrone/Meshes/OrbDrone06.OrbDrone06, /Game/Blueprints/OrbDrone/Meshes/OrbDrone07.OrbDrone07, /Game/Blueprints/OrbDrone/Meshes/OrbDrone08.OrbDrone08, /Game/Blueprints/OrbDrone/Meshes/OrbDrone09.OrbDrone09, /Game/Blueprints/OrbDrone/Meshes/OrbDrone10.OrbDrone10, /Game/Blueprints/OrbDrone/Meshes/OrbDrone11.OrbDrone11, /Game/Blueprints/OrbDrone/Meshes/OrbDrone12.OrbDrone12, /Game/Blueprints/OrbDrone/Meshes/OrbDrone13.OrbDrone13, /Game/Blueprints/OrbDrone/Meshes/OrbDrone14.OrbDrone14, /Game/Blueprints/OrbDrone/Meshes/OrbDrone15.OrbDrone15, /Game/Blueprints/OrbDrone/Meshes/OrbDrone16.OrbDrone16, /Game/Blueprints/OrbDrone/Meshes/OrbDrone17.OrbDrone17, /Game/Blueprints/OrbDrone/Meshes/OrbDrone18.OrbDrone18, /Game/Blueprints/OrbDrone/Meshes/OrbDrone19.OrbDrone19, /Game/Blueprints/OrbDrone/Meshes/OrbDrone20.OrbDrone20};0x0107 CallFunc_SelectInt_ReturnValue = SelectInt(SelectMesh, CallFunc_RandomIntegerInRange_ReturnValue, CallFunc_Greater_IntInt_ReturnValue);0x013E /Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_MakeArray_Array, CallFunc_SelectInt_ReturnValue, CallFunc_Array_Get_Item);0x0179 CallFunc_SetStaticMesh_ReturnValue = OrbDrone.SetStaticMesh(CallFunc_Array_Get_Item);0x01B0 CallFunc_CreateDynamicMaterialInstance_ReturnValue = OrbDrone.CreateDynamicMaterialInstance(0, /Game/Blueprints/OrbDrone/OrbDroneMaterial_Blink.OrbDroneMaterial_Blink, FName(None));0x01F9 Mat = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x020C BlinkRotMatDir();0x021A CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(0, 10);0x0248 CallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue);0x0265 Mat.SetScalarParameterValue(FName(RandomTime), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x029B CallFunc_RandomRotator_ReturnValue = RandomRotator(false);0x02B8 CallFunc_Conv_RotatorToVector_ReturnValue = Conv_RotatorToVector(CallFunc_RandomRotator_ReturnValue);0x02DD CallFunc_Conv_VectorToLinearColor_ReturnValue = Conv_VectorToLinearColor(CallFunc_Conv_RotatorToVector_ReturnValue);0x0302 Mat.SetVectorParameterValue(FName(RandomDirection), CallFunc_Conv_VectorToLinearColor_ReturnValue);0x0338 CallFunc_SelectColor_ReturnValue = SelectColor(LinearColor{0.008219f, 0.015625f, 0.014694f, 1f}, LinearColor{1f, 1f, 1f, 1f}, OutOfBoundsOrb);0x03A1 Mat.SetVectorParameterValue(FName(Albedo), CallFunc_SelectColor_ReturnValue);0x03D7 return;Event Public 0x14f0670 0x00 void StartTL__FinishedFunc () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(24882);0x000F return;0x14f0670 0x00 void StartTL__UpdateFunc () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(24877);0x000F return;0x14f0670 0x00 void StartTL__NewTrack_2__EventFunc () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(24872);0x000F return;0x14f0670 0x00 void SlowDownSpeedTL__FinishedFunc () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(24834);0x000F return;0x14f0670 0x00 void SlowDownSpeedTL__UpdateFunc () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(24279);0x000F return;0x14f0670 0x00 void HitImpactTL__FinishedFunc () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(24263);0x000F return;0x14f0670 0x00 void HitImpactTL__UpdateFunc () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(23582);0x000F return;0x14f0670 0x00 void ResetTL__FinishedFunc () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(23342);0x000F return;0x14f0670 0x00 void ResetTL__UpdateFunc () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(23337);0x000F return;0x14f0670 0x00 void ResetTL__Trigger__EventFunc () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(23309);0x000F return;0x14f0670 0x00 void BlinkReturn__FinishedFunc () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(20818);0x000F return;0x14f0670 0x00 void BlinkReturn__UpdateFunc () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(20650);0x000F return;0x14f0670 0x00 void StartCollect () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(13102);0x000F return;0x14f0670 0x00 void ReceiveBeginPlay () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(11357);0x000F return;Event Protected 0x14f0670 0x00 void FollowTrail () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(2833);0x000F return;0x14f0670 0x00 void SlowDownSpeed (float NewRate ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_NewRate = NewRate;0x0012 ExecuteUbergraph_DataCore(12644);0x0021 return;0x14f0670 0x04 void StartLightBlink () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(16658);0x000F return;0x14f0670 0x00 void InstantDelete (bool AvoidNS ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_AvoidNS = AvoidNS;0x0012 ExecuteUbergraph_DataCore(16808);0x0021 return;0x14f0670 0x01 void VRCheckDistance (bool TurnOn ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_TurnOn = TurnOn;0x0012 ExecuteUbergraph_DataCore(16892);0x0021 return;0x14f0670 0x01 void DestroyEvent () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(17014);0x000F return;0x14f0670 0x00 void StoreOrb () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(17029);0x000F return;0x14f0670 0x00 void HitReaction (const FVector & NewParam , bool AutoShield ) Script5 statements · 54 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_NewParam_1 = NewParam;0x0012 PersistentFrame.K2Node_CustomEvent_AutoShield = AutoShield;0x0024 ExecuteUbergraph_DataCore(17747);0x0033 return;0x14f0670 0x19 void ResetOrb () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(20596);0x000F return;0x14f0670 0x00 void HitResults (AMainChar_C * P , AActor * Actor , const FVector & Location , const FVector & Direction ) Script7 statements · 90 bytes of bytecode 0x0000 PersistentFrame.K2Node_Event_P_1 = P;0x0012 PersistentFrame.K2Node_Event_Actor_1 = Actor;0x0024 PersistentFrame.K2Node_Event_Location = Location;0x0036 PersistentFrame.K2Node_Event_Direction = Direction;0x0048 ExecuteUbergraph_DataCore(20615);0x0057 return;Public 0x14f0670 0x40 void ReceiveHit (UPrimitiveComponent * MyComp , AActor * Other , UPrimitiveComponent * OtherComp , bool bSelfMoved , const FVector & HitLocation , const FVector & HitNormal , const FVector & NormalImpulse , FHitResult & Hit ) Script11 statements · 162 bytes of bytecode 0x0000 PersistentFrame.K2Node_Event_MyComp = MyComp;0x0012 PersistentFrame.K2Node_Event_Other = Other;0x0024 PersistentFrame.K2Node_Event_OtherComp = OtherComp;0x0036 PersistentFrame.K2Node_Event_bSelfMoved = bSelfMoved;0x0048 PersistentFrame.K2Node_Event_HitLocation_1 = HitLocation;0x005A PersistentFrame.K2Node_Event_HitNormal = HitNormal;0x006C PersistentFrame.K2Node_Event_NormalImpulse = NormalImpulse;0x007E PersistentFrame.K2Node_Event_Hit = Hit;0x0090 ExecuteUbergraph_DataCore(20640);0x009F return;Event Public 0x14f0670 0x168 void CollectEvent () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(20645);0x000F return;0x14f0670 0x00 void SplineTrailStart () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(20887);0x000F return;0x14f0670 0x00 void TimerReset () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(21077);0x000F return;0x14f0670 0x00 void AddPointTimer () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(22828);0x000F return;0x14f0670 0x00 void InstantCollect () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(22996);0x000F return;0x14f0670 0x00 void OrbieShield (const FVector & NewParam , bool Don'tThrow ) Script5 statements · 54 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_NewParam = NewParam;0x0012 PersistentFrame.K2Node_CustomEvent_Don_tThrow = Don'tThrow;0x0024 ExecuteUbergraph_DataCore(23026);0x0033 return;0x14f0670 0x19 void ReceiveActorBeginOverlap (AActor * OtherActor ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_Event_OtherActor = OtherActor;0x0012 ExecuteUbergraph_DataCore(23417);0x0021 return;Event Public 0x14f0670 0x08 void AnnihilationCall () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(23581);0x000F return;Public 0x14f0670 0x00 void SliceHandle () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(24262);0x000F return;Public 0x14f0670 0x00 void SawParryCastBack (ASawProjectile_C * Saw , AActor * Owner ) Script5 statements · 54 bytes of bytecode 0x0000 PersistentFrame.K2Node_Event_Saw_1 = Saw;0x0012 PersistentFrame.K2Node_Event_Owner = Owner;0x0024 ExecuteUbergraph_DataCore(24278);0x0033 return;Public 0x14f0670 0x10 void SawHitBack (ASawProjectile_C * Saw , const FVector & HitLocation ) Script5 statements · 54 bytes of bytecode 0x0000 PersistentFrame.K2Node_Event_Saw = Saw;0x0012 PersistentFrame.K2Node_Event_HitLocation = HitLocation;0x0024 ExecuteUbergraph_DataCore(24336);0x0033 return;Public 0x14f0670 0x20 void SpecialAttachCondition (AMainChar_C * P , AActor * Actor , USceneComponent * Component ) Script6 statements · 72 bytes of bytecode 0x0000 PersistentFrame.K2Node_Event_P = P;0x0012 PersistentFrame.K2Node_Event_Actor = Actor;0x0024 PersistentFrame.K2Node_Event_Component = Component;0x0036 ExecuteUbergraph_DataCore(24337);0x0045 return;Public 0x14f0670 0x18 void FallMode () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(24338);0x000F return;0x14f0670 0x00 void FallEnd () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(24699);0x000F return;0x14f0670 0x00 void EndHitImpact () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_DataCore(24835);0x000F return;0x14f0670 0x00 void ExecuteUbergraph_DataCore (int32 EntryPoint ) Script933 statements · 24,886 bytes of bytecode 0x0000 PushFlow(Label_6133);0x0005 goto [EntryPoint];0x000F CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(OrbID, 0);0x0031 if (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_0040;0x003F PopFlow();0x0040 Label_0040:0x0040 CallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(K2Node_DynamicCast_AsMy_Game_Mode.OrbsCollected, OrbID);0x0092 if (!(CallFunc_Array_Contains_ReturnValue)) PopFlow();0x009C DestroyEvent();0x00AA PopFlow();0x00AB SpotLight.SetVisibility(true, false);0x00CD CallFunc_GetWorldDeltaSeconds_ReturnValue_2 = GetWorldDeltaSeconds(this);0x00EA CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_GetWorldDeltaSeconds_ReturnValue_2, 0.025);0x0118 CallFunc_Delay_Duration_ImplicitCast_1 = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue);0x0135 Delay(this, CallFunc_Delay_Duration_ImplicitCast_1, LatentActionInfo{0x170, -522852066, FName(ExecuteUbergraph_DataCore), this});0x016F PopFlow();0x0170 StartLightBlink();0x017E PopFlow();0x017F OrbManager(false);0x018E Collected = false;0x0199 OrbDrone.SetSimulatePhysics(false);0x01BE HitImpactTL.Stop();0x01DE StartTL.Stop();0x01FE SlowDownSpeedTL.Stop();0x021E Fall = false;0x0229 WasTopHit = false;0x0234 EndCollect = false;0x023F GoAwayCommand = false;0x024A EndHitImpact();0x0258 CollisionFall(2, 3);0x026A Spline = nullptr;0x0275 ID = 0;0x028C CollisionToPawn(2);0x029C CallFunc_K2_GetComponentToWorld_ReturnValue_1 = SphereAttach.K2_GetComponentToWorld();0x02CE CallFunc_K2_SetActorTransform_ReturnValue = K2_SetActorTransform(CallFunc_K2_GetComponentToWorld_ReturnValue_1, false, CallFunc_K2_SetActorTransform_SweepHitResult, true);0x02F6 PushFlow(Label_0376);0x02FB SlowDownMultiply = 1;0x0316 OrbDrone.SetGenerateOverlapEvents(false);0x0337 Sphere.SetGenerateOverlapEvents(true);0x0358 BlinkRotMatDir();0x0366 CameraNearby(true);0x0375 PopFlow();0x0376 Label_0376:0x0376 CallFunc_IsValid_ReturnValue_6 = IsValid(SplineReset);0x0393 if (!(CallFunc_IsValid_ReturnValue_6)) PopFlow();0x039D SplineReset.ClearSplinePoints(true);0x03BE PopFlow();0x03BF PushFlow(Label_03F3);0x03C4 Player.RemoveOrbFollow(this, CallFunc_RemoveOrbFollow_NewParam_1);0x03F2 PopFlow();0x03F3 Label_03F3:0x03F3 CallFunc_GetAllActorsOfClass_OutActors = {};0x03FE GetAllActorsOfClass(this, /Game/Blueprints/MainCharacter/OrbRewindSound.OrbRewindSound_C, CallFunc_GetAllActorsOfClass_OutActors);0x041B CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0456 CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue_1, 0);0x0478 if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0487;0x0486 PopFlow();0x0487 Label_0487:0x0487 CallFunc_GetTransform_ReturnValue = GetTransform();0x04A3 CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1 = BeginDeferredActorSpawnFromClass(this, /Game/Blueprints/MainCharacter/OrbRewindSound.OrbRewindSound_C, CallFunc_GetTransform_ReturnValue, 1, nullptr, 1);0x04CF CallFunc_GetTransform_ReturnValue = GetTransform();0x04EB CallFunc_FinishSpawningActor_ReturnValue_1 = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1, CallFunc_GetTransform_ReturnValue, 1);0x0513 PopFlow();0x0514 CallFunc_K2_GetActorLocation_ReturnValue_20 = K2_GetActorLocation();0x0530 CallFunc_Vector_Distance_ReturnValue_3 = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_20, LastPoint);0x055E CallFunc_Greater_DoubleDouble_ReturnValue_3 = Greater_DoubleDouble(CallFunc_Vector_Distance_ReturnValue_3, 50);0x0584 if (!(CallFunc_Greater_DoubleDouble_ReturnValue_3)) PopFlow();0x058E CallFunc_K2_GetActorLocation_ReturnValue_20 = K2_GetActorLocation();0x05AA LastPoint = CallFunc_K2_GetActorLocation_ReturnValue_20;0x05C5 CallFunc_IsValid_ReturnValue_4 = IsValid(SplineReset);0x05E2 if (!(CallFunc_IsValid_ReturnValue_4)) goto Label_061D;0x05F0 Label_05F0:0x05F0 SplineReset.AddSplinePoint(LastPoint, 1, true);0x061C PopFlow();0x061D Label_061D:0x061D Temp_struct_Variable = FTransform(...);0x0680 CallFunc_AddComponent_ReturnValue = AddComponent(FName(NODE_AddSplineComponent-1), false, Temp_struct_Variable, this, false);0x06AD SplineReset = CallFunc_AddComponent_ReturnValue;0x06C0 SplineReset.K2_DetachFromComponent(1, 1, 1, true);0x06E7 goto Label_05F0;0x06EC Player.OrbShieldEnd();0x0710 FallMode();0x071E PopFlow();0x071F Malfunction();0x072D PopFlow();0x072E PathToFixedPosition();0x073C PreventTooFarAway();0x074A PopFlow();0x074B Temp_bool_IsClosed_Variable = false;0x0756 Temp_bool_Has_Been_Initd_Variable = true;0x0761 PopFlow();0x0762 Player.RemoveOrbFollow(this, CallFunc_RemoveOrbFollow_NewParam);0x0790 PopFlow();0x0791 CameraNearby(false);0x07A0 if (!(Hitted)) goto Label_07AF;0x07AE PopFlow();0x07AF Label_07AF:0x07AF CallFunc_IsValid_ReturnValue_1 = IsValid(OrbDrone);0x07CC if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x07D6 OrbDrone.SetSimulatePhysics(false);0x07FB OrbDrone.SetCollisionEnabled(0);0x0821 PopFlow();0x0822 CallFunc_GetGameMode_ReturnValue_6 = GetGameMode(this);0x0837 K2Node_DynamicCast_AsMy_Game_Mode_6 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_6);0x085B K2Node_DynamicCast_bSuccess_13 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_6);0x0878 if (!(K2Node_DynamicCast_bSuccess_13)) PopFlow();0x0882 K2Node_DynamicCast_AsMy_Game_Mode_6.AddMoney(0);0x08A8 PopFlow();0x08A9 Label_08A9:0x08A9 CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x08BE K2Node_DynamicCast_AsMy_Game_Mode = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x08E2 K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode);0x08FF if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0909 K2Node_CreateDelegate_OutputDelegate.Bind(this, ResetOrb);0x0920 K2Node_DynamicCast_AsMy_Game_Mode.ForceEnd += K2Node_CreateDelegate_OutputDelegate;0x0949 K2Node_CreateDelegate_OutputDelegate_1.Bind(this, VRCheckDistance);0x0960 K2Node_DynamicCast_AsMy_Game_Mode.VRScan += K2Node_CreateDelegate_OutputDelegate_1;0x0989 PushFlow(Label_0A53);0x098E CallFunc_GetAttachParentActor_ReturnValue = GetAttachParentActor();0x09A2 CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_GetAttachParentActor_ReturnValue);0x09BF if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_0A8A;0x09CD CallFunc_GetAttachParentActor_ReturnValue = GetAttachParentActor();0x09E1 CallFunc_K2_GetRootComponent_ReturnValue = CallFunc_GetAttachParentActor_ReturnValue.K2_GetRootComponent();0x0A0B CallFunc_K2_AttachToComponent_ReturnValue = SphereAttach.K2_AttachToComponent(CallFunc_K2_GetRootComponent_ReturnValue, FName(None), 1, 1, 1, true);0x0A52 PopFlow();0x0A53 Label_0A53:0x0A53 Delay(this, 1f, LatentActionInfo{0xF, -462264244, FName(ExecuteUbergraph_DataCore), this});0x0A89 PopFlow();0x0A8A Label_0A8A:0x0A8A SphereAttach.K2_DetachFromComponent(1, 1, 1, true);0x0AB1 PopFlow();0x0AB2 Label_0AB2:0x0AB2 if (!(Collected)) PopFlow();0x0ABC if (!(GoAwayCommand)) goto Label_0ADA;0x0ACA InstantDelete(true);0x0AD9 PopFlow();0x0ADA Label_0ADA:0x0ADA RetriggerableDelay(this, 0.2f, LatentActionInfo{0x17F, 80675844, FName(ExecuteUbergraph_DataCore), this});0x0B10 PopFlow();0x0B11 CallFunc_IsValid_ReturnValue_12 = IsValid(Player);0x0B2E if (!(CallFunc_IsValid_ReturnValue_12)) PopFlow();0x0B38 if (!(Fall)) goto Label_0B6C;0x0B46 OrbDrone.SetSimulatePhysics(false);0x0B6B PopFlow();0x0B6C Label_0B6C:0x0B6C if (!(GoAwayCommand)) goto Label_1730;0x0B7A CallFunc_IsValid_ReturnValue = IsValid(Spline);0x0B97 if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0BA1 PushFlow(Label_27F4);0x0BA6 PushFlow(Label_24E2);0x0BAB PushFlow(Label_0D08);0x0BB0 CallFunc_GetSplineLength_ReturnValue = Spline.GetSplineLength();0x0BE2 CallFunc_K2_GetActorLocation_ReturnValue_12 = K2_GetActorLocation();0x0BFE CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_1 = Spline.GetDistanceAlongSplineAtLocation(CallFunc_K2_GetActorLocation_ReturnValue_12, 1);0x0C3B CallFunc_MakeLiteralDouble_ReturnValue_1 = MakeLiteralDouble(300);0x0C60 CallFunc_Subtract_DoubleDouble_A_ImplicitCast_1 = Cast<4>(CallFunc_GetSplineLength_ReturnValue);0x0C7D CallFunc_Subtract_DoubleDouble_ReturnValue_1 = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast_1, CallFunc_MakeLiteralDouble_ReturnValue_1);0x0CAB CallFunc_GreaterEqual_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_1);0x0CC8 CallFunc_GreaterEqual_DoubleDouble_ReturnValue = GreaterEqual_DoubleDouble(CallFunc_GreaterEqual_DoubleDouble_A_ImplicitCast, CallFunc_Subtract_DoubleDouble_ReturnValue_1);0x0CEE if (!(CallFunc_GreaterEqual_DoubleDouble_ReturnValue)) PopFlow();0x0CF8 InstantDelete(false);0x0D07 PopFlow();0x0D08 Label_0D08:0x0D08 CallFunc_K2_GetActorLocation_ReturnValue_13 = K2_GetActorLocation();0x0D24 CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast_2 = Cast<3>(CurrentDistance);0x0D41 CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue_2 = Spline.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast_2, 1);0x0D7E CallFunc_Vector_Distance_ReturnValue_4 = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_13, CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue_2);0x0DAC CallFunc_Subtract_DoubleDouble_ReturnValue_4 = Subtract_DoubleDouble(CallFunc_Vector_Distance_ReturnValue_4, 100);0x0DDA CallFunc_Divide_DoubleDouble_ReturnValue_9 = Divide_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue_4, 350);0x0E08 CallFunc_FClamp_ReturnValue_5 = FClamp(CallFunc_Divide_DoubleDouble_ReturnValue_9, 0, 1);0x0E3F GoAwayDistance = CallFunc_FClamp_ReturnValue_5;0x0E5A CallFunc_K2_GetActorLocation_ReturnValue_13 = K2_GetActorLocation();0x0E76 CallFunc_GetDirectionAtDistanceAlongSpline_Distance_ImplicitCast = Cast<3>(CurrentDistance);0x0E93 CallFunc_GetDirectionAtDistanceAlongSpline_ReturnValue = Spline.GetDirectionAtDistanceAlongSpline(CallFunc_GetDirectionAtDistanceAlongSpline_Distance_ImplicitCast, 1);0x0ED0 CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast_2 = Cast<3>(CurrentDistance);0x0EED CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue_2 = Spline.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast_2, 1);0x0F2A CallFunc_FindLookAtRotation_ReturnValue_2 = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue_13, CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue_2);0x0F58 CallFunc_GetForwardVector_ReturnValue_2 = GetForwardVector(CallFunc_FindLookAtRotation_ReturnValue_2);0x0F7D CallFunc_VLerp_Alpha_ImplicitCast = Cast<3>(GoAwayDistance);0x0F9A CallFunc_VLerp_ReturnValue_9 = VLerp(CallFunc_GetDirectionAtDistanceAlongSpline_ReturnValue, CallFunc_GetForwardVector_ReturnValue_2, CallFunc_VLerp_Alpha_ImplicitCast);0x0FD1 FlyAwayDirection = CallFunc_VLerp_ReturnValue_9;0x0FEC CallFunc_GetGameTimeInSeconds_ReturnValue = GetGameTimeInSeconds(this);0x1009 CallFunc_Add_DoubleDouble_B_ImplicitCast = Cast<4>(RandomTimer);0x1026 CallFunc_Add_DoubleDouble_ReturnValue_1 = Add_DoubleDouble(CallFunc_GetGameTimeInSeconds_ReturnValue, CallFunc_Add_DoubleDouble_B_ImplicitCast);0x1054 CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue_1, 4);0x1082 CallFunc_Sin_ReturnValue = sin(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x10A7 CallFunc_Cos_ReturnValue = cos(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x10CC CallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_Sin_ReturnValue, CallFunc_Cos_ReturnValue, 0);0x1103 SpiralGoAway = CallFunc_MakeVector_ReturnValue;0x111E CallFunc_GetWorldDeltaSeconds_ReturnValue_4 = GetWorldDeltaSeconds(this);0x113B CallFunc_K2_GetActorRotation_ReturnValue_2 = K2_GetActorRotation();0x1157 CallFunc_GetForwardVector_ReturnValue_1 = GetForwardVector(CallFunc_K2_GetActorRotation_ReturnValue_2);0x117C CallFunc_GetWorldDeltaSeconds_ReturnValue_6 = GetWorldDeltaSeconds(this);0x1199 CallFunc_VLerp_ReturnValue_3 = VLerp(CallFunc_GetForwardVector_ReturnValue_1, FlyAwayDirection, 0.5f);0x11CC CallFunc_Lerp_ReturnValue_2 = Lerp(1, 0, GoAwayDistance);0x1203 CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(150);0x1228 CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_MakeLiteralDouble_ReturnValue, CallFunc_GetWorldDeltaSeconds_ReturnValue_6);0x1256 CallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_2, CallFunc_Lerp_ReturnValue_2);0x1284 CallFunc_Conv_DoubleToVector_ReturnValue_3 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_3);0x12A9 CallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(SpiralGoAway, CallFunc_Conv_DoubleToVector_ReturnValue_3);0x12D7 CallFunc_MakeLiteralDouble_ReturnValue_2 = MakeLiteralDouble(1);0x12FC CallFunc_Multiply_DoubleDouble_ReturnValue_10 = Multiply_DoubleDouble(Speed, CallFunc_MakeLiteralDouble_ReturnValue_2);0x132A CallFunc_Multiply_DoubleDouble_ReturnValue_12 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_10, CallFunc_GetWorldDeltaSeconds_ReturnValue_4);0x1358 CallFunc_Conv_DoubleToVector_ReturnValue_5 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_12);0x137D CallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_VLerp_ReturnValue_3, CallFunc_Conv_DoubleToVector_ReturnValue_5);0x13AB CallFunc_Add_VectorVector_ReturnValue_2 = Add_VectorVector(CallFunc_Multiply_VectorVector_ReturnValue_2, CallFunc_Multiply_VectorVector_ReturnValue_1);0x13D9 K2_AddActorWorldOffset(CallFunc_Add_VectorVector_ReturnValue_2, false, CallFunc_K2_AddActorWorldOffset_SweepHitResult, false);0x13F7 CallFunc_K2_GetActorRotation_ReturnValue_3 = K2_GetActorRotation();0x1413 CallFunc_GetWorldDeltaSeconds_ReturnValue_5 = GetWorldDeltaSeconds(this);0x1430 CallFunc_Conv_VectorToRotator_ReturnValue = Conv_VectorToRotator(FlyAwayDirection);0x1455 CallFunc_RInterpTo_Constant_DeltaTime_ImplicitCast = Cast<3>(CallFunc_GetWorldDeltaSeconds_ReturnValue_5);0x1472 CallFunc_RInterpTo_Constant_ReturnValue = RInterpTo_Constant(CallFunc_K2_GetActorRotation_ReturnValue_3, CallFunc_Conv_VectorToRotator_ReturnValue, CallFunc_RInterpTo_Constant_DeltaTime_ImplicitCast, 180f);0x14AE CallFunc_K2_SetActorRotation_ReturnValue = K2_SetActorRotation(CallFunc_RInterpTo_Constant_ReturnValue, false);0x14CC CallFunc_GetSplineLength_ReturnValue = Spline.GetSplineLength();0x14FE CallFunc_K2_GetActorLocation_ReturnValue_12 = K2_GetActorLocation();0x151A CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_1 = Spline.GetDistanceAlongSplineAtLocation(CallFunc_K2_GetActorLocation_ReturnValue_12, 1);0x1557 CallFunc_MakeLiteralDouble_ReturnValue_1 = MakeLiteralDouble(300);0x157C CallFunc_Multiply_DoubleDouble_ReturnValue_4 = Multiply_DoubleDouble(CallFunc_MakeLiteralDouble_ReturnValue_1, 2);0x15AA CallFunc_Subtract_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetSplineLength_ReturnValue);0x15C7 CallFunc_Subtract_DoubleDouble_ReturnValue_2 = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast, CallFunc_Multiply_DoubleDouble_ReturnValue_4);0x15F5 CallFunc_Subtract_DoubleDouble_A_ImplicitCast_2 = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_1);0x1612 CallFunc_Subtract_DoubleDouble_ReturnValue_3 = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast_2, CallFunc_Subtract_DoubleDouble_ReturnValue_2);0x1640 CallFunc_Divide_DoubleDouble_ReturnValue_4 = Divide_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue_3, CallFunc_MakeLiteralDouble_ReturnValue_1);0x166E CallFunc_FClamp_ReturnValue_2 = FClamp(CallFunc_Divide_DoubleDouble_ReturnValue_4, 0, 1);0x16A5 CallFunc_Lerp_ReturnValue_3 = Lerp(1, 0, CallFunc_FClamp_ReturnValue_2);0x16DC CallFunc_SetScalarParameterValue_Value_ImplicitCast_1 = Cast<3>(CallFunc_Lerp_ReturnValue_3);0x16F9 Mat.SetScalarParameterValue(FName(Opacity), CallFunc_SetScalarParameterValue_Value_ImplicitCast_1);0x172F PopFlow();0x1730 Label_1730:0x1730 CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x174C CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue = Player.OrbSpline.Spline.GetDistanceAlongSplineAtLocation(CallFunc_K2_GetActorLocation_ReturnValue, 1);0x17B5 K2Node_VariableSet_CurrentDistance_ImplicitCast = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue);0x17D2 CurrentDistance = K2Node_VariableSet_CurrentDistance_ImplicitCast;0x17ED CallFunc_IsValid_ReturnValue_10 = IsValid(Player);0x180A if (!(CallFunc_IsValid_ReturnValue_10)) PopFlow();0x1814 LimitOrbDetection(CallFunc_LimitOrbDetection_CurrentDistanceTarget1, CallFunc_LimitOrbDetection_CurrentDestinationTarget1);0x1834 CurrentDist = CallFunc_LimitOrbDetection_CurrentDistanceTarget1;0x184F CallFunc_Divide_DoubleDouble_ReturnValue_5 = Divide_DoubleDouble(SpeedDistance, 2);0x187D CallFunc_GetWorldDeltaSeconds_ReturnValue_7 = GetWorldDeltaSeconds(this);0x189A CallFunc_Multiply_DoubleDouble_ReturnValue_5 = Multiply_DoubleDouble(Speed, CallFunc_GetWorldDeltaSeconds_ReturnValue_7);0x18C8 CallFunc_Multiply_DoubleDouble_ReturnValue_6 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_5, 2);0x18F6 CallFunc_K2_GetActorLocation_ReturnValue_15 = K2_GetActorLocation();0x1912 CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_2 = Player.OrbSpline.Spline.GetDistanceAlongSplineAtLocation(CallFunc_K2_GetActorLocation_ReturnValue_15, 1);0x197B CallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_2);0x1998 CallFunc_Add_DoubleDouble_ReturnValue_2 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, CallFunc_Multiply_DoubleDouble_ReturnValue_6);0x19C6 CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue_2);0x19E3 CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue = Player.OrbSpline.Spline.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast, 1);0x1A4C CallFunc_VLerp_Alpha_ImplicitCast_1 = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue_5);0x1A69 CallFunc_VLerp_ReturnValue_4 = VLerp(CallFunc_LimitOrbDetection_CurrentDestinationTarget1, CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue, CallFunc_VLerp_Alpha_ImplicitCast_1);0x1AA0 LocationTrail = CallFunc_VLerp_ReturnValue_4;0x1ABB CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x1AD7 CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_LimitOrbDetection_CurrentDestinationTarget1);0x1B05 DistanceToTargetSpline = CallFunc_Vector_Distance_ReturnValue;0x1B20 CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x1B3C CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_LimitOrbDetection_CurrentDestinationTarget1);0x1B6A CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, SafeArea);0x1B98 CallFunc_Divide_DoubleDouble_ReturnValue_1 = Divide_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue, SafeDistance);0x1BC6 CallFunc_FClamp_ReturnValue = FClamp(CallFunc_Divide_DoubleDouble_ReturnValue_1, 0, 2);0x1BFD SpeedDistance = CallFunc_FClamp_ReturnValue;0x1C18 PushFlow(Label_2480);0x1C1D CallFunc_K2_GetActorRotation_ReturnValue = K2_GetActorRotation();0x1C39 CallFunc_GetWorldDeltaSeconds_ReturnValue_1 = GetWorldDeltaSeconds(this);0x1C56 CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x1C70 CallFunc_K2_GetActorLocation_ReturnValue_6 = K2_GetActorLocation();0x1C8C CallFunc_K2_GetActorLocation_ReturnValue_7 = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x1CBE CallFunc_FindLookAtRotation_ReturnValue_1 = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue_6, CallFunc_K2_GetActorLocation_ReturnValue_7);0x1CEC CallFunc_GetTransformAtDistanceAlongSpline_Distance_ImplicitCast = Cast<3>(CurrentDist);0x1D09 CallFunc_GetTransformAtDistanceAlongSpline_ReturnValue = Player.OrbSpline.Spline.GetTransformAtDistanceAlongSpline(CallFunc_GetTransformAtDistanceAlongSpline_Distance_ImplicitCast, 1, false);0x1D73 BreakTransform(CallFunc_GetTransformAtDistanceAlongSpline_ReturnValue, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x1DA1 CallFunc_RLerp_ReturnValue_1 = RLerp(CallFunc_FindLookAtRotation_ReturnValue_1, CallFunc_BreakTransform_Rotation_1, 0.5f, true);0x1DD5 CallFunc_RInterpTo_DeltaTime_ImplicitCast = Cast<3>(CallFunc_GetWorldDeltaSeconds_ReturnValue_1);0x1DF2 CallFunc_RInterpTo_ReturnValue = RInterpTo(CallFunc_K2_GetActorRotation_ReturnValue, CallFunc_RLerp_ReturnValue_1, CallFunc_RInterpTo_DeltaTime_ImplicitCast, 3f);0x1E2E CallFunc_K2_SetActorRotation_ReturnValue_1 = K2_SetActorRotation(CallFunc_RInterpTo_ReturnValue, false);0x1E4C CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(Speed, 2);0x1E7A CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x1E97 CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x1EB3 CallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_LimitOrbDetection_CurrentDestinationTarget1);0x1EE1 CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_FindLookAtRotation_ReturnValue);0x1F06 CallFunc_FClamp_ReturnValue_7 = FClamp(SpeedDistance, 0, 1);0x1F3D CallFunc_Lerp_ReturnValue_5 = Lerp(10, 1, CallFunc_FClamp_ReturnValue_7);0x1F74 CallFunc_Divide_DoubleDouble_ReturnValue_10 = Divide_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue, CallFunc_Lerp_ReturnValue_5);0x1FA2 CallFunc_Multiply_DoubleDouble_ReturnValue_14 = Multiply_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue_10, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x1FD0 CallFunc_Multiply_DoubleDouble_ReturnValue_15 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_14, SlowDownMultiply);0x1FFE CallFunc_Multiply_DoubleDouble_B_ImplicitCast = Cast<4>(ImpactLerp);0x201B CallFunc_Multiply_DoubleDouble_ReturnValue_16 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_15, CallFunc_Multiply_DoubleDouble_B_ImplicitCast);0x2049 CallFunc_Conv_DoubleToVector_ReturnValue_8 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_16);0x206E CallFunc_Multiply_VectorVector_ReturnValue_6 = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_8);0x209C K2_AddActorWorldOffset(CallFunc_Multiply_VectorVector_ReturnValue_6, true, CallFunc_K2_AddActorWorldOffset_SweepHitResult_2, false);0x20BA CallFunc_K2_GetActorLocation_ReturnValue_23 = K2_GetActorLocation();0x20D6 CallFunc_GetPlayerPawn_ReturnValue_3 = GetPlayerPawn(this, 0);0x20F0 CallFunc_K2_GetActorLocation_ReturnValue_24 = CallFunc_GetPlayerPawn_ReturnValue_3.K2_GetActorLocation();0x2122 CallFunc_LineTraceSingle_ReturnValue = LineTraceSingle(this, CallFunc_K2_GetActorLocation_ReturnValue_23, CallFunc_K2_GetActorLocation_ReturnValue_24, 0, false, Temp_object_Variable, 0, CallFunc_LineTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x21AA CallFunc_K2_GetActorLocation_ReturnValue_16 = K2_GetActorLocation();0x21C6 CallFunc_GetWorldDeltaSeconds_ReturnValue_8 = GetWorldDeltaSeconds(this);0x21E3 CallFunc_GetTransformAtDistanceAlongSpline_Distance_ImplicitCast = Cast<3>(CurrentDist);0x2200 CallFunc_GetTransformAtDistanceAlongSpline_ReturnValue = Player.OrbSpline.Spline.GetTransformAtDistanceAlongSpline(CallFunc_GetTransformAtDistanceAlongSpline_Distance_ImplicitCast, 1, false);0x226A CallFunc_FClamp_ReturnValue_4 = FClamp(SpeedDistance, 0, 1);0x22A1 BreakTransform(CallFunc_GetTransformAtDistanceAlongSpline_ReturnValue, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x22CF CallFunc_Multiply_DoubleDouble_B_ImplicitCast_1 = Cast<4>(ImpactLerp);0x22EC CallFunc_Multiply_DoubleDouble_ReturnValue_8 = Multiply_DoubleDouble(CallFunc_FClamp_ReturnValue_4, CallFunc_Multiply_DoubleDouble_B_ImplicitCast_1);0x231A CallFunc_VInterpTo_Constant_DeltaTime_ImplicitCast = Cast<3>(CallFunc_GetWorldDeltaSeconds_ReturnValue_8);0x2337 CallFunc_VInterpTo_Constant_ReturnValue = VInterpTo_Constant(CallFunc_K2_GetActorLocation_ReturnValue_16, CallFunc_BreakTransform_Location_1, CallFunc_VInterpTo_Constant_DeltaTime_ImplicitCast, 1000f);0x2373 CallFunc_VInterpTo_DeltaTime_ImplicitCast = Cast<3>(CallFunc_GetWorldDeltaSeconds_ReturnValue_8);0x2390 CallFunc_VInterpTo_ReturnValue = VInterpTo(CallFunc_K2_GetActorLocation_ReturnValue_16, CallFunc_BreakTransform_Location_1, CallFunc_VInterpTo_DeltaTime_ImplicitCast, 1f);0x23CC CallFunc_SelectVector_ReturnValue = SelectVector(CallFunc_VInterpTo_Constant_ReturnValue, CallFunc_VInterpTo_ReturnValue, CallFunc_LineTraceSingle_ReturnValue);0x2403 CallFunc_VLerp_Alpha_ImplicitCast_2 = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_8);0x2420 CallFunc_VLerp_ReturnValue_10 = VLerp(CallFunc_K2_GetActorLocation_ReturnValue_16, CallFunc_SelectVector_ReturnValue, CallFunc_VLerp_Alpha_ImplicitCast_2);0x2457 CallFunc_K2_SetActorLocation_ReturnValue_3 = K2_SetActorLocation(CallFunc_VLerp_ReturnValue_10, false, CallFunc_K2_SetActorLocation_SweepHitResult_3, false);0x247F PopFlow();0x2480 Label_2480:0x2480 PlayerNear();0x248E AddPointTimer();0x249C CameraNearby(false);0x24AB Delay(this, 0.1f, LatentActionInfo{0x72E, -1034765283, FName(ExecuteUbergraph_DataCore), this});0x24E1 PopFlow();0x24E2 Label_24E2:0x24E2 CallFunc_K2_GetActorLocation_ReturnValue_22 = K2_GetActorLocation();0x24FE CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast_2 = Cast<3>(CurrentDistance);0x251B CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue_2 = Spline.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast_2, 1);0x2558 CallFunc_VLerp_ReturnValue_8 = VLerp(CallFunc_K2_GetActorLocation_ReturnValue_22, CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue_2, 0.5f);0x258B CallFunc_SphereTraceSingle_ReturnValue_1 = SphereTraceSingle(this, CallFunc_K2_GetActorLocation_ReturnValue_22, CallFunc_VLerp_ReturnValue_8, 40f, 0, false, Temp_object_Variable_1, 1, CallFunc_SphereTraceSingle_OutHit_1, true, LinearColor{1f, 0.899073f, 0.967559f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x2618 if (!(CallFunc_SphereTraceSingle_ReturnValue_1)) goto Label_270E;0x2626 CallFunc_GetWorldDeltaSeconds_ReturnValue_4 = GetWorldDeltaSeconds(this);0x2643 CallFunc_MakeLiteralDouble_ReturnValue_2 = MakeLiteralDouble(1);0x2668 CallFunc_Multiply_DoubleDouble_ReturnValue_10 = Multiply_DoubleDouble(Speed, CallFunc_MakeLiteralDouble_ReturnValue_2);0x2696 CallFunc_Multiply_DoubleDouble_ReturnValue_12 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_10, CallFunc_GetWorldDeltaSeconds_ReturnValue_4);0x26C4 CallFunc_Add_DoubleDouble_ReturnValue_3 = Add_DoubleDouble(CurrentDistance, CallFunc_Multiply_DoubleDouble_ReturnValue_12);0x26F2 CurrentDistance = CallFunc_Add_DoubleDouble_ReturnValue_3;0x270D PopFlow();0x270E Label_270E:0x270E CallFunc_K2_GetActorLocation_ReturnValue_12 = K2_GetActorLocation();0x272A CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_1 = Spline.GetDistanceAlongSplineAtLocation(CallFunc_K2_GetActorLocation_ReturnValue_12, 1);0x2767 CallFunc_FClamp_Value_ImplicitCast = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_1);0x2784 CallFunc_FClamp_Max_ImplicitCast = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_1);0x27A1 CallFunc_FClamp_ReturnValue_6 = FClamp(CallFunc_FClamp_Value_ImplicitCast, CurrentDistance, CallFunc_FClamp_Max_ImplicitCast);0x27D8 CurrentDistance = CallFunc_FClamp_ReturnValue_6;0x27F3 PopFlow();0x27F4 Label_27F4:0x27F4 Delay(this, 0.1f, LatentActionInfo{0x791, 140699386, FName(ExecuteUbergraph_DataCore), this});0x282A PopFlow();0x282B Label_282B:0x282B Player.TemporaryAddHeightIncrease = 100;0x285C Player.AddOrbFollow(this, CallFunc_AddOrbFollow_NewParam);0x288A ID = CallFunc_AddOrbFollow_NewParam;0x28A5 CallFunc_Greater_DoubleDouble_ReturnValue_1 = Greater_DoubleDouble(Time Add, 0);0x28CB CallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(FText::FromStringTable("/Game/Dialogue/System/OrbDroneMessages.OrbDroneMessages", "DataCoreTimer1"));0x293A CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue);0x295F CallFunc_GetEnumeratorUserFriendlyName_ReturnValue = GetEnumeratorUserFriendlyName(/Game/Blueprints/OrbDrone/OrbStrings.OrbStrings, String);0x298D CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr(CallFunc_GetEnumeratorUserFriendlyName_ReturnValue, " ");0x29B5 CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, CallFunc_Conv_TextToString_ReturnValue);0x29E3 CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_1);0x2A08 CallFunc_SelectText_ReturnValue = SelectText(CallFunc_Conv_StringToText_ReturnValue, FText::FromStringTable("/Game/Dialogue/System/OrbDroneMessages.OrbDroneMessages", "DataCore1"), CallFunc_Greater_DoubleDouble_ReturnValue_1);0x2A84 Player.HUD.AddText(1, CallFunc_SelectText_ReturnValue, 1, 10, 0.5, 20, LinearColor{0.5f, 1f, 1f, 1f}, 0.5, /Game/Blueprints/HUD/Icons/CircleLine.CircleLine, 2f, false, FVector(0, 0, 0), 19f);0x2B45 CallFunc_K2_GetActorLocation_ReturnValue_8 = K2_GetActorLocation();0x2B61 PlaySoundAtLocation(this, /Game/Blueprints/OrbDrone/SFX/OrbStart_Cue.OrbStart_Cue, CallFunc_K2_GetActorLocation_ReturnValue_8, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, this, nullptr);0x2BAA CallFunc_GreaterEqual_IntInt_ReturnValue_1 = GreaterEqual_IntInt(ID, 4);0x2BCC if (!(CallFunc_GreaterEqual_IntInt_ReturnValue_1)) PopFlow();0x2BD6 CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x2BEB K2Node_DynamicCast_AsMy_Game_Instance = Cast<MyGameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x2C0F K2Node_DynamicCast_bSuccess_11 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Instance);0x2C2C if (!(K2Node_DynamicCast_bSuccess_11)) PopFlow();0x2C36 K2Node_DynamicCast_AsMy_Game_Instance.CallAchievement(23);0x2C5C PopFlow();0x2C5D StartSpawn();0x2C6B goto Label_08A9;0x2C70 Label_2C70:0x2C70 Collected = true;0x2C7B GetSun();0x2C89 SplineTrailStart();0x2C97 CallFunc_GetGameMode_ReturnValue_2 = GetGameMode(this);0x2CAC K2Node_DynamicCast_AsMy_Game_Mode_2 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_2);0x2CD0 K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_2);0x2CED if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x2CF7 K2Node_DynamicCast_AsMy_Game_Mode_2.StartOrbCollect.Broadcast();0x2D20 Sphere.SetGenerateOverlapEvents(false);0x2D41 OrbDrone.SetGenerateOverlapEvents(true);0x2D62 CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(150, 200);0x2D90 SafeDistance = CallFunc_RandomFloatInRange_ReturnValue;0x2DAB CurveClamp = 0;0x2DC6 SpeedDistance = CurveClamp;0x2DE1 EndCollect = false;0x2DEC SlowDownMultiply = 1;0x2E07 CallFunc_K2_GetActorLocation_ReturnValue_4 = K2_GetActorLocation();0x2E23 LastPosition = CallFunc_K2_GetActorLocation_ReturnValue_4;0x2E3E CallFunc_K2_GetActorLocation_ReturnValue_4 = K2_GetActorLocation();0x2E5A StartLoc = CallFunc_K2_GetActorLocation_ReturnValue_4;0x2E75 CallFunc_K2_GetActorLocation_ReturnValue_4 = K2_GetActorLocation();0x2E91 LastPoint = CallFunc_K2_GetActorLocation_ReturnValue_4;0x2EAC CallFunc_K2_GetActorRotation_ReturnValue_1 = K2_GetActorRotation();0x2EC8 StartRot = CallFunc_K2_GetActorRotation_ReturnValue_1;0x2EE3 PushFlow(Label_2F9B);0x2EE8 PushFlow(Label_2FAA);0x2EED CallFunc_GetPlayerPawn_ReturnValue_2 = GetPlayerPawn(this, 0);0x2F07 K2Node_DynamicCast_AsMain_Char_1 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_2);0x2F2B K2Node_DynamicCast_bSuccess_4 = Cast<1>(K2Node_DynamicCast_AsMain_Char_1);0x2F48 if (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x2F52 Player = K2Node_DynamicCast_AsMain_Char_1;0x2F65 Player.OffsetJumpFwdTemporary = Offset Jump Fwd Temporary;0x2F96 goto Label_282B;0x2F9B Label_2F9B:0x2F9B StartLightBlink();0x2FA9 PopFlow();0x2FAA Label_2FAA:0x2FAA CurveClamp = 0;0x2FC5 LimitOrbDetection(CallFunc_LimitOrbDetection_CurrentDistanceTarget1_1, CallFunc_LimitOrbDetection_CurrentDestinationTarget1_1);0x2FE5 StartTarget = CallFunc_LimitOrbDetection_CurrentDestinationTarget1_1;0x3000 CallFunc_Vector_Distance_ReturnValue_1 = Vector_Distance(StartLoc, StartTarget);0x302E CallFunc_Divide_DoubleDouble_ReturnValue_2 = Divide_DoubleDouble(CallFunc_Vector_Distance_ReturnValue_1, 1000);0x305C CallFunc_Divide_DoubleDouble_ReturnValue_3 = Divide_DoubleDouble(1, CallFunc_Divide_DoubleDouble_ReturnValue_2);0x308A CallFunc_FClamp_ReturnValue_1 = FClamp(CallFunc_Divide_DoubleDouble_ReturnValue_3, 0, 1);0x30C1 CallFunc_SetPlayRate_NewRate_ImplicitCast = Cast<3>(CallFunc_FClamp_ReturnValue_1);0x30DE StartTL.SetPlayRate(CallFunc_SetPlayRate_NewRate_ImplicitCast);0x3107 CollectEvent();0x3115 CollisionToPawn(0);0x3125 StartTL.PlayFromStart();0x3145 PopFlow();0x3146 Label_3146:0x3146 if (!(Collected)) goto Label_2C70;0x3154 PopFlow();0x3155 Label_3155:0x3155 StartCollect();0x3163 PopFlow();0x3164 SlowDownSpeedTL.SetPlayRate(K2Node_CustomEvent_NewRate);0x318D SlowDownSpeedTL.PlayFromStart();0x31AD PopFlow();0x31AE Label_31AE:0x31AE CallFunc_RandomIntegerInRange_ReturnValue = RandomIntegerInRange(0, 10);0x31D4 CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(CallFunc_RandomIntegerInRange_ReturnValue);0x31F9 CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue, 0.25);0x3227 K2Node_VariableSet_RandomTimer_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x3244 RandomTimer = K2Node_VariableSet_RandomTimer_ImplicitCast;0x325F CallFunc_RandomFloatInRange_ReturnValue_1 = RandomFloatInRange(2, 5);0x328D K2Node_VariableSet_RandomSpeed_ImplicitCast = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue_1);0x32AA RandomSpeed = K2Node_VariableSet_RandomSpeed_ImplicitCast;0x32C5 SlowDownSpeed(2f);0x32D8 OrbManager(true);0x32E7 PopFlow();0x32E8 Label_32E8:0x32E8 CollisionToPawn(2);0x32F8 PopFlow();0x32F9 Label_32F9:0x32F9 CallFunc_EnginePitch_InputPin_ImplicitCast = Cast<4>(StartTL_AtoB_80EBACA345AC455C3951518CCECB6F79);0x3316 EnginePitch(CallFunc_EnginePitch_InputPin_ImplicitCast);0x332D PopFlow();0x332E CallFunc_BooleanOR_ReturnValue = BooleanOR(Reseting, GoAwayCommand);0x3354 CallFunc_BooleanOR_ReturnValue_1 = BooleanOR(CallFunc_BooleanOR_ReturnValue, Fall);0x337A if (!(CallFunc_BooleanOR_ReturnValue_1)) goto Label_3146;0x3388 PopFlow();0x3389 Label_3389:0x3389 CurveClamp = CurveClamp;0x33A4 Label_33A4:0x33A4 CallFunc_K2_GetActorLocation_ReturnValue_2 = K2_GetActorLocation();0x33C0 CallFunc_Lerp_ReturnValue = Lerp(0, 200, CurveClamp);0x33F7 CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(CallFunc_Lerp_ReturnValue);0x341C CallFunc_VLerp_ReturnValue = VLerp(StartLoc, StartTarget, StartTL_AtoB_80EBACA345AC455C3951518CCECB6F79);0x3453 CallFunc_GetActorUpVector_ReturnValue = GetActorUpVector();0x346F CallFunc_GetUpVector_ReturnValue = GetUpVector(FRotator(0, 0, 0));0x34A4 CallFunc_VLerp_ReturnValue_1 = VLerp(CallFunc_GetActorUpVector_ReturnValue, CallFunc_GetUpVector_ReturnValue, 0.33f);0x34D7 CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_VLerp_ReturnValue_1, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x3505 CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_VLerp_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue);0x3533 CallFunc_VLerp_ReturnValue_2 = VLerp(CallFunc_Add_VectorVector_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_2, StartTL_AtoB_80EBACA345AC455C3951518CCECB6F79);0x356A CallFunc_K2_SetActorLocation_ReturnValue = K2_SetActorLocation(CallFunc_VLerp_ReturnValue_2, true, CallFunc_K2_SetActorLocation_SweepHitResult, false);0x3592 goto Label_32F9;0x3597 Label_3597:0x3597 Mat.SetScalarParameterValue(FName(HoverHas), StartTL_AtoB_80EBACA345AC455C3951518CCECB6F79);0x35CD CallFunc_K2_GetActorLocation_ReturnValue_3 = K2_GetActorLocation();0x35E9 CallFunc_GetActorUpVector_ReturnValue = GetActorUpVector();0x3605 CallFunc_GetUpVector_ReturnValue = GetUpVector(FRotator(0, 0, 0));0x363A CallFunc_VLerp_ReturnValue_1 = VLerp(CallFunc_GetActorUpVector_ReturnValue, CallFunc_GetUpVector_ReturnValue, 0.33f);0x366D CallFunc_Conv_DoubleToVector_ReturnValue_6 = Conv_DoubleToVector(75);0x3692 CallFunc_Multiply_VectorVector_ReturnValue_4 = Multiply_VectorVector(CallFunc_VLerp_ReturnValue_1, CallFunc_Conv_DoubleToVector_ReturnValue_6);0x36C0 CallFunc_Add_VectorVector_ReturnValue_4 = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_3, CallFunc_Multiply_VectorVector_ReturnValue_4);0x36EE CallFunc_Conv_DoubleToVector_ReturnValue_7 = Conv_DoubleToVector(35);0x3713 CallFunc_Multiply_VectorVector_ReturnValue_5 = Multiply_VectorVector(CallFunc_VLerp_ReturnValue_1, CallFunc_Conv_DoubleToVector_ReturnValue_7);0x3741 CallFunc_Add_VectorVector_ReturnValue_5 = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_3, CallFunc_Multiply_VectorVector_ReturnValue_5);0x376F CallFunc_SphereTraceSingle_ReturnValue_2 = SphereTraceSingle(this, CallFunc_Add_VectorVector_ReturnValue_5, CallFunc_Add_VectorVector_ReturnValue_4, 50f, 0, false, Temp_object_Variable_4, 0, CallFunc_SphereTraceSingle_OutHit_2, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x37FC if (!(CallFunc_SphereTraceSingle_ReturnValue_2)) goto Label_380F;0x380A goto Label_3389;0x380F Label_380F:0x380F K2Node_VariableSet_CurveClamp_ImplicitCast = Cast<4>(StartTL_hEIGHT_80EBACA345AC455C3951518CCECB6F79);0x382C CurveClamp = K2Node_VariableSet_CurveClamp_ImplicitCast;0x3847 goto Label_33A4;0x384C Label_384C:0x384C Player.HUD.AddText(1, FText::FromStringTable("/Game/Dialogue/System/OrbDroneMessages.OrbDroneMessages", "DataCore2"), 1, 10, 0.5, 20, LinearColor{1f, 0.916004f, 0.579574f, 1f}, 0.5, /Game/Blueprints/HUD/Icons/CircleFill.CircleFill, 2f, true, FVector(0, 0, 0), 19f);0x3952 EndDispatcher.Broadcast();0x3965 OrbDrone.SetRenderCustomDepth(false);0x3986 PopFlow();0x3987 Label_3987:0x3987 CallFunc_GetGameMode_ReturnValue_1 = GetGameMode(this);0x399C K2Node_DynamicCast_AsMy_Game_Mode_1 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_1);0x39C0 K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_1);0x39DD if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x39E7 K2Node_DynamicCast_AsMy_Game_Mode_1.StoreOrb(OrbID);0x3A14 K2Node_DynamicCast_AsMy_Game_Mode_1.EndOrbCollect.Broadcast();0x3A3D goto Label_384C;0x3A42 Label_3A42:0x3A42 CallFunc_K2_GetActorLocation_ReturnValue_5 = K2_GetActorLocation();0x3A5E CallFunc_Conv_DoubleToVector_ReturnValue_2 = Conv_DoubleToVector(3);0x3A83 CallFunc_SpawnSystemAtLocation_ReturnValue = SpawnSystemAtLocation(this, /Game/Blueprints/Boss/Particles/RedEyes_NS.RedEyes_NS, CallFunc_K2_GetActorLocation_ReturnValue_5, FRotator(0, 0, 0), CallFunc_Conv_DoubleToVector_ReturnValue_2, true, true, 0, true);0x3AD1 CallFunc_SelectColor_ReturnValue = SelectColor(LinearColor{0f, 1f, 1f, 1f}, LinearColor{1f, 0f, 0f, 1f}, true);0x3B32 CallFunc_SpawnSystemAtLocation_ReturnValue.SetVariableLinearColor(FName(Color), CallFunc_SelectColor_ReturnValue);0x3B68 Label_3B68:0x3B68 PushFlow(Label_3B8F);0x3B6D DestroyDispatcher.Broadcast();0x3B80 DestroyEvent();0x3B8E PopFlow();0x3B8F Label_3B8F:0x3B8F CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(1);0x3BB4 CallFunc_K2_GetActorLocation_ReturnValue_14 = K2_GetActorLocation();0x3BD0 CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue_14, FRotator(0, 0, 0), CallFunc_Conv_DoubleToVector_ReturnValue);0x3C17 CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/Blueprints/OrbDrone/Cargo/SkyHoleCargo.SkyHoleCargo_C, CallFunc_MakeTransform_ReturnValue, 1, nullptr, 1);0x3C43 SetDoublePropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, FName(Z), 20000);0x3C6C SetDoublePropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, FName(Duration), 5);0x3C95 CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(1);0x3CBA CallFunc_K2_GetActorLocation_ReturnValue_14 = K2_GetActorLocation();0x3CD6 CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue_14, FRotator(0, 0, 0), CallFunc_Conv_DoubleToVector_ReturnValue);0x3D1D CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue, 1);0x3D45 PopFlow();0x3D46 Label_3D46:0x3D46 EndCollect = true;0x3D51 goto Label_32E8;0x3D56 Label_3D56:0x3D56 if (!(EndCollect)) PopFlow();0x3D60 if (!(Fall)) goto Label_3D6F;0x3D6E PopFlow();0x3D6F Label_3D6F:0x3D6F CallFunc_ActorHasTag_ReturnValue_1 = K2Node_Event_Other.ActorHasTag(FName(Player));0x3DA6 if (!(CallFunc_ActorHasTag_ReturnValue_1)) goto Label_3DB5;0x3DB4 PopFlow();0x3DB5 Label_3DB5:0x3DB5 PushFlow(Label_3F91);0x3DBA CallFunc_ActorHasTag_ReturnValue = K2Node_Event_Other.ActorHasTag(FName(Enemy));0x3DF1 if (!(CallFunc_ActorHasTag_ReturnValue)) PopFlow();0x3DFB if (!(Hitted)) PopFlow();0x3E05 PushFlow(Label_3F5A);0x3E0A PushFlow(Label_3E37);0x3E0F if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_3E1E;0x3E1D PopFlow();0x3E1E Label_3E1E:0x3E1E Temp_bool_Has_Been_Initd_Variable = true;0x3E29 if (!(false)) PopFlow();0x3E2B Temp_bool_IsClosed_Variable = true;0x3E36 PopFlow();0x3E37 Label_3E37:0x3E37 if (!(Temp_bool_IsClosed_Variable)) goto Label_3E46;0x3E45 PopFlow();0x3E46 Label_3E46:0x3E46 Temp_bool_IsClosed_Variable = true;0x3E51 K2Node_DynamicCast_AsEnvironmental_Interface = Cast<EnvironmentalInterface_C>(K2Node_Event_Other);0x3E75 K2Node_DynamicCast_bSuccess_5 = Cast<2>(K2Node_DynamicCast_AsEnvironmental_Interface);0x3E92 if (!(K2Node_DynamicCast_bSuccess_5)) goto Label_3EC5;0x3EA0 K2Node_DynamicCast_AsEnvironmental_Interface.StuntActivation();0x3EC5 Label_3EC5:0x3EC5 FallMode();0x3ED3 CallFunc_GetGameInstance_ReturnValue_1 = GetGameInstance(this);0x3EE8 K2Node_DynamicCast_AsMy_Game_Instance_1 = Cast<MyGameInstance_C>(CallFunc_GetGameInstance_ReturnValue_1);0x3F0C K2Node_DynamicCast_bSuccess_12 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Instance_1);0x3F29 if (!(K2Node_DynamicCast_bSuccess_12)) PopFlow();0x3F33 K2Node_DynamicCast_AsMy_Game_Instance_1.CallAchievement(22);0x3F59 PopFlow();0x3F5A Label_3F5A:0x3F5A RetriggerableDelay(this, 0.5f, LatentActionInfo{0x74B, -1556899107, FName(ExecuteUbergraph_DataCore), this});0x3F90 PopFlow();0x3F91 Label_3F91:0x3F91 CallFunc_K2_GetActorLocation_ReturnValue_11 = K2_GetActorLocation();0x3FAD CallFunc_Vector_Distance_ReturnValue_2 = Vector_Distance(K2Node_Event_HitLocation_1, CallFunc_K2_GetActorLocation_ReturnValue_11);0x3FDB CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Vector_Distance_ReturnValue_2, 50);0x4001 if (!(CallFunc_Less_DoubleDouble_ReturnValue)) PopFlow();0x400B HitPathClearCheck(K2Node_Event_Other, K2Node_Event_OtherComp);0x402B PopFlow();0x402C Label_402C:0x402C SpotLight.SetVisibility(false, false);0x404E SpotLight.SetCastShadows(false);0x406F CallFunc_GetWorldDeltaSeconds_ReturnValue_2 = GetWorldDeltaSeconds(this);0x408C CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_GetWorldDeltaSeconds_ReturnValue_2, 0.025);0x40BA CallFunc_Delay_Duration_ImplicitCast = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue);0x40D7 Delay(this, CallFunc_Delay_Duration_ImplicitCast, LatentActionInfo{0xAB, 754502427, FName(ExecuteUbergraph_DataCore), this});0x4111 PopFlow();0x4112 CallFunc_GreaterEqual_IntInt_ReturnValue = GreaterEqual_IntInt(LightBlink, 3);0x4134 if (!(CallFunc_GreaterEqual_IntInt_ReturnValue)) goto Label_4143;0x4142 PopFlow();0x4143 Label_4143:0x4143 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(LightBlink, 1);0x416D Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x4188 LightBlink = Temp_int_Variable;0x41A3 goto Label_402C;0x41A8 OrbManager(false);0x41B7 Mat.SetScalarParameterValue(FName(Opacity), 0f);0x41E9 if (!(K2Node_CustomEvent_AvoidNS)) goto Label_3A42;0x41F7 goto Label_3B68;0x41FC NearestDetection(CallFunc_NearestDetection_NewParam);0x4213 OrbDrone.SetRenderCustomDepth(End);0x423C if (!(K2Node_CustomEvent_TurnOn)) PopFlow();0x4246 SpawnDependencyHint();0x4254 PopFlow();0x4255 Label_4255:0x4255 BlinkReturn.PlayFromStart();0x4275 PopFlow();0x4276 K2_DestroyActor();0x4284 PopFlow();0x4285 if (!(Stored)) goto Label_4294;0x4293 PopFlow();0x4294 Label_4294:0x4294 Stored = true;0x429F CallFunc_K2_GetActorLocation_ReturnValue_9 = K2_GetActorLocation();0x42BB PlaySoundAtLocation(this, /Game/Blueprints/OrbDrone/SFX/OrbEnd_Cue.OrbEnd_Cue, CallFunc_K2_GetActorLocation_ReturnValue_9, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, this, nullptr);0x4304 PushFlow(Label_4313);0x4309 PushFlow(Label_434A);0x430E goto Label_3987;0x4313 Label_4313:0x4313 RetriggerableDelay(this, 0.2f, LatentActionInfo{0x762, -879376362, FName(ExecuteUbergraph_DataCore), this});0x4349 PopFlow();0x434A Label_434A:0x434A Temp_int_Loop_Counter_Variable = 0;0x4361 Temp_int_Array_Index_Variable_1 = 0;0x4378 Label_4378:0x4378 CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(DataCoreDependencies);0x43B3 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x43D9 if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_451C;0x43E7 Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x4402 PushFlow(Label_44D2);0x4407 /Script/Engine.Default__KismetArrayLibrary.Array_Get(DataCoreDependencies, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x4442 CallFunc_IsValid_ReturnValue_11 = IsValid(CallFunc_Array_Get_Item_1);0x445F if (!(CallFunc_IsValid_ReturnValue_11)) PopFlow();0x4469 /Script/Engine.Default__KismetArrayLibrary.Array_Get(DataCoreDependencies, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x44A4 CallFunc_Array_Get_Item_1.GoAwaySpline(Spline);0x44D1 PopFlow();0x44D2 Label_44D2:0x44D2 CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x44FC Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x4517 goto Label_4378;0x451C Label_451C:0x451C RetriggerableDelay(this, 1f, LatentActionInfo{0x822, -1616481750, FName(ExecuteUbergraph_DataCore), this});0x4552 PopFlow();0x4553 if (!(EndCollect)) goto Label_5065;0x4561 if (!(K2Node_CustomEvent_AutoShield)) goto Label_4E05;0x456F Label_456F:0x456F Hitted = true;0x457A CallFunc_GetPlayerPawn_ReturnValue_1 = GetPlayerPawn(this, 0);0x4594 K2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_1);0x45B8 K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x45D5 if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x45DF Player = K2Node_DynamicCast_AsMain_Char;0x45F2 CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(K2Node_CustomEvent_NewParam_1, FVector(0, 0, 0.1));0x4630 HitDirection = CallFunc_Add_VectorVector_ReturnValue_1;0x464B ForceThrow = 2000;0x4666 OrbHitActor = nullptr;0x4671 CallFunc_IsValid_ReturnValue_8 = IsValid(Player.ShieldActor);0x46A4 if (!(CallFunc_IsValid_ReturnValue_8)) goto Label_4C9A;0x46B2 OrbHitActor = Player.ShieldActor;0x46DB Label_46DB:0x46DB HitEnemyDirection(OrbHitActor);0x46F2 CallFunc_RandomRotator_ReturnValue = RandomRotator(false);0x470F Delta Rotation = CallFunc_RandomRotator_ReturnValue;0x472A CallFunc_K2_GetActorLocation_ReturnValue_10 = K2_GetActorLocation();0x4746 Player.OrbieActor.HitSound(CallFunc_K2_GetActorLocation_ReturnValue_10);0x4789 CallFunc_K2_GetActorLocation_ReturnValue_10 = K2_GetActorLocation();0x47A5 Player.DynamicFeedbackShake(1f, CallFunc_K2_GetActorLocation_ReturnValue_10, false, nullptr, 750, 0, 1, false);0x47F1 CallFunc_K2_GetActorLocation_ReturnValue_10 = K2_GetActorLocation();0x480D CallFunc_GetSocketLocation_ReturnValue = Player.ChainsawActor.Mesh.GetSocketLocation(FName(End));0x487C CallFunc_VLerp_ReturnValue_7 = VLerp(CallFunc_K2_GetActorLocation_ReturnValue_10, CallFunc_GetSocketLocation_ReturnValue, 0.5f);0x48AF CallFunc_K2_SetActorLocation_ReturnValue_2 = K2_SetActorLocation(CallFunc_VLerp_ReturnValue_7, true, CallFunc_K2_SetActorLocation_SweepHitResult_2, true);0x48D7 Player.DrawLineTraceDebugDirection(HitDirection, 300, 0, LinearColor{1f, 0.403727f, 0f, 1f}, FVector(0, 0, 0));0x4951 PushFlow(Label_4BCE);0x4956 CallFunc_K2_GetActorLocation_ReturnValue_17 = K2_GetActorLocation();0x4972 CallFunc_K2_GetActorLocation_ReturnValue_18 = Player.K2_GetActorLocation();0x49A4 CallFunc_SphereTraceSingle_ReturnValue = SphereTraceSingle(this, CallFunc_K2_GetActorLocation_ReturnValue_18, CallFunc_K2_GetActorLocation_ReturnValue_17, 50f, 0, false, Temp_object_Variable_3, 0, CallFunc_SphereTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x4A31 BreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x4AE6 if (!(CallFunc_BreakHitResult_bBlockingHit)) PopFlow();0x4AF0 BreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x4BA5 CallFunc_K2_SetActorLocation_ReturnValue_1 = K2_SetActorLocation(CallFunc_BreakHitResult_Location, false, CallFunc_K2_SetActorLocation_SweepHitResult_1, true);0x4BCD PopFlow();0x4BCE Label_4BCE:0x4BCE CallFunc_SelectFloat_ReturnValue = SelectFloat(2, 3, EnemyTargeted);0x4C05 CallFunc_Divide_DoubleDouble_ReturnValue_6 = Divide_DoubleDouble(1, CallFunc_SelectFloat_ReturnValue);0x4C33 CallFunc_SetPlayRate_NewRate_ImplicitCast_1 = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue_6);0x4C50 HitImpactTL.SetPlayRate(CallFunc_SetPlayRate_NewRate_ImplicitCast_1);0x4C79 HitImpactTL.PlayFromStart();0x4C99 PopFlow();0x4C9A Label_4C9A:0x4C9A Player.NearestEnemyFunction(2100, FName(Enemy), 2, false, NearestSpecialData{false, FVector(0, 0, 0), FVector(0, 0, 0), nullptr}, CallFunc_NearestEnemyFunction_NearestEnemy);0x4D22 CallFunc_IsValid_ReturnValue_7 = IsValid(CallFunc_NearestEnemyFunction_NearestEnemy);0x4D3F if (!(CallFunc_IsValid_ReturnValue_7)) goto Label_4D65;0x4D4D OrbHitActor = CallFunc_NearestEnemyFunction_NearestEnemy;0x4D60 goto Label_46DB;0x4D65 Label_4D65:0x4D65 Player.NearestEnemyFunction(3200, FName(Cargo), 1, false, NearestSpecialData{false, FVector(0, 0, 0), FVector(0, 0, 0), nullptr}, CallFunc_NearestEnemyFunction_NearestEnemy_1);0x4DED OrbHitActor = CallFunc_NearestEnemyFunction_NearestEnemy_1;0x4E00 goto Label_46DB;0x4E05 Label_4E05:0x4E05 CallFunc_BooleanOR_ReturnValue_2 = BooleanOR(OrbieShielded, Fall);0x4E2B if (!(CallFunc_BooleanOR_ReturnValue_2)) goto Label_4E3A;0x4E39 PopFlow();0x4E3A Label_4E3A:0x4E3A if (!(Hitted)) goto Label_4E49;0x4E48 PopFlow();0x4E49 Label_4E49:0x4E49 HitEnemyNearby = false;0x4E54 CallFunc_K2_GetActorLocation_ReturnValue_21 = K2_GetActorLocation();0x4E70 K2Node_MakeArray_Array = {6};0x4E7D CallFunc_SphereOverlapActors_OutActors = {};0x4E88 CallFunc_SphereOverlapActors_ReturnValue = SphereOverlapActors(this, CallFunc_K2_GetActorLocation_ReturnValue_21, 700f, K2Node_MakeArray_Array, nullptr, Temp_object_Variable_2, CallFunc_SphereOverlapActors_OutActors);0x4EC7 Temp_int_Loop_Counter_Variable_1 = 0;0x4EDE Temp_int_Array_Index_Variable = 0;0x4EF5 Label_4EF5:0x4EF5 CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_SphereOverlapActors_OutActors);0x4F30 CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_2);0x4F56 if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_5056;0x4F64 Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x4F7F PushFlow(Label_500C);0x4F84 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereOverlapActors_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x4FBF CallFunc_ActorHasTag_ReturnValue_2 = CallFunc_Array_Get_Item.ActorHasTag(FName(Enemy));0x4FF6 if (!(CallFunc_ActorHasTag_ReturnValue_2)) PopFlow();0x5000 HitEnemyNearby = true;0x500B PopFlow();0x500C Label_500C:0x500C CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x5036 Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_2;0x5051 goto Label_4EF5;0x5056 Label_5056:0x5056 if (!(HitEnemyNearby)) goto Label_456F;0x5064 PopFlow();0x5065 Label_5065:0x5065 StartCollect();0x5073 PopFlow();0x5074 if (!(Fall)) goto Label_0AB2;0x5082 goto Label_0ADA;0x5087 HitReaction(K2Node_Event_Direction, false);0x509F PopFlow();0x50A0 goto Label_3D56;0x50A5 goto Label_31AE;0x50AA CallFunc_Lerp_Alpha_ImplicitCast = Cast<4>(BlinkReturn_NewTrack_0_421237F14DB5CA05BC241F99015747DB);0x50C7 CallFunc_Lerp_ReturnValue_1 = Lerp(1, 0, CallFunc_Lerp_Alpha_ImplicitCast);0x50FE CallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue_1);0x511B Mat.SetScalarParameterValue(FName(EmissiveControl), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x5151 PopFlow();0x5152 PopFlow();0x5153 Label_5153:0x5153 Hitted = false;0x515E ImpactLerp = 1f;0x5175 PopFlow();0x5176 Label_5176:0x5176 ResetTL.PlayFromStart();0x5196 PopFlow();0x5197 CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(Time Add, 0);0x51BD if (!(CallFunc_Greater_DoubleDouble_ReturnValue)) PopFlow();0x51C7 CallFunc_GetGameMode_ReturnValue_3 = GetGameMode(this);0x51DC K2Node_DynamicCast_AsMy_Game_Mode_3 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_3);0x5200 K2Node_DynamicCast_bSuccess_6 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_3);0x521D if (!(K2Node_DynamicCast_bSuccess_6)) PopFlow();0x5227 K2Node_DynamicCast_AsMy_Game_Mode_3.DataCoreTimer(Time Add);0x5254 PopFlow();0x5255 CallFunc_Greater_DoubleDouble_ReturnValue_2 = Greater_DoubleDouble(Time Add, 0);0x527B if (!(CallFunc_Greater_DoubleDouble_ReturnValue_2)) PopFlow();0x5285 if (!(Collected)) PopFlow();0x528F Label_528F:0x528F if (!(GoAwayCommand)) goto Label_529E;0x529D PopFlow();0x529E Label_529E:0x529E if (!(Reseting)) goto Label_52AD;0x52AC PopFlow();0x52AD Label_52AD:0x52AD Reseting = true;0x52B8 OrbManager(false);0x52C7 OrbDrone.SetSimulatePhysics(false);0x52EC OrbTrailHint_NS.Activate(false);0x5311 PushFlow(Label_5506);0x5316 PushFlow(Label_5590);0x531B HitImpactTL.SetPlayRate(10f);0x5340 CallFunc_K2_GetActorLocation_ReturnValue_19 = K2_GetActorLocation();0x535C SpiralGoAway = CallFunc_K2_GetActorLocation_ReturnValue_19;0x5377 CallFunc_IsValid_ReturnValue_9 = IsValid(ResetTL);0x5394 if (!(CallFunc_IsValid_ReturnValue_9)) goto Label_54CA;0x53A2 CallFunc_GetSplineLength_ReturnValue_2 = SplineReset.GetSplineLength();0x53D4 CallFunc_Divide_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetSplineLength_ReturnValue_2);0x53F1 CallFunc_Divide_DoubleDouble_ReturnValue_7 = Divide_DoubleDouble(CallFunc_Divide_DoubleDouble_A_ImplicitCast, 2000);0x541F CallFunc_Divide_DoubleDouble_ReturnValue_8 = Divide_DoubleDouble(1, CallFunc_Divide_DoubleDouble_ReturnValue_7);0x544D CallFunc_FClamp_ReturnValue_3 = FClamp(CallFunc_Divide_DoubleDouble_ReturnValue_8, 0.25, 1);0x5484 CallFunc_SetPlayRate_NewRate_ImplicitCast_2 = Cast<3>(CallFunc_FClamp_ReturnValue_3);0x54A1 ResetTL.SetPlayRate(CallFunc_SetPlayRate_NewRate_ImplicitCast_2);0x54CA Label_54CA:0x54CA CallFunc_K2_GetActorRotation_ReturnValue_4 = K2_GetActorRotation();0x54E6 StartRot = CallFunc_K2_GetActorRotation_ReturnValue_4;0x5501 goto Label_5176;0x5506 Label_5506:0x5506 CallFunc_GetGameMode_ReturnValue_4 = GetGameMode(this);0x551B K2Node_DynamicCast_AsMy_Game_Mode_4 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_4);0x553F K2Node_DynamicCast_bSuccess_7 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_4);0x555C if (!(K2Node_DynamicCast_bSuccess_7)) PopFlow();0x5566 K2Node_DynamicCast_AsMy_Game_Mode_4.EndOrbCollect.Broadcast();0x558F PopFlow();0x5590 Label_5590:0x5590 CallFunc_Conv_IntToDouble_ReturnValue_1 = Conv_IntToDouble(ID);0x55B5 CallFunc_Multiply_DoubleDouble_ReturnValue_7 = Multiply_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue_1, 0.1);0x55E3 CallFunc_Delay_Duration_ImplicitCast_2 = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_7);0x5600 Delay(this, CallFunc_Delay_Duration_ImplicitCast_2, LatentActionInfo{0x3BF, 1967375361, FName(ExecuteUbergraph_DataCore), this});0x563A PopFlow();0x563B Label_563B:0x563B ResetOrb();0x5649 OrbTrailHint_NS.Deactivate();0x566D PopFlow();0x566E Label_566E:0x566E CallFunc_IsValid_ReturnValue_3 = IsValid(SplineReset);0x568B if (!(CallFunc_IsValid_ReturnValue_3)) PopFlow();0x5695 CallFunc_K2_GetComponentToWorld_ReturnValue = SphereAttach.K2_GetComponentToWorld();0x56C7 BreakTransform(CallFunc_K2_GetComponentToWorld_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x56F5 CallFunc_GetSplineLength_ReturnValue_1 = SplineReset.GetSplineLength();0x5727 CallFunc_Lerp_A_ImplicitCast = Cast<4>(CallFunc_GetSplineLength_ReturnValue_1);0x5744 CallFunc_Lerp_Alpha_ImplicitCast_1 = Cast<4>(ResetTL_Lenght_1E75E09149E0A05AED48FDA355EBE558);0x5761 CallFunc_Lerp_ReturnValue_4 = Lerp(CallFunc_Lerp_A_ImplicitCast, 0, CallFunc_Lerp_Alpha_ImplicitCast_1);0x5798 CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast_1 = Cast<3>(CallFunc_Lerp_ReturnValue_4);0x57B5 CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue_1 = SplineReset.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast_1, 1);0x57F2 CallFunc_VLerp_ReturnValue_5 = VLerp(SpiralGoAway, CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue_1, ResetTL_Start_1E75E09149E0A05AED48FDA355EBE558);0x5829 CallFunc_VLerp_ReturnValue_6 = VLerp(CallFunc_BreakTransform_Location, CallFunc_VLerp_ReturnValue_5, ResetTL_end_1E75E09149E0A05AED48FDA355EBE558);0x5860 CallFunc_RLerp_ReturnValue = RLerp(StartRot, CallFunc_BreakTransform_Rotation, ResetTL_Lenght_1E75E09149E0A05AED48FDA355EBE558, true);0x5898 CallFunc_K2_SetActorLocationAndRotation_ReturnValue = K2_SetActorLocationAndRotation(CallFunc_VLerp_ReturnValue_6, CallFunc_RLerp_ReturnValue, false, CallFunc_K2_SetActorLocationAndRotation_SweepHitResult, false);0x58C9 CameraNearby(true);0x58D8 PopFlow();0x58D9 Label_58D9:0x58D9 PushFlow(Label_58E3);0x58DE goto Label_563B;0x58E3 Label_58E3:0x58E3 CallFunc_IsValid_ReturnValue_5 = IsValid(SplineReset);0x5900 if (!(CallFunc_IsValid_ReturnValue_5)) PopFlow();0x590A SplineReset.K2_DestroyComponent(this);0x592B PopFlow();0x592C Temp_real_Variable = 0.5f;0x5943 Temp_real_Variable_1 = 0.2f;0x595A Temp_bool_Variable = Hitted;0x596D Delay(this, Switch(Temp_bool_Variable, false => Temp_real_Variable, true => Temp_real_Variable_1, default => K2Node_Select_Default), LatentActionInfo{0x514, -1415145369, FName(ExecuteUbergraph_DataCore), this});0x59D3 PopFlow();0x59D4 StoreOrb();0x59E2 InstantDelete(false);0x59F1 PopFlow();0x59F2 OrbieShielded = true;0x59FD HitDirection = K2Node_CustomEvent_NewParam;0x5A18 if (!(K2Node_CustomEvent_Don_tThrow)) goto Label_5A5D;0x5A26 Label_5A26:0x5A26 RetriggerableDelay(this, 0.5f, LatentActionInfo{0x6EC, -847186540, FName(ExecuteUbergraph_DataCore), this});0x5A5C PopFlow();0x5A5D Label_5A5D:0x5A5D HitReaction(K2Node_CustomEvent_NewParam, true);0x5A75 CallFunc_GetGameMode_ReturnValue_5 = GetGameMode(this);0x5A8A K2Node_DynamicCast_AsMy_Game_Mode_5 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_5);0x5AAE K2Node_DynamicCast_bSuccess_8 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_5);0x5ACB if (!(K2Node_DynamicCast_bSuccess_8)) PopFlow();0x5AD5 K2Node_DynamicCast_AsMy_Game_Mode_5.DelayActionEnemy.Broadcast(1, false);0x5B08 goto Label_5A26;0x5B0D PopFlow();0x5B0E Label_5B0E:0x5B0E OrbieShielded = false;0x5B19 Reseting = false;0x5B24 goto Label_58D9;0x5B29 goto Label_566E;0x5B2E goto Label_5B0E;0x5B33 Label_5B33:0x5B33 CameraNearby(true);0x5B42 Delay(this, 0.5f, LatentActionInfo{0x71F, 100019291, FName(ExecuteUbergraph_DataCore), this});0x5B78 PopFlow();0x5B79 K2Node_DynamicCast_AsMain_Char_2 = Cast<MainChar_C>(K2Node_Event_OtherActor);0x5B9D K2Node_DynamicCast_bSuccess_10 = Cast<1>(K2Node_DynamicCast_AsMain_Char_2);0x5BBA if (!(K2Node_DynamicCast_bSuccess_10)) goto Label_5BCD;0x5BC8 goto Label_3155;0x5BCD Label_5BCD:0x5BCD K2Node_DynamicCast_AsPhysics_Prop = Cast<PhysicsProp_C>(K2Node_Event_OtherActor);0x5BF1 K2Node_DynamicCast_bSuccess_9 = Cast<1>(K2Node_DynamicCast_AsPhysics_Prop);0x5C0E if (!(K2Node_DynamicCast_bSuccess_9)) PopFlow();0x5C18 goto Label_3155;0x5C1D PopFlow();0x5C1E ImpactLerp = HitImpactTL_NewTrack_1_0B8C88D44653FE522C03C59C467A8366;0x5C39 CallFunc_GetWorldDeltaSeconds_ReturnValue_3 = GetWorldDeltaSeconds(this);0x5C56 CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(HitImpactTL_NewTrack_0_0B8C88D44653FE522C03C59C467A8366);0x5C73 CallFunc_Multiply_DoubleDouble_ReturnValue_9 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, CallFunc_GetWorldDeltaSeconds_ReturnValue_3);0x5CA1 CallFunc_Multiply_DoubleDouble_ReturnValue_11 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_9, ForceThrow);0x5CCF CallFunc_Conv_DoubleToVector_ReturnValue_4 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_11);0x5CF4 CallFunc_MakeVector_Z_ImplicitCast = Cast<4>(HitImpactTL_NewTrack_1_0B8C88D44653FE522C03C59C467A8366);0x5D11 CallFunc_MakeVector_ReturnValue_1 = MakeVector(0, 0, CallFunc_MakeVector_Z_ImplicitCast);0x5D48 CallFunc_Add_VectorVector_ReturnValue_3 = Add_VectorVector(HitDirection, CallFunc_MakeVector_ReturnValue_1);0x5D76 CallFunc_Multiply_VectorVector_ReturnValue_3 = Multiply_VectorVector(CallFunc_Add_VectorVector_ReturnValue_3, CallFunc_Conv_DoubleToVector_ReturnValue_4);0x5DA4 K2_AddActorWorldOffset(CallFunc_Multiply_VectorVector_ReturnValue_3, true, CallFunc_K2_AddActorWorldOffset_SweepHitResult_1, false);0x5DC2 CallFunc_GetWorldDeltaSeconds_ReturnValue_3 = GetWorldDeltaSeconds(this);0x5DDF CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(HitImpactTL_NewTrack_0_0B8C88D44653FE522C03C59C467A8366);0x5DFC CallFunc_Multiply_DoubleDouble_ReturnValue_9 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, CallFunc_GetWorldDeltaSeconds_ReturnValue_3);0x5E2A CallFunc_Multiply_DoubleDouble_ReturnValue_13 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_9, 5);0x5E58 CallFunc_Multiply_RotatorFloat_B_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_13);0x5E75 CallFunc_Multiply_RotatorFloat_ReturnValue = Multiply_RotatorFloat(Delta Rotation, CallFunc_Multiply_RotatorFloat_B_ImplicitCast);0x5EA3 K2_AddActorWorldRotation(CallFunc_Multiply_RotatorFloat_ReturnValue, true, CallFunc_K2_AddActorWorldRotation_SweepHitResult, false);0x5EC1 goto Label_5B33;0x5EC6 PopFlow();0x5EC7 EndHitImpact();0x5ED5 PopFlow();0x5ED6 PopFlow();0x5ED7 K2Node_VariableSet_SlowDownMultiply_ImplicitCast = Cast<4>(SlowDownSpeedTL_NewTrack_0_B3482C3A4B0F1D4ED6CA59A5CDD326B2);0x5EF4 SlowDownMultiply = K2Node_VariableSet_SlowDownMultiply_ImplicitCast;0x5F0F PopFlow();0x5F10 PopFlow();0x5F11 PopFlow();0x5F12 CallFunc_Greater_DoubleDouble_ReturnValue_4 = Greater_DoubleDouble(Time Add, 0);0x5F38 if (!(CallFunc_Greater_DoubleDouble_ReturnValue_4)) goto Label_5F4B;0x5F46 goto Label_528F;0x5F4B Label_5F4B:0x5F4B if (!(Fall)) goto Label_5F5A;0x5F59 PopFlow();0x5F5A Label_5F5A:0x5F5A Fall = true;0x5F65 Collected = false;0x5F70 EndHitImpact();0x5F7E CallFunc_GetTransform_ReturnValue_1 = GetTransform();0x5F9A CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_2 = BeginDeferredActorSpawnFromClass(this, /Game/Blueprints/OrbDrone/OrbFallen.OrbFallen_C, CallFunc_GetTransform_ReturnValue_1, 1, nullptr, 1);0x5FC6 SetObjectPropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_2, FName(DataCore), this);0x5FE7 CallFunc_GetTransform_ReturnValue_1 = GetTransform();0x6003 CallFunc_FinishSpawningActor_ReturnValue_2 = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_2, CallFunc_GetTransform_ReturnValue_1, 1);0x602B Player.RemoveOrbFollow(this, CallFunc_RemoveOrbFollow_NewParam_2);0x6059 OrbManager(false);0x6068 CollisionFall(1, 1);0x607A PopFlow();0x607B OrbDrone.SetMaterial(0, Mat);0x60AD Fall = false;0x60B8 OrbieShielded = false;0x60C3 Collected = true;0x60CE Malfunction();0x60DC OrbManager(true);0x60EB CollisionFall(2, 3);0x60FD goto Label_4255;0x6102 PopFlow();0x6103 HitImpactTL.Stop();0x6123 goto Label_5153;0x6128 goto Label_3D46;0x612D goto Label_3597;0x6132 PopFlow();0x6133 Label_6133:0x6133 return;Final 0x14f0670 0x04 void DestroyDispatcher__DelegateSignature () Script2 statements · 3 bytes of bytecode Public 0x14f0670 0x00 void EndDispatcher__DelegateSignature () Script2 statements · 3 bytes of bytecode Public 0x14f0670 0x00