| bool RemoveConstraint(UWorld* InWorld, int32 InIndex) | FinalNative+2 flags | | 0x0D |
| UConstraintsManager* GetManager(UWorld* InWorld) | FinalNative+2 flags | | 0x10 |
| UTransformableComponentHandle* CreateTransformableComponentHandle(UWorld* InWorld, USceneComponent* InSceneComponent, const FName& InSocketName) | FinalNative+2 flags | | 0x20 |
| UTickableTransformConstraint* CreateFromType(UWorld* InWorld, const ETransformConstraintType& InType) | FinalNative+2 flags | | 0x18 |
| bool AddConstraint(UWorld* InWorld, UTransformableHandle* InParentHandle, UTransformableHandle* InChildHandle, UTickableTransformConstraint* InConstraint, bool bMaintainOffset) | FinalNative+2 flags | | 0x22 |