Zdexby TheHolyOneZ
2,942 classes
/Game/UI/title/UI_FileSelect.UI_FileSelect_C 0x0440 (1,088 B) align 8 inherited 0x03C8 12 scripted vtable /Game/UI/title/UI_FileSelect
0x00x0440

Members 15

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08FadeOutUWidgetAnimation*Transient+6 flagsnullptr
0x08UI_FileSlotUUI_FileSlot_C*10 flagsnullptr
0x08UI_FileSlot_1UUI_FileSlot_C*10 flagsnullptr
0x08UI_FileSlot_2UUI_FileSlot_C*10 flagsnullptr
0x08UI_FileSlot_3UUI_FileSlot_C*10 flagsnullptr
0x08UI_FileSlot_4UUI_FileSlot_C*10 flagsnullptr
0x08UI_FileSlot_5UUI_FileSlot_C*10 flagsnullptr
0x08UI_FileSlot_6UUI_FileSlot_C*10 flagsnullptr
0x08UI_FileSlot_7UUI_FileSlot_C*10 flagsnullptr
0x08As MV Game InstanceUMV_GameInstance_C*6 flagsnullptr
0x08hoveredFileUUI_FileSlot_C*7 flagsnullptr
0x01attemptingDeletebool7 flagsfalse
0x04290x07padding / unreflected
0x08deleteHeldTimedouble7 flags0
0x08deleteHoldTimedouble7 flags2
Inherited from UCommonActivatableWidget 16
OffsetSizeNameTypeFlagsDefault
0x01bIsBackHandlerboolProtected+6 flagsfalse
0x01bIsBackActionDisplayedInActionBarboolProtected+6 flagsfalse
0x01bAutoActivateboolProtected+6 flagsfalse
0x01bSupportsActivationFocusboolProtected+6 flagstrue
0x01bIsModalboolProtected+6 flagsfalse
0x01bAutoRestoreFocusboolProtected+6 flagsfalse
0x01bOverrideActionDomainboolProtected+8 flagsfalse
0x02A70x01padding / unreflected
0x30ActionDomainOverrideTSoftObjectPtr<UCommonInputActionDomain>Protected+6 flags<SoftObjectProperty>
0x10BP_OnWidgetActivatedFMulticastScriptDelegate4 flags<delegate>
0x10BP_OnWidgetDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bIsActivebool7 flagsfalse
0x02F90x07padding / unreflected
0x10VisibilityBoundWidgetsTArray<TWeakObjectPtr<UCommonActivatableWidget>>Transient+5 flags[]
0x03100xB0padding / unreflected
0x01bSetVisibilityOnActivatedboolProtected+6 flagsfalse
0x01ActivatedVisibilityESlateVisibilityProtected+6 flagsSelfHitTestInvisible
0x01bSetVisibilityOnDeactivatedboolProtected+6 flagsfalse
0x01DeactivatedVisibilityESlateVisibilityProtected+6 flagsCollapsed
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x019C0x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01B00x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>5 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 2bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 3bool3 flagstrue
0x022D0x13padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02410x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x18ToolTipTextFText3 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x08ToolTipWidgetUWidget*11 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x00E50x03padding / unreflected
0x04RenderOpacityfloat7 flags1
0x00EC0x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01000x20padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 12

SignatureFlagsNativeParams
void Try End Delete(bool success?)
Script12 statements · 243 bytes of bytecode
0x0000attemptingDelete = false;0x000Bif (!(success?)) goto Label_006B;0x0019hoveredFile.WidgetSwitcher_50.SetActiveWidgetIndex(1);0x0058deleteHoveredSave();0x0066goto Label_00F0;0x006BLabel_006B:0x006BCallFunc_DoesSaveGameExist_ReturnValue = DoesSaveGameExist(hoveredFile.SlotName, 0);0x00A3if (!(CallFunc_DoesSaveGameExist_ReturnValue)) goto Label_00F0;0x00B1hoveredFile.WidgetSwitcher_50.SetActiveWidgetIndex(0);0x00F0Label_00F0:0x00F0return;0x00F2// end of script
Public0x01
void tryBeginDelete()
Script7 statements · 147 bytes of bytecode
0x0000CallFunc_DoesSaveGameExist_ReturnValue = DoesSaveGameExist(hoveredFile.SlotName, 0);0x0038if (!(CallFunc_DoesSaveGameExist_ReturnValue)) goto Label_0090;0x0046attemptingDelete = true;0x0051hoveredFile.WidgetSwitcher_50.SetActiveWidgetIndex(2);0x0090Label_0090:0x0090return;0x0092// end of script
Public0x00
FEventReply OnKeyUp(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
Script15 statements · 342 bytes of bytecode
0x0000CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025CallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(X)});0x005DCallFunc_EqualEqual_KeyKey_ReturnValue_1 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Gamepad_FaceButton_Left)});0x0095CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_KeyKey_ReturnValue_1, CallFunc_EqualEqual_KeyKey_ReturnValue);0x00BBif (!(CallFunc_BooleanOR_ReturnValue)) goto Label_0114;0x00C9Try End Delete(false);0x00D8CallFunc_Handled_ReturnValue = Handled();0x00F4ReturnValue = CallFunc_Handled_ReturnValue;0x010Fgoto Label_014B;0x0114Label_0114:0x0114CallFunc_Unhandled_ReturnValue = Unhandled();0x0130ReturnValue = CallFunc_Unhandled_ReturnValue;0x014BLabel_014B:0x014Breturn ReturnValue;0x0155// end of script
EventPublic0x138
void deleteHoveredSave()
Script15 statements · 559 bytes of bytecode
0x0000CallFunc_DeleteGameInSlot_ReturnValue = DeleteGameInSlot(hoveredFile.SlotName, 0);0x0038CallFunc_DoesSaveGameExist_ReturnValue = DoesSaveGameExist(hoveredFile.SlotName, 0);0x0070if (!(CallFunc_DoesSaveGameExist_ReturnValue)) goto Label_0083;0x007Egoto Label_022C;0x0083Label_0083:0x0083hoveredFile.WidgetSwitcher_50.SetActiveWidgetIndex(1);0x00C2hoveredFile.SlotIs Valid? = false;0x00E3/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Sounds/system/Cue_DeleteSave.Cue_DeleteSave, 1f, 1f, 0f, nullptr, nullptr, true);0x011FCallFunc_EqualEqual_StriStri_ReturnValue = EqualEqual_StriStri(As MV Game Instance.settingsSaveObject.lastActiveSaveSlot, hoveredFile.SlotName);0x0187if (!(CallFunc_EqualEqual_StriStri_ReturnValue)) goto Label_022C;0x0195As MV Game Instance.settingsSaveObject.lastActiveSaveSlot = "";0x01D5CallFunc_SaveGameToSlot_ReturnValue = SaveGameToSlot(As MV Game Instance.settingsSaveObject, As MV Game Instance.settingsSlotName, 0);0x022CLabel_022C:0x022Creturn;0x022E// end of script
Public0x00
FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
Script25 statements · 616 bytes of bytecode
0x0000CallFunc_GetKey_ReturnValue_1 = GetKey(InKeyEvent);0x0025CallFunc_EqualEqual_KeyKey_ReturnValue_1 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue_1, Key{FName(Escape)});0x005DCallFunc_EqualEqual_KeyKey_ReturnValue_2 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue_1, Key{FName(Gamepad_FaceButton_Right)});0x0095CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_KeyKey_ReturnValue_2, CallFunc_EqualEqual_KeyKey_ReturnValue_1);0x00BBif (!(CallFunc_BooleanOR_ReturnValue)) goto Label_0113;0x00C9Return TO title Screen();0x00D7CallFunc_Handled_ReturnValue_1 = Handled();0x00F3ReturnValue = CallFunc_Handled_ReturnValue_1;0x010Egoto Label_025D;0x0113Label_0113:0x0113CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0138CallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(X)});0x0170CallFunc_EqualEqual_KeyKey_ReturnValue_3 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Gamepad_FaceButton_Left)});0x01A8CallFunc_BooleanOR_ReturnValue_1 = BooleanOR(CallFunc_EqualEqual_KeyKey_ReturnValue_3, CallFunc_EqualEqual_KeyKey_ReturnValue);0x01CEif (!(CallFunc_BooleanOR_ReturnValue_1)) goto Label_0226;0x01DCtryBeginDelete();0x01EACallFunc_Handled_ReturnValue = Handled();0x0206ReturnValue = CallFunc_Handled_ReturnValue;0x0221goto Label_025D;0x0226Label_0226:0x0226CallFunc_Unhandled_ReturnValue = Unhandled();0x0242ReturnValue = CallFunc_Unhandled_ReturnValue;0x025DLabel_025D:0x025Dreturn ReturnValue;0x0267// end of script
EventPublic0x138
UWidget* BP_GetDesiredFocusTarget()
Script3 statements · 30 bytes of bytecode
0x0000ReturnValue = UI_FileSlot;0x0013return ReturnValue;0x001D// end of script
EventProtected0x08
void onSaveClicked(UCommonButtonBase* InputPin)
Script30 statements · 1,188 bytes of bytecode
0x0000K2Node_DynamicCast_AsUI_File_Slot = Cast<UI_FileSlot_C>(InputPin);0x0024K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsUI_File_Slot);0x0041if (!(K2Node_DynamicCast_bSuccess)) goto Label_04A1;0x004Fif (!(K2Node_DynamicCast_AsUI_File_Slot.SlotIs Valid?)) goto Label_0181;0x0073As MV Game Instance.activeSaveSlotName = K2Node_DynamicCast_AsUI_File_Slot.SlotName;0x00BAAs MV Game Instance.settingsSaveObject.lastActiveSaveSlot = As MV Game Instance.activeSaveSlotName;0x0117CallFunc_SaveGameToSlot_ReturnValue = SaveGameToSlot(As MV Game Instance.settingsSaveObject, As MV Game Instance.settingsSlotName, 0);0x016EFadeOutSelect();0x017Cgoto Label_04A1;0x0181Label_0181:0x0181CallFunc_createDataSaveSlot_ReturnValue = As MV Game Instance.createDataSaveSlot(K2Node_DynamicCast_AsUI_File_Slot.SlotName, CallFunc_createDataSaveSlot_tempSave1);0x01D7if (!(CallFunc_createDataSaveSlot_ReturnValue)) goto Label_04A1;0x01E5K2Node_DynamicCast_AsUI_File_Slot.saveSlotData = CallFunc_createDataSaveSlot_tempSave1;0x020EK2Node_DynamicCast_AsUI_File_Slot.updateInfoDisplay();0x0232K2Node_DynamicCast_AsUI_File_Slot.SlotIs Valid? = true;0x0253K2Node_DynamicCast_AsUI_File_Slot.WidgetSwitcher_50.SetActiveWidgetIndex(0);0x0292CallFunc_LoadGameFromSlot_ReturnValue = LoadGameFromSlot(K2Node_DynamicCast_AsUI_File_Slot.SlotName, 0);0x02CAK2Node_DynamicCast_AsMVMain_Save = Cast<MVMain_Save_C>(CallFunc_LoadGameFromSlot_ReturnValue);0x02EEK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMVMain_Save);0x030Bif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_04A1;0x0319/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_DynamicCast_AsMVMain_Save.unlockedOutfits, 0, CallFunc_Array_Get_Item);0x0366CallFunc_Conv_NameToString_ReturnValue = Conv_NameToString(CallFunc_Array_Get_Item);0x038BCallFunc_Array_IsValidIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_IsValidIndex(K2Node_DynamicCast_AsMVMain_Save.unlockedOutfits, 0);0x03D9CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr(CallFunc_Conv_NameToString_ReturnValue, " is ");0x0404CallFunc_Conv_BoolToString_ReturnValue = Conv_BoolToString(CallFunc_Array_IsValidIndex_ReturnValue);0x0429CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, CallFunc_Conv_BoolToString_ReturnValue);0x0457PrintString(this, CallFunc_Concat_StrStr_ReturnValue_1, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 12f, FName(None));0x04A1Label_04A1:0x04A1return;0x04A3// end of script
Public0x08
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_FileSelect(580);0x000Freturn;0x0011// end of script
EventPublic0x00
void Tick(const FGeometry& MyGeometry, float InDeltaTime)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_UI_FileSelect(700);0x0033return;0x0035// end of script
EventPublic0x44
void Return TO title Screen()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_FileSelect(1046);0x000Freturn;0x0011// end of script
0x00
void FadeOutSelect()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_FileSelect(1217);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_UI_FileSelect(int32 EntryPoint)
Script65 statements · 1,609 bytes of bytecode
0x0000PushFlow(Label_0646);0x0005goto [EntryPoint];0x000FAs MV Game Instance.reloadAndRespawn();0x0033PopFlow();0x0034Label_0034:0x0034PushFlow(Label_00E9);0x0039K2Node_MakeArray_Array = {UI_FileSlot, UI_FileSlot_1, UI_FileSlot_2, UI_FileSlot_3, UI_FileSlot_4, UI_FileSlot_5, UI_FileSlot_6, UI_FileSlot_7};0x008C/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_MakeArray_Array, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x00C7CallFunc_Array_Get_Item.fileSelectRef = this;0x00E8PopFlow();0x00E9Label_00E9:0x00E9CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0113Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x012ELabel_012E:0x012EK2Node_MakeArray_Array = {UI_FileSlot, UI_FileSlot_1, UI_FileSlot_2, UI_FileSlot_3, UI_FileSlot_4, UI_FileSlot_5, UI_FileSlot_6, UI_FileSlot_7};0x0181CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(K2Node_MakeArray_Array);0x01BCCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x01E2if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x01ECTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0207goto Label_0034;0x020CLabel_020C:0x020CTemp_int_Array_Index_Variable = 0;0x0223goto Label_012E;0x0228Label_0228:0x0228Temp_int_Loop_Counter_Variable = 0;0x023Fgoto Label_020C;0x0244CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0259K2Node_DynamicCast_AsMV_Game_Instance = Cast<MV_GameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x027DK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMV_Game_Instance);0x029Aif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x02A4As MV Game Instance = K2Node_DynamicCast_AsMV_Game_Instance;0x02B7goto Label_0228;0x02BCif (!(attemptingDelete)) goto Label_03FA;0x02CACallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x02E7CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(deleteHeldTime, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x0315deleteHeldTime = CallFunc_Add_DoubleDouble_ReturnValue;0x0330CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(deleteHeldTime, deleteHoldTime);0x035ECallFunc_SetPercent_InPercent_ImplicitCast = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue);0x037BhoveredFile.DeleteBar.SetPercent(CallFunc_SetPercent_InPercent_ImplicitCast);0x03BACallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(deleteHeldTime, deleteHoldTime);0x03E0if (!(CallFunc_Greater_DoubleDouble_ReturnValue)) PopFlow();0x03EATry End Delete(true);0x03F9PopFlow();0x03FALabel_03FA:0x03FAdeleteHeldTime = 0;0x0415PopFlow();0x0416CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0430CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/title/UI_MainMenu.UI_MainMenu_C, CallFunc_GetPlayerController_ReturnValue);0x046DCallFunc_Create_ReturnValue.AddToViewport(0);0x0492CallFunc_Create_ReturnValue.ActivateWidget();0x04B2RemoveFromParent();0x04C0PopFlow();0x04C1CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x04DB/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue_1, false);0x0505CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x051FCallFunc_GetPlayerController_ReturnValue_1.bShowMouseCursor = false;0x0540CallFunc_PlayAnimation_ReturnValue = PlayAnimation(FadeOut, 0f, 1, 0, 1f, false);0x056F/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/PseudostartNewGame_Cue.PseudostartNewGame_Cue, 1f, 1f, 0f, nullptr, nullptr, true);0x05ABCallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/Blueprints/BP_MusicManager.BP_MusicManager_C);0x05C9CallFunc_GetActorOfClass_ReturnValue.playingSong.FadeOut(0.75f, 0f, 0);0x060FDelay(this, 1.5f, LatentActionInfo{0xF, 1391792227, FName(ExecuteUbergraph_UI_FileSelect), this});0x0645PopFlow();0x0646Label_0646:0x0646return;0x0648// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type