Zdexby TheHolyOneZ
4,841 classes
Class

ADeployCargo_C

: AActor : UObject
/Game/Blueprints/OrbDrone/Cargo/DeployCargo.DeployCargo_C 0x0354 (852 B) align 8 inherited 0x02B0 16 scripted vtable /Game/Blueprints/OrbDrone/Cargo/DeployCargo
0x00x0354

Members 22

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08OrbCargo_CueUAudioComponent*6 flagsnullptr
0x08SceneUSceneComponent*6 flagsnullptr
0x08AreaUSphereComponent*6 flagsnullptr
0x08TriangleAreaUStaticMeshComponent*6 flagsnullptr
0x08SplineTriangleUSplineComponent*6 flagsnullptr
0x08SplineUSplineComponent*6 flagsnullptr
0x08Cargo_NSUNiagaraComponent*6 flagsnullptr
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x10As Data CoreTArray<ADataCore_C*>4 flags[]
0x01Darknessbool6 flagsfalse
0x01Deploymentbool7 flagsfalse
0x01VROnbool7 flagsfalse
0x030C0x04padding / unreflected
0x10DataCoresTArray<ADataCore_C*>4 flags[]
0x04CheckpointIDint326 flags0
0x01VerticalUpbool6 flagsfalse
0x01Activatedbool7 flagsfalse
0x03260x02padding / unreflected
0x10GoAwayFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x08OrbSelectedADataCore_C*7 flagsnullptr
0x10OrbsPTArray<AActor*>4 flags[]
0x04NewVarint327 flags0
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x005C0x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 7boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x08HLODLayerUHLODLayer*7 flagsnullptr
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02080x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 16

SignatureFlagsNativeParams
void NearestDetection(const bool& NewParam)
Script28 statements · 516 bytes of bytecode
0x0000NewLocalVar = true;0x000BCallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(12000);0x0030CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x004ACallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0066CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x0098CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_1);0x00C6CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, CallFunc_MakeLiteralDouble_ReturnValue);0x00ECif (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_011D;0x00FALabel_00FA:0x00FANewLocalVar = true;0x0105Label_0105:0x0105NewParam = NewLocalVar;0x0118goto Label_0201;0x011DLabel_011D:0x011DCallFunc_GetAllActorsOfClass_OutActors = {};0x0128GetAllActorsOfClass(this, /Game/Blueprints/OrbDrone/Cargo/DeployCargo.DeployCargo_C, CallFunc_GetAllActorsOfClass_OutActors);0x0145CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x015FCallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x0191CallFunc_FindNearestActor_ReturnValue = FindNearestActor(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_GetAllActorsOfClass_OutActors, CallFunc_FindNearestActor_Distance);0x01C0CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_FindNearestActor_ReturnValue, this);0x01DEif (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) goto Label_01F1;0x01ECgoto Label_00FA;0x01F1Label_01F1:0x01F1NewLocalVar = false;0x01FCgoto Label_0105;0x0201Label_0201:0x0201return;0x0203// end of script
Public0x01
void Dependency(ADataCore_C* Orb, const bool& Failed)
Script41 statements · 1,023 bytes of bytecode
0x0000PushFlow(Label_03FC);0x0005CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Orb.DataCoreDependencies);0x0056CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue_1, 0);0x0078if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_02D8;0x0086LocalPlayer = Orb.Player.Orbs;0x00CDTemp_int_Loop_Counter_Variable = 0;0x00E4Temp_int_Array_Index_Variable = 0;0x00FBLabel_00FB:0x00FBCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Orb.DataCoreDependencies);0x014CCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0172if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_02D8;0x0180Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x019BPushFlow(Label_02F0);0x01A0/Script/Engine.Default__KismetArrayLibrary.Array_Get(Orb.DataCoreDependencies, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01F1K2Node_DynamicCast_AsData_Core = Cast<DataCore_C>(CallFunc_Array_Get_Item);0x0215K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsData_Core);0x0232if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x023C/Script/Engine.Default__KismetArrayLibrary.Array_Get(Orb.DataCoreDependencies, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x028DCallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(LocalPlayer, CallFunc_Array_Get_Item);0x02C9if (!(CallFunc_Array_Contains_ReturnValue)) goto Label_033A;0x02D7PopFlow();0x02D8Label_02D8:0x02D8Failed = NewLocalVar;0x02EBgoto Label_03FC;0x02F0Label_02F0:0x02F0CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x031ATemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0335goto Label_00FB;0x033ALabel_033A:0x033ACallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(LocalPlayer);0x0375CallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(CallFunc_Array_Length_ReturnValue_2, 0);0x0397if (!(CallFunc_Greater_IntInt_ReturnValue_1)) goto Label_03F0;0x03A5CallFunc_EqualEqual_DoubleDouble_ReturnValue = EqualEqual_DoubleDouble(K2Node_DynamicCast_AsData_Core.Time Add, 0);0x03E1if (!(CallFunc_EqualEqual_DoubleDouble_ReturnValue)) goto Label_03F0;0x03EFPopFlow();0x03F0Label_03F0:0x03F0NewLocalVar = true;0x03FBPopFlow();0x03FCLabel_03FC:0x03FCreturn;0x03FE// end of script
Public0x09
AActor* Closest()
Script8 statements · 193 bytes of bytecode
0x0000CallFunc_GetAllActorsOfClass_OutActors = {};0x000BGetAllActorsOfClass(this, /Game/Blueprints/OrbDrone/Cargo/DeployCargo.DeployCargo_C, CallFunc_GetAllActorsOfClass_OutActors);0x0028CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0042CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x0074CallFunc_FindNearestActor_ReturnValue = FindNearestActor(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_GetAllActorsOfClass_OutActors, CallFunc_FindNearestActor_Distance);0x00A3ReturnValue = CallFunc_FindNearestActor_ReturnValue;0x00B6return ReturnValue;0x00C0// end of script
Public0x08
void UserConstructionScript()
Script12 statements · 493 bytes of bytecode
0x0000Cargo_NS.SetVariableObject(FName(SplineObject), SplineTriangle);0x0036CallFunc_CreateDynamicMaterialInstance_ReturnValue = TriangleArea.CreateDynamicMaterialInstance(0, /Game/Blueprints/OrbDrone/Cargo/CargoRadius_Inst.CargoRadius_Inst, FName(None));0x007FCallFunc_SelectFloat_ReturnValue_1 = SelectFloat(0.1, 0.5, Darkness);0x00B6CallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue_1);0x00D3CallFunc_CreateDynamicMaterialInstance_ReturnValue.SetScalarParameterValue(FName(Opacity), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x0109CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(2);0x012ECallFunc_MakeLiteralDouble_ReturnValue_1 = MakeLiteralDouble(1);0x0153CallFunc_SelectFloat_ReturnValue = SelectFloat(CallFunc_MakeLiteralDouble_ReturnValue, CallFunc_MakeLiteralDouble_ReturnValue_1, VerticalUp);0x018ACallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_MakeLiteralDouble_ReturnValue_1, CallFunc_MakeLiteralDouble_ReturnValue_1, CallFunc_SelectFloat_ReturnValue);0x01C1TriangleArea.SetRelativeScale3D(CallFunc_MakeVector_ReturnValue);0x01EAreturn;0x01EC// end of script
EventPublic0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeployCargo(385);0x000Freturn;0x0011// end of script
EventProtected0x00
void Start()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeployCargo(738);0x000Freturn;0x0011// end of script
0x00
void End()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeployCargo(896);0x000Freturn;0x0011// end of script
0x00
void ReceiveActorBeginOverlap(AActor* OtherActor)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_OtherActor = OtherActor;0x0012ExecuteUbergraph_DeployCargo(1024);0x0021return;0x0023// end of script
EventPublic0x08
void Collect(AActor* InputPin)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_InputPin = InputPin;0x0012ExecuteUbergraph_DeployCargo(1316);0x0021return;0x0023// end of script
0x08
void VR(bool TurnOn)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_TurnOn = TurnOn;0x0012ExecuteUbergraph_DeployCargo(2080);0x0021return;0x0023// end of script
0x01
void DeactiveFast()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeployCargo(2190);0x000Freturn;0x0011// end of script
0x00
void ActiveFast()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeployCargo(2205);0x000Freturn;0x0011// end of script
0x00
void DeathRestart()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeployCargo(2460);0x000Freturn;0x0011// end of script
0x00
void Effects()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_DeployCargo(2498);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_DeployCargo(int32 EntryPoint)
Script156 statements · 2,516 bytes of bytecode
0x0000PushFlow(Label_09D1);0x0005goto [EntryPoint];0x000FTemp_bool_IsClosed_Variable_1 = false;0x001ATemp_bool_Has_Been_Initd_Variable_1 = true;0x0025PopFlow();0x0026Temp_bool_IsClosed_Variable = false;0x0031Temp_bool_Has_Been_Initd_Variable = true;0x003CPopFlow();0x003DLabel_003D:0x003DPushFlow(Label_0095);0x0042/Script/Engine.Default__KismetArrayLibrary.Array_Get(OrbsP, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x007DCollect(CallFunc_Array_Get_Item);0x0094PopFlow();0x0095Label_0095:0x0095CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x00BFTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x00DALabel_00DA:0x00DACallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(OrbsP);0x0115CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x013Bif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0145Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0160goto Label_003D;0x0165Label_0165:0x0165Temp_int_Array_Index_Variable = 0;0x017Cgoto Label_00DA;0x0181CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x0196K2Node_DynamicCast_AsMy_Game_Mode = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x01BAK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode);0x01D7if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x01E1K2Node_CreateDelegate_OutputDelegate_2.Bind(this, Start);0x01F8K2Node_DynamicCast_AsMy_Game_Mode.StartOrbCollect += K2Node_CreateDelegate_OutputDelegate_2;0x0221K2Node_CreateDelegate_OutputDelegate_1.Bind(this, End);0x0238K2Node_DynamicCast_AsMy_Game_Mode.EndOrbCollect += K2Node_CreateDelegate_OutputDelegate_1;0x0261K2Node_CreateDelegate_OutputDelegate.Bind(this, VR);0x0278K2Node_DynamicCast_AsMy_Game_Mode.VRScan += K2Node_CreateDelegate_OutputDelegate;0x02A1K2Node_CreateDelegate_OutputDelegate_3.Bind(this, DeathRestart);0x02B8K2Node_DynamicCast_AsMy_Game_Mode.RespawnWorld += K2Node_CreateDelegate_OutputDelegate_3;0x02E1PopFlow();0x02E2if (!(Deployment)) goto Label_02F1;0x02F0PopFlow();0x02F1Label_02F1:0x02F1Deployment = true;0x02FCLabel_02FC:0x02FCif (!(Activated)) goto Label_030B;0x030APopFlow();0x030BLabel_030B:0x030BActivated = true;0x0316Cargo_NS.Activate(false);0x033BTriangleArea.SetHiddenInGame(false, true);0x035DTriangleArea.SetHiddenInGame(false, true);0x037FPopFlow();0x0380if (!(Deployment)) PopFlow();0x038ADeployment = false;0x0395if (!(VROn)) goto Label_03A4;0x03A3PopFlow();0x03A4Label_03A4:0x03A4if (!(Activated)) PopFlow();0x03AEActivated = false;0x03B9Label_03B9:0x03B9Cargo_NS.Deactivate();0x03DDTriangleArea.SetHiddenInGame(true, false);0x03FFPopFlow();0x0400K2Node_DynamicCast_AsData_Core = Cast<DataCore_C>(K2Node_Event_OtherActor);0x0424K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsData_Core);0x0441if (!(K2Node_DynamicCast_bSuccess_2)) goto Label_0467;0x044FCollect(K2Node_DynamicCast_AsData_Core);0x0466PopFlow();0x0467Label_0467:0x0467K2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(K2Node_Event_OtherActor);0x048BK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x04A8if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x04B2if (!(K2Node_DynamicCast_AsMain_Char.WillDieFall)) goto Label_04D7;0x04D6PopFlow();0x04D7Label_04D7:0x04D7OrbsP = K2Node_DynamicCast_AsMain_Char.Orbs;0x0508Temp_int_Loop_Counter_Variable = 0;0x051Fgoto Label_0165;0x0524K2Node_DynamicCast_AsData_Core_1 = Cast<DataCore_C>(K2Node_CustomEvent_InputPin);0x0548K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsData_Core_1);0x0565if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x056FOrbSelected = K2Node_DynamicCast_AsData_Core_1;0x0582CallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(As Data Core, OrbSelected);0x05BEif (!(CallFunc_Array_Contains_ReturnValue)) goto Label_05CD;0x05CCPopFlow();0x05CDLabel_05CD:0x05CDDependency(OrbSelected, CallFunc_Dependency_Failed);0x05EDif (!(CallFunc_Dependency_Failed)) goto Label_060F;0x05FBPushFlow(Label_0651);0x0600if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_0807;0x060EPopFlow();0x060FLabel_060F:0x060FOrbSelected.GoAwaySpline(Spline);0x063CGoAway.Broadcast(this);0x0650PopFlow();0x0651Label_0651:0x0651if (!(Temp_bool_IsClosed_Variable)) goto Label_0660;0x065FPopFlow();0x0660Label_0660:0x0660Temp_bool_IsClosed_Variable = true;0x066BCallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0685K2Node_DynamicCast_AsMain_Char_1 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue);0x06A9K2Node_DynamicCast_bSuccess_4 = Cast<1>(K2Node_DynamicCast_AsMain_Char_1);0x06C6if (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x06D0K2Node_DynamicCast_AsMain_Char_1.HUD.AddText(1, FText::FromStringTable("/Game/Dialogue/System/OrbDroneMessages.OrbDroneMessages", "CargoString"), 1, 10, 0.5, 20, LinearColor{0.5f, 1f, 1f, 1f}, 0.5, nullptr, 2f, false, FVector(0, 0, 0), 19f);0x07D0RetriggerableDelay(this, 1f, LatentActionInfo{0x26, 677228180, FName(ExecuteUbergraph_DeployCargo), this});0x0806PopFlow();0x0807Label_0807:0x0807Temp_bool_Has_Been_Initd_Variable = true;0x0812if (!(false)) PopFlow();0x0814Temp_bool_IsClosed_Variable = true;0x081FPopFlow();0x0820VROn = K2Node_CustomEvent_TurnOn;0x0833if (!(VROn)) goto Label_087F;0x0841NearestDetection(CallFunc_NearestDetection_NewParam);0x0858if (!(CallFunc_NearestDetection_NewParam)) PopFlow();0x0862ActiveFast();0x0870Effects();0x087EPopFlow();0x087FLabel_087F:0x087FDeactiveFast();0x088DPopFlow();0x088Eif (!(Deployment)) goto Label_03A4;0x089CPopFlow();0x089Dgoto Label_02FC;0x08A2Label_08A2:0x08A2OrbCargo_Cue.Play(0f);0x08CBPrintString(this, "cargo", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x0913PopFlow();0x0914Label_0914:0x0914PushFlow(Label_0941);0x0919if (!(Temp_bool_Has_Been_Initd_Variable_1)) goto Label_0928;0x0927PopFlow();0x0928Label_0928:0x0928Temp_bool_Has_Been_Initd_Variable_1 = true;0x0933if (!(false)) PopFlow();0x0935Temp_bool_IsClosed_Variable_1 = true;0x0940PopFlow();0x0941Label_0941:0x0941if (!(Temp_bool_IsClosed_Variable_1)) goto Label_0950;0x094FPopFlow();0x0950Label_0950:0x0950Temp_bool_IsClosed_Variable_1 = true;0x095BPushFlow(Label_0965);0x0960goto Label_08A2;0x0965Label_0965:0x0965Delay(this, 2f, LatentActionInfo{0xF, 131710390, FName(ExecuteUbergraph_DeployCargo), this});0x099BPopFlow();0x099CDeployment = false;0x09A7Activated = false;0x09B2Blink = false;0x09BDgoto Label_03B9;0x09C2if (!(VROn)) PopFlow();0x09CCgoto Label_0914;0x09D1Label_09D1:0x09D1return;0x09D3// end of script
Final0x04
void GoAway__DelegateSignature(ADeployCargo_C* NewParam)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x08