Zdexby TheHolyOneZ
2,942 classes
/Game/UI/UI_AttireScreen.UI_AttireScreen_C 0x0400 (1,024 B) align 8 inherited 0x03C8 5 scripted vtable /Game/UI/UI_AttireScreen
0x00x0400

Members 5

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08CommonHierarchicalScrollBox_46UCommonHierarchicalScrollBox*10 flagsnullptr
0x08NewVarUUI_GenericButton_C*7 flagsnullptr
0x18currentHoveredOutfitFText3 flags<FText>
0x08currentOutfitRowNameFName7 flagsNone
Inherited from UCommonActivatableWidget 16
OffsetSizeNameTypeFlagsDefault
0x01bIsBackHandlerboolProtected+6 flagsfalse
0x01bIsBackActionDisplayedInActionBarboolProtected+6 flagsfalse
0x01bAutoActivateboolProtected+6 flagsfalse
0x01bSupportsActivationFocusboolProtected+6 flagstrue
0x01bIsModalboolProtected+6 flagsfalse
0x01bAutoRestoreFocusboolProtected+6 flagsfalse
0x01bOverrideActionDomainboolProtected+8 flagsfalse
0x02A70x01padding / unreflected
0x30ActionDomainOverrideTSoftObjectPtr<UCommonInputActionDomain>Protected+6 flags<SoftObjectProperty>
0x10BP_OnWidgetActivatedFMulticastScriptDelegate4 flags<delegate>
0x10BP_OnWidgetDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bIsActivebool7 flagsfalse
0x02F90x07padding / unreflected
0x10VisibilityBoundWidgetsTArray<TWeakObjectPtr<UCommonActivatableWidget>>Transient+5 flags[]
0x03100xB0padding / unreflected
0x01bSetVisibilityOnActivatedboolProtected+6 flagsfalse
0x01ActivatedVisibilityESlateVisibilityProtected+6 flagsSelfHitTestInvisible
0x01bSetVisibilityOnDeactivatedboolProtected+6 flagsfalse
0x01DeactivatedVisibilityESlateVisibilityProtected+6 flagsCollapsed
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x019C0x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01B00x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>5 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 2bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 3bool3 flagstrue
0x022D0x13padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02410x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x18ToolTipTextFText3 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x08ToolTipWidgetUWidget*11 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x00E50x03padding / unreflected
0x04RenderOpacityfloat7 flags1
0x00EC0x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01000x20padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 5

SignatureFlagsNativeParams
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_UI_AttireScreen(1614);0x0021return;0x0023// end of script
EventPublic0x01
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_AttireScreen(1615);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnButtonBaseHovered_Event(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Button_1 = Button;0x0012ExecuteUbergraph_UI_AttireScreen(1716);0x0021return;0x0023// end of script
0x08
void OnButtonBaseClicked_Event(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Button = Button;0x0012ExecuteUbergraph_UI_AttireScreen(1884);0x0021return;0x0023// end of script
0x08
void ExecuteUbergraph_UI_AttireScreen(int32 EntryPoint)
Script81 statements · 2,034 bytes of bytecode
0x0000PushFlow(Label_07EF);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x0029K2Node_DynamicCast_AsBP_Player_Goat_Main = Cast<BP_PlayerGoatMain_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x004DK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Player_Goat_Main);0x006Aif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0074CallFunc_GetDataTableRowNames_OutRowNames = {};0x007FGetDataTableRowNames(K2Node_DynamicCast_AsBP_Player_Goat_Main.outfitDataTable, CallFunc_GetDataTableRowNames_OutRowNames);0x00B1Temp_int_Loop_Counter_Variable_1 = 0;0x00C8Temp_int_Array_Index_Variable = 0;0x00DFLabel_00DF:0x00DFCallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(K2Node_DynamicCast_AsMV_Game_Instance.Unlocked Outfits);0x0130CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_1);0x0156if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x0160Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x017BPushFlow(Label_03CC);0x0180/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_DynamicCast_AsMV_Game_Instance.Unlocked Outfits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x01D1CallFunc_GetDataTableRowFromName_ReturnValue_1 = /Script/Engine.Default__DataTableFunctionLibrary.GetDataTableRowFromName(K2Node_DynamicCast_AsBP_Player_Goat_Main.outfitDataTable, CallFunc_Array_Get_Item_1, CallFunc_GetDataTableRowFromName_OutRow_1);0x022Cif (!(CallFunc_GetDataTableRowFromName_ReturnValue_1)) PopFlow();0x0236CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetDataTableRowFromName_OutRow_1.SkeletalMesh_12_21A9339348FA07AF7351F1BCBE3768FA);0x025Cif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0266CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0280CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/UI_GenericButton.UI_GenericButton_C, CallFunc_GetPlayerController_ReturnValue);0x02BDSetTextPropertyByName(CallFunc_Create_ReturnValue, FName(InText), CallFunc_GetDataTableRowFromName_OutRow_1.OutfitName_8_30C4367C4FD7CFAC4EBE87A1AE15FA90);0x02EFSetClassPropertyByName(CallFunc_Create_ReturnValue, FName(Style), /Game/UI/Styling/GenericButtonStyle.GenericButtonStyle_C);0x0318CallFunc_AddChild_ReturnValue = CommonHierarchicalScrollBox_46.AddChild(CallFunc_Create_ReturnValue);0x034BK2Node_CreateDelegate_OutputDelegate.Bind(this, OnButtonBaseHovered_Event);0x0362CallFunc_Create_ReturnValue.OnButtonBaseHovered += K2Node_CreateDelegate_OutputDelegate;0x038BK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnButtonBaseClicked_Event);0x03A2CallFunc_Create_ReturnValue.OnButtonBaseClicked += K2Node_CreateDelegate_OutputDelegate_1;0x03CBPopFlow();0x03CCLabel_03CC:0x03CCCallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x03F6Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0411goto Label_00DF;0x0416Label_0416:0x0416PushFlow(Label_054B);0x041B/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetDataTableRowNames_OutRowNames_1, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x0456CallFunc_GetDataTableRowFromName_ReturnValue = /Script/Engine.Default__DataTableFunctionLibrary.GetDataTableRowFromName(/Game/Data/DataTables/DT_OutfitData.DT_OutfitData, CallFunc_Array_Get_Item, CallFunc_GetDataTableRowFromName_OutRow);0x049Bif (!(CallFunc_GetDataTableRowFromName_ReturnValue)) PopFlow();0x04A5CallFunc_EqualEqual_IgnoreCase_TextText_ReturnValue = EqualEqual_IgnoreCase_TextText(CallFunc_GetDataTableRowFromName_OutRow.OutfitName_8_30C4367C4FD7CFAC4EBE87A1AE15FA90, K2Node_DynamicCast_AsUI_Generic_Button.InText);0x04EAif (!(CallFunc_EqualEqual_IgnoreCase_TextText_ReturnValue)) PopFlow();0x04F4/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetDataTableRowNames_OutRowNames_1, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x052FcurrentOutfitRowName = CallFunc_Array_Get_Item;0x054APopFlow();0x054BLabel_054B:0x054BCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0575Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0590Label_0590:0x0590CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetDataTableRowNames_OutRowNames_1);0x05CBCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x05F1if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x05FBTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x0616goto Label_0416;0x061BLabel_061B:0x061BTemp_int_Loop_Counter_Variable = 0;0x0632Temp_int_Array_Index_Variable_1 = 0;0x0649goto Label_0590;0x064EPopFlow();0x064FCallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0664K2Node_DynamicCast_AsMV_Game_Instance = Cast<MV_GameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x0688K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsMV_Game_Instance);0x06A5if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x06AFgoto Label_000F;0x06B4K2Node_DynamicCast_AsUI_Generic_Button = Cast<UI_GenericButton_C>(K2Node_CustomEvent_Button_1);0x06D8K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsUI_Generic_Button);0x06F5if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x06FFcurrentHoveredOutfit = K2Node_DynamicCast_AsUI_Generic_Button.InText;0x0730CallFunc_GetDataTableRowNames_OutRowNames_1 = {};0x073BGetDataTableRowNames(/Game/Data/DataTables/DT_OutfitData.DT_OutfitData, CallFunc_GetDataTableRowNames_OutRowNames_1);0x0757goto Label_061B;0x075CCallFunc_GetPlayerCharacter_ReturnValue_1 = GetPlayerCharacter(this, 0);0x0776K2Node_DynamicCast_AsBP_Player_Goat_Main_1 = Cast<BP_PlayerGoatMain_C>(CallFunc_GetPlayerCharacter_ReturnValue_1);0x079AK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsBP_Player_Goat_Main_1);0x07B7if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x07C1K2Node_DynamicCast_AsBP_Player_Goat_Main_1.changeActiveOutfit(currentOutfitRowName);0x07EEPopFlow();0x07EFLabel_07EF:0x07EFreturn;0x07F1// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type