Class
UUI_MainMenu_C
: UCommonActivatableWidget : UCommonUserWidget : UUserWidget : UWidget : UVisual : UObject0x00x0401
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | FadeOut | UWidgetAnimation* | Transient+6 flags | nullptr | |
| 0x08 | continueButton | UUI_GenericButton_C* | 10 flags | nullptr | |
| 0x08 | creditsButton | UUI_GenericButton_C* | 10 flags | nullptr | |
| 0x08 | newgameButton | UUI_GenericButton_C* | 10 flags | nullptr | |
| 0x08 | optionsButton | UUI_GenericButton_C* | 10 flags | nullptr | |
| 0x08 | quitButton | UUI_GenericButton_C* | 10 flags | nullptr | |
| 0x01 | noLastSave | bool | 7 flags | false |
Inherited from UCommonActivatableWidget 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bIsBackHandler | bool | Protected+6 flags | false | |
| 0x01 | bIsBackActionDisplayedInActionBar | bool | Protected+6 flags | false | |
| 0x01 | bAutoActivate | bool | Protected+6 flags | false | |
| 0x01 | bSupportsActivationFocus | bool | Protected+6 flags | true | |
| 0x01 | bIsModal | bool | Protected+6 flags | false | |
| 0x01 | bAutoRestoreFocus | bool | Protected+6 flags | false | |
| 0x01 | bOverrideActionDomain | bool | Protected+8 flags | false | |
| 0x02A7 | 0x01 | padding / unreflected | |||
| 0x30 | ActionDomainOverride | TSoftObjectPtr<UCommonInputActionDomain> | Protected+6 flags | <SoftObjectProperty> | |
| 0x10 | BP_OnWidgetActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | BP_OnWidgetDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bIsActive | bool | 7 flags | false | |
| 0x02F9 | 0x07 | padding / unreflected | |||
| 0x10 | VisibilityBoundWidgets | TArray<TWeakObjectPtr<UCommonActivatableWidget>> | Transient+5 flags | [] | |
| 0x0310 | 0xB0 | padding / unreflected | |||
| 0x01 | bSetVisibilityOnActivated | bool | Protected+6 flags | false | |
| 0x01 | ActivatedVisibility | ESlateVisibility | Protected+6 flags | SelfHitTestInvisible | |
| 0x01 | bSetVisibilityOnDeactivated | bool | Protected+6 flags | false | |
| 0x01 | DeactivatedVisibility | ESlateVisibility | Protected+6 flags | Collapsed | |
Inherited from UCommonUserWidget 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bDisplayInActionBar | bool | Protected+8 flags | false | |
| 0x01 | bConsumePointerInput | bool | 8 flags | false |
Inherited from UUserWidget 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 8 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 4 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x019C | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01B0 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 7 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 5 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x04 | Priority | int32 | 8 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bHasScriptImplementedTick : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 3 | bool | 3 flags | true | |
| 0x022D | 0x13 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x0241 | 0x07 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 3 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 11 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 6 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x00E5 | 0x03 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | 7 flags | 1 | |
| 0x00EC | 0x04 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x0100 | 0x20 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+3 flags | [] | |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
UWidget* BP_GetDesiredFocusTarget()Script4 statements · 93 bytes of bytecode0x0000Temp_bool_Variable = noLastSave;0x0013ReturnValue = Switch(Temp_bool_Variable, false => continueButton, true => newgameButton, default => K2Node_Select_Default);0x0052return ReturnValue;0x005C// end of script | EventProtected | 0x08 | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_UI_MainMenu(1095);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void BndEvt__UI_MainMenu_creditsButton_K2Node_ComponentBoundEvent_1_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_4 = Button;0x0012ExecuteUbergraph_UI_MainMenu(1330);0x0021return;0x0023// end of script | 0x08 | ||
void BndEvt__UI_MainMenu_continueButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_3 = Button;0x0012ExecuteUbergraph_UI_MainMenu(1501);0x0021return;0x0023// end of script | 0x08 | ||
void BndEvt__UI_MainMenu_quitButton_K2Node_ComponentBoundEvent_7_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_2 = Button;0x0012ExecuteUbergraph_UI_MainMenu(1506);0x0021return;0x0023// end of script | 0x08 | ||
void BndEvt__UI_MainMenu_optionsButton_K2Node_ComponentBoundEvent_6_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_1 = Button;0x0012ExecuteUbergraph_UI_MainMenu(1511);0x0021return;0x0023// end of script | 0x08 | ||
void BndEvt__UI_MainMenu_newgameButton_K2Node_ComponentBoundEvent_5_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button = Button;0x0012ExecuteUbergraph_UI_MainMenu(15);0x0021return;0x0023// end of script | 0x08 | ||
void ExecuteUbergraph_UI_MainMenu(int32 EntryPoint)Script73 statements · 1,519 bytes of bytecode0x0000PushFlow(Label_05EC);0x0005goto [EntryPoint];0x000FCallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, 0);0x0029CallFunc_Create_ReturnValue_1 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/title/UI_FileSelect.UI_FileSelect_C, CallFunc_GetPlayerController_ReturnValue_2);0x0066CallFunc_Create_ReturnValue_1.AddToViewport(0);0x008BCallFunc_Create_ReturnValue_1.ActivateWidget();0x00ABRemoveFromParent();0x00B9PopFlow();0x00BACallFunc_GetGameInstance_ReturnValue_1 = GetGameInstance(this);0x00CFK2Node_DynamicCast_AsMV_Game_Instance_1 = Cast<MV_GameInstance_C>(CallFunc_GetGameInstance_ReturnValue_1);0x00F3K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMV_Game_Instance_1);0x0110if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x011AK2Node_DynamicCast_AsMV_Game_Instance_1.tryContinueGame();0x013EPopFlow();0x013FLabel_013F:0x013FQuitGame(this, nullptr, 0, false);0x014EPopFlow();0x014FLabel_014F:0x014FCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0169CallFunc_GetPlayerController_ReturnValue.bShowMouseCursor = false;0x018ACallFunc_PlayAnimation_ReturnValue = PlayAnimation(FadeOut, 0f, 1, 0, 1f, false);0x01B9PopFlow();0x01BALabel_01BA:0x01BACallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x01D4/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue, false);0x01FEgoto Label_014F;0x0203Label_0203:0x0203RemoveFromParent();0x0211PopFlow();0x0212Label_0212:0x0212CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x022CCallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/UI_OptionsMenu.UI_OptionsMenu_C, CallFunc_GetPlayerController_ReturnValue_1);0x0269CallFunc_Create_ReturnValue.AddToViewport(0);0x028ECallFunc_Create_ReturnValue.ActivateWidget();0x02AEgoto Label_0203;0x02B3Label_02B3:0x02B3noLastSave = true;0x02BEcontinueButton.SetVisibility(2);0x02E4PopFlow();0x02E5Label_02E5:0x02E5CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x02FAK2Node_DynamicCast_AsMV_Game_Instance = Cast<MV_GameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x031EK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMV_Game_Instance);0x033Bif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0345CallFunc_DoesSaveGameExist_ReturnValue = DoesSaveGameExist(K2Node_DynamicCast_AsMV_Game_Instance.settingsSaveObject.lastActiveSaveSlot, 0);0x0393if (!(CallFunc_DoesSaveGameExist_ReturnValue)) goto Label_02B3;0x03A1CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr(K2Node_DynamicCast_AsMV_Game_Instance.settingsSaveObject.lastActiveSaveSlot, " is real");0x03FCPrintString(this, CallFunc_Concat_StrStr_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x0446PopFlow();0x0447goto Label_02E5;0x044CLabel_044C:0x044C/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/PseudostartNewGame_Cue.PseudostartNewGame_Cue, 1f, 1f, 0f, nullptr, nullptr, true);0x0488CallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/Blueprints/BP_MusicManager.BP_MusicManager_C);0x04A6CallFunc_GetActorOfClass_ReturnValue.playingSong.FadeOut(0.75f, 0f, 0);0x04ECgoto Label_01BA;0x04F1Label_04F1:0x04F1PushFlow(Label_04FB);0x04F6goto Label_044C;0x04FBLabel_04FB:0x04FBDelay(this, 1.5f, LatentActionInfo{0xBA, 359962735, FName(ExecuteUbergraph_UI_MainMenu), this});0x0531PopFlow();0x0532CallFunc_GetPlayerController_ReturnValue_3 = GetPlayerController(this, 0);0x054CCallFunc_Create_ReturnValue_2 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/title/UI_Credits.UI_Credits_C, CallFunc_GetPlayerController_ReturnValue_3);0x0589CallFunc_Create_ReturnValue_2.AddToViewport(0);0x05AECallFunc_Create_ReturnValue_2.ActivateWidget();0x05CERemoveFromParent();0x05DCPopFlow();0x05DDgoto Label_04F1;0x05E2goto Label_013F;0x05E7goto Label_0212;0x05ECLabel_05EC:0x05ECreturn;0x05EE// end of script | Final | 0x04 |