Zdexby TheHolyOneZ
2,942 classes
Class

UUI_InputSelector_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/UI_InputSelector.UI_InputSelector_C 0x03D0 (976 B) align 8 inherited 0x0278 10 scripted vtable /Game/UI/UI_InputSelector
0x00x03D0

Members 15

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08ActionNameTextUTextBlock*10 flagsnullptr
0x08GamepadSelectorUInputKeySelector*10 flagsnullptr
0x08KeyboardSelectorUInputKeySelector*10 flagsnullptr
0x08MappingContextUInputMappingContext*6 flags/Game/ThirdPerson/Input/IMC_Default.IMC_Default
0x08InputActionUInputAction*6 flags/Game/ThirdPerson/Input/Actions/IA_Jump.IA_Jump
0x88Array ElementFEnhancedActionKeyMapping4 flags{PlayerMappableOptions={MetaData=nullptr, Name=None, Displa…
0x01listenForRemapbool7 flagsfalse
0x03310x07padding / unreflected
0x18gamepadKeyFKey4 flags{KeyName=None}
0x18keyboardKeyFKey4 flags{KeyName=None}
0x08referenceUInputMappingContext*6 flags/Game/ThirdPerson/Input/IMC_Reference.IMC_Reference
0x20gamepadDefaultKeyFInputChord3 flags{Key={KeyName=None}, bShift=false, bCtrl=false, bAlt=false,…
0x20kbmDefaultKeyFInputChord3 flags{Key={KeyName=None}, bShift=false, bCtrl=false, bAlt=false,…
0x18ActionNameFText2 flags<FText>
0x08optionsRefUUI_OptionsMenu_C*7 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x019C0x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01B00x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>5 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 2bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 3bool3 flagstrue
0x022D0x13padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02410x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x18ToolTipTextFText3 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x08ToolTipWidgetUWidget*11 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x00E50x03padding / unreflected
0x04RenderOpacityfloat7 flags1
0x00EC0x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01000x20padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 10

SignatureFlagsNativeParams
void findRelevantMappings(TArray<FKey>& relevantMappings1)
Script25 statements · 622 bytes of bytecode
0x0000PushFlow(Label_026B);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(optionsRef.localInputMappings);0x0084CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00AAif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0201;0x00B8Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00D3PushFlow(Label_0221);0x00D8/Script/Engine.Default__KismetArrayLibrary.Array_Get(optionsRef.localInputMappings, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0129CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_Array_Get_Item.Action, InputAction);0x0158if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) PopFlow();0x0162/Script/Engine.Default__KismetArrayLibrary.Array_Get(optionsRef.localInputMappings, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01B3CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(relevantMappings, CallFunc_Array_Get_Item.Key);0x0200PopFlow();0x0201Label_0201:0x0201relevantMappings1 = relevantMappings;0x021Cgoto Label_026B;0x0221Label_0221:0x0221CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x024BTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0266goto Label_0033;0x026BLabel_026B:0x026Breturn;0x026D// end of script
Public0x10
void resetInputKey()
Script13 statements · 144 bytes of bytecode
0x0000PushFlow(Label_008D);0x0005PushFlow(Label_0034);0x000AMappingContext.UnmapAllKeysFromAction(InputAction);0x0033PopFlow();0x0034Label_0034:0x0034listenForRemap = true;0x003FsetKey(kbmDefaultKey, keyboardKey, false);0x0060listenForRemap = true;0x006BsetKey(gamepadDefaultKey, gamepadKey, true);0x008CPopFlow();0x008DLabel_008D:0x008Dreturn;0x008F// end of script
Public0x00
void setKey(FInputChord& InputChord, const FKey& relevantCurrentKey, bool gamepad?)
Script44 statements · 929 bytes of bytecode
0x0000PushFlow(Label_039E);0x0005if (!(listenForRemap)) PopFlow();0x000FPushFlow(Label_0253);0x0014PushFlow(Label_0118);0x0019listenForRemap = false;0x0024if (!(gamepad?)) goto Label_0066;0x0032CallFunc_Key_IsGamepadKey_ReturnValue = Key_IsGamepadKey(InputChord.Key);0x0058if (!(CallFunc_Key_IsGamepadKey_ReturnValue)) goto Label_0278;0x0066Label_0066:0x0066MappingContext.UnmapKey(InputAction, relevantCurrentKey);0x0098CallFunc_MapKey_ReturnValue_1 = MappingContext.MapKey(InputAction, InputChord.Key);0x00E5if (!(gamepad?)) goto Label_0379;0x00F3gamepadKey = InputChord.Key;0x0117PopFlow();0x0118Label_0118:0x0118K2Node_MakeStruct_InputChord_1.Key = gamepadKey;0x013CK2Node_MakeStruct_InputChord_1.bShift = false;0x0150K2Node_MakeStruct_InputChord_1.bCtrl = false;0x0164K2Node_MakeStruct_InputChord_1.bAlt = false;0x0178K2Node_MakeStruct_InputChord_1.bCmd = false;0x018CGamepadSelector.SetSelectedKey(K2Node_MakeStruct_InputChord_1);0x01B5K2Node_MakeStruct_InputChord.Key = keyboardKey;0x01D9K2Node_MakeStruct_InputChord.bShift = false;0x01EDK2Node_MakeStruct_InputChord.bCtrl = false;0x0201K2Node_MakeStruct_InputChord.bAlt = false;0x0215K2Node_MakeStruct_InputChord.bCmd = false;0x0229KeyboardSelector.SetSelectedKey(K2Node_MakeStruct_InputChord);0x0252PopFlow();0x0253Label_0253:0x0253optionsRef.rebuildInputMapArray();0x0277PopFlow();0x0278Label_0278:0x0278CallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(InputChord.Key, Key{FName(LeftMouseButton)});0x02B9if (!(CallFunc_EqualEqual_KeyKey_ReturnValue)) PopFlow();0x02C3MappingContext.UnmapKey(InputAction, relevantCurrentKey);0x02F5CallFunc_MapKey_ReturnValue = MappingContext.MapKey(InputAction, Key{FName(Gamepad_FaceButton_Bottom)});0x034BgamepadKey = Key{FName(Gamepad_FaceButton_Bottom)};0x0378PopFlow();0x0379Label_0379:0x0379keyboardKey = InputChord.Key;0x039DPopFlow();0x039ELabel_039E:0x039Ereturn;0x03A0// end of script
Public0x39
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_InputSelector(1376);0x000Freturn;0x0011// end of script
EventPublic0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_UI_InputSelector(1426);0x0021return;0x0023// end of script
EventPublic0x01
void BndEvt__UI_InputSelector_GamepadSelector_K2Node_ComponentBoundEvent_0_OnIsSelectingKeyChanged__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_InputSelector(1427);0x000Freturn;0x0011// end of script
0x00
void BndEvt__UI_InputSelector_KeyboardSelector_K2Node_ComponentBoundEvent_1_OnIsSelectingKeyChanged__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_InputSelector(1439);0x000Freturn;0x0011// end of script
0x00
void BndEvt__UI_InputSelector_GamepadSelector_K2Node_ComponentBoundEvent_2_OnKeySelected__DelegateSignature(const FInputChord& SelectedKey)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_SelectedKey_1 = SelectedKey;0x0012ExecuteUbergraph_UI_InputSelector(1451);0x0021return;0x0023// end of script
0x20
void BndEvt__UI_InputSelector_KeyboardSelector_K2Node_ComponentBoundEvent_3_OnKeySelected__DelegateSignature(const FInputChord& SelectedKey)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_SelectedKey = SelectedKey;0x0012ExecuteUbergraph_UI_InputSelector(1485);0x0021return;0x0023// end of script
0x20
void ExecuteUbergraph_UI_InputSelector(int32 EntryPoint)
Script72 statements · 1,522 bytes of bytecode
0x0000PushFlow(Label_05EF);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPushFlow(Label_017A);0x0014PushFlow(Label_00FC);0x0019findRelevantMappings(CallFunc_findRelevantMappings_relevantMappings1);0x0030/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_findRelevantMappings_relevantMappings1, 0, CallFunc_Array_Get_Item);0x0067CallFunc_Key_IsGamepadKey_ReturnValue = Key_IsGamepadKey(CallFunc_Array_Get_Item);0x0084if (!(CallFunc_Key_IsGamepadKey_ReturnValue)) goto Label_02E2;0x0092Label_0092:0x0092findRelevantMappings(CallFunc_findRelevantMappings_relevantMappings1);0x00A9/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_findRelevantMappings_relevantMappings1, 0, CallFunc_Array_Get_Item);0x00E0gamepadKey = CallFunc_Array_Get_Item;0x00FBPopFlow();0x00FCLabel_00FC:0x00FCfindRelevantMappings(CallFunc_findRelevantMappings_relevantMappings1);0x0113/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_findRelevantMappings_relevantMappings1, 1, CallFunc_Array_Get_Item_2);0x014ACallFunc_Key_IsGamepadKey_ReturnValue_1 = Key_IsGamepadKey(CallFunc_Array_Get_Item_2);0x0167if (!(CallFunc_Key_IsGamepadKey_ReturnValue_1)) goto Label_02E2;0x0175goto Label_0092;0x017ALabel_017A:0x017AK2Node_MakeStruct_InputChord.Key = gamepadKey;0x019EK2Node_MakeStruct_InputChord.bShift = false;0x01B2K2Node_MakeStruct_InputChord.bCtrl = false;0x01C6K2Node_MakeStruct_InputChord.bAlt = false;0x01DAK2Node_MakeStruct_InputChord.bCmd = false;0x01EEGamepadSelector.SetSelectedKey(K2Node_MakeStruct_InputChord);0x0217K2Node_MakeStruct_InputChord_1.Key = keyboardKey;0x023BK2Node_MakeStruct_InputChord_1.bShift = false;0x024FK2Node_MakeStruct_InputChord_1.bCtrl = false;0x0263K2Node_MakeStruct_InputChord_1.bAlt = false;0x0277K2Node_MakeStruct_InputChord_1.bCmd = false;0x028BKeyboardSelector.SetSelectedKey(K2Node_MakeStruct_InputChord_1);0x02B4ActionNameText.SetText(ActionName);0x02E1PopFlow();0x02E2Label_02E2:0x02E2findRelevantMappings(CallFunc_findRelevantMappings_relevantMappings1);0x02F9/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_findRelevantMappings_relevantMappings1, 1, CallFunc_Array_Get_Item_2);0x0330keyboardKey = CallFunc_Array_Get_Item_2;0x034BPopFlow();0x034CTemp_int_Loop_Counter_Variable = 0;0x0363Temp_int_Array_Index_Variable = 0;0x037ALabel_037A:0x037ACallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(optionsRef.localInputMappings);0x03CBCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x03F1if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_000F;0x03FFTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x041APushFlow(Label_0516);0x041F/Script/Engine.Default__KismetArrayLibrary.Array_Get(optionsRef.localInputMappings, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0470CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_Array_Get_Item_1.Action, InputAction);0x049Fif (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) PopFlow();0x04A9/Script/Engine.Default__KismetArrayLibrary.Array_Get(optionsRef.localInputMappings, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x04FAArray Element = CallFunc_Array_Get_Item_1;0x0515PopFlow();0x0516Label_0516:0x0516CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0540Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x055Bgoto Label_037A;0x0560DelayUntilNextTick(this, LatentActionInfo{0x34C, 2132567588, FName(ExecuteUbergraph_UI_InputSelector), this});0x0591PopFlow();0x0592PopFlow();0x0593listenForRemap = true;0x059EPopFlow();0x059FlistenForRemap = true;0x05AAPopFlow();0x05ABsetKey(K2Node_ComponentBoundEvent_SelectedKey_1, gamepadKey, true);0x05CCPopFlow();0x05CDsetKey(K2Node_ComponentBoundEvent_SelectedKey, keyboardKey, false);0x05EEPopFlow();0x05EFLabel_05EF:0x05EFreturn;0x05F1// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type