implements IBPI_Interact_C
0x00x02D8
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Widget | UWidgetComponent* | 6 flags | nullptr | |
| 0x08 | examineSphere | USphereComponent* | 6 flags | nullptr | |
| 0x08 | startPosArrow | UArrowComponent* | 6 flags | nullptr | |
| 0x08 | Sphere | USphereComponent* | 6 flags | nullptr | |
| 0x08 | Cylinder_80E0306B | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x01 | healing? | bool | 6 flags | false | |
| 0x01 | displayingPrompt | bool | 7 flags | false | |
| 0x01 | overlappingPlayer? | bool | 7 flags | false | |
| 0x02CB | 0x05 | padding / unreflected | |||
| 0x08 | As UI Examine Prompt | UUI_ExaminePrompt_C* | 7 flags | nullptr | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0069 | 0x03 | padding / unreflected | |||
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x70 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0158 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x017C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x01A0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E0 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
void BPI_InteractConfirm(int32 Response, AActor* interactionTarget)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_response = Response;0x0012PersistentFrame.K2Node_Event_interactionTarget = interactionTarget;0x0024ExecuteUbergraph_BP_RestChair(162);0x0033return;0x0035// end of script | Public | 0x10 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_RestChair(167);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void BPI_TryInteract(AActor* interactee)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_interactee = interactee;0x0012ExecuteUbergraph_BP_RestChair(316);0x0021return;0x0023// end of script | Public | 0x08 | |
void BndEvt__BP_RestChair_Sphere1_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent_1 = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor_1 = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp_1 = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex_1 = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_RestChair(443);0x007Breturn;0x007D// end of script | 0x108 | ||
void BndEvt__BP_RestChair_Sphere1_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex)Script7 statements · 90 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048ExecuteUbergraph_BP_RestChair(760);0x0057return;0x0059// end of script | 0x1C | ||
void BPI_EndInteract()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_RestChair(1048);0x000Freturn;0x0011// end of script | Public | 0x00 | |
void ExecuteUbergraph_BP_RestChair(int32 EntryPoint)Script52 statements · 1,113 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000Aif (!(displayingPrompt)) goto Label_0456;0x0018As UI Examine Prompt.PlayExamineAnim(false);0x003DdisplayingPrompt = false;0x0048goto Label_0456;0x004DLabel_004D:0x004DAs UI Examine Prompt.ChangePromptText(NSLOCTEXT("8B1022814491311F00E1D2B7D5A4407B", "", "REST"));0x009Dgoto Label_0456;0x00A2goto Label_0456;0x00A7CallFunc_GetWidget_ReturnValue = Widget.GetWidget();0x00D5K2Node_DynamicCast_AsUI_Examine_Prompt = Cast<UI_ExaminePrompt_C>(CallFunc_GetWidget_ReturnValue);0x00F9K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsUI_Examine_Prompt);0x0116if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_0456;0x0124As UI Examine Prompt = K2Node_DynamicCast_AsUI_Examine_Prompt;0x0137goto Label_004D;0x013CK2Node_DynamicCast_AsBPI_Interact = Cast<BPI_Interact_C>(K2Node_Event_interactee);0x0160K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Interact);0x017Dif (!(K2Node_DynamicCast_bSuccess)) goto Label_000A;0x018BK2Node_DynamicCast_AsBPI_Interact.BPI_InteractConfirm(2, this);0x01B6goto Label_000A;0x01BBif (!(healing?)) goto Label_0456;0x01C9CallFunc_K2_GetRootComponent_ReturnValue = K2Node_ComponentBoundEvent_OtherActor_1.K2_GetRootComponent();0x01F3CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(K2Node_ComponentBoundEvent_OtherComp_1, CallFunc_K2_GetRootComponent_ReturnValue);0x0219CallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x0233CallFunc_EqualEqual_ObjectObject_ReturnValue_2 = EqualEqual_ObjectObject(K2Node_ComponentBoundEvent_OtherActor_1, CallFunc_GetPlayerCharacter_ReturnValue);0x0259CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_ObjectObject_ReturnValue_2, CallFunc_EqualEqual_ObjectObject_ReturnValue);0x027Fif (!(CallFunc_BooleanAND_ReturnValue)) goto Label_0456;0x028DoverlappingPlayer? = true;0x0298CallFunc_Not_PreBool_ReturnValue = Not_PreBool(displayingPrompt);0x02B5if (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_0456;0x02C3As UI Examine Prompt.PlayExamineAnim(true);0x02E8displayingPrompt = true;0x02F3goto Label_0456;0x02F8if (!(healing?)) goto Label_0456;0x0306CallFunc_K2_GetRootComponent_ReturnValue_1 = K2Node_ComponentBoundEvent_OtherActor.K2_GetRootComponent();0x0330CallFunc_EqualEqual_ObjectObject_ReturnValue_1 = EqualEqual_ObjectObject(K2Node_ComponentBoundEvent_OtherComp, CallFunc_K2_GetRootComponent_ReturnValue_1);0x0356CallFunc_GetPlayerCharacter_ReturnValue_1 = GetPlayerCharacter(this, 0);0x0370CallFunc_EqualEqual_ObjectObject_ReturnValue_3 = EqualEqual_ObjectObject(K2Node_ComponentBoundEvent_OtherActor, CallFunc_GetPlayerCharacter_ReturnValue_1);0x0396CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_EqualEqual_ObjectObject_ReturnValue_3, CallFunc_EqualEqual_ObjectObject_ReturnValue_1);0x03BCif (!(CallFunc_BooleanAND_ReturnValue_1)) goto Label_0456;0x03CAoverlappingPlayer? = false;0x03D5if (!(displayingPrompt)) goto Label_0456;0x03E3As UI Examine Prompt.PlayExamineAnim(false);0x0408displayingPrompt = false;0x0413goto Label_0456;0x0418if (!(overlappingPlayer?)) goto Label_0456;0x0426As UI Examine Prompt.PlayExamineAnim(true);0x044BdisplayingPrompt = true;0x0456Label_0456:0x0456return;0x0458// end of script | Final | 0x04 |