0x00x0354
Members 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | OrbCargo_Cue | UAudioComponent* | 6 flags | nullptr | |
| 0x08 | Scene | USceneComponent* | 6 flags | nullptr | |
| 0x08 | Area | USphereComponent* | 6 flags | nullptr | |
| 0x08 | TriangleArea | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SplineTriangle | USplineComponent* | 6 flags | nullptr | |
| 0x08 | Spline | USplineComponent* | 6 flags | nullptr | |
| 0x08 | Cargo_NS | UNiagaraComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x10 | As Data Core | TArray<ADataCore_C*> | 4 flags | [] | |
| 0x01 | Blink | bool | 7 flags | false | |
| 0x01 | Darkness | bool | 6 flags | false | |
| 0x01 | Deployment | bool | 7 flags | false | |
| 0x01 | VROn | bool | 7 flags | false | |
| 0x030C | 0x04 | padding / unreflected | |||
| 0x10 | DataCores | TArray<ADataCore_C*> | 4 flags | [] | |
| 0x04 | CheckpointID | int32 | 6 flags | 0 | |
| 0x01 | VerticalUp | bool | 6 flags | false | |
| 0x01 | Activated | bool | 7 flags | false | |
| 0x0326 | 0x02 | padding / unreflected | |||
| 0x10 | GoAway | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x08 | OrbSelected | ADataCore_C* | 7 flags | nullptr | |
| 0x10 | OrbsP | TArray<AActor*> | 4 flags | [] | |
| 0x04 | NewVar | int32 | 7 flags | 0 | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 7 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x08 | HLODLayer | UHLODLayer* | 7 flags | nullptr | |
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0208 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 16
| Signature | Flags | Native | Params |
|---|---|---|---|
void NearestDetection(const bool& NewParam)Script28 statements · 516 bytes of bytecode0x0000NewLocalVar = true;0x000BCallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(12000);0x0030CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x004ACallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0066CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x0098CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_1);0x00C6CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, CallFunc_MakeLiteralDouble_ReturnValue);0x00ECif (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_011D;0x00FALabel_00FA:0x00FANewLocalVar = true;0x0105Label_0105:0x0105NewParam = NewLocalVar;0x0118goto Label_0201;0x011DLabel_011D:0x011DCallFunc_GetAllActorsOfClass_OutActors = {};0x0128GetAllActorsOfClass(this, /Game/Blueprints/OrbDrone/Cargo/DeployCargo.DeployCargo_C, CallFunc_GetAllActorsOfClass_OutActors);0x0145CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x015FCallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x0191CallFunc_FindNearestActor_ReturnValue = FindNearestActor(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_GetAllActorsOfClass_OutActors, CallFunc_FindNearestActor_Distance);0x01C0CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_FindNearestActor_ReturnValue, this);0x01DEif (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) goto Label_01F1;0x01ECgoto Label_00FA;0x01F1Label_01F1:0x01F1NewLocalVar = false;0x01FCgoto Label_0105;0x0201Label_0201:0x0201return;0x0203// end of script | Public | 0x01 | |
void Dependency(ADataCore_C* Orb, const bool& Failed)Script41 statements · 1,023 bytes of bytecode0x0000PushFlow(Label_03FC);0x0005CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Orb.DataCoreDependencies);0x0056CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue_1, 0);0x0078if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_02D8;0x0086LocalPlayer = Orb.Player.Orbs;0x00CDTemp_int_Loop_Counter_Variable = 0;0x00E4Temp_int_Array_Index_Variable = 0;0x00FBLabel_00FB:0x00FBCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Orb.DataCoreDependencies);0x014CCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0172if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_02D8;0x0180Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x019BPushFlow(Label_02F0);0x01A0/Script/Engine.Default__KismetArrayLibrary.Array_Get(Orb.DataCoreDependencies, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01F1K2Node_DynamicCast_AsData_Core = Cast<DataCore_C>(CallFunc_Array_Get_Item);0x0215K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsData_Core);0x0232if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x023C/Script/Engine.Default__KismetArrayLibrary.Array_Get(Orb.DataCoreDependencies, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x028DCallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(LocalPlayer, CallFunc_Array_Get_Item);0x02C9if (!(CallFunc_Array_Contains_ReturnValue)) goto Label_033A;0x02D7PopFlow();0x02D8Label_02D8:0x02D8Failed = NewLocalVar;0x02EBgoto Label_03FC;0x02F0Label_02F0:0x02F0CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x031ATemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0335goto Label_00FB;0x033ALabel_033A:0x033ACallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(LocalPlayer);0x0375CallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(CallFunc_Array_Length_ReturnValue_2, 0);0x0397if (!(CallFunc_Greater_IntInt_ReturnValue_1)) goto Label_03F0;0x03A5CallFunc_EqualEqual_DoubleDouble_ReturnValue = EqualEqual_DoubleDouble(K2Node_DynamicCast_AsData_Core.Time Add, 0);0x03E1if (!(CallFunc_EqualEqual_DoubleDouble_ReturnValue)) goto Label_03F0;0x03EFPopFlow();0x03F0Label_03F0:0x03F0NewLocalVar = true;0x03FBPopFlow();0x03FCLabel_03FC:0x03FCreturn;0x03FE// end of script | Public | 0x09 | |
AActor* Closest()Script8 statements · 193 bytes of bytecode0x0000CallFunc_GetAllActorsOfClass_OutActors = {};0x000BGetAllActorsOfClass(this, /Game/Blueprints/OrbDrone/Cargo/DeployCargo.DeployCargo_C, CallFunc_GetAllActorsOfClass_OutActors);0x0028CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0042CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x0074CallFunc_FindNearestActor_ReturnValue = FindNearestActor(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_GetAllActorsOfClass_OutActors, CallFunc_FindNearestActor_Distance);0x00A3ReturnValue = CallFunc_FindNearestActor_ReturnValue;0x00B6return ReturnValue;0x00C0// end of script | Public | 0x08 | |
void UserConstructionScript()Script12 statements · 493 bytes of bytecode0x0000Cargo_NS.SetVariableObject(FName(SplineObject), SplineTriangle);0x0036CallFunc_CreateDynamicMaterialInstance_ReturnValue = TriangleArea.CreateDynamicMaterialInstance(0, /Game/Blueprints/OrbDrone/Cargo/CargoRadius_Inst.CargoRadius_Inst, FName(None));0x007FCallFunc_SelectFloat_ReturnValue_1 = SelectFloat(0.1, 0.5, Darkness);0x00B6CallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue_1);0x00D3CallFunc_CreateDynamicMaterialInstance_ReturnValue.SetScalarParameterValue(FName(Opacity), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x0109CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(2);0x012ECallFunc_MakeLiteralDouble_ReturnValue_1 = MakeLiteralDouble(1);0x0153CallFunc_SelectFloat_ReturnValue = SelectFloat(CallFunc_MakeLiteralDouble_ReturnValue, CallFunc_MakeLiteralDouble_ReturnValue_1, VerticalUp);0x018ACallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_MakeLiteralDouble_ReturnValue_1, CallFunc_MakeLiteralDouble_ReturnValue_1, CallFunc_SelectFloat_ReturnValue);0x01C1TriangleArea.SetRelativeScale3D(CallFunc_MakeVector_ReturnValue);0x01EAreturn;0x01EC// end of script | EventPublic | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_DeployCargo(385);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void Start()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_DeployCargo(738);0x000Freturn;0x0011// end of script | 0x00 | ||
void End()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_DeployCargo(896);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveActorBeginOverlap(AActor* OtherActor)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_OtherActor = OtherActor;0x0012ExecuteUbergraph_DeployCargo(1024);0x0021return;0x0023// end of script | EventPublic | 0x08 | |
void Collect(AActor* InputPin)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_InputPin = InputPin;0x0012ExecuteUbergraph_DeployCargo(1316);0x0021return;0x0023// end of script | 0x08 | ||
void VR(bool TurnOn)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_TurnOn = TurnOn;0x0012ExecuteUbergraph_DeployCargo(2080);0x0021return;0x0023// end of script | 0x01 | ||
void DeactiveFast()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_DeployCargo(2190);0x000Freturn;0x0011// end of script | 0x00 | ||
void ActiveFast()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_DeployCargo(2205);0x000Freturn;0x0011// end of script | 0x00 | ||
void DeathRestart()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_DeployCargo(2460);0x000Freturn;0x0011// end of script | 0x00 | ||
void Effects()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_DeployCargo(2498);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_DeployCargo(int32 EntryPoint)Script156 statements · 2,516 bytes of bytecode0x0000PushFlow(Label_09D1);0x0005goto [EntryPoint];0x000FTemp_bool_IsClosed_Variable_1 = false;0x001ATemp_bool_Has_Been_Initd_Variable_1 = true;0x0025PopFlow();0x0026Temp_bool_IsClosed_Variable = false;0x0031Temp_bool_Has_Been_Initd_Variable = true;0x003CPopFlow();0x003DLabel_003D:0x003DPushFlow(Label_0095);0x0042/Script/Engine.Default__KismetArrayLibrary.Array_Get(OrbsP, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x007DCollect(CallFunc_Array_Get_Item);0x0094PopFlow();0x0095Label_0095:0x0095CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x00BFTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x00DALabel_00DA:0x00DACallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(OrbsP);0x0115CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x013Bif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0145Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0160goto Label_003D;0x0165Label_0165:0x0165Temp_int_Array_Index_Variable = 0;0x017Cgoto Label_00DA;0x0181CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x0196K2Node_DynamicCast_AsMy_Game_Mode = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x01BAK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode);0x01D7if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x01E1K2Node_CreateDelegate_OutputDelegate_2.Bind(this, Start);0x01F8K2Node_DynamicCast_AsMy_Game_Mode.StartOrbCollect += K2Node_CreateDelegate_OutputDelegate_2;0x0221K2Node_CreateDelegate_OutputDelegate_1.Bind(this, End);0x0238K2Node_DynamicCast_AsMy_Game_Mode.EndOrbCollect += K2Node_CreateDelegate_OutputDelegate_1;0x0261K2Node_CreateDelegate_OutputDelegate.Bind(this, VR);0x0278K2Node_DynamicCast_AsMy_Game_Mode.VRScan += K2Node_CreateDelegate_OutputDelegate;0x02A1K2Node_CreateDelegate_OutputDelegate_3.Bind(this, DeathRestart);0x02B8K2Node_DynamicCast_AsMy_Game_Mode.RespawnWorld += K2Node_CreateDelegate_OutputDelegate_3;0x02E1PopFlow();0x02E2if (!(Deployment)) goto Label_02F1;0x02F0PopFlow();0x02F1Label_02F1:0x02F1Deployment = true;0x02FCLabel_02FC:0x02FCif (!(Activated)) goto Label_030B;0x030APopFlow();0x030BLabel_030B:0x030BActivated = true;0x0316Cargo_NS.Activate(false);0x033BTriangleArea.SetHiddenInGame(false, true);0x035DTriangleArea.SetHiddenInGame(false, true);0x037FPopFlow();0x0380if (!(Deployment)) PopFlow();0x038ADeployment = false;0x0395if (!(VROn)) goto Label_03A4;0x03A3PopFlow();0x03A4Label_03A4:0x03A4if (!(Activated)) PopFlow();0x03AEActivated = false;0x03B9Label_03B9:0x03B9Cargo_NS.Deactivate();0x03DDTriangleArea.SetHiddenInGame(true, false);0x03FFPopFlow();0x0400K2Node_DynamicCast_AsData_Core = Cast<DataCore_C>(K2Node_Event_OtherActor);0x0424K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsData_Core);0x0441if (!(K2Node_DynamicCast_bSuccess_2)) goto Label_0467;0x044FCollect(K2Node_DynamicCast_AsData_Core);0x0466PopFlow();0x0467Label_0467:0x0467K2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(K2Node_Event_OtherActor);0x048BK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x04A8if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x04B2if (!(K2Node_DynamicCast_AsMain_Char.WillDieFall)) goto Label_04D7;0x04D6PopFlow();0x04D7Label_04D7:0x04D7OrbsP = K2Node_DynamicCast_AsMain_Char.Orbs;0x0508Temp_int_Loop_Counter_Variable = 0;0x051Fgoto Label_0165;0x0524K2Node_DynamicCast_AsData_Core_1 = Cast<DataCore_C>(K2Node_CustomEvent_InputPin);0x0548K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsData_Core_1);0x0565if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x056FOrbSelected = K2Node_DynamicCast_AsData_Core_1;0x0582CallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(As Data Core, OrbSelected);0x05BEif (!(CallFunc_Array_Contains_ReturnValue)) goto Label_05CD;0x05CCPopFlow();0x05CDLabel_05CD:0x05CDDependency(OrbSelected, CallFunc_Dependency_Failed);0x05EDif (!(CallFunc_Dependency_Failed)) goto Label_060F;0x05FBPushFlow(Label_0651);0x0600if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_0807;0x060EPopFlow();0x060FLabel_060F:0x060FOrbSelected.GoAwaySpline(Spline);0x063CGoAway.Broadcast(this);0x0650PopFlow();0x0651Label_0651:0x0651if (!(Temp_bool_IsClosed_Variable)) goto Label_0660;0x065FPopFlow();0x0660Label_0660:0x0660Temp_bool_IsClosed_Variable = true;0x066BCallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0685K2Node_DynamicCast_AsMain_Char_1 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue);0x06A9K2Node_DynamicCast_bSuccess_4 = Cast<1>(K2Node_DynamicCast_AsMain_Char_1);0x06C6if (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x06D0K2Node_DynamicCast_AsMain_Char_1.HUD.AddText(1, FText::FromStringTable("/Game/Dialogue/System/OrbDroneMessages.OrbDroneMessages", "CargoString"), 1, 10, 0.5, 20, LinearColor{0.5f, 1f, 1f, 1f}, 0.5, nullptr, 2f, false, FVector(0, 0, 0), 19f);0x07D0RetriggerableDelay(this, 1f, LatentActionInfo{0x26, 677228180, FName(ExecuteUbergraph_DeployCargo), this});0x0806PopFlow();0x0807Label_0807:0x0807Temp_bool_Has_Been_Initd_Variable = true;0x0812if (!(false)) PopFlow();0x0814Temp_bool_IsClosed_Variable = true;0x081FPopFlow();0x0820VROn = K2Node_CustomEvent_TurnOn;0x0833if (!(VROn)) goto Label_087F;0x0841NearestDetection(CallFunc_NearestDetection_NewParam);0x0858if (!(CallFunc_NearestDetection_NewParam)) PopFlow();0x0862ActiveFast();0x0870Effects();0x087EPopFlow();0x087FLabel_087F:0x087FDeactiveFast();0x088DPopFlow();0x088Eif (!(Deployment)) goto Label_03A4;0x089CPopFlow();0x089Dgoto Label_02FC;0x08A2Label_08A2:0x08A2OrbCargo_Cue.Play(0f);0x08CBPrintString(this, "cargo", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x0913PopFlow();0x0914Label_0914:0x0914PushFlow(Label_0941);0x0919if (!(Temp_bool_Has_Been_Initd_Variable_1)) goto Label_0928;0x0927PopFlow();0x0928Label_0928:0x0928Temp_bool_Has_Been_Initd_Variable_1 = true;0x0933if (!(false)) PopFlow();0x0935Temp_bool_IsClosed_Variable_1 = true;0x0940PopFlow();0x0941Label_0941:0x0941if (!(Temp_bool_IsClosed_Variable_1)) goto Label_0950;0x094FPopFlow();0x0950Label_0950:0x0950Temp_bool_IsClosed_Variable_1 = true;0x095BPushFlow(Label_0965);0x0960goto Label_08A2;0x0965Label_0965:0x0965Delay(this, 2f, LatentActionInfo{0xF, 131710390, FName(ExecuteUbergraph_DeployCargo), this});0x099BPopFlow();0x099CDeployment = false;0x09A7Activated = false;0x09B2Blink = false;0x09BDgoto Label_03B9;0x09C2if (!(VROn)) PopFlow();0x09CCgoto Label_0914;0x09D1Label_09D1:0x09D1return;0x09D3// end of script | Final | 0x04 | |
void GoAway__DelegateSignature(ADeployCargo_C* NewParam)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 |