| void SetDefault(float InDefaultValue) | FinalNative+1 flags | | 0x04 |
| void RemoveKey(UMovieSceneScriptingKey* Key) | NativePublic | | 0x08 |
| void RemoveDefault() | FinalNative+1 flags | | 0x00 |
| bool HasDefault() | FinalNative+1 flags | | 0x01 |
| int32 GetNumKeys() | FinalNative+1 flags | | 0x04 |
| TArray<UMovieSceneScriptingKey*> GetKeys() | NativePublic | | 0x10 |
| float GetDefault() | FinalNative+1 flags | | 0x04 |
| TArray<float> EvaluateKeys(const FSequencerScriptingRange& Range, const FFrameRate& FrameRate) | FinalNative+1 flags | | 0x30 |
| FSequencerScriptingRange ComputeEffectiveRange() | FinalNative+1 flags | | 0x14 |
| UMovieSceneScriptingFloatKey* AddKey(FFrameNumber& InTime, float NewValue, float SubFrame, const ESequenceTimeUnit& TimeUnit, const EMovieSceneKeyInterpolation& InInterpolation) | FinalNative+1 flags | | 0x18 |