Zdexby TheHolyOneZ
4,841 classes
Class

ADataCore_C

: AActor : UObject
/Game/Blueprints/OrbDrone/DataCore.DataCore_C 0x06A1 (1,697 B) align 16 inherited 0x02B0 68 scripted vtable /Game/Blueprints/OrbDrone/DataCore
0x00x06A1

Members 90

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08SphereAreaVRUSphereComponent*6 flagsnullptr
0x08SphereAttachUSphereComponent*6 flagsnullptr
0x08OrbTrailHint_NSUNiagaraComponent*6 flagsnullptr
0x08VulnerableUCapsuleComponent*6 flagsnullptr
0x08OrbEngineUAudioComponent*6 flagsnullptr
0x08OrbRibbon_NSUNiagaraComponent*6 flagsnullptr
0x08SpotLightUSpotLightComponent*6 flagsnullptr
0x08SphereUSphereComponent*6 flagsnullptr
0x08OrbDroneUStaticMeshComponent*6 flagsnullptr
0x04BlinkReturn_NewTrack_0_421237F14DB5CA05BC241F99015747DBfloat4 flags0
0x01BlinkReturn__Direction_421237F14DB5CA05BC241F99015747DBETimelineDirection4 flagsForward
0x03050x03padding / unreflected
0x08BlinkReturnUTimelineComponent*5 flagsnullptr
0x04ResetTL_Throw_1E75E09149E0A05AED48FDA355EBE558float4 flags0
0x04ResetTL_end_1E75E09149E0A05AED48FDA355EBE558float4 flags0
0x04ResetTL_Start_1E75E09149E0A05AED48FDA355EBE558float4 flags0
0x04ResetTL_Lenght_1E75E09149E0A05AED48FDA355EBE558float4 flags0
0x01ResetTL__Direction_1E75E09149E0A05AED48FDA355EBE558ETimelineDirection4 flagsForward
0x03210x07padding / unreflected
0x08ResetTLUTimelineComponent*5 flagsnullptr
0x04HitImpactTL_NewTrack_1_0B8C88D44653FE522C03C59C467A8366float4 flags0
0x04HitImpactTL_NewTrack_0_0B8C88D44653FE522C03C59C467A8366float4 flags0
0x01HitImpactTL__Direction_0B8C88D44653FE522C03C59C467A8366ETimelineDirection4 flagsForward
0x03390x07padding / unreflected
0x08HitImpactTLUTimelineComponent*5 flagsnullptr
0x04StartTL_hEIGHT_80EBACA345AC455C3951518CCECB6F79float4 flags0
0x04StartTL_AtoB_80EBACA345AC455C3951518CCECB6F79float4 flags0
0x01StartTL__Direction_80EBACA345AC455C3951518CCECB6F79ETimelineDirection4 flagsForward
0x03510x07padding / unreflected
0x08StartTLUTimelineComponent*5 flagsnullptr
0x04SlowDownSpeedTL_NewTrack_0_B3482C3A4B0F1D4ED6CA59A5CDD326B2float4 flags0
0x01SlowDownSpeedTL__Direction_B3482C3A4B0F1D4ED6CA59A5CDD326B2ETimelineDirection4 flagsForward
0x03650x03padding / unreflected
0x08SlowDownSpeedTLUTimelineComponent*5 flagsnullptr
0x04IDint327 flags0
0x04OrbIDint326 flags0
0x01Collectedbool7 flagsfalse
0x03790x07padding / unreflected
0x08PlayerAMainChar_C*7 flagsnullptr
0x03880x08padding / unreflected
0x60StartTransformFTransform6 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x04RandomTimerfloat7 flags0
0x04RandomSpeedfloat7 flags0
0x08Speeddouble7 flags1500
0x08MatUMaterialInstanceDynamic*6 flagsnullptr
0x18StartLocFVector7 flags{X=0, Y=0, Z=0}
0x18StartRotFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x04SelectMeshint327 flags-1
0x043C0x04padding / unreflected
0x08SafeAreadouble7 flags50
0x08SafeDistancedouble7 flags150
0x18StartTargetFVector7 flags{X=0, Y=0, Z=0}
0x08SpeedDistancedouble7 flags0
0x08CurveClampdouble7 flags0
0x08SlowDownMultiplydouble7 flags1
0x08Distancedouble7 flags300
0x01WasTopHitbool7 flagsfalse
0x04890x07padding / unreflected
0x18DistanceLineFVector7 flags{X=0, Y=0, Z=0}
0x18SpiralGoAwayFVector7 flags{X=0, Y=0, Z=0}
0x08SunADirectionalLight*7 flagsnullptr
0x01EndCollectbool7 flagsfalse
0x04C90x07padding / unreflected
0x10EndDispatcherFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10DestroyDispatcherFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x04F40x04padding / unreflected
0x18HitDirectionFVector7 flags{X=0, Y=0, Z=0}
0x18Delta RotationFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x08CurrentDistancedouble7 flags0
0x18LastPositionFVector7 flags{X=0, Y=0, Z=0}
0x08SplineUSplineComponent*7 flagsnullptr
0x01GoAwayCommandbool7 flagsfalse
0x05510x07padding / unreflected
0x18FlyAwayDirectionFVector7 flags{X=0, Y=0, Z=0}
0x08GoAwayDistancedouble7 flags0
0x01Endbool7 flagsfalse
0x05790x07padding / unreflected
0x18LocationTrailFVector7 flags{X=0, Y=0, Z=0}
0x04ImpactLerpfloat7 flags1
0x059C0x04padding / unreflected
0x08DistanceToTargetSplinedouble7 flags0
0x01EnemyTargetedbool7 flagsfalse
0x01Hittedbool7 flagsfalse
0x05AA0x02padding / unreflected
0x08Profile NameFName7 flagsPawn
0x01RecentlyViewedbool7 flagsfalse
0x05B50x03padding / unreflected
0x08Time Adddouble6 flags0
0x10DataCoreDependenciesTArray<ADataCore_C*>3 flags[]
0x01Storedbool7 flagsfalse
0x01StringOrbStrings6 flagsNewEnumerator0
0x05D20x06padding / unreflected
0x08SplineResetUSplineComponent*7 flagsnullptr
0x18LastPointFVector7 flags{X=0, Y=0, Z=0}
0x05F80x08padding / unreflected
0x60SaveSoulsFTransform6 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x01OrbieShieldedbool7 flagsfalse
0x01HitEnemyNearbybool7 flagsfalse
0x06620x06padding / unreflected
0x08OrbHitActorAActor*7 flagsnullptr
0x01Resetingbool7 flagsfalse
0x06710x07padding / unreflected
0x08ForceThrowdouble7 flags0
0x01OutOfBoundsOrbbool6 flagsfalse
0x06810x07padding / unreflected
0x08CurrentDistdouble7 flags0
0x08Offset Jump Fwd Temporarydouble6 flags0
0x08ExtraVRModedouble6 flags0
0x01Fallbool7 flagsfalse
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x005C0x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 7boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x08HLODLayerUHLODLayer*7 flagsnullptr
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02080x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 68

SignatureFlagsNativeParams
void CollisionFall(const ECollisionResponse& NewResponse, const ECollisionEnabled& NewType)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x02
void OrbManager(bool Add)
Script26 statements · 515 bytes of bytecode
0x0000PushFlow(Label_0200);0x0005CallFunc_GetAllActorsOfClass_OutActors = {};0x0010GetAllActorsOfClass(this, /Game/Blueprints/OrbDrone/DataCoreManager.DataCoreManager_C, CallFunc_GetAllActorsOfClass_OutActors);0x002DTemp_int_Loop_Counter_Variable = 0;0x0044Temp_int_Array_Index_Variable = 0;0x005BLabel_005B:0x005BCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0096CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00BCif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00C6Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00E1PushFlow(Label_0155);0x00E6if (!(Add)) goto Label_019F;0x00F4/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x012FCallFunc_Array_Get_Item.AddOrb(this);0x0154PopFlow();0x0155Label_0155:0x0155CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x017FTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x019Agoto Label_005B;0x019FLabel_019F:0x019F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01DACallFunc_Array_Get_Item.RemoveOrb(this);0x01FFPopFlow();0x0200Label_0200:0x0200return;0x0202// end of script
Public0x01
void Malfunction()
Script4 statements · 147 bytes of bytecode
0x0000CallFunc_K2_GetComponentLocation_ReturnValue = OrbDrone.K2_GetComponentLocation();0x0032CallFunc_SpawnSystemAtLocation_ReturnValue = SpawnSystemAtLocation(this, /Game/Blueprints/OrbDrone/Rig/OrbSpark_NSSingle.OrbSpark_NSSingle, CallFunc_K2_GetComponentLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1), true, true, 0, true);0x0090return;0x0092// end of script
Public0x00
void NearestDetection(const bool& NewParam)
Script28 statements · 551 bytes of bytecode
0x0000CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(12000);0x0025CallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x003FCallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_MakeLiteralDouble_ReturnValue, ExtraVRMode);0x006DCallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetPlayerCameraManager_ReturnValue.K2_GetActorLocation();0x009FCallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x00BBCallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue);0x00E9CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, CallFunc_Add_DoubleDouble_ReturnValue);0x010Fif (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_0140;0x011DLabel_011D:0x011DEnd = true;0x0128Label_0128:0x0128NewParam = End;0x013Bgoto Label_0224;0x0140Label_0140:0x0140CallFunc_GetAllActorsOfClass_OutActors = {};0x014BGetAllActorsOfClass(this, /Game/Blueprints/OrbDrone/DataCore.DataCore_C, CallFunc_GetAllActorsOfClass_OutActors);0x0168CallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x0182CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetPlayerCameraManager_ReturnValue.K2_GetActorLocation();0x01B4CallFunc_FindNearestActor_ReturnValue = FindNearestActor(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_GetAllActorsOfClass_OutActors, CallFunc_FindNearestActor_Distance);0x01E3CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_FindNearestActor_ReturnValue, this);0x0201if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) goto Label_0214;0x020Fgoto Label_011D;0x0214Label_0214:0x0214End = false;0x021Fgoto Label_0128;0x0224Label_0224:0x0224return;0x0226// end of script
Public0x01
void CameraNearby(bool Instant)
Script13 statements · 463 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(Player);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_0174;0x002BCallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(200);0x0050CallFunc_MakeLiteralDouble_ReturnValue_1 = MakeLiteralDouble(450);0x0075CallFunc_SelectFloat_ReturnValue = SelectFloat(CallFunc_MakeLiteralDouble_ReturnValue, CallFunc_MakeLiteralDouble_ReturnValue_1, Player.isInCombat);0x00C2CallFunc_SelectFloat_ReturnValue_1 = SelectFloat(100, CallFunc_SelectFloat_ReturnValue, Player.AvoidClosestFade);0x010F/Game/Blueprints/Cameras/CameraNearbyFade.Default__CameraNearbyFade_C.FadeCamera(Mat, this, FName(NearbyCamera), CallFunc_SelectFloat_ReturnValue_1, Instant, 1, 0.25, this);0x016Fgoto Label_01CC;0x0174Label_0174:0x0174/Game/Blueprints/Cameras/CameraNearbyFade.Default__CameraNearbyFade_C.FadeCamera(Mat, this, FName(NearbyCamera), 450, true, 1, 0, this);0x01CCLabel_01CC:0x01CCreturn;0x01CE// end of script
Public0x01
void HitEnemyDirection(AActor* InputPin)
Script36 statements · 1,092 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(InputPin);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_0431;0x002BCallFunc_SelectFloat_ReturnValue = SelectFloat(80, 50, OrbieShielded);0x0062CallFunc_K2_GetActorLocation_ReturnValue = InputPin.K2_GetActorLocation();0x0094CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x00B0CallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue);0x00DEBreakRotator(CallFunc_FindLookAtRotation_ReturnValue, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x010CCallFunc_Conv_VectorToRotator_ReturnValue = Conv_VectorToRotator(HitDirection);0x0131CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_BreakRotator_Yaw);0x0160BreakRotator(CallFunc_Conv_VectorToRotator_ReturnValue, CallFunc_BreakRotator_Roll_1, CallFunc_BreakRotator_Pitch_1, CallFunc_BreakRotator_Yaw_1);0x018ECallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_MakeRotator_ReturnValue);0x01B3CallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, CallFunc_BreakRotator_Yaw_1);0x01E2CallFunc_GetForwardVector_ReturnValue_1 = GetForwardVector(CallFunc_MakeRotator_ReturnValue_1);0x0207CallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_GetForwardVector_ReturnValue_1);0x0235CallFunc_DegAcos_ReturnValue = DegAcos(CallFunc_Dot_VectorVector_ReturnValue);0x025ACallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_DegAcos_ReturnValue, CallFunc_SelectFloat_ReturnValue);0x0280if (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_0431;0x028EEnemyTargeted = true;0x0299CallFunc_GetDistanceTo_ReturnValue = InputPin.GetDistanceTo(this);0x02CCCallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetDistanceTo_ReturnValue);0x02E9CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, 2);0x0317ForceThrow = CallFunc_Multiply_DoubleDouble_ReturnValue;0x0332CallFunc_K2_GetActorLocation_ReturnValue = InputPin.K2_GetActorLocation();0x0364CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue, FVector(0, 0, 50));0x03A2CallFunc_K2_GetActorLocation_ReturnValue_2 = K2_GetActorLocation();0x03BECallFunc_FindLookAtRotation_ReturnValue_1 = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue_2, CallFunc_Add_VectorVector_ReturnValue);0x03ECCallFunc_GetForwardVector_ReturnValue_2 = GetForwardVector(CallFunc_FindLookAtRotation_ReturnValue_1);0x0411HitDirection = CallFunc_GetForwardVector_ReturnValue_2;0x042CLabel_042C:0x042Cgoto Label_0441;0x0431Label_0431:0x0431EnemyTargeted = false;0x043Cgoto Label_042C;0x0441Label_0441:0x0441return;0x0443// end of script
Public0x08
void SpawnDependencyHint()
Script34 statements · 836 bytes of bytecode
0x0000PushFlow(Label_0341);0x0005CallFunc_WasRecentlyRendered_ReturnValue = WasRecentlyRendered(0f);0x001Eif (!(CallFunc_WasRecentlyRendered_ReturnValue)) PopFlow();0x0028Temp_int_Loop_Counter_Variable = 0;0x003FTemp_int_Array_Index_Variable = 0;0x0056Label_0056:0x0056CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(DataCoreDependencies);0x0091CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00B7if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00C1Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00DCPushFlow(Label_01AB);0x00E1/Script/Engine.Default__KismetArrayLibrary.Array_Get(DataCoreDependencies, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x011CCallFunc_IsValid_ReturnValue = IsValid(CallFunc_Array_Get_Item);0x0139if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0143/Script/Engine.Default__KismetArrayLibrary.Array_Get(DataCoreDependencies, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x017ECallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_Array_Get_Item, this);0x019Cif (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) goto Label_01F5;0x01AAPopFlow();0x01ABLabel_01AB:0x01ABCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x01D5Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01F0goto Label_0056;0x01F5Label_01F5:0x01F5CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0211/Script/Engine.Default__KismetArrayLibrary.Array_Get(DataCoreDependencies, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x024CCallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_Array_Get_Item.K2_GetActorLocation();0x027ECallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_1);0x02ACCallFunc_SpawnSystemAtLocation_ReturnValue = SpawnSystemAtLocation(this, /Game/Blueprints/OrbDrone/OrbDependency_NS.OrbDependency_NS, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_FindLookAtRotation_ReturnValue, FVector(1, 1, 1), true, true, 0, true);0x02FACallFunc_SpawnSystemAtLocation_ReturnValue.SetCustomDepthStencilValue(14);0x031FCallFunc_SpawnSystemAtLocation_ReturnValue.SetRenderCustomDepth(true);0x0340PopFlow();0x0341Label_0341:0x0341return;0x0343// end of script
Public0x00
void PreventTooFarAway()
Script25 statements · 575 bytes of bytecode
0x0000if (!(GoAwayCommand)) goto Label_0013;0x000Egoto Label_023C;0x0013Label_0013:0x0013if (!(EndCollect)) goto Label_023C;0x0021if (!(Hitted)) goto Label_0034;0x002Fgoto Label_023C;0x0034Label_0034:0x0034CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(SpeedDistance, 1);0x005Aif (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_023C;0x0068CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0082CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x009ECallFunc_ProjectWorldToScreen_ReturnValue = ProjectWorldToScreen(CallFunc_GetPlayerController_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_ProjectWorldToScreen_ScreenPosition, false);0x00CEif (!(CallFunc_ProjectWorldToScreen_ReturnValue)) goto Label_00E1;0x00DCgoto Label_023C;0x00E1Label_00E1:0x00E1CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(DistanceToTargetSpline, 1000);0x0107if (!(CallFunc_Greater_DoubleDouble_ReturnValue)) goto Label_023C;0x0115CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CurrentDistance, 300);0x0143CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue);0x0160CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue = Player.OrbSpline.Spline.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast, 1);0x01C9CallFunc_K2_SetActorLocation_ReturnValue = K2_SetActorLocation(CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue, false, CallFunc_K2_SetActorLocation_SweepHitResult, true);0x01F1PrintString(this, "far away", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x023CLabel_023C:0x023Creturn;0x023E// end of script
Public0x00
void PathToFixedPosition()
Script55 statements · 1,978 bytes of bytecode
0x0000if (!(GoAwayCommand)) goto Label_0013;0x000Egoto Label_07B7;0x0013Label_0013:0x0013if (!(EndCollect)) goto Label_002F;0x0021if (!(Hitted)) goto Label_00AD;0x002FLabel_002F:0x002FRecentlyViewed = false;0x003ALabel_003A:0x003AOrbDrone.SetSimulatePhysics(true);0x005FLabel_005F:0x005FCallFunc_IsSimulatingPhysics_ReturnValue = OrbDrone.IsSimulatingPhysics(FName(None));0x009Aif (!(CallFunc_IsSimulatingPhysics_ReturnValue)) goto Label_04B3;0x00A8goto Label_07B7;0x00ADLabel_00AD:0x00ADCallFunc_K2_GetActorLocation_ReturnValue_3 = K2_GetActorLocation();0x00C9CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x00E3CallFunc_ProjectWorldToScreen_ReturnValue = ProjectWorldToScreen(CallFunc_GetPlayerController_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_3, CallFunc_ProjectWorldToScreen_ScreenPosition, false);0x0113if (!(CallFunc_ProjectWorldToScreen_ReturnValue)) goto Label_047E;0x0121if (!(RecentlyViewed)) goto Label_0134;0x012Fgoto Label_003A;0x0134Label_0134:0x0134RecentlyViewed = true;0x013FCallFunc_GetAllActorsWithTag_OutActors_1 = {};0x014AGetAllActorsWithTag(this, FName(Player), CallFunc_GetAllActorsWithTag_OutActors_1);0x016BCallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(40);0x0190CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x01AACallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x01DCCallFunc_K2_GetActorLocation_ReturnValue_2 = K2_GetActorLocation();0x01F8CallFunc_VLerp_ReturnValue = VLerp(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue_2, 0.5f);0x022BCallFunc_SphereTraceSingle_Radius_ImplicitCast = Cast<3>(CallFunc_MakeLiteralDouble_ReturnValue);0x0248CallFunc_SphereTraceSingle_ReturnValue_1 = SphereTraceSingle(this, CallFunc_VLerp_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_2, CallFunc_SphereTraceSingle_Radius_ImplicitCast, 0, false, CallFunc_GetAllActorsWithTag_OutActors_1, 0, CallFunc_SphereTraceSingle_OutHit_1, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x02D9BreakHitResult(CallFunc_SphereTraceSingle_OutHit_1, CallFunc_BreakHitResult_bBlockingHit_1, CallFunc_BreakHitResult_bInitialOverlap_1, CallFunc_BreakHitResult_Time_1, CallFunc_BreakHitResult_Distance_1, CallFunc_BreakHitResult_Location_1, CallFunc_BreakHitResult_ImpactPoint_1, CallFunc_BreakHitResult_Normal_1, CallFunc_BreakHitResult_ImpactNormal_1, CallFunc_BreakHitResult_PhysMat_1, CallFunc_BreakHitResult_HitActor_1, CallFunc_BreakHitResult_HitComponent_1, CallFunc_BreakHitResult_HitBoneName_1, CallFunc_BreakHitResult_BoneName_1, CallFunc_BreakHitResult_HitItem_1, CallFunc_BreakHitResult_ElementIndex_1, CallFunc_BreakHitResult_FaceIndex_1, CallFunc_BreakHitResult_TraceStart_1, CallFunc_BreakHitResult_TraceEnd_1);0x038Eif (!(CallFunc_BreakHitResult_bBlockingHit_1)) goto Label_003A;0x039CBreakHitResult(CallFunc_SphereTraceSingle_OutHit_1, CallFunc_BreakHitResult_bBlockingHit_1, CallFunc_BreakHitResult_bInitialOverlap_1, CallFunc_BreakHitResult_Time_1, CallFunc_BreakHitResult_Distance_1, CallFunc_BreakHitResult_Location_1, CallFunc_BreakHitResult_ImpactPoint_1, CallFunc_BreakHitResult_Normal_1, CallFunc_BreakHitResult_ImpactNormal_1, CallFunc_BreakHitResult_PhysMat_1, CallFunc_BreakHitResult_HitActor_1, CallFunc_BreakHitResult_HitComponent_1, CallFunc_BreakHitResult_HitBoneName_1, CallFunc_BreakHitResult_BoneName_1, CallFunc_BreakHitResult_HitItem_1, CallFunc_BreakHitResult_ElementIndex_1, CallFunc_BreakHitResult_FaceIndex_1, CallFunc_BreakHitResult_TraceStart_1, CallFunc_BreakHitResult_TraceEnd_1);0x0451CallFunc_K2_SetActorLocation_ReturnValue_1 = K2_SetActorLocation(CallFunc_BreakHitResult_Location_1, false, CallFunc_K2_SetActorLocation_SweepHitResult_1, true);0x0479goto Label_003A;0x047ELabel_047E:0x047ERecentlyViewed = false;0x0489OrbDrone.SetSimulatePhysics(false);0x04AEgoto Label_005F;0x04B3Label_04B3:0x04B3CallFunc_GetAllActorsWithTag_OutActors = {};0x04BEGetAllActorsWithTag(this, FName(Player), CallFunc_GetAllActorsWithTag_OutActors);0x04DFCallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x04FBCallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(40);0x0520CallFunc_SphereTraceSingle_Radius_ImplicitCast_1 = Cast<3>(CallFunc_MakeLiteralDouble_ReturnValue);0x053DCallFunc_SphereTraceSingle_ReturnValue = SphereTraceSingle(this, LocationTrail, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_SphereTraceSingle_Radius_ImplicitCast_1, 0, false, CallFunc_GetAllActorsWithTag_OutActors, 0, CallFunc_SphereTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x05CEBreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0683if (!(CallFunc_BreakHitResult_bBlockingHit)) goto Label_07B7;0x0691BreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0746CallFunc_K2_SetActorLocation_ReturnValue = K2_SetActorLocation(CallFunc_BreakHitResult_Location, false, CallFunc_K2_SetActorLocation_SweepHitResult, true);0x076EPrintString(this, "fixxxx", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x07B7Label_07B7:0x07B7return;0x07B9// end of script
Public0x00
void Hidden(bool Start)
Script7 statements · 162 bytes of bytecode
0x0000SetActorHiddenInGame(Start);0x0017CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Start);0x0034CallFunc_Conv_BoolToDouble_ReturnValue = Conv_BoolToDouble(CallFunc_Not_PreBool_ReturnValue);0x0059CallFunc_SetVolumeMultiplier_NewVolumeMultiplier_ImplicitCast = Cast<3>(CallFunc_Conv_BoolToDouble_ReturnValue);0x0076OrbEngine.SetVolumeMultiplier(CallFunc_SetVolumeMultiplier_NewVolumeMultiplier_ImplicitCast);0x009Freturn;0x00A1// end of script
Public0x01
void GoAwaySpline(USplineComponent* Spline)
Script10 statements · 208 bytes of bytecode
0x0000Spline = Spline;0x0013GoAwayCommand = true;0x001EStoreOrb();0x002CCollisionToPawn(0);0x003CCallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0058CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue = Spline.GetDistanceAlongSplineAtLocation(CallFunc_K2_GetActorLocation_ReturnValue, 1);0x0095K2Node_VariableSet_CurrentDistance_ImplicitCast = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue);0x00B2CurrentDistance = K2Node_VariableSet_CurrentDistance_ImplicitCast;0x00CDreturn;0x00CF// end of script
Public0x08
void HitPathClearCheck(AActor* Actor, USceneComponent* SceneComp)
Script19 statements · 857 bytes of bytecode
0x0000if (!(GoAwayCommand)) goto Label_0013;0x000Egoto Label_0356;0x0013Label_0013:0x0013if (!(EndCollect)) goto Label_0356;0x0021CallFunc_ActorHasTag_ReturnValue = Actor.ActorHasTag(FName(Trap));0x0058if (!(CallFunc_ActorHasTag_ReturnValue)) goto Label_0356;0x0066CallFunc_GetAllActorsWithTag_OutActors = {};0x0071GetAllActorsWithTag(this, FName(Player), CallFunc_GetAllActorsWithTag_OutActors);0x0092CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x00AECallFunc_K2_GetActorLocation_ReturnValue_1 = Player.K2_GetActorLocation();0x00E0CallFunc_SphereTraceSingle_ReturnValue = SphereTraceSingle(this, CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue, 45f, 0, false, CallFunc_GetAllActorsWithTag_OutActors, 0, CallFunc_SphereTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x016DBreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0222if (!(CallFunc_BreakHitResult_bBlockingHit)) goto Label_0356;0x0230BreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x02E5CallFunc_K2_SetActorLocation_ReturnValue = K2_SetActorLocation(CallFunc_BreakHitResult_Location, false, CallFunc_K2_SetActorLocation_SweepHitResult, true);0x030DPrintString(this, "hitttt", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x0356Label_0356:0x0356return;0x0358// end of script
Public0x10
void PlayerNear()
Script19 statements · 718 bytes of bytecode
0x0000CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x001DCallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(Speed, 2);0x004BCallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0067CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x0095CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x00AFCallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x00E1CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue);0x010FCallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue);0x013DCallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, 150);0x016BCallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_FindLookAtRotation_ReturnValue);0x0190CallFunc_Divide_DoubleDouble_ReturnValue_1 = Divide_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue, 150);0x01BECallFunc_FClamp_ReturnValue = FClamp(CallFunc_Divide_DoubleDouble_ReturnValue_1, 0, 1);0x01F5CallFunc_Lerp_ReturnValue = Lerp(1, 0, CallFunc_FClamp_ReturnValue);0x022CCallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Lerp_ReturnValue, CallFunc_Multiply_DoubleDouble_ReturnValue);0x025ACallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x027FCallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x02ADK2_AddActorWorldOffset(CallFunc_Multiply_VectorVector_ReturnValue, true, CallFunc_K2_AddActorWorldOffset_SweepHitResult, false);0x02CBreturn;0x02CD// end of script
Public0x00
void HitSound()
Script4 statements · 104 bytes of bytecode
0x0000CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x001CPlaySoundAtLocation(this, /Game/Blueprints/OrbDrone/SFX/OrbHit_Cue.OrbHit_Cue, CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, this, nullptr);0x0065return;0x0067// end of script
Public0x00
void EnginePitch(double InputPin)
Script8 statements · 253 bytes of bytecode
0x0000CallFunc_Lerp_ReturnValue_1 = Lerp(0.75, 1, InputPin);0x0037CallFunc_SetPitchMultiplier_NewPitchMultiplier_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue_1);0x0054OrbEngine.SetPitchMultiplier(CallFunc_SetPitchMultiplier_NewPitchMultiplier_ImplicitCast);0x007DCallFunc_Lerp_ReturnValue = Lerp(0, 1, InputPin);0x00B4CallFunc_SetVolumeMultiplier_NewVolumeMultiplier_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue);0x00D1OrbEngine.SetVolumeMultiplier(CallFunc_SetVolumeMultiplier_NewVolumeMultiplier_ImplicitCast);0x00FAreturn;0x00FC// end of script
Public0x08
void GetSun()
Script21 statements · 386 bytes of bytecode
0x0000PushFlow(Label_017F);0x0005CallFunc_GetAllActorsOfClass_OutActors = {};0x0010GetAllActorsOfClass(this, /Script/Engine.DirectionalLight, CallFunc_GetAllActorsOfClass_OutActors);0x002DTemp_int_Loop_Counter_Variable = 0;0x0044Temp_int_Array_Index_Variable = 0;0x005BLabel_005B:0x005BCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0096CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00BCif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00C6Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00E1PushFlow(Label_0135);0x00E6/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0121Sun = CallFunc_Array_Get_Item;0x0134PopFlow();0x0135Label_0135:0x0135CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x015FTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x017Agoto Label_005B;0x017FLabel_017F:0x017Freturn;0x0181// end of script
Public0x00
void AttachedActorBind()
Script29 statements · 566 bytes of bytecode
0x0000PushFlow(Label_0233);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_GetAttachedActors_OutActors = {};0x003EGetAttachedActors(CallFunc_GetAttachedActors_OutActors, true, false);0x0053CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAttachedActors_OutActors);0x008ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00B4if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00BETemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00D9PushFlow(Label_01E9);0x00DECallFunc_GetAttachedActors_OutActors = {};0x00E9GetAttachedActors(CallFunc_GetAttachedActors_OutActors, true, false);0x00FE/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAttachedActors_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0139K2Node_DynamicCast_AsInteraction_Environmental = Cast<InteractionEnvironmental_C>(CallFunc_Array_Get_Item);0x015DK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsInteraction_Environmental);0x017Aif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0184K2Node_CreateDelegate_OutputDelegate_1.Bind(K2Node_DynamicCast_AsInteraction_Environmental, ActivateTrigger);0x01A3EndDispatcher += K2Node_CreateDelegate_OutputDelegate_1;0x01B6K2Node_CreateDelegate_OutputDelegate.Bind(K2Node_DynamicCast_AsInteraction_Environmental, DeactivateTrigger);0x01D5DestroyDispatcher += K2Node_CreateDelegate_OutputDelegate;0x01E8PopFlow();0x01E9Label_01E9:0x01E9CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0213Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x022Egoto Label_0033;0x0233Label_0233:0x0233return;0x0235// end of script
Public0x00
void UpdateOrbID()
Script4 statements · 72 bytes of bytecode
0x0000CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(ID, 1);0x002AID = CallFunc_Subtract_IntInt_ReturnValue;0x0045return;0x0047// end of script
Public0x00
void HoverFunction(const FVector& HoverZ)
Script13 statements · 422 bytes of bytecode
0x0000CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x001DCallFunc_GetGameTimeInSeconds_ReturnValue = GetGameTimeInSeconds(this);0x003ACallFunc_Add_DoubleDouble_B_ImplicitCast = Cast<4>(RandomTimer);0x0057CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_GetGameTimeInSeconds_ReturnValue, CallFunc_Add_DoubleDouble_B_ImplicitCast);0x0085CallFunc_Multiply_DoubleDouble_B_ImplicitCast = Cast<4>(RandomSpeed);0x00A2CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue, CallFunc_Multiply_DoubleDouble_B_ImplicitCast);0x00D0CallFunc_Cos_ReturnValue = cos(CallFunc_Multiply_DoubleDouble_ReturnValue);0x00F5CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Cos_ReturnValue, 25);0x0123CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_1, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x0151CallFunc_MakeVector_ReturnValue = MakeVector(0, 0, CallFunc_Multiply_DoubleDouble_ReturnValue_2);0x0188HoverZ = CallFunc_MakeVector_ReturnValue;0x01A3return;0x01A5// end of script
Public0x18
void CollisionToPawn(const ECollisionResponse& NewResponse)
Script3 statements · 43 bytes of bytecode
0x0000OrbDrone.SetCollisionResponseToChannel(2, 1);0x0028return;0x002A// end of script
Public0x01
void LimitOrbDetection(const double& CurrentDistanceTarget1, const FVector& CurrentDestinationTarget1)
Script15 statements · 582 bytes of bytecode
0x0000CurrentDestinationTarget = FVector(0, 0, 0);0x002BCallFunc_Add_IntInt_ReturnValue = Add_IntInt(ID, 1);0x0055CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(CallFunc_Add_IntInt_ReturnValue);0x007ACallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue, Distance);0x00A8CallFunc_GetSplineLength_ReturnValue = Player.OrbSpline.Spline.GetSplineLength();0x0106CallFunc_Subtract_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetSplineLength_ReturnValue);0x0123CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast, CallFunc_Multiply_DoubleDouble_ReturnValue);0x0151CurrentDistanceTarget = CallFunc_Subtract_DoubleDouble_ReturnValue;0x016CCallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast = Cast<3>(CurrentDistanceTarget);0x0189CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue = Player.OrbSpline.Spline.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast, 1);0x01F2CurrentDestinationTarget = CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue;0x020DCurrentDistanceTarget1 = CurrentDistanceTarget;0x0228CurrentDestinationTarget1 = CurrentDestinationTarget;0x0243return;0x0245// end of script
Public0x20
void DoorLocation(const FVector& NewParam)
Script13 statements · 475 bytes of bytecode
0x0000if (!(Collected)) goto Label_01D8;0x000ECallFunc_GetRightVector_ReturnValue = Player.Orbie.GetRightVector();0x0056CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(ID);0x007BCallFunc_K2_GetComponentLocation_ReturnValue = Player.Orbie.K2_GetComponentLocation();0x00C3CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue, 100);0x00F1CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue);0x0116CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetRightVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x0144CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue);0x0172CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_Add_VectorVector_ReturnValue, FVector(0, 0, 100));0x01B0CallFunc_K2_SetActorLocation_ReturnValue = K2_SetActorLocation(CallFunc_Add_VectorVector_ReturnValue_1, false, CallFunc_K2_SetActorLocation_SweepHitResult, true);0x01D8Label_01D8:0x01D8return;0x01DA// end of script
Public0x18
void BlinkRotMatDir()
Script21 statements · 755 bytes of bytecode
0x0000CallFunc_K2_GetActorRotation_ReturnValue = K2_GetActorRotation();0x001CCallFunc_GetRightVector_ReturnValue = GetRightVector(CallFunc_K2_GetActorRotation_ReturnValue);0x0041CallFunc_Conv_VectorToLinearColor_ReturnValue = Conv_VectorToLinearColor(CallFunc_GetRightVector_ReturnValue);0x0066Mat.SetVectorParameterValue(FName(Direction), CallFunc_Conv_VectorToLinearColor_ReturnValue);0x009CCallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(Time Add, 0);0x00C2CallFunc_SelectColor_ReturnValue = SelectColor(LinearColor{1f, 0.8f, 0.4f, 1f}, LinearColor{0f, 1f, 1f, 1f}, CallFunc_Greater_DoubleDouble_ReturnValue);0x012BMat.SetVectorParameterValue(FName(InnerColor), CallFunc_SelectColor_ReturnValue);0x0161Temp_object_Variable = /Game/Blueprints/OrbDrone/OrbDrone_Color.OrbDrone_Color;0x0174Temp_object_Variable_1 = /Game/Blueprints/OrbDrone/OrbDrone_ColorInvert.OrbDrone_ColorInvert;0x0187CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(Time Add, 0);0x01ADTemp_bool_Variable = CallFunc_Greater_DoubleDouble_ReturnValue;0x01C0Mat.SetTextureParameterValue(FName(Texture), Switch(Temp_bool_Variable, false => Temp_object_Variable, true => Temp_object_Variable_1, default => K2Node_Select_Default));0x0222CallFunc_IsValid_ReturnValue = IsValid(SpotLight);0x023Fif (!(CallFunc_IsValid_ReturnValue)) goto Label_02F0;0x024DCallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(Time Add, 0);0x0273CallFunc_SelectFloat_ReturnValue = SelectFloat(4000, 6000, CallFunc_Greater_DoubleDouble_ReturnValue);0x02AACallFunc_SetTemperature_NewTemperature_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue);0x02C7SpotLight.SetTemperature(CallFunc_SetTemperature_NewTemperature_ImplicitCast);0x02F0Label_02F0:0x02F0return;0x02F2// end of script
Public0x00
void StartSpawn()
Script8 statements · 154 bytes of bytecode
0x0000CallFunc_GetTransform_ReturnValue = GetTransform();0x001CStartTransform = CallFunc_GetTransform_ReturnValue;0x0037SaveSouls = StartTransform;0x0052CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x006EDistanceLine = CallFunc_K2_GetActorLocation_ReturnValue;0x0089AttachedActorBind();0x0097return;0x0099// end of script
Public0x00
void UserConstructionScript()
Script20 statements · 986 bytes of bytecode
0x0000CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(SelectMesh, -1);0x0022CallFunc_RandomIntegerInRange_ReturnValue = RandomIntegerInRange(0, 19);0x0048K2Node_MakeArray_Array = {/Game/Blueprints/OrbDrone/Meshes/OrbDrone01.OrbDrone01, /Game/Blueprints/OrbDrone/Meshes/OrbDrone02.OrbDrone02, /Game/Blueprints/OrbDrone/Meshes/OrbDrone03.OrbDrone03, /Game/Blueprints/OrbDrone/Meshes/OrbDrone04.OrbDrone04, /Game/Blueprints/OrbDrone/Meshes/OrbDrone05.OrbDrone05, /Game/Blueprints/OrbDrone/Meshes/OrbDrone06.OrbDrone06, /Game/Blueprints/OrbDrone/Meshes/OrbDrone07.OrbDrone07, /Game/Blueprints/OrbDrone/Meshes/OrbDrone08.OrbDrone08, /Game/Blueprints/OrbDrone/Meshes/OrbDrone09.OrbDrone09, /Game/Blueprints/OrbDrone/Meshes/OrbDrone10.OrbDrone10, /Game/Blueprints/OrbDrone/Meshes/OrbDrone11.OrbDrone11, /Game/Blueprints/OrbDrone/Meshes/OrbDrone12.OrbDrone12, /Game/Blueprints/OrbDrone/Meshes/OrbDrone13.OrbDrone13, /Game/Blueprints/OrbDrone/Meshes/OrbDrone14.OrbDrone14, /Game/Blueprints/OrbDrone/Meshes/OrbDrone15.OrbDrone15, /Game/Blueprints/OrbDrone/Meshes/OrbDrone16.OrbDrone16, /Game/Blueprints/OrbDrone/Meshes/OrbDrone17.OrbDrone17, /Game/Blueprints/OrbDrone/Meshes/OrbDrone18.OrbDrone18, /Game/Blueprints/OrbDrone/Meshes/OrbDrone19.OrbDrone19, /Game/Blueprints/OrbDrone/Meshes/OrbDrone20.OrbDrone20};0x0107CallFunc_SelectInt_ReturnValue = SelectInt(SelectMesh, CallFunc_RandomIntegerInRange_ReturnValue, CallFunc_Greater_IntInt_ReturnValue);0x013E/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_MakeArray_Array, CallFunc_SelectInt_ReturnValue, CallFunc_Array_Get_Item);0x0179CallFunc_SetStaticMesh_ReturnValue = OrbDrone.SetStaticMesh(CallFunc_Array_Get_Item);0x01B0CallFunc_CreateDynamicMaterialInstance_ReturnValue = OrbDrone.CreateDynamicMaterialInstance(0, /Game/Blueprints/OrbDrone/OrbDroneMaterial_Blink.OrbDroneMaterial_Blink, FName(None));0x01F9Mat = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x020CBlinkRotMatDir();0x021ACallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(0, 10);0x0248CallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue);0x0265Mat.SetScalarParameterValue(FName(RandomTime), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x029BCallFunc_RandomRotator_ReturnValue = RandomRotator(false);0x02B8CallFunc_Conv_RotatorToVector_ReturnValue = Conv_RotatorToVector(CallFunc_RandomRotator_ReturnValue);0x02DDCallFunc_Conv_VectorToLinearColor_ReturnValue = Conv_VectorToLinearColor(CallFunc_Conv_RotatorToVector_ReturnValue);0x0302Mat.SetVectorParameterValue(FName(RandomDirection), CallFunc_Conv_VectorToLinearColor_ReturnValue);0x0338CallFunc_SelectColor_ReturnValue = SelectColor(LinearColor{0.008219f, 0.015625f, 0.014694f, 1f}, LinearColor{1f, 1f, 1f, 1f}, OutOfBoundsOrb);0x03A1Mat.SetVectorParameterValue(FName(Albedo), CallFunc_SelectColor_ReturnValue);0x03D7return;0x03D9// end of script
EventPublic0x00
void StartTL__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(24882);0x000Freturn;0x0011// end of script
0x00
void StartTL__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(24877);0x000Freturn;0x0011// end of script
0x00
void StartTL__NewTrack_2__EventFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(24872);0x000Freturn;0x0011// end of script
0x00
void SlowDownSpeedTL__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(24834);0x000Freturn;0x0011// end of script
0x00
void SlowDownSpeedTL__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(24279);0x000Freturn;0x0011// end of script
0x00
void HitImpactTL__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(24263);0x000Freturn;0x0011// end of script
0x00
void HitImpactTL__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(23582);0x000Freturn;0x0011// end of script
0x00
void ResetTL__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(23342);0x000Freturn;0x0011// end of script
0x00
void ResetTL__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(23337);0x000Freturn;0x0011// end of script
0x00
void ResetTL__Trigger__EventFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(23309);0x000Freturn;0x0011// end of script
0x00
void BlinkReturn__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(20818);0x000Freturn;0x0011// end of script
0x00
void BlinkReturn__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(20650);0x000Freturn;0x0011// end of script
0x00
void StartCollect()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(13102);0x000Freturn;0x0011// end of script
0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(11357);0x000Freturn;0x0011// end of script
EventProtected0x00
void FollowTrail()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(2833);0x000Freturn;0x0011// end of script
0x00
void SlowDownSpeed(float NewRate)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NewRate = NewRate;0x0012ExecuteUbergraph_DataCore(12644);0x0021return;0x0023// end of script
0x04
void InstantDelete(bool AvoidNS)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_AvoidNS = AvoidNS;0x0012ExecuteUbergraph_DataCore(16808);0x0021return;0x0023// end of script
0x01
void VRCheckDistance(bool TurnOn)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_TurnOn = TurnOn;0x0012ExecuteUbergraph_DataCore(16892);0x0021return;0x0023// end of script
0x01
void DestroyEvent()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(17014);0x000Freturn;0x0011// end of script
0x00
void StoreOrb()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(17029);0x000Freturn;0x0011// end of script
0x00
void HitReaction(const FVector& NewParam, bool AutoShield)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NewParam_1 = NewParam;0x0012PersistentFrame.K2Node_CustomEvent_AutoShield = AutoShield;0x0024ExecuteUbergraph_DataCore(17747);0x0033return;0x0035// end of script
0x19
void ResetOrb()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(20596);0x000Freturn;0x0011// end of script
0x00
void HitResults(AMainChar_C* P, AActor* Actor, const FVector& Location, const FVector& Direction)
Script7 statements · 90 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_P_1 = P;0x0012PersistentFrame.K2Node_Event_Actor_1 = Actor;0x0024PersistentFrame.K2Node_Event_Location = Location;0x0036PersistentFrame.K2Node_Event_Direction = Direction;0x0048ExecuteUbergraph_DataCore(20615);0x0057return;0x0059// end of script
Public0x40
void ReceiveHit(UPrimitiveComponent* MyComp, AActor* Other, UPrimitiveComponent* OtherComp, bool bSelfMoved, const FVector& HitLocation, const FVector& HitNormal, const FVector& NormalImpulse, FHitResult& Hit)
Script11 statements · 162 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyComp = MyComp;0x0012PersistentFrame.K2Node_Event_Other = Other;0x0024PersistentFrame.K2Node_Event_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_Event_bSelfMoved = bSelfMoved;0x0048PersistentFrame.K2Node_Event_HitLocation_1 = HitLocation;0x005APersistentFrame.K2Node_Event_HitNormal = HitNormal;0x006CPersistentFrame.K2Node_Event_NormalImpulse = NormalImpulse;0x007EPersistentFrame.K2Node_Event_Hit = Hit;0x0090ExecuteUbergraph_DataCore(20640);0x009Freturn;0x00A1// end of script
EventPublic0x168
void CollectEvent()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(20645);0x000Freturn;0x0011// end of script
0x00
void SplineTrailStart()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(20887);0x000Freturn;0x0011// end of script
0x00
void TimerReset()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(21077);0x000Freturn;0x0011// end of script
0x00
void AddPointTimer()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(22828);0x000Freturn;0x0011// end of script
0x00
void InstantCollect()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(22996);0x000Freturn;0x0011// end of script
0x00
void OrbieShield(const FVector& NewParam, bool Don'tThrow)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NewParam = NewParam;0x0012PersistentFrame.K2Node_CustomEvent_Don_tThrow = Don'tThrow;0x0024ExecuteUbergraph_DataCore(23026);0x0033return;0x0035// end of script
0x19
void ReceiveActorBeginOverlap(AActor* OtherActor)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_OtherActor = OtherActor;0x0012ExecuteUbergraph_DataCore(23417);0x0021return;0x0023// end of script
EventPublic0x08
void AnnihilationCall()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(23581);0x000Freturn;0x0011// end of script
Public0x00
void SliceHandle()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(24262);0x000Freturn;0x0011// end of script
Public0x00
void SawParryCastBack(ASawProjectile_C* Saw, AActor* Owner)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Saw_1 = Saw;0x0012PersistentFrame.K2Node_Event_Owner = Owner;0x0024ExecuteUbergraph_DataCore(24278);0x0033return;0x0035// end of script
Public0x10
void SawHitBack(ASawProjectile_C* Saw, const FVector& HitLocation)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Saw = Saw;0x0012PersistentFrame.K2Node_Event_HitLocation = HitLocation;0x0024ExecuteUbergraph_DataCore(24336);0x0033return;0x0035// end of script
Public0x20
void SpecialAttachCondition(AMainChar_C* P, AActor* Actor, USceneComponent* Component)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_P = P;0x0012PersistentFrame.K2Node_Event_Actor = Actor;0x0024PersistentFrame.K2Node_Event_Component = Component;0x0036ExecuteUbergraph_DataCore(24337);0x0045return;0x0047// end of script
Public0x18
void FallMode()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(24338);0x000Freturn;0x0011// end of script
0x00
void FallEnd()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(24699);0x000Freturn;0x0011// end of script
0x00
void EndHitImpact()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DataCore(24835);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_DataCore(int32 EntryPoint)
Script933 statements · 24,886 bytes of bytecode
0x0000PushFlow(Label_6133);0x0005goto [EntryPoint];0x000FCallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(OrbID, 0);0x0031if (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_0040;0x003FPopFlow();0x0040Label_0040:0x0040CallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(K2Node_DynamicCast_AsMy_Game_Mode.OrbsCollected, OrbID);0x0092if (!(CallFunc_Array_Contains_ReturnValue)) PopFlow();0x009CDestroyEvent();0x00AAPopFlow();0x00ABSpotLight.SetVisibility(true, false);0x00CDCallFunc_GetWorldDeltaSeconds_ReturnValue_2 = GetWorldDeltaSeconds(this);0x00EACallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_GetWorldDeltaSeconds_ReturnValue_2, 0.025);0x0118CallFunc_Delay_Duration_ImplicitCast_1 = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue);0x0135Delay(this, CallFunc_Delay_Duration_ImplicitCast_1, LatentActionInfo{0x170, -522852066, FName(ExecuteUbergraph_DataCore), this});0x016FPopFlow();0x0170StartLightBlink();0x017EPopFlow();0x017FOrbManager(false);0x018ECollected = false;0x0199OrbDrone.SetSimulatePhysics(false);0x01BEHitImpactTL.Stop();0x01DEStartTL.Stop();0x01FESlowDownSpeedTL.Stop();0x021EFall = false;0x0229WasTopHit = false;0x0234EndCollect = false;0x023FGoAwayCommand = false;0x024AEndHitImpact();0x0258CollisionFall(2, 3);0x026ASpline = nullptr;0x0275ID = 0;0x028CCollisionToPawn(2);0x029CCallFunc_K2_GetComponentToWorld_ReturnValue_1 = SphereAttach.K2_GetComponentToWorld();0x02CECallFunc_K2_SetActorTransform_ReturnValue = K2_SetActorTransform(CallFunc_K2_GetComponentToWorld_ReturnValue_1, false, CallFunc_K2_SetActorTransform_SweepHitResult, true);0x02F6PushFlow(Label_0376);0x02FBSlowDownMultiply = 1;0x0316OrbDrone.SetGenerateOverlapEvents(false);0x0337Sphere.SetGenerateOverlapEvents(true);0x0358BlinkRotMatDir();0x0366CameraNearby(true);0x0375PopFlow();0x0376Label_0376:0x0376CallFunc_IsValid_ReturnValue_6 = IsValid(SplineReset);0x0393if (!(CallFunc_IsValid_ReturnValue_6)) PopFlow();0x039DSplineReset.ClearSplinePoints(true);0x03BEPopFlow();0x03BFPushFlow(Label_03F3);0x03C4Player.RemoveOrbFollow(this, CallFunc_RemoveOrbFollow_NewParam_1);0x03F2PopFlow();0x03F3Label_03F3:0x03F3CallFunc_GetAllActorsOfClass_OutActors = {};0x03FEGetAllActorsOfClass(this, /Game/Blueprints/MainCharacter/OrbRewindSound.OrbRewindSound_C, CallFunc_GetAllActorsOfClass_OutActors);0x041BCallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0456CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue_1, 0);0x0478if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0487;0x0486PopFlow();0x0487Label_0487:0x0487CallFunc_GetTransform_ReturnValue = GetTransform();0x04A3CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1 = BeginDeferredActorSpawnFromClass(this, /Game/Blueprints/MainCharacter/OrbRewindSound.OrbRewindSound_C, CallFunc_GetTransform_ReturnValue, 1, nullptr, 1);0x04CFCallFunc_GetTransform_ReturnValue = GetTransform();0x04EBCallFunc_FinishSpawningActor_ReturnValue_1 = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1, CallFunc_GetTransform_ReturnValue, 1);0x0513PopFlow();0x0514CallFunc_K2_GetActorLocation_ReturnValue_20 = K2_GetActorLocation();0x0530CallFunc_Vector_Distance_ReturnValue_3 = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_20, LastPoint);0x055ECallFunc_Greater_DoubleDouble_ReturnValue_3 = Greater_DoubleDouble(CallFunc_Vector_Distance_ReturnValue_3, 50);0x0584if (!(CallFunc_Greater_DoubleDouble_ReturnValue_3)) PopFlow();0x058ECallFunc_K2_GetActorLocation_ReturnValue_20 = K2_GetActorLocation();0x05AALastPoint = CallFunc_K2_GetActorLocation_ReturnValue_20;0x05C5CallFunc_IsValid_ReturnValue_4 = IsValid(SplineReset);0x05E2if (!(CallFunc_IsValid_ReturnValue_4)) goto Label_061D;0x05F0Label_05F0:0x05F0SplineReset.AddSplinePoint(LastPoint, 1, true);0x061CPopFlow();0x061DLabel_061D:0x061DTemp_struct_Variable = FTransform(...);0x0680CallFunc_AddComponent_ReturnValue = AddComponent(FName(NODE_AddSplineComponent-1), false, Temp_struct_Variable, this, false);0x06ADSplineReset = CallFunc_AddComponent_ReturnValue;0x06C0SplineReset.K2_DetachFromComponent(1, 1, 1, true);0x06E7goto Label_05F0;0x06ECPlayer.OrbShieldEnd();0x0710FallMode();0x071EPopFlow();0x071FMalfunction();0x072DPopFlow();0x072EPathToFixedPosition();0x073CPreventTooFarAway();0x074APopFlow();0x074BTemp_bool_IsClosed_Variable = false;0x0756Temp_bool_Has_Been_Initd_Variable = true;0x0761PopFlow();0x0762Player.RemoveOrbFollow(this, CallFunc_RemoveOrbFollow_NewParam);0x0790PopFlow();0x0791CameraNearby(false);0x07A0if (!(Hitted)) goto Label_07AF;0x07AEPopFlow();0x07AFLabel_07AF:0x07AFCallFunc_IsValid_ReturnValue_1 = IsValid(OrbDrone);0x07CCif (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x07D6OrbDrone.SetSimulatePhysics(false);0x07FBOrbDrone.SetCollisionEnabled(0);0x0821PopFlow();0x0822CallFunc_GetGameMode_ReturnValue_6 = GetGameMode(this);0x0837K2Node_DynamicCast_AsMy_Game_Mode_6 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_6);0x085BK2Node_DynamicCast_bSuccess_13 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_6);0x0878if (!(K2Node_DynamicCast_bSuccess_13)) PopFlow();0x0882K2Node_DynamicCast_AsMy_Game_Mode_6.AddMoney(0);0x08A8PopFlow();0x08A9Label_08A9:0x08A9CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x08BEK2Node_DynamicCast_AsMy_Game_Mode = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x08E2K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode);0x08FFif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0909K2Node_CreateDelegate_OutputDelegate.Bind(this, ResetOrb);0x0920K2Node_DynamicCast_AsMy_Game_Mode.ForceEnd += K2Node_CreateDelegate_OutputDelegate;0x0949K2Node_CreateDelegate_OutputDelegate_1.Bind(this, VRCheckDistance);0x0960K2Node_DynamicCast_AsMy_Game_Mode.VRScan += K2Node_CreateDelegate_OutputDelegate_1;0x0989PushFlow(Label_0A53);0x098ECallFunc_GetAttachParentActor_ReturnValue = GetAttachParentActor();0x09A2CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_GetAttachParentActor_ReturnValue);0x09BFif (!(CallFunc_IsValid_ReturnValue_2)) goto Label_0A8A;0x09CDCallFunc_GetAttachParentActor_ReturnValue = GetAttachParentActor();0x09E1CallFunc_K2_GetRootComponent_ReturnValue = CallFunc_GetAttachParentActor_ReturnValue.K2_GetRootComponent();0x0A0BCallFunc_K2_AttachToComponent_ReturnValue = SphereAttach.K2_AttachToComponent(CallFunc_K2_GetRootComponent_ReturnValue, FName(None), 1, 1, 1, true);0x0A52PopFlow();0x0A53Label_0A53:0x0A53Delay(this, 1f, LatentActionInfo{0xF, -462264244, FName(ExecuteUbergraph_DataCore), this});0x0A89PopFlow();0x0A8ALabel_0A8A:0x0A8ASphereAttach.K2_DetachFromComponent(1, 1, 1, true);0x0AB1PopFlow();0x0AB2Label_0AB2:0x0AB2if (!(Collected)) PopFlow();0x0ABCif (!(GoAwayCommand)) goto Label_0ADA;0x0ACAInstantDelete(true);0x0AD9PopFlow();0x0ADALabel_0ADA:0x0ADARetriggerableDelay(this, 0.2f, LatentActionInfo{0x17F, 80675844, FName(ExecuteUbergraph_DataCore), this});0x0B10PopFlow();0x0B11CallFunc_IsValid_ReturnValue_12 = IsValid(Player);0x0B2Eif (!(CallFunc_IsValid_ReturnValue_12)) PopFlow();0x0B38if (!(Fall)) goto Label_0B6C;0x0B46OrbDrone.SetSimulatePhysics(false);0x0B6BPopFlow();0x0B6CLabel_0B6C:0x0B6Cif (!(GoAwayCommand)) goto Label_1730;0x0B7ACallFunc_IsValid_ReturnValue = IsValid(Spline);0x0B97if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0BA1PushFlow(Label_27F4);0x0BA6PushFlow(Label_24E2);0x0BABPushFlow(Label_0D08);0x0BB0CallFunc_GetSplineLength_ReturnValue = Spline.GetSplineLength();0x0BE2CallFunc_K2_GetActorLocation_ReturnValue_12 = K2_GetActorLocation();0x0BFECallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_1 = Spline.GetDistanceAlongSplineAtLocation(CallFunc_K2_GetActorLocation_ReturnValue_12, 1);0x0C3BCallFunc_MakeLiteralDouble_ReturnValue_1 = MakeLiteralDouble(300);0x0C60CallFunc_Subtract_DoubleDouble_A_ImplicitCast_1 = Cast<4>(CallFunc_GetSplineLength_ReturnValue);0x0C7DCallFunc_Subtract_DoubleDouble_ReturnValue_1 = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast_1, CallFunc_MakeLiteralDouble_ReturnValue_1);0x0CABCallFunc_GreaterEqual_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_1);0x0CC8CallFunc_GreaterEqual_DoubleDouble_ReturnValue = GreaterEqual_DoubleDouble(CallFunc_GreaterEqual_DoubleDouble_A_ImplicitCast, CallFunc_Subtract_DoubleDouble_ReturnValue_1);0x0CEEif (!(CallFunc_GreaterEqual_DoubleDouble_ReturnValue)) PopFlow();0x0CF8InstantDelete(false);0x0D07PopFlow();0x0D08Label_0D08:0x0D08CallFunc_K2_GetActorLocation_ReturnValue_13 = K2_GetActorLocation();0x0D24CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast_2 = Cast<3>(CurrentDistance);0x0D41CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue_2 = Spline.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast_2, 1);0x0D7ECallFunc_Vector_Distance_ReturnValue_4 = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_13, CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue_2);0x0DACCallFunc_Subtract_DoubleDouble_ReturnValue_4 = Subtract_DoubleDouble(CallFunc_Vector_Distance_ReturnValue_4, 100);0x0DDACallFunc_Divide_DoubleDouble_ReturnValue_9 = Divide_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue_4, 350);0x0E08CallFunc_FClamp_ReturnValue_5 = FClamp(CallFunc_Divide_DoubleDouble_ReturnValue_9, 0, 1);0x0E3FGoAwayDistance = CallFunc_FClamp_ReturnValue_5;0x0E5ACallFunc_K2_GetActorLocation_ReturnValue_13 = K2_GetActorLocation();0x0E76CallFunc_GetDirectionAtDistanceAlongSpline_Distance_ImplicitCast = Cast<3>(CurrentDistance);0x0E93CallFunc_GetDirectionAtDistanceAlongSpline_ReturnValue = Spline.GetDirectionAtDistanceAlongSpline(CallFunc_GetDirectionAtDistanceAlongSpline_Distance_ImplicitCast, 1);0x0ED0CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast_2 = Cast<3>(CurrentDistance);0x0EEDCallFunc_GetLocationAtDistanceAlongSpline_ReturnValue_2 = Spline.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast_2, 1);0x0F2ACallFunc_FindLookAtRotation_ReturnValue_2 = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue_13, CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue_2);0x0F58CallFunc_GetForwardVector_ReturnValue_2 = GetForwardVector(CallFunc_FindLookAtRotation_ReturnValue_2);0x0F7DCallFunc_VLerp_Alpha_ImplicitCast = Cast<3>(GoAwayDistance);0x0F9ACallFunc_VLerp_ReturnValue_9 = VLerp(CallFunc_GetDirectionAtDistanceAlongSpline_ReturnValue, CallFunc_GetForwardVector_ReturnValue_2, CallFunc_VLerp_Alpha_ImplicitCast);0x0FD1FlyAwayDirection = CallFunc_VLerp_ReturnValue_9;0x0FECCallFunc_GetGameTimeInSeconds_ReturnValue = GetGameTimeInSeconds(this);0x1009CallFunc_Add_DoubleDouble_B_ImplicitCast = Cast<4>(RandomTimer);0x1026CallFunc_Add_DoubleDouble_ReturnValue_1 = Add_DoubleDouble(CallFunc_GetGameTimeInSeconds_ReturnValue, CallFunc_Add_DoubleDouble_B_ImplicitCast);0x1054CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue_1, 4);0x1082CallFunc_Sin_ReturnValue = sin(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x10A7CallFunc_Cos_ReturnValue = cos(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x10CCCallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_Sin_ReturnValue, CallFunc_Cos_ReturnValue, 0);0x1103SpiralGoAway = CallFunc_MakeVector_ReturnValue;0x111ECallFunc_GetWorldDeltaSeconds_ReturnValue_4 = GetWorldDeltaSeconds(this);0x113BCallFunc_K2_GetActorRotation_ReturnValue_2 = K2_GetActorRotation();0x1157CallFunc_GetForwardVector_ReturnValue_1 = GetForwardVector(CallFunc_K2_GetActorRotation_ReturnValue_2);0x117CCallFunc_GetWorldDeltaSeconds_ReturnValue_6 = GetWorldDeltaSeconds(this);0x1199CallFunc_VLerp_ReturnValue_3 = VLerp(CallFunc_GetForwardVector_ReturnValue_1, FlyAwayDirection, 0.5f);0x11CCCallFunc_Lerp_ReturnValue_2 = Lerp(1, 0, GoAwayDistance);0x1203CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(150);0x1228CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_MakeLiteralDouble_ReturnValue, CallFunc_GetWorldDeltaSeconds_ReturnValue_6);0x1256CallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_2, CallFunc_Lerp_ReturnValue_2);0x1284CallFunc_Conv_DoubleToVector_ReturnValue_3 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_3);0x12A9CallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(SpiralGoAway, CallFunc_Conv_DoubleToVector_ReturnValue_3);0x12D7CallFunc_MakeLiteralDouble_ReturnValue_2 = MakeLiteralDouble(1);0x12FCCallFunc_Multiply_DoubleDouble_ReturnValue_10 = Multiply_DoubleDouble(Speed, CallFunc_MakeLiteralDouble_ReturnValue_2);0x132ACallFunc_Multiply_DoubleDouble_ReturnValue_12 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_10, CallFunc_GetWorldDeltaSeconds_ReturnValue_4);0x1358CallFunc_Conv_DoubleToVector_ReturnValue_5 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_12);0x137DCallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_VLerp_ReturnValue_3, CallFunc_Conv_DoubleToVector_ReturnValue_5);0x13ABCallFunc_Add_VectorVector_ReturnValue_2 = Add_VectorVector(CallFunc_Multiply_VectorVector_ReturnValue_2, CallFunc_Multiply_VectorVector_ReturnValue_1);0x13D9K2_AddActorWorldOffset(CallFunc_Add_VectorVector_ReturnValue_2, false, CallFunc_K2_AddActorWorldOffset_SweepHitResult, false);0x13F7CallFunc_K2_GetActorRotation_ReturnValue_3 = K2_GetActorRotation();0x1413CallFunc_GetWorldDeltaSeconds_ReturnValue_5 = GetWorldDeltaSeconds(this);0x1430CallFunc_Conv_VectorToRotator_ReturnValue = Conv_VectorToRotator(FlyAwayDirection);0x1455CallFunc_RInterpTo_Constant_DeltaTime_ImplicitCast = Cast<3>(CallFunc_GetWorldDeltaSeconds_ReturnValue_5);0x1472CallFunc_RInterpTo_Constant_ReturnValue = RInterpTo_Constant(CallFunc_K2_GetActorRotation_ReturnValue_3, CallFunc_Conv_VectorToRotator_ReturnValue, CallFunc_RInterpTo_Constant_DeltaTime_ImplicitCast, 180f);0x14AECallFunc_K2_SetActorRotation_ReturnValue = K2_SetActorRotation(CallFunc_RInterpTo_Constant_ReturnValue, false);0x14CCCallFunc_GetSplineLength_ReturnValue = Spline.GetSplineLength();0x14FECallFunc_K2_GetActorLocation_ReturnValue_12 = K2_GetActorLocation();0x151ACallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_1 = Spline.GetDistanceAlongSplineAtLocation(CallFunc_K2_GetActorLocation_ReturnValue_12, 1);0x1557CallFunc_MakeLiteralDouble_ReturnValue_1 = MakeLiteralDouble(300);0x157CCallFunc_Multiply_DoubleDouble_ReturnValue_4 = Multiply_DoubleDouble(CallFunc_MakeLiteralDouble_ReturnValue_1, 2);0x15AACallFunc_Subtract_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetSplineLength_ReturnValue);0x15C7CallFunc_Subtract_DoubleDouble_ReturnValue_2 = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast, CallFunc_Multiply_DoubleDouble_ReturnValue_4);0x15F5CallFunc_Subtract_DoubleDouble_A_ImplicitCast_2 = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_1);0x1612CallFunc_Subtract_DoubleDouble_ReturnValue_3 = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast_2, CallFunc_Subtract_DoubleDouble_ReturnValue_2);0x1640CallFunc_Divide_DoubleDouble_ReturnValue_4 = Divide_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue_3, CallFunc_MakeLiteralDouble_ReturnValue_1);0x166ECallFunc_FClamp_ReturnValue_2 = FClamp(CallFunc_Divide_DoubleDouble_ReturnValue_4, 0, 1);0x16A5CallFunc_Lerp_ReturnValue_3 = Lerp(1, 0, CallFunc_FClamp_ReturnValue_2);0x16DCCallFunc_SetScalarParameterValue_Value_ImplicitCast_1 = Cast<3>(CallFunc_Lerp_ReturnValue_3);0x16F9Mat.SetScalarParameterValue(FName(Opacity), CallFunc_SetScalarParameterValue_Value_ImplicitCast_1);0x172FPopFlow();0x1730Label_1730:0x1730CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x174CCallFunc_GetDistanceAlongSplineAtLocation_ReturnValue = Player.OrbSpline.Spline.GetDistanceAlongSplineAtLocation(CallFunc_K2_GetActorLocation_ReturnValue, 1);0x17B5K2Node_VariableSet_CurrentDistance_ImplicitCast = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue);0x17D2CurrentDistance = K2Node_VariableSet_CurrentDistance_ImplicitCast;0x17EDCallFunc_IsValid_ReturnValue_10 = IsValid(Player);0x180Aif (!(CallFunc_IsValid_ReturnValue_10)) PopFlow();0x1814LimitOrbDetection(CallFunc_LimitOrbDetection_CurrentDistanceTarget1, CallFunc_LimitOrbDetection_CurrentDestinationTarget1);0x1834CurrentDist = CallFunc_LimitOrbDetection_CurrentDistanceTarget1;0x184FCallFunc_Divide_DoubleDouble_ReturnValue_5 = Divide_DoubleDouble(SpeedDistance, 2);0x187DCallFunc_GetWorldDeltaSeconds_ReturnValue_7 = GetWorldDeltaSeconds(this);0x189ACallFunc_Multiply_DoubleDouble_ReturnValue_5 = Multiply_DoubleDouble(Speed, CallFunc_GetWorldDeltaSeconds_ReturnValue_7);0x18C8CallFunc_Multiply_DoubleDouble_ReturnValue_6 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_5, 2);0x18F6CallFunc_K2_GetActorLocation_ReturnValue_15 = K2_GetActorLocation();0x1912CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_2 = Player.OrbSpline.Spline.GetDistanceAlongSplineAtLocation(CallFunc_K2_GetActorLocation_ReturnValue_15, 1);0x197BCallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_2);0x1998CallFunc_Add_DoubleDouble_ReturnValue_2 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, CallFunc_Multiply_DoubleDouble_ReturnValue_6);0x19C6CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue_2);0x19E3CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue = Player.OrbSpline.Spline.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast, 1);0x1A4CCallFunc_VLerp_Alpha_ImplicitCast_1 = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue_5);0x1A69CallFunc_VLerp_ReturnValue_4 = VLerp(CallFunc_LimitOrbDetection_CurrentDestinationTarget1, CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue, CallFunc_VLerp_Alpha_ImplicitCast_1);0x1AA0LocationTrail = CallFunc_VLerp_ReturnValue_4;0x1ABBCallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x1AD7CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_LimitOrbDetection_CurrentDestinationTarget1);0x1B05DistanceToTargetSpline = CallFunc_Vector_Distance_ReturnValue;0x1B20CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x1B3CCallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_LimitOrbDetection_CurrentDestinationTarget1);0x1B6ACallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, SafeArea);0x1B98CallFunc_Divide_DoubleDouble_ReturnValue_1 = Divide_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue, SafeDistance);0x1BC6CallFunc_FClamp_ReturnValue = FClamp(CallFunc_Divide_DoubleDouble_ReturnValue_1, 0, 2);0x1BFDSpeedDistance = CallFunc_FClamp_ReturnValue;0x1C18PushFlow(Label_2480);0x1C1DCallFunc_K2_GetActorRotation_ReturnValue = K2_GetActorRotation();0x1C39CallFunc_GetWorldDeltaSeconds_ReturnValue_1 = GetWorldDeltaSeconds(this);0x1C56CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x1C70CallFunc_K2_GetActorLocation_ReturnValue_6 = K2_GetActorLocation();0x1C8CCallFunc_K2_GetActorLocation_ReturnValue_7 = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x1CBECallFunc_FindLookAtRotation_ReturnValue_1 = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue_6, CallFunc_K2_GetActorLocation_ReturnValue_7);0x1CECCallFunc_GetTransformAtDistanceAlongSpline_Distance_ImplicitCast = Cast<3>(CurrentDist);0x1D09CallFunc_GetTransformAtDistanceAlongSpline_ReturnValue = Player.OrbSpline.Spline.GetTransformAtDistanceAlongSpline(CallFunc_GetTransformAtDistanceAlongSpline_Distance_ImplicitCast, 1, false);0x1D73BreakTransform(CallFunc_GetTransformAtDistanceAlongSpline_ReturnValue, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x1DA1CallFunc_RLerp_ReturnValue_1 = RLerp(CallFunc_FindLookAtRotation_ReturnValue_1, CallFunc_BreakTransform_Rotation_1, 0.5f, true);0x1DD5CallFunc_RInterpTo_DeltaTime_ImplicitCast = Cast<3>(CallFunc_GetWorldDeltaSeconds_ReturnValue_1);0x1DF2CallFunc_RInterpTo_ReturnValue = RInterpTo(CallFunc_K2_GetActorRotation_ReturnValue, CallFunc_RLerp_ReturnValue_1, CallFunc_RInterpTo_DeltaTime_ImplicitCast, 3f);0x1E2ECallFunc_K2_SetActorRotation_ReturnValue_1 = K2_SetActorRotation(CallFunc_RInterpTo_ReturnValue, false);0x1E4CCallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(Speed, 2);0x1E7ACallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x1E97CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x1EB3CallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_LimitOrbDetection_CurrentDestinationTarget1);0x1EE1CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_FindLookAtRotation_ReturnValue);0x1F06CallFunc_FClamp_ReturnValue_7 = FClamp(SpeedDistance, 0, 1);0x1F3DCallFunc_Lerp_ReturnValue_5 = Lerp(10, 1, CallFunc_FClamp_ReturnValue_7);0x1F74CallFunc_Divide_DoubleDouble_ReturnValue_10 = Divide_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue, CallFunc_Lerp_ReturnValue_5);0x1FA2CallFunc_Multiply_DoubleDouble_ReturnValue_14 = Multiply_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue_10, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x1FD0CallFunc_Multiply_DoubleDouble_ReturnValue_15 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_14, SlowDownMultiply);0x1FFECallFunc_Multiply_DoubleDouble_B_ImplicitCast = Cast<4>(ImpactLerp);0x201BCallFunc_Multiply_DoubleDouble_ReturnValue_16 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_15, CallFunc_Multiply_DoubleDouble_B_ImplicitCast);0x2049CallFunc_Conv_DoubleToVector_ReturnValue_8 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_16);0x206ECallFunc_Multiply_VectorVector_ReturnValue_6 = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_8);0x209CK2_AddActorWorldOffset(CallFunc_Multiply_VectorVector_ReturnValue_6, true, CallFunc_K2_AddActorWorldOffset_SweepHitResult_2, false);0x20BACallFunc_K2_GetActorLocation_ReturnValue_23 = K2_GetActorLocation();0x20D6CallFunc_GetPlayerPawn_ReturnValue_3 = GetPlayerPawn(this, 0);0x20F0CallFunc_K2_GetActorLocation_ReturnValue_24 = CallFunc_GetPlayerPawn_ReturnValue_3.K2_GetActorLocation();0x2122CallFunc_LineTraceSingle_ReturnValue = LineTraceSingle(this, CallFunc_K2_GetActorLocation_ReturnValue_23, CallFunc_K2_GetActorLocation_ReturnValue_24, 0, false, Temp_object_Variable, 0, CallFunc_LineTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x21AACallFunc_K2_GetActorLocation_ReturnValue_16 = K2_GetActorLocation();0x21C6CallFunc_GetWorldDeltaSeconds_ReturnValue_8 = GetWorldDeltaSeconds(this);0x21E3CallFunc_GetTransformAtDistanceAlongSpline_Distance_ImplicitCast = Cast<3>(CurrentDist);0x2200CallFunc_GetTransformAtDistanceAlongSpline_ReturnValue = Player.OrbSpline.Spline.GetTransformAtDistanceAlongSpline(CallFunc_GetTransformAtDistanceAlongSpline_Distance_ImplicitCast, 1, false);0x226ACallFunc_FClamp_ReturnValue_4 = FClamp(SpeedDistance, 0, 1);0x22A1BreakTransform(CallFunc_GetTransformAtDistanceAlongSpline_ReturnValue, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x22CFCallFunc_Multiply_DoubleDouble_B_ImplicitCast_1 = Cast<4>(ImpactLerp);0x22ECCallFunc_Multiply_DoubleDouble_ReturnValue_8 = Multiply_DoubleDouble(CallFunc_FClamp_ReturnValue_4, CallFunc_Multiply_DoubleDouble_B_ImplicitCast_1);0x231ACallFunc_VInterpTo_Constant_DeltaTime_ImplicitCast = Cast<3>(CallFunc_GetWorldDeltaSeconds_ReturnValue_8);0x2337CallFunc_VInterpTo_Constant_ReturnValue = VInterpTo_Constant(CallFunc_K2_GetActorLocation_ReturnValue_16, CallFunc_BreakTransform_Location_1, CallFunc_VInterpTo_Constant_DeltaTime_ImplicitCast, 1000f);0x2373CallFunc_VInterpTo_DeltaTime_ImplicitCast = Cast<3>(CallFunc_GetWorldDeltaSeconds_ReturnValue_8);0x2390CallFunc_VInterpTo_ReturnValue = VInterpTo(CallFunc_K2_GetActorLocation_ReturnValue_16, CallFunc_BreakTransform_Location_1, CallFunc_VInterpTo_DeltaTime_ImplicitCast, 1f);0x23CCCallFunc_SelectVector_ReturnValue = SelectVector(CallFunc_VInterpTo_Constant_ReturnValue, CallFunc_VInterpTo_ReturnValue, CallFunc_LineTraceSingle_ReturnValue);0x2403CallFunc_VLerp_Alpha_ImplicitCast_2 = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_8);0x2420CallFunc_VLerp_ReturnValue_10 = VLerp(CallFunc_K2_GetActorLocation_ReturnValue_16, CallFunc_SelectVector_ReturnValue, CallFunc_VLerp_Alpha_ImplicitCast_2);0x2457CallFunc_K2_SetActorLocation_ReturnValue_3 = K2_SetActorLocation(CallFunc_VLerp_ReturnValue_10, false, CallFunc_K2_SetActorLocation_SweepHitResult_3, false);0x247FPopFlow();0x2480Label_2480:0x2480PlayerNear();0x248EAddPointTimer();0x249CCameraNearby(false);0x24ABDelay(this, 0.1f, LatentActionInfo{0x72E, -1034765283, FName(ExecuteUbergraph_DataCore), this});0x24E1PopFlow();0x24E2Label_24E2:0x24E2CallFunc_K2_GetActorLocation_ReturnValue_22 = K2_GetActorLocation();0x24FECallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast_2 = Cast<3>(CurrentDistance);0x251BCallFunc_GetLocationAtDistanceAlongSpline_ReturnValue_2 = Spline.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast_2, 1);0x2558CallFunc_VLerp_ReturnValue_8 = VLerp(CallFunc_K2_GetActorLocation_ReturnValue_22, CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue_2, 0.5f);0x258BCallFunc_SphereTraceSingle_ReturnValue_1 = SphereTraceSingle(this, CallFunc_K2_GetActorLocation_ReturnValue_22, CallFunc_VLerp_ReturnValue_8, 40f, 0, false, Temp_object_Variable_1, 1, CallFunc_SphereTraceSingle_OutHit_1, true, LinearColor{1f, 0.899073f, 0.967559f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x2618if (!(CallFunc_SphereTraceSingle_ReturnValue_1)) goto Label_270E;0x2626CallFunc_GetWorldDeltaSeconds_ReturnValue_4 = GetWorldDeltaSeconds(this);0x2643CallFunc_MakeLiteralDouble_ReturnValue_2 = MakeLiteralDouble(1);0x2668CallFunc_Multiply_DoubleDouble_ReturnValue_10 = Multiply_DoubleDouble(Speed, CallFunc_MakeLiteralDouble_ReturnValue_2);0x2696CallFunc_Multiply_DoubleDouble_ReturnValue_12 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_10, CallFunc_GetWorldDeltaSeconds_ReturnValue_4);0x26C4CallFunc_Add_DoubleDouble_ReturnValue_3 = Add_DoubleDouble(CurrentDistance, CallFunc_Multiply_DoubleDouble_ReturnValue_12);0x26F2CurrentDistance = CallFunc_Add_DoubleDouble_ReturnValue_3;0x270DPopFlow();0x270ELabel_270E:0x270ECallFunc_K2_GetActorLocation_ReturnValue_12 = K2_GetActorLocation();0x272ACallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_1 = Spline.GetDistanceAlongSplineAtLocation(CallFunc_K2_GetActorLocation_ReturnValue_12, 1);0x2767CallFunc_FClamp_Value_ImplicitCast = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_1);0x2784CallFunc_FClamp_Max_ImplicitCast = Cast<4>(CallFunc_GetDistanceAlongSplineAtLocation_ReturnValue_1);0x27A1CallFunc_FClamp_ReturnValue_6 = FClamp(CallFunc_FClamp_Value_ImplicitCast, CurrentDistance, CallFunc_FClamp_Max_ImplicitCast);0x27D8CurrentDistance = CallFunc_FClamp_ReturnValue_6;0x27F3PopFlow();0x27F4Label_27F4:0x27F4Delay(this, 0.1f, LatentActionInfo{0x791, 140699386, FName(ExecuteUbergraph_DataCore), this});0x282APopFlow();0x282BLabel_282B:0x282BPlayer.TemporaryAddHeightIncrease = 100;0x285CPlayer.AddOrbFollow(this, CallFunc_AddOrbFollow_NewParam);0x288AID = CallFunc_AddOrbFollow_NewParam;0x28A5CallFunc_Greater_DoubleDouble_ReturnValue_1 = Greater_DoubleDouble(Time Add, 0);0x28CBCallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(FText::FromStringTable("/Game/Dialogue/System/OrbDroneMessages.OrbDroneMessages", "DataCoreTimer1"));0x293ACallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue);0x295FCallFunc_GetEnumeratorUserFriendlyName_ReturnValue = GetEnumeratorUserFriendlyName(/Game/Blueprints/OrbDrone/OrbStrings.OrbStrings, String);0x298DCallFunc_Concat_StrStr_ReturnValue = Concat_StrStr(CallFunc_GetEnumeratorUserFriendlyName_ReturnValue, " ");0x29B5CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, CallFunc_Conv_TextToString_ReturnValue);0x29E3CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_1);0x2A08CallFunc_SelectText_ReturnValue = SelectText(CallFunc_Conv_StringToText_ReturnValue, FText::FromStringTable("/Game/Dialogue/System/OrbDroneMessages.OrbDroneMessages", "DataCore1"), CallFunc_Greater_DoubleDouble_ReturnValue_1);0x2A84Player.HUD.AddText(1, CallFunc_SelectText_ReturnValue, 1, 10, 0.5, 20, LinearColor{0.5f, 1f, 1f, 1f}, 0.5, /Game/Blueprints/HUD/Icons/CircleLine.CircleLine, 2f, false, FVector(0, 0, 0), 19f);0x2B45CallFunc_K2_GetActorLocation_ReturnValue_8 = K2_GetActorLocation();0x2B61PlaySoundAtLocation(this, /Game/Blueprints/OrbDrone/SFX/OrbStart_Cue.OrbStart_Cue, CallFunc_K2_GetActorLocation_ReturnValue_8, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, this, nullptr);0x2BAACallFunc_GreaterEqual_IntInt_ReturnValue_1 = GreaterEqual_IntInt(ID, 4);0x2BCCif (!(CallFunc_GreaterEqual_IntInt_ReturnValue_1)) PopFlow();0x2BD6CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x2BEBK2Node_DynamicCast_AsMy_Game_Instance = Cast<MyGameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x2C0FK2Node_DynamicCast_bSuccess_11 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Instance);0x2C2Cif (!(K2Node_DynamicCast_bSuccess_11)) PopFlow();0x2C36K2Node_DynamicCast_AsMy_Game_Instance.CallAchievement(23);0x2C5CPopFlow();0x2C5DStartSpawn();0x2C6Bgoto Label_08A9;0x2C70Label_2C70:0x2C70Collected = true;0x2C7BGetSun();0x2C89SplineTrailStart();0x2C97CallFunc_GetGameMode_ReturnValue_2 = GetGameMode(this);0x2CACK2Node_DynamicCast_AsMy_Game_Mode_2 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_2);0x2CD0K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_2);0x2CEDif (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x2CF7K2Node_DynamicCast_AsMy_Game_Mode_2.StartOrbCollect.Broadcast();0x2D20Sphere.SetGenerateOverlapEvents(false);0x2D41OrbDrone.SetGenerateOverlapEvents(true);0x2D62CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(150, 200);0x2D90SafeDistance = CallFunc_RandomFloatInRange_ReturnValue;0x2DABCurveClamp = 0;0x2DC6SpeedDistance = CurveClamp;0x2DE1EndCollect = false;0x2DECSlowDownMultiply = 1;0x2E07CallFunc_K2_GetActorLocation_ReturnValue_4 = K2_GetActorLocation();0x2E23LastPosition = CallFunc_K2_GetActorLocation_ReturnValue_4;0x2E3ECallFunc_K2_GetActorLocation_ReturnValue_4 = K2_GetActorLocation();0x2E5AStartLoc = CallFunc_K2_GetActorLocation_ReturnValue_4;0x2E75CallFunc_K2_GetActorLocation_ReturnValue_4 = K2_GetActorLocation();0x2E91LastPoint = CallFunc_K2_GetActorLocation_ReturnValue_4;0x2EACCallFunc_K2_GetActorRotation_ReturnValue_1 = K2_GetActorRotation();0x2EC8StartRot = CallFunc_K2_GetActorRotation_ReturnValue_1;0x2EE3PushFlow(Label_2F9B);0x2EE8PushFlow(Label_2FAA);0x2EEDCallFunc_GetPlayerPawn_ReturnValue_2 = GetPlayerPawn(this, 0);0x2F07K2Node_DynamicCast_AsMain_Char_1 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_2);0x2F2BK2Node_DynamicCast_bSuccess_4 = Cast<1>(K2Node_DynamicCast_AsMain_Char_1);0x2F48if (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x2F52Player = K2Node_DynamicCast_AsMain_Char_1;0x2F65Player.OffsetJumpFwdTemporary = Offset Jump Fwd Temporary;0x2F96goto Label_282B;0x2F9BLabel_2F9B:0x2F9BStartLightBlink();0x2FA9PopFlow();0x2FAALabel_2FAA:0x2FAACurveClamp = 0;0x2FC5LimitOrbDetection(CallFunc_LimitOrbDetection_CurrentDistanceTarget1_1, CallFunc_LimitOrbDetection_CurrentDestinationTarget1_1);0x2FE5StartTarget = CallFunc_LimitOrbDetection_CurrentDestinationTarget1_1;0x3000CallFunc_Vector_Distance_ReturnValue_1 = Vector_Distance(StartLoc, StartTarget);0x302ECallFunc_Divide_DoubleDouble_ReturnValue_2 = Divide_DoubleDouble(CallFunc_Vector_Distance_ReturnValue_1, 1000);0x305CCallFunc_Divide_DoubleDouble_ReturnValue_3 = Divide_DoubleDouble(1, CallFunc_Divide_DoubleDouble_ReturnValue_2);0x308ACallFunc_FClamp_ReturnValue_1 = FClamp(CallFunc_Divide_DoubleDouble_ReturnValue_3, 0, 1);0x30C1CallFunc_SetPlayRate_NewRate_ImplicitCast = Cast<3>(CallFunc_FClamp_ReturnValue_1);0x30DEStartTL.SetPlayRate(CallFunc_SetPlayRate_NewRate_ImplicitCast);0x3107CollectEvent();0x3115CollisionToPawn(0);0x3125StartTL.PlayFromStart();0x3145PopFlow();0x3146Label_3146:0x3146if (!(Collected)) goto Label_2C70;0x3154PopFlow();0x3155Label_3155:0x3155StartCollect();0x3163PopFlow();0x3164SlowDownSpeedTL.SetPlayRate(K2Node_CustomEvent_NewRate);0x318DSlowDownSpeedTL.PlayFromStart();0x31ADPopFlow();0x31AELabel_31AE:0x31AECallFunc_RandomIntegerInRange_ReturnValue = RandomIntegerInRange(0, 10);0x31D4CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(CallFunc_RandomIntegerInRange_ReturnValue);0x31F9CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue, 0.25);0x3227K2Node_VariableSet_RandomTimer_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x3244RandomTimer = K2Node_VariableSet_RandomTimer_ImplicitCast;0x325FCallFunc_RandomFloatInRange_ReturnValue_1 = RandomFloatInRange(2, 5);0x328DK2Node_VariableSet_RandomSpeed_ImplicitCast = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue_1);0x32AARandomSpeed = K2Node_VariableSet_RandomSpeed_ImplicitCast;0x32C5SlowDownSpeed(2f);0x32D8OrbManager(true);0x32E7PopFlow();0x32E8Label_32E8:0x32E8CollisionToPawn(2);0x32F8PopFlow();0x32F9Label_32F9:0x32F9CallFunc_EnginePitch_InputPin_ImplicitCast = Cast<4>(StartTL_AtoB_80EBACA345AC455C3951518CCECB6F79);0x3316EnginePitch(CallFunc_EnginePitch_InputPin_ImplicitCast);0x332DPopFlow();0x332ECallFunc_BooleanOR_ReturnValue = BooleanOR(Reseting, GoAwayCommand);0x3354CallFunc_BooleanOR_ReturnValue_1 = BooleanOR(CallFunc_BooleanOR_ReturnValue, Fall);0x337Aif (!(CallFunc_BooleanOR_ReturnValue_1)) goto Label_3146;0x3388PopFlow();0x3389Label_3389:0x3389CurveClamp = CurveClamp;0x33A4Label_33A4:0x33A4CallFunc_K2_GetActorLocation_ReturnValue_2 = K2_GetActorLocation();0x33C0CallFunc_Lerp_ReturnValue = Lerp(0, 200, CurveClamp);0x33F7CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(CallFunc_Lerp_ReturnValue);0x341CCallFunc_VLerp_ReturnValue = VLerp(StartLoc, StartTarget, StartTL_AtoB_80EBACA345AC455C3951518CCECB6F79);0x3453CallFunc_GetActorUpVector_ReturnValue = GetActorUpVector();0x346FCallFunc_GetUpVector_ReturnValue = GetUpVector(FRotator(0, 0, 0));0x34A4CallFunc_VLerp_ReturnValue_1 = VLerp(CallFunc_GetActorUpVector_ReturnValue, CallFunc_GetUpVector_ReturnValue, 0.33f);0x34D7CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_VLerp_ReturnValue_1, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x3505CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_VLerp_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue);0x3533CallFunc_VLerp_ReturnValue_2 = VLerp(CallFunc_Add_VectorVector_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_2, StartTL_AtoB_80EBACA345AC455C3951518CCECB6F79);0x356ACallFunc_K2_SetActorLocation_ReturnValue = K2_SetActorLocation(CallFunc_VLerp_ReturnValue_2, true, CallFunc_K2_SetActorLocation_SweepHitResult, false);0x3592goto Label_32F9;0x3597Label_3597:0x3597Mat.SetScalarParameterValue(FName(HoverHas), StartTL_AtoB_80EBACA345AC455C3951518CCECB6F79);0x35CDCallFunc_K2_GetActorLocation_ReturnValue_3 = K2_GetActorLocation();0x35E9CallFunc_GetActorUpVector_ReturnValue = GetActorUpVector();0x3605CallFunc_GetUpVector_ReturnValue = GetUpVector(FRotator(0, 0, 0));0x363ACallFunc_VLerp_ReturnValue_1 = VLerp(CallFunc_GetActorUpVector_ReturnValue, CallFunc_GetUpVector_ReturnValue, 0.33f);0x366DCallFunc_Conv_DoubleToVector_ReturnValue_6 = Conv_DoubleToVector(75);0x3692CallFunc_Multiply_VectorVector_ReturnValue_4 = Multiply_VectorVector(CallFunc_VLerp_ReturnValue_1, CallFunc_Conv_DoubleToVector_ReturnValue_6);0x36C0CallFunc_Add_VectorVector_ReturnValue_4 = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_3, CallFunc_Multiply_VectorVector_ReturnValue_4);0x36EECallFunc_Conv_DoubleToVector_ReturnValue_7 = Conv_DoubleToVector(35);0x3713CallFunc_Multiply_VectorVector_ReturnValue_5 = Multiply_VectorVector(CallFunc_VLerp_ReturnValue_1, CallFunc_Conv_DoubleToVector_ReturnValue_7);0x3741CallFunc_Add_VectorVector_ReturnValue_5 = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_3, CallFunc_Multiply_VectorVector_ReturnValue_5);0x376FCallFunc_SphereTraceSingle_ReturnValue_2 = SphereTraceSingle(this, CallFunc_Add_VectorVector_ReturnValue_5, CallFunc_Add_VectorVector_ReturnValue_4, 50f, 0, false, Temp_object_Variable_4, 0, CallFunc_SphereTraceSingle_OutHit_2, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x37FCif (!(CallFunc_SphereTraceSingle_ReturnValue_2)) goto Label_380F;0x380Agoto Label_3389;0x380FLabel_380F:0x380FK2Node_VariableSet_CurveClamp_ImplicitCast = Cast<4>(StartTL_hEIGHT_80EBACA345AC455C3951518CCECB6F79);0x382CCurveClamp = K2Node_VariableSet_CurveClamp_ImplicitCast;0x3847goto Label_33A4;0x384CLabel_384C:0x384CPlayer.HUD.AddText(1, FText::FromStringTable("/Game/Dialogue/System/OrbDroneMessages.OrbDroneMessages", "DataCore2"), 1, 10, 0.5, 20, LinearColor{1f, 0.916004f, 0.579574f, 1f}, 0.5, /Game/Blueprints/HUD/Icons/CircleFill.CircleFill, 2f, true, FVector(0, 0, 0), 19f);0x3952EndDispatcher.Broadcast();0x3965OrbDrone.SetRenderCustomDepth(false);0x3986PopFlow();0x3987Label_3987:0x3987CallFunc_GetGameMode_ReturnValue_1 = GetGameMode(this);0x399CK2Node_DynamicCast_AsMy_Game_Mode_1 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_1);0x39C0K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_1);0x39DDif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x39E7K2Node_DynamicCast_AsMy_Game_Mode_1.StoreOrb(OrbID);0x3A14K2Node_DynamicCast_AsMy_Game_Mode_1.EndOrbCollect.Broadcast();0x3A3Dgoto Label_384C;0x3A42Label_3A42:0x3A42CallFunc_K2_GetActorLocation_ReturnValue_5 = K2_GetActorLocation();0x3A5ECallFunc_Conv_DoubleToVector_ReturnValue_2 = Conv_DoubleToVector(3);0x3A83CallFunc_SpawnSystemAtLocation_ReturnValue = SpawnSystemAtLocation(this, /Game/Blueprints/Boss/Particles/RedEyes_NS.RedEyes_NS, CallFunc_K2_GetActorLocation_ReturnValue_5, FRotator(0, 0, 0), CallFunc_Conv_DoubleToVector_ReturnValue_2, true, true, 0, true);0x3AD1CallFunc_SelectColor_ReturnValue = SelectColor(LinearColor{0f, 1f, 1f, 1f}, LinearColor{1f, 0f, 0f, 1f}, true);0x3B32CallFunc_SpawnSystemAtLocation_ReturnValue.SetVariableLinearColor(FName(Color), CallFunc_SelectColor_ReturnValue);0x3B68Label_3B68:0x3B68PushFlow(Label_3B8F);0x3B6DDestroyDispatcher.Broadcast();0x3B80DestroyEvent();0x3B8EPopFlow();0x3B8FLabel_3B8F:0x3B8FCallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(1);0x3BB4CallFunc_K2_GetActorLocation_ReturnValue_14 = K2_GetActorLocation();0x3BD0CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue_14, FRotator(0, 0, 0), CallFunc_Conv_DoubleToVector_ReturnValue);0x3C17CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/Blueprints/OrbDrone/Cargo/SkyHoleCargo.SkyHoleCargo_C, CallFunc_MakeTransform_ReturnValue, 1, nullptr, 1);0x3C43SetDoublePropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, FName(Z), 20000);0x3C6CSetDoublePropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, FName(Duration), 5);0x3C95CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(1);0x3CBACallFunc_K2_GetActorLocation_ReturnValue_14 = K2_GetActorLocation();0x3CD6CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue_14, FRotator(0, 0, 0), CallFunc_Conv_DoubleToVector_ReturnValue);0x3D1DCallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue, 1);0x3D45PopFlow();0x3D46Label_3D46:0x3D46EndCollect = true;0x3D51goto Label_32E8;0x3D56Label_3D56:0x3D56if (!(EndCollect)) PopFlow();0x3D60if (!(Fall)) goto Label_3D6F;0x3D6EPopFlow();0x3D6FLabel_3D6F:0x3D6FCallFunc_ActorHasTag_ReturnValue_1 = K2Node_Event_Other.ActorHasTag(FName(Player));0x3DA6if (!(CallFunc_ActorHasTag_ReturnValue_1)) goto Label_3DB5;0x3DB4PopFlow();0x3DB5Label_3DB5:0x3DB5PushFlow(Label_3F91);0x3DBACallFunc_ActorHasTag_ReturnValue = K2Node_Event_Other.ActorHasTag(FName(Enemy));0x3DF1if (!(CallFunc_ActorHasTag_ReturnValue)) PopFlow();0x3DFBif (!(Hitted)) PopFlow();0x3E05PushFlow(Label_3F5A);0x3E0APushFlow(Label_3E37);0x3E0Fif (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_3E1E;0x3E1DPopFlow();0x3E1ELabel_3E1E:0x3E1ETemp_bool_Has_Been_Initd_Variable = true;0x3E29if (!(false)) PopFlow();0x3E2BTemp_bool_IsClosed_Variable = true;0x3E36PopFlow();0x3E37Label_3E37:0x3E37if (!(Temp_bool_IsClosed_Variable)) goto Label_3E46;0x3E45PopFlow();0x3E46Label_3E46:0x3E46Temp_bool_IsClosed_Variable = true;0x3E51K2Node_DynamicCast_AsEnvironmental_Interface = Cast<EnvironmentalInterface_C>(K2Node_Event_Other);0x3E75K2Node_DynamicCast_bSuccess_5 = Cast<2>(K2Node_DynamicCast_AsEnvironmental_Interface);0x3E92if (!(K2Node_DynamicCast_bSuccess_5)) goto Label_3EC5;0x3EA0K2Node_DynamicCast_AsEnvironmental_Interface.StuntActivation();0x3EC5Label_3EC5:0x3EC5FallMode();0x3ED3CallFunc_GetGameInstance_ReturnValue_1 = GetGameInstance(this);0x3EE8K2Node_DynamicCast_AsMy_Game_Instance_1 = Cast<MyGameInstance_C>(CallFunc_GetGameInstance_ReturnValue_1);0x3F0CK2Node_DynamicCast_bSuccess_12 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Instance_1);0x3F29if (!(K2Node_DynamicCast_bSuccess_12)) PopFlow();0x3F33K2Node_DynamicCast_AsMy_Game_Instance_1.CallAchievement(22);0x3F59PopFlow();0x3F5ALabel_3F5A:0x3F5ARetriggerableDelay(this, 0.5f, LatentActionInfo{0x74B, -1556899107, FName(ExecuteUbergraph_DataCore), this});0x3F90PopFlow();0x3F91Label_3F91:0x3F91CallFunc_K2_GetActorLocation_ReturnValue_11 = K2_GetActorLocation();0x3FADCallFunc_Vector_Distance_ReturnValue_2 = Vector_Distance(K2Node_Event_HitLocation_1, CallFunc_K2_GetActorLocation_ReturnValue_11);0x3FDBCallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Vector_Distance_ReturnValue_2, 50);0x4001if (!(CallFunc_Less_DoubleDouble_ReturnValue)) PopFlow();0x400BHitPathClearCheck(K2Node_Event_Other, K2Node_Event_OtherComp);0x402BPopFlow();0x402CLabel_402C:0x402CSpotLight.SetVisibility(false, false);0x404ESpotLight.SetCastShadows(false);0x406FCallFunc_GetWorldDeltaSeconds_ReturnValue_2 = GetWorldDeltaSeconds(this);0x408CCallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_GetWorldDeltaSeconds_ReturnValue_2, 0.025);0x40BACallFunc_Delay_Duration_ImplicitCast = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue);0x40D7Delay(this, CallFunc_Delay_Duration_ImplicitCast, LatentActionInfo{0xAB, 754502427, FName(ExecuteUbergraph_DataCore), this});0x4111PopFlow();0x4112CallFunc_GreaterEqual_IntInt_ReturnValue = GreaterEqual_IntInt(LightBlink, 3);0x4134if (!(CallFunc_GreaterEqual_IntInt_ReturnValue)) goto Label_4143;0x4142PopFlow();0x4143Label_4143:0x4143CallFunc_Add_IntInt_ReturnValue = Add_IntInt(LightBlink, 1);0x416DTemp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x4188LightBlink = Temp_int_Variable;0x41A3goto Label_402C;0x41A8OrbManager(false);0x41B7Mat.SetScalarParameterValue(FName(Opacity), 0f);0x41E9if (!(K2Node_CustomEvent_AvoidNS)) goto Label_3A42;0x41F7goto Label_3B68;0x41FCNearestDetection(CallFunc_NearestDetection_NewParam);0x4213OrbDrone.SetRenderCustomDepth(End);0x423Cif (!(K2Node_CustomEvent_TurnOn)) PopFlow();0x4246SpawnDependencyHint();0x4254PopFlow();0x4255Label_4255:0x4255BlinkReturn.PlayFromStart();0x4275PopFlow();0x4276K2_DestroyActor();0x4284PopFlow();0x4285if (!(Stored)) goto Label_4294;0x4293PopFlow();0x4294Label_4294:0x4294Stored = true;0x429FCallFunc_K2_GetActorLocation_ReturnValue_9 = K2_GetActorLocation();0x42BBPlaySoundAtLocation(this, /Game/Blueprints/OrbDrone/SFX/OrbEnd_Cue.OrbEnd_Cue, CallFunc_K2_GetActorLocation_ReturnValue_9, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, this, nullptr);0x4304PushFlow(Label_4313);0x4309PushFlow(Label_434A);0x430Egoto Label_3987;0x4313Label_4313:0x4313RetriggerableDelay(this, 0.2f, LatentActionInfo{0x762, -879376362, FName(ExecuteUbergraph_DataCore), this});0x4349PopFlow();0x434ALabel_434A:0x434ATemp_int_Loop_Counter_Variable = 0;0x4361Temp_int_Array_Index_Variable_1 = 0;0x4378Label_4378:0x4378CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(DataCoreDependencies);0x43B3CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x43D9if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_451C;0x43E7Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x4402PushFlow(Label_44D2);0x4407/Script/Engine.Default__KismetArrayLibrary.Array_Get(DataCoreDependencies, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x4442CallFunc_IsValid_ReturnValue_11 = IsValid(CallFunc_Array_Get_Item_1);0x445Fif (!(CallFunc_IsValid_ReturnValue_11)) PopFlow();0x4469/Script/Engine.Default__KismetArrayLibrary.Array_Get(DataCoreDependencies, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x44A4CallFunc_Array_Get_Item_1.GoAwaySpline(Spline);0x44D1PopFlow();0x44D2Label_44D2:0x44D2CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x44FCTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x4517goto Label_4378;0x451CLabel_451C:0x451CRetriggerableDelay(this, 1f, LatentActionInfo{0x822, -1616481750, FName(ExecuteUbergraph_DataCore), this});0x4552PopFlow();0x4553if (!(EndCollect)) goto Label_5065;0x4561if (!(K2Node_CustomEvent_AutoShield)) goto Label_4E05;0x456FLabel_456F:0x456FHitted = true;0x457ACallFunc_GetPlayerPawn_ReturnValue_1 = GetPlayerPawn(this, 0);0x4594K2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_1);0x45B8K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x45D5if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x45DFPlayer = K2Node_DynamicCast_AsMain_Char;0x45F2CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(K2Node_CustomEvent_NewParam_1, FVector(0, 0, 0.1));0x4630HitDirection = CallFunc_Add_VectorVector_ReturnValue_1;0x464BForceThrow = 2000;0x4666OrbHitActor = nullptr;0x4671CallFunc_IsValid_ReturnValue_8 = IsValid(Player.ShieldActor);0x46A4if (!(CallFunc_IsValid_ReturnValue_8)) goto Label_4C9A;0x46B2OrbHitActor = Player.ShieldActor;0x46DBLabel_46DB:0x46DBHitEnemyDirection(OrbHitActor);0x46F2CallFunc_RandomRotator_ReturnValue = RandomRotator(false);0x470FDelta Rotation = CallFunc_RandomRotator_ReturnValue;0x472ACallFunc_K2_GetActorLocation_ReturnValue_10 = K2_GetActorLocation();0x4746Player.OrbieActor.HitSound(CallFunc_K2_GetActorLocation_ReturnValue_10);0x4789CallFunc_K2_GetActorLocation_ReturnValue_10 = K2_GetActorLocation();0x47A5Player.DynamicFeedbackShake(1f, CallFunc_K2_GetActorLocation_ReturnValue_10, false, nullptr, 750, 0, 1, false);0x47F1CallFunc_K2_GetActorLocation_ReturnValue_10 = K2_GetActorLocation();0x480DCallFunc_GetSocketLocation_ReturnValue = Player.ChainsawActor.Mesh.GetSocketLocation(FName(End));0x487CCallFunc_VLerp_ReturnValue_7 = VLerp(CallFunc_K2_GetActorLocation_ReturnValue_10, CallFunc_GetSocketLocation_ReturnValue, 0.5f);0x48AFCallFunc_K2_SetActorLocation_ReturnValue_2 = K2_SetActorLocation(CallFunc_VLerp_ReturnValue_7, true, CallFunc_K2_SetActorLocation_SweepHitResult_2, true);0x48D7Player.DrawLineTraceDebugDirection(HitDirection, 300, 0, LinearColor{1f, 0.403727f, 0f, 1f}, FVector(0, 0, 0));0x4951PushFlow(Label_4BCE);0x4956CallFunc_K2_GetActorLocation_ReturnValue_17 = K2_GetActorLocation();0x4972CallFunc_K2_GetActorLocation_ReturnValue_18 = Player.K2_GetActorLocation();0x49A4CallFunc_SphereTraceSingle_ReturnValue = SphereTraceSingle(this, CallFunc_K2_GetActorLocation_ReturnValue_18, CallFunc_K2_GetActorLocation_ReturnValue_17, 50f, 0, false, Temp_object_Variable_3, 0, CallFunc_SphereTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x4A31BreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x4AE6if (!(CallFunc_BreakHitResult_bBlockingHit)) PopFlow();0x4AF0BreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x4BA5CallFunc_K2_SetActorLocation_ReturnValue_1 = K2_SetActorLocation(CallFunc_BreakHitResult_Location, false, CallFunc_K2_SetActorLocation_SweepHitResult_1, true);0x4BCDPopFlow();0x4BCELabel_4BCE:0x4BCECallFunc_SelectFloat_ReturnValue = SelectFloat(2, 3, EnemyTargeted);0x4C05CallFunc_Divide_DoubleDouble_ReturnValue_6 = Divide_DoubleDouble(1, CallFunc_SelectFloat_ReturnValue);0x4C33CallFunc_SetPlayRate_NewRate_ImplicitCast_1 = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue_6);0x4C50HitImpactTL.SetPlayRate(CallFunc_SetPlayRate_NewRate_ImplicitCast_1);0x4C79HitImpactTL.PlayFromStart();0x4C99PopFlow();0x4C9ALabel_4C9A:0x4C9APlayer.NearestEnemyFunction(2100, FName(Enemy), 2, false, NearestSpecialData{false, FVector(0, 0, 0), FVector(0, 0, 0), nullptr}, CallFunc_NearestEnemyFunction_NearestEnemy);0x4D22CallFunc_IsValid_ReturnValue_7 = IsValid(CallFunc_NearestEnemyFunction_NearestEnemy);0x4D3Fif (!(CallFunc_IsValid_ReturnValue_7)) goto Label_4D65;0x4D4DOrbHitActor = CallFunc_NearestEnemyFunction_NearestEnemy;0x4D60goto Label_46DB;0x4D65Label_4D65:0x4D65Player.NearestEnemyFunction(3200, FName(Cargo), 1, false, NearestSpecialData{false, FVector(0, 0, 0), FVector(0, 0, 0), nullptr}, CallFunc_NearestEnemyFunction_NearestEnemy_1);0x4DEDOrbHitActor = CallFunc_NearestEnemyFunction_NearestEnemy_1;0x4E00goto Label_46DB;0x4E05Label_4E05:0x4E05CallFunc_BooleanOR_ReturnValue_2 = BooleanOR(OrbieShielded, Fall);0x4E2Bif (!(CallFunc_BooleanOR_ReturnValue_2)) goto Label_4E3A;0x4E39PopFlow();0x4E3ALabel_4E3A:0x4E3Aif (!(Hitted)) goto Label_4E49;0x4E48PopFlow();0x4E49Label_4E49:0x4E49HitEnemyNearby = false;0x4E54CallFunc_K2_GetActorLocation_ReturnValue_21 = K2_GetActorLocation();0x4E70K2Node_MakeArray_Array = {6};0x4E7DCallFunc_SphereOverlapActors_OutActors = {};0x4E88CallFunc_SphereOverlapActors_ReturnValue = SphereOverlapActors(this, CallFunc_K2_GetActorLocation_ReturnValue_21, 700f, K2Node_MakeArray_Array, nullptr, Temp_object_Variable_2, CallFunc_SphereOverlapActors_OutActors);0x4EC7Temp_int_Loop_Counter_Variable_1 = 0;0x4EDETemp_int_Array_Index_Variable = 0;0x4EF5Label_4EF5:0x4EF5CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_SphereOverlapActors_OutActors);0x4F30CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_2);0x4F56if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_5056;0x4F64Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x4F7FPushFlow(Label_500C);0x4F84/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereOverlapActors_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x4FBFCallFunc_ActorHasTag_ReturnValue_2 = CallFunc_Array_Get_Item.ActorHasTag(FName(Enemy));0x4FF6if (!(CallFunc_ActorHasTag_ReturnValue_2)) PopFlow();0x5000HitEnemyNearby = true;0x500BPopFlow();0x500CLabel_500C:0x500CCallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x5036Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_2;0x5051goto Label_4EF5;0x5056Label_5056:0x5056if (!(HitEnemyNearby)) goto Label_456F;0x5064PopFlow();0x5065Label_5065:0x5065StartCollect();0x5073PopFlow();0x5074if (!(Fall)) goto Label_0AB2;0x5082goto Label_0ADA;0x5087HitReaction(K2Node_Event_Direction, false);0x509FPopFlow();0x50A0goto Label_3D56;0x50A5goto Label_31AE;0x50AACallFunc_Lerp_Alpha_ImplicitCast = Cast<4>(BlinkReturn_NewTrack_0_421237F14DB5CA05BC241F99015747DB);0x50C7CallFunc_Lerp_ReturnValue_1 = Lerp(1, 0, CallFunc_Lerp_Alpha_ImplicitCast);0x50FECallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue_1);0x511BMat.SetScalarParameterValue(FName(EmissiveControl), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x5151PopFlow();0x5152PopFlow();0x5153Label_5153:0x5153Hitted = false;0x515EImpactLerp = 1f;0x5175PopFlow();0x5176Label_5176:0x5176ResetTL.PlayFromStart();0x5196PopFlow();0x5197CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(Time Add, 0);0x51BDif (!(CallFunc_Greater_DoubleDouble_ReturnValue)) PopFlow();0x51C7CallFunc_GetGameMode_ReturnValue_3 = GetGameMode(this);0x51DCK2Node_DynamicCast_AsMy_Game_Mode_3 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_3);0x5200K2Node_DynamicCast_bSuccess_6 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_3);0x521Dif (!(K2Node_DynamicCast_bSuccess_6)) PopFlow();0x5227K2Node_DynamicCast_AsMy_Game_Mode_3.DataCoreTimer(Time Add);0x5254PopFlow();0x5255CallFunc_Greater_DoubleDouble_ReturnValue_2 = Greater_DoubleDouble(Time Add, 0);0x527Bif (!(CallFunc_Greater_DoubleDouble_ReturnValue_2)) PopFlow();0x5285if (!(Collected)) PopFlow();0x528FLabel_528F:0x528Fif (!(GoAwayCommand)) goto Label_529E;0x529DPopFlow();0x529ELabel_529E:0x529Eif (!(Reseting)) goto Label_52AD;0x52ACPopFlow();0x52ADLabel_52AD:0x52ADReseting = true;0x52B8OrbManager(false);0x52C7OrbDrone.SetSimulatePhysics(false);0x52ECOrbTrailHint_NS.Activate(false);0x5311PushFlow(Label_5506);0x5316PushFlow(Label_5590);0x531BHitImpactTL.SetPlayRate(10f);0x5340CallFunc_K2_GetActorLocation_ReturnValue_19 = K2_GetActorLocation();0x535CSpiralGoAway = CallFunc_K2_GetActorLocation_ReturnValue_19;0x5377CallFunc_IsValid_ReturnValue_9 = IsValid(ResetTL);0x5394if (!(CallFunc_IsValid_ReturnValue_9)) goto Label_54CA;0x53A2CallFunc_GetSplineLength_ReturnValue_2 = SplineReset.GetSplineLength();0x53D4CallFunc_Divide_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetSplineLength_ReturnValue_2);0x53F1CallFunc_Divide_DoubleDouble_ReturnValue_7 = Divide_DoubleDouble(CallFunc_Divide_DoubleDouble_A_ImplicitCast, 2000);0x541FCallFunc_Divide_DoubleDouble_ReturnValue_8 = Divide_DoubleDouble(1, CallFunc_Divide_DoubleDouble_ReturnValue_7);0x544DCallFunc_FClamp_ReturnValue_3 = FClamp(CallFunc_Divide_DoubleDouble_ReturnValue_8, 0.25, 1);0x5484CallFunc_SetPlayRate_NewRate_ImplicitCast_2 = Cast<3>(CallFunc_FClamp_ReturnValue_3);0x54A1ResetTL.SetPlayRate(CallFunc_SetPlayRate_NewRate_ImplicitCast_2);0x54CALabel_54CA:0x54CACallFunc_K2_GetActorRotation_ReturnValue_4 = K2_GetActorRotation();0x54E6StartRot = CallFunc_K2_GetActorRotation_ReturnValue_4;0x5501goto Label_5176;0x5506Label_5506:0x5506CallFunc_GetGameMode_ReturnValue_4 = GetGameMode(this);0x551BK2Node_DynamicCast_AsMy_Game_Mode_4 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_4);0x553FK2Node_DynamicCast_bSuccess_7 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_4);0x555Cif (!(K2Node_DynamicCast_bSuccess_7)) PopFlow();0x5566K2Node_DynamicCast_AsMy_Game_Mode_4.EndOrbCollect.Broadcast();0x558FPopFlow();0x5590Label_5590:0x5590CallFunc_Conv_IntToDouble_ReturnValue_1 = Conv_IntToDouble(ID);0x55B5CallFunc_Multiply_DoubleDouble_ReturnValue_7 = Multiply_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue_1, 0.1);0x55E3CallFunc_Delay_Duration_ImplicitCast_2 = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_7);0x5600Delay(this, CallFunc_Delay_Duration_ImplicitCast_2, LatentActionInfo{0x3BF, 1967375361, FName(ExecuteUbergraph_DataCore), this});0x563APopFlow();0x563BLabel_563B:0x563BResetOrb();0x5649OrbTrailHint_NS.Deactivate();0x566DPopFlow();0x566ELabel_566E:0x566ECallFunc_IsValid_ReturnValue_3 = IsValid(SplineReset);0x568Bif (!(CallFunc_IsValid_ReturnValue_3)) PopFlow();0x5695CallFunc_K2_GetComponentToWorld_ReturnValue = SphereAttach.K2_GetComponentToWorld();0x56C7BreakTransform(CallFunc_K2_GetComponentToWorld_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x56F5CallFunc_GetSplineLength_ReturnValue_1 = SplineReset.GetSplineLength();0x5727CallFunc_Lerp_A_ImplicitCast = Cast<4>(CallFunc_GetSplineLength_ReturnValue_1);0x5744CallFunc_Lerp_Alpha_ImplicitCast_1 = Cast<4>(ResetTL_Lenght_1E75E09149E0A05AED48FDA355EBE558);0x5761CallFunc_Lerp_ReturnValue_4 = Lerp(CallFunc_Lerp_A_ImplicitCast, 0, CallFunc_Lerp_Alpha_ImplicitCast_1);0x5798CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast_1 = Cast<3>(CallFunc_Lerp_ReturnValue_4);0x57B5CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue_1 = SplineReset.GetLocationAtDistanceAlongSpline(CallFunc_GetLocationAtDistanceAlongSpline_Distance_ImplicitCast_1, 1);0x57F2CallFunc_VLerp_ReturnValue_5 = VLerp(SpiralGoAway, CallFunc_GetLocationAtDistanceAlongSpline_ReturnValue_1, ResetTL_Start_1E75E09149E0A05AED48FDA355EBE558);0x5829CallFunc_VLerp_ReturnValue_6 = VLerp(CallFunc_BreakTransform_Location, CallFunc_VLerp_ReturnValue_5, ResetTL_end_1E75E09149E0A05AED48FDA355EBE558);0x5860CallFunc_RLerp_ReturnValue = RLerp(StartRot, CallFunc_BreakTransform_Rotation, ResetTL_Lenght_1E75E09149E0A05AED48FDA355EBE558, true);0x5898CallFunc_K2_SetActorLocationAndRotation_ReturnValue = K2_SetActorLocationAndRotation(CallFunc_VLerp_ReturnValue_6, CallFunc_RLerp_ReturnValue, false, CallFunc_K2_SetActorLocationAndRotation_SweepHitResult, false);0x58C9CameraNearby(true);0x58D8PopFlow();0x58D9Label_58D9:0x58D9PushFlow(Label_58E3);0x58DEgoto Label_563B;0x58E3Label_58E3:0x58E3CallFunc_IsValid_ReturnValue_5 = IsValid(SplineReset);0x5900if (!(CallFunc_IsValid_ReturnValue_5)) PopFlow();0x590ASplineReset.K2_DestroyComponent(this);0x592BPopFlow();0x592CTemp_real_Variable = 0.5f;0x5943Temp_real_Variable_1 = 0.2f;0x595ATemp_bool_Variable = Hitted;0x596DDelay(this, Switch(Temp_bool_Variable, false => Temp_real_Variable, true => Temp_real_Variable_1, default => K2Node_Select_Default), LatentActionInfo{0x514, -1415145369, FName(ExecuteUbergraph_DataCore), this});0x59D3PopFlow();0x59D4StoreOrb();0x59E2InstantDelete(false);0x59F1PopFlow();0x59F2OrbieShielded = true;0x59FDHitDirection = K2Node_CustomEvent_NewParam;0x5A18if (!(K2Node_CustomEvent_Don_tThrow)) goto Label_5A5D;0x5A26Label_5A26:0x5A26RetriggerableDelay(this, 0.5f, LatentActionInfo{0x6EC, -847186540, FName(ExecuteUbergraph_DataCore), this});0x5A5CPopFlow();0x5A5DLabel_5A5D:0x5A5DHitReaction(K2Node_CustomEvent_NewParam, true);0x5A75CallFunc_GetGameMode_ReturnValue_5 = GetGameMode(this);0x5A8AK2Node_DynamicCast_AsMy_Game_Mode_5 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_5);0x5AAEK2Node_DynamicCast_bSuccess_8 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_5);0x5ACBif (!(K2Node_DynamicCast_bSuccess_8)) PopFlow();0x5AD5K2Node_DynamicCast_AsMy_Game_Mode_5.DelayActionEnemy.Broadcast(1, false);0x5B08goto Label_5A26;0x5B0DPopFlow();0x5B0ELabel_5B0E:0x5B0EOrbieShielded = false;0x5B19Reseting = false;0x5B24goto Label_58D9;0x5B29goto Label_566E;0x5B2Egoto Label_5B0E;0x5B33Label_5B33:0x5B33CameraNearby(true);0x5B42Delay(this, 0.5f, LatentActionInfo{0x71F, 100019291, FName(ExecuteUbergraph_DataCore), this});0x5B78PopFlow();0x5B79K2Node_DynamicCast_AsMain_Char_2 = Cast<MainChar_C>(K2Node_Event_OtherActor);0x5B9DK2Node_DynamicCast_bSuccess_10 = Cast<1>(K2Node_DynamicCast_AsMain_Char_2);0x5BBAif (!(K2Node_DynamicCast_bSuccess_10)) goto Label_5BCD;0x5BC8goto Label_3155;0x5BCDLabel_5BCD:0x5BCDK2Node_DynamicCast_AsPhysics_Prop = Cast<PhysicsProp_C>(K2Node_Event_OtherActor);0x5BF1K2Node_DynamicCast_bSuccess_9 = Cast<1>(K2Node_DynamicCast_AsPhysics_Prop);0x5C0Eif (!(K2Node_DynamicCast_bSuccess_9)) PopFlow();0x5C18goto Label_3155;0x5C1DPopFlow();0x5C1EImpactLerp = HitImpactTL_NewTrack_1_0B8C88D44653FE522C03C59C467A8366;0x5C39CallFunc_GetWorldDeltaSeconds_ReturnValue_3 = GetWorldDeltaSeconds(this);0x5C56CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(HitImpactTL_NewTrack_0_0B8C88D44653FE522C03C59C467A8366);0x5C73CallFunc_Multiply_DoubleDouble_ReturnValue_9 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, CallFunc_GetWorldDeltaSeconds_ReturnValue_3);0x5CA1CallFunc_Multiply_DoubleDouble_ReturnValue_11 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_9, ForceThrow);0x5CCFCallFunc_Conv_DoubleToVector_ReturnValue_4 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_11);0x5CF4CallFunc_MakeVector_Z_ImplicitCast = Cast<4>(HitImpactTL_NewTrack_1_0B8C88D44653FE522C03C59C467A8366);0x5D11CallFunc_MakeVector_ReturnValue_1 = MakeVector(0, 0, CallFunc_MakeVector_Z_ImplicitCast);0x5D48CallFunc_Add_VectorVector_ReturnValue_3 = Add_VectorVector(HitDirection, CallFunc_MakeVector_ReturnValue_1);0x5D76CallFunc_Multiply_VectorVector_ReturnValue_3 = Multiply_VectorVector(CallFunc_Add_VectorVector_ReturnValue_3, CallFunc_Conv_DoubleToVector_ReturnValue_4);0x5DA4K2_AddActorWorldOffset(CallFunc_Multiply_VectorVector_ReturnValue_3, true, CallFunc_K2_AddActorWorldOffset_SweepHitResult_1, false);0x5DC2CallFunc_GetWorldDeltaSeconds_ReturnValue_3 = GetWorldDeltaSeconds(this);0x5DDFCallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(HitImpactTL_NewTrack_0_0B8C88D44653FE522C03C59C467A8366);0x5DFCCallFunc_Multiply_DoubleDouble_ReturnValue_9 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, CallFunc_GetWorldDeltaSeconds_ReturnValue_3);0x5E2ACallFunc_Multiply_DoubleDouble_ReturnValue_13 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_9, 5);0x5E58CallFunc_Multiply_RotatorFloat_B_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_13);0x5E75CallFunc_Multiply_RotatorFloat_ReturnValue = Multiply_RotatorFloat(Delta Rotation, CallFunc_Multiply_RotatorFloat_B_ImplicitCast);0x5EA3K2_AddActorWorldRotation(CallFunc_Multiply_RotatorFloat_ReturnValue, true, CallFunc_K2_AddActorWorldRotation_SweepHitResult, false);0x5EC1goto Label_5B33;0x5EC6PopFlow();0x5EC7EndHitImpact();0x5ED5PopFlow();0x5ED6PopFlow();0x5ED7K2Node_VariableSet_SlowDownMultiply_ImplicitCast = Cast<4>(SlowDownSpeedTL_NewTrack_0_B3482C3A4B0F1D4ED6CA59A5CDD326B2);0x5EF4SlowDownMultiply = K2Node_VariableSet_SlowDownMultiply_ImplicitCast;0x5F0FPopFlow();0x5F10PopFlow();0x5F11PopFlow();0x5F12CallFunc_Greater_DoubleDouble_ReturnValue_4 = Greater_DoubleDouble(Time Add, 0);0x5F38if (!(CallFunc_Greater_DoubleDouble_ReturnValue_4)) goto Label_5F4B;0x5F46goto Label_528F;0x5F4BLabel_5F4B:0x5F4Bif (!(Fall)) goto Label_5F5A;0x5F59PopFlow();0x5F5ALabel_5F5A:0x5F5AFall = true;0x5F65Collected = false;0x5F70EndHitImpact();0x5F7ECallFunc_GetTransform_ReturnValue_1 = GetTransform();0x5F9ACallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_2 = BeginDeferredActorSpawnFromClass(this, /Game/Blueprints/OrbDrone/OrbFallen.OrbFallen_C, CallFunc_GetTransform_ReturnValue_1, 1, nullptr, 1);0x5FC6SetObjectPropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_2, FName(DataCore), this);0x5FE7CallFunc_GetTransform_ReturnValue_1 = GetTransform();0x6003CallFunc_FinishSpawningActor_ReturnValue_2 = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_2, CallFunc_GetTransform_ReturnValue_1, 1);0x602BPlayer.RemoveOrbFollow(this, CallFunc_RemoveOrbFollow_NewParam_2);0x6059OrbManager(false);0x6068CollisionFall(1, 1);0x607APopFlow();0x607BOrbDrone.SetMaterial(0, Mat);0x60ADFall = false;0x60B8OrbieShielded = false;0x60C3Collected = true;0x60CEMalfunction();0x60DCOrbManager(true);0x60EBCollisionFall(2, 3);0x60FDgoto Label_4255;0x6102PopFlow();0x6103HitImpactTL.Stop();0x6123goto Label_5153;0x6128goto Label_3D46;0x612Dgoto Label_3597;0x6132PopFlow();0x6133Label_6133:0x6133return;0x6135// end of script
Final0x04
void DestroyDispatcher__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void EndDispatcher__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00

Used by 4

types with a member, parameter or interface of this type