Class
UUI_FileSelect_C
: UCommonActivatableWidget : UCommonUserWidget : UUserWidget : UWidget : UVisual : UObject0x00x0440
Members 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | FadeOut | UWidgetAnimation* | Transient+6 flags | nullptr | |
| 0x08 | UI_FileSlot | UUI_FileSlot_C* | 10 flags | nullptr | |
| 0x08 | UI_FileSlot_1 | UUI_FileSlot_C* | 10 flags | nullptr | |
| 0x08 | UI_FileSlot_2 | UUI_FileSlot_C* | 10 flags | nullptr | |
| 0x08 | UI_FileSlot_3 | UUI_FileSlot_C* | 10 flags | nullptr | |
| 0x08 | UI_FileSlot_4 | UUI_FileSlot_C* | 10 flags | nullptr | |
| 0x08 | UI_FileSlot_5 | UUI_FileSlot_C* | 10 flags | nullptr | |
| 0x08 | UI_FileSlot_6 | UUI_FileSlot_C* | 10 flags | nullptr | |
| 0x08 | UI_FileSlot_7 | UUI_FileSlot_C* | 10 flags | nullptr | |
| 0x08 | As MV Game Instance | UMV_GameInstance_C* | 6 flags | nullptr | |
| 0x08 | hoveredFile | UUI_FileSlot_C* | 7 flags | nullptr | |
| 0x01 | attemptingDelete | bool | 7 flags | false | |
| 0x0429 | 0x07 | padding / unreflected | |||
| 0x08 | deleteHeldTime | double | 7 flags | 0 | |
| 0x08 | deleteHoldTime | double | 7 flags | 2 | |
Inherited from UCommonActivatableWidget 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bIsBackHandler | bool | Protected+6 flags | false | |
| 0x01 | bIsBackActionDisplayedInActionBar | bool | Protected+6 flags | false | |
| 0x01 | bAutoActivate | bool | Protected+6 flags | false | |
| 0x01 | bSupportsActivationFocus | bool | Protected+6 flags | true | |
| 0x01 | bIsModal | bool | Protected+6 flags | false | |
| 0x01 | bAutoRestoreFocus | bool | Protected+6 flags | false | |
| 0x01 | bOverrideActionDomain | bool | Protected+8 flags | false | |
| 0x02A7 | 0x01 | padding / unreflected | |||
| 0x30 | ActionDomainOverride | TSoftObjectPtr<UCommonInputActionDomain> | Protected+6 flags | <SoftObjectProperty> | |
| 0x10 | BP_OnWidgetActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | BP_OnWidgetDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bIsActive | bool | 7 flags | false | |
| 0x02F9 | 0x07 | padding / unreflected | |||
| 0x10 | VisibilityBoundWidgets | TArray<TWeakObjectPtr<UCommonActivatableWidget>> | Transient+5 flags | [] | |
| 0x0310 | 0xB0 | padding / unreflected | |||
| 0x01 | bSetVisibilityOnActivated | bool | Protected+6 flags | false | |
| 0x01 | ActivatedVisibility | ESlateVisibility | Protected+6 flags | SelfHitTestInvisible | |
| 0x01 | bSetVisibilityOnDeactivated | bool | Protected+6 flags | false | |
| 0x01 | DeactivatedVisibility | ESlateVisibility | Protected+6 flags | Collapsed | |
Inherited from UCommonUserWidget 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bDisplayInActionBar | bool | Protected+8 flags | false | |
| 0x01 | bConsumePointerInput | bool | 8 flags | false |
Inherited from UUserWidget 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 8 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 4 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x019C | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01B0 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 7 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 5 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x04 | Priority | int32 | 8 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bHasScriptImplementedTick : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 3 | bool | 3 flags | true | |
| 0x022D | 0x13 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x0241 | 0x07 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 3 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 11 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 6 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x00E5 | 0x03 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | 7 flags | 1 | |
| 0x00EC | 0x04 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x0100 | 0x20 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+3 flags | [] | |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
void Try End Delete(bool success?)Script12 statements · 243 bytes of bytecode0x0000attemptingDelete = false;0x000Bif (!(success?)) goto Label_006B;0x0019hoveredFile.WidgetSwitcher_50.SetActiveWidgetIndex(1);0x0058deleteHoveredSave();0x0066goto Label_00F0;0x006BLabel_006B:0x006BCallFunc_DoesSaveGameExist_ReturnValue = DoesSaveGameExist(hoveredFile.SlotName, 0);0x00A3if (!(CallFunc_DoesSaveGameExist_ReturnValue)) goto Label_00F0;0x00B1hoveredFile.WidgetSwitcher_50.SetActiveWidgetIndex(0);0x00F0Label_00F0:0x00F0return;0x00F2// end of script | Public | 0x01 | |
void tryBeginDelete()Script7 statements · 147 bytes of bytecode0x0000CallFunc_DoesSaveGameExist_ReturnValue = DoesSaveGameExist(hoveredFile.SlotName, 0);0x0038if (!(CallFunc_DoesSaveGameExist_ReturnValue)) goto Label_0090;0x0046attemptingDelete = true;0x0051hoveredFile.WidgetSwitcher_50.SetActiveWidgetIndex(2);0x0090Label_0090:0x0090return;0x0092// end of script | Public | 0x00 | |
FEventReply OnKeyUp(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)Script15 statements · 342 bytes of bytecode0x0000CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025CallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(X)});0x005DCallFunc_EqualEqual_KeyKey_ReturnValue_1 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Gamepad_FaceButton_Left)});0x0095CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_KeyKey_ReturnValue_1, CallFunc_EqualEqual_KeyKey_ReturnValue);0x00BBif (!(CallFunc_BooleanOR_ReturnValue)) goto Label_0114;0x00C9Try End Delete(false);0x00D8CallFunc_Handled_ReturnValue = Handled();0x00F4ReturnValue = CallFunc_Handled_ReturnValue;0x010Fgoto Label_014B;0x0114Label_0114:0x0114CallFunc_Unhandled_ReturnValue = Unhandled();0x0130ReturnValue = CallFunc_Unhandled_ReturnValue;0x014BLabel_014B:0x014Breturn ReturnValue;0x0155// end of script | EventPublic | 0x138 | |
void deleteHoveredSave()Script15 statements · 559 bytes of bytecode0x0000CallFunc_DeleteGameInSlot_ReturnValue = DeleteGameInSlot(hoveredFile.SlotName, 0);0x0038CallFunc_DoesSaveGameExist_ReturnValue = DoesSaveGameExist(hoveredFile.SlotName, 0);0x0070if (!(CallFunc_DoesSaveGameExist_ReturnValue)) goto Label_0083;0x007Egoto Label_022C;0x0083Label_0083:0x0083hoveredFile.WidgetSwitcher_50.SetActiveWidgetIndex(1);0x00C2hoveredFile.SlotIs Valid? = false;0x00E3/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Sounds/system/Cue_DeleteSave.Cue_DeleteSave, 1f, 1f, 0f, nullptr, nullptr, true);0x011FCallFunc_EqualEqual_StriStri_ReturnValue = EqualEqual_StriStri(As MV Game Instance.settingsSaveObject.lastActiveSaveSlot, hoveredFile.SlotName);0x0187if (!(CallFunc_EqualEqual_StriStri_ReturnValue)) goto Label_022C;0x0195As MV Game Instance.settingsSaveObject.lastActiveSaveSlot = "";0x01D5CallFunc_SaveGameToSlot_ReturnValue = SaveGameToSlot(As MV Game Instance.settingsSaveObject, As MV Game Instance.settingsSlotName, 0);0x022CLabel_022C:0x022Creturn;0x022E// end of script | Public | 0x00 | |
FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)Script25 statements · 616 bytes of bytecode0x0000CallFunc_GetKey_ReturnValue_1 = GetKey(InKeyEvent);0x0025CallFunc_EqualEqual_KeyKey_ReturnValue_1 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue_1, Key{FName(Escape)});0x005DCallFunc_EqualEqual_KeyKey_ReturnValue_2 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue_1, Key{FName(Gamepad_FaceButton_Right)});0x0095CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_KeyKey_ReturnValue_2, CallFunc_EqualEqual_KeyKey_ReturnValue_1);0x00BBif (!(CallFunc_BooleanOR_ReturnValue)) goto Label_0113;0x00C9Return TO title Screen();0x00D7CallFunc_Handled_ReturnValue_1 = Handled();0x00F3ReturnValue = CallFunc_Handled_ReturnValue_1;0x010Egoto Label_025D;0x0113Label_0113:0x0113CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0138CallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(X)});0x0170CallFunc_EqualEqual_KeyKey_ReturnValue_3 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Gamepad_FaceButton_Left)});0x01A8CallFunc_BooleanOR_ReturnValue_1 = BooleanOR(CallFunc_EqualEqual_KeyKey_ReturnValue_3, CallFunc_EqualEqual_KeyKey_ReturnValue);0x01CEif (!(CallFunc_BooleanOR_ReturnValue_1)) goto Label_0226;0x01DCtryBeginDelete();0x01EACallFunc_Handled_ReturnValue = Handled();0x0206ReturnValue = CallFunc_Handled_ReturnValue;0x0221goto Label_025D;0x0226Label_0226:0x0226CallFunc_Unhandled_ReturnValue = Unhandled();0x0242ReturnValue = CallFunc_Unhandled_ReturnValue;0x025DLabel_025D:0x025Dreturn ReturnValue;0x0267// end of script | EventPublic | 0x138 | |
UWidget* BP_GetDesiredFocusTarget()Script3 statements · 30 bytes of bytecode0x0000ReturnValue = UI_FileSlot;0x0013return ReturnValue;0x001D// end of script | EventProtected | 0x08 | |
void onSaveClicked(UCommonButtonBase* InputPin)Script30 statements · 1,188 bytes of bytecode0x0000K2Node_DynamicCast_AsUI_File_Slot = Cast<UI_FileSlot_C>(InputPin);0x0024K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsUI_File_Slot);0x0041if (!(K2Node_DynamicCast_bSuccess)) goto Label_04A1;0x004Fif (!(K2Node_DynamicCast_AsUI_File_Slot.SlotIs Valid?)) goto Label_0181;0x0073As MV Game Instance.activeSaveSlotName = K2Node_DynamicCast_AsUI_File_Slot.SlotName;0x00BAAs MV Game Instance.settingsSaveObject.lastActiveSaveSlot = As MV Game Instance.activeSaveSlotName;0x0117CallFunc_SaveGameToSlot_ReturnValue = SaveGameToSlot(As MV Game Instance.settingsSaveObject, As MV Game Instance.settingsSlotName, 0);0x016EFadeOutSelect();0x017Cgoto Label_04A1;0x0181Label_0181:0x0181CallFunc_createDataSaveSlot_ReturnValue = As MV Game Instance.createDataSaveSlot(K2Node_DynamicCast_AsUI_File_Slot.SlotName, CallFunc_createDataSaveSlot_tempSave1);0x01D7if (!(CallFunc_createDataSaveSlot_ReturnValue)) goto Label_04A1;0x01E5K2Node_DynamicCast_AsUI_File_Slot.saveSlotData = CallFunc_createDataSaveSlot_tempSave1;0x020EK2Node_DynamicCast_AsUI_File_Slot.updateInfoDisplay();0x0232K2Node_DynamicCast_AsUI_File_Slot.SlotIs Valid? = true;0x0253K2Node_DynamicCast_AsUI_File_Slot.WidgetSwitcher_50.SetActiveWidgetIndex(0);0x0292CallFunc_LoadGameFromSlot_ReturnValue = LoadGameFromSlot(K2Node_DynamicCast_AsUI_File_Slot.SlotName, 0);0x02CAK2Node_DynamicCast_AsMVMain_Save = Cast<MVMain_Save_C>(CallFunc_LoadGameFromSlot_ReturnValue);0x02EEK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMVMain_Save);0x030Bif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_04A1;0x0319/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_DynamicCast_AsMVMain_Save.unlockedOutfits, 0, CallFunc_Array_Get_Item);0x0366CallFunc_Conv_NameToString_ReturnValue = Conv_NameToString(CallFunc_Array_Get_Item);0x038BCallFunc_Array_IsValidIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_IsValidIndex(K2Node_DynamicCast_AsMVMain_Save.unlockedOutfits, 0);0x03D9CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr(CallFunc_Conv_NameToString_ReturnValue, " is ");0x0404CallFunc_Conv_BoolToString_ReturnValue = Conv_BoolToString(CallFunc_Array_IsValidIndex_ReturnValue);0x0429CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, CallFunc_Conv_BoolToString_ReturnValue);0x0457PrintString(this, CallFunc_Concat_StrStr_ReturnValue_1, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 12f, FName(None));0x04A1Label_04A1:0x04A1return;0x04A3// end of script | Public | 0x08 | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_UI_FileSelect(580);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void Tick(const FGeometry& MyGeometry, float InDeltaTime)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_UI_FileSelect(700);0x0033return;0x0035// end of script | EventPublic | 0x44 | |
void Return TO title Screen()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_UI_FileSelect(1046);0x000Freturn;0x0011// end of script | 0x00 | ||
void FadeOutSelect()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_UI_FileSelect(1217);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_UI_FileSelect(int32 EntryPoint)Script65 statements · 1,609 bytes of bytecode0x0000PushFlow(Label_0646);0x0005goto [EntryPoint];0x000FAs MV Game Instance.reloadAndRespawn();0x0033PopFlow();0x0034Label_0034:0x0034PushFlow(Label_00E9);0x0039K2Node_MakeArray_Array = {UI_FileSlot, UI_FileSlot_1, UI_FileSlot_2, UI_FileSlot_3, UI_FileSlot_4, UI_FileSlot_5, UI_FileSlot_6, UI_FileSlot_7};0x008C/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_MakeArray_Array, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x00C7CallFunc_Array_Get_Item.fileSelectRef = this;0x00E8PopFlow();0x00E9Label_00E9:0x00E9CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0113Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x012ELabel_012E:0x012EK2Node_MakeArray_Array = {UI_FileSlot, UI_FileSlot_1, UI_FileSlot_2, UI_FileSlot_3, UI_FileSlot_4, UI_FileSlot_5, UI_FileSlot_6, UI_FileSlot_7};0x0181CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(K2Node_MakeArray_Array);0x01BCCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x01E2if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x01ECTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0207goto Label_0034;0x020CLabel_020C:0x020CTemp_int_Array_Index_Variable = 0;0x0223goto Label_012E;0x0228Label_0228:0x0228Temp_int_Loop_Counter_Variable = 0;0x023Fgoto Label_020C;0x0244CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0259K2Node_DynamicCast_AsMV_Game_Instance = Cast<MV_GameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x027DK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMV_Game_Instance);0x029Aif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x02A4As MV Game Instance = K2Node_DynamicCast_AsMV_Game_Instance;0x02B7goto Label_0228;0x02BCif (!(attemptingDelete)) goto Label_03FA;0x02CACallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x02E7CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(deleteHeldTime, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x0315deleteHeldTime = CallFunc_Add_DoubleDouble_ReturnValue;0x0330CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(deleteHeldTime, deleteHoldTime);0x035ECallFunc_SetPercent_InPercent_ImplicitCast = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue);0x037BhoveredFile.DeleteBar.SetPercent(CallFunc_SetPercent_InPercent_ImplicitCast);0x03BACallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(deleteHeldTime, deleteHoldTime);0x03E0if (!(CallFunc_Greater_DoubleDouble_ReturnValue)) PopFlow();0x03EATry End Delete(true);0x03F9PopFlow();0x03FALabel_03FA:0x03FAdeleteHeldTime = 0;0x0415PopFlow();0x0416CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0430CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/title/UI_MainMenu.UI_MainMenu_C, CallFunc_GetPlayerController_ReturnValue);0x046DCallFunc_Create_ReturnValue.AddToViewport(0);0x0492CallFunc_Create_ReturnValue.ActivateWidget();0x04B2RemoveFromParent();0x04C0PopFlow();0x04C1CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x04DB/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue_1, false);0x0505CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x051FCallFunc_GetPlayerController_ReturnValue_1.bShowMouseCursor = false;0x0540CallFunc_PlayAnimation_ReturnValue = PlayAnimation(FadeOut, 0f, 1, 0, 1f, false);0x056F/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/PseudostartNewGame_Cue.PseudostartNewGame_Cue, 1f, 1f, 0f, nullptr, nullptr, true);0x05ABCallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/Blueprints/BP_MusicManager.BP_MusicManager_C);0x05C9CallFunc_GetActorOfClass_ReturnValue.playingSong.FadeOut(0.75f, 0f, 0);0x060FDelay(this, 1.5f, LatentActionInfo{0xF, 1391792227, FName(ExecuteUbergraph_UI_FileSelect), this});0x0645PopFlow();0x0646Label_0646:0x0646return;0x0648// end of script | Final | 0x04 |