0x00x0320
Members 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x04 | Timeline_1_NewTrack_2_BDBD7DF548C8F6880774BCBD28484117 | float | 4 flags | 0 | |
| 0x04 | Timeline_1_NewTrack_0_BDBD7DF548C8F6880774BCBD28484117 | float | 4 flags | 0 | |
| 0x01 | Timeline_1__Direction_BDBD7DF548C8F6880774BCBD28484117 | ETimelineDirection | 4 flags | Forward | |
| 0x02A9 | 0x07 | padding / unreflected | |||
| 0x08 | Timeline_1 | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | Timeline_0_NewTrack_2_7EC29F7941AE19D9B4D53484D78AC25B | float | 4 flags | 0 | |
| 0x04 | Timeline_0_opacity_7EC29F7941AE19D9B4D53484D78AC25B | float | 4 flags | 0 | |
| 0x01 | Timeline_0__Direction_7EC29F7941AE19D9B4D53484D78AC25B | ETimelineDirection | 4 flags | Forward | |
| 0x02C1 | 0x07 | padding / unreflected | |||
| 0x08 | Timeline_0 | UTimelineComponent* | 5 flags | nullptr | |
| 0x08 | PoseableMesh | UPoseableMeshComponent* | 7 flags | nullptr | |
| 0x08 | copyActor | ACharacter* | 7 flags | nullptr | |
| 0x08 | NewTimeDilation | double | 7 flags | 1 | |
| 0x10 | Color | FLinearColor | 7 flags | {R=1, G=0.887906, B=0.260417, A=1} | |
| 0x08 | cachedMesh | USkeletalMeshComponent* | 8 flags | nullptr | |
| 0x01 | Grow? | bool | 7 flags | false | |
| 0x0301 | 0x07 | padding / unreflected | |||
| 0x18 | StartScale | FVector | 7 flags | {X=0, Y=0, Z=0} | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0069 | 0x03 | padding / unreflected | |||
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x70 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0158 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x017C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x01A0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E0 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
void Timeline_0__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_AfterImage(1645);0x000Freturn;0x0011// end of script | 0x00 | ||
void Timeline_0__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_AfterImage(1640);0x000Freturn;0x0011// end of script | 0x00 | ||
void Timeline_1__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_AfterImage(866);0x000Freturn;0x0011// end of script | 0x00 | ||
void Timeline_1__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_AfterImage(881);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_AfterImage(1414);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_BP_AfterImage(int32 EntryPoint)Script75 statements · 1,653 bytes of bytecode0x0000PushFlow(Label_0672);0x0005goto [EntryPoint];0x000FPushFlow(Label_0312);0x0014PushFlow(Label_02D9);0x0019PushFlow(Label_01D6);0x001ETemp_struct_Variable = FTransform(...);0x0081CallFunc_AddComponent_ReturnValue = AddComponent(FName(NODE_AddPoseableMeshComponent-0), false, Temp_struct_Variable, this, false);0x00AEPoseableMesh = CallFunc_AddComponent_ReturnValue;0x00C1CallFunc_GetSkeletalMeshAsset_ReturnValue = cachedMesh.GetSkeletalMeshAsset();0x00EBPoseableMesh.SetSkinnedAssetAndUpdate(CallFunc_GetSkeletalMeshAsset_ReturnValue, true);0x0119PoseableMesh.CopyPoseFromSkeletalComponent(cachedMesh);0x0142CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Grow?);0x015FPoseableMesh.SetRenderCustomDepth(CallFunc_Not_PreBool_ReturnValue);0x0188CallFunc_K2_GetComponentScale_ReturnValue = DefaultSceneRoot.K2_GetComponentScale();0x01BAStartScale = CallFunc_K2_GetComponentScale_ReturnValue;0x01D5PopFlow();0x01D6Label_01D6:0x01D6Temp_int_Variable = 0;0x01EDLabel_01ED:0x01EDCallFunc_GetNumMaterials_ReturnValue = PoseableMesh.GetNumMaterials();0x0223CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, CallFunc_GetNumMaterials_ReturnValue);0x0249if (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x0253PushFlow(Label_028F);0x0258PoseableMesh.SetMaterial(Temp_int_Variable, /Game/Meshes/Skeletal/Material/instances/MI_AfterImage.MI_AfterImage);0x028EPopFlow();0x028FLabel_028F:0x028FCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x02B9Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x02D4goto Label_01ED;0x02D9Label_02D9:0x02D9K2Node_VariableSet_CustomTimeDilation_ImplicitCast = Cast<3>(NewTimeDilation);0x02F6CustomTimeDilation = K2Node_VariableSet_CustomTimeDilation_ImplicitCast;0x0311PopFlow();0x0312Label_0312:0x0312if (!(Grow?)) goto Label_0341;0x0320Timeline_1.Play();0x0340PopFlow();0x0341Label_0341:0x0341Timeline_0.Play();0x0361PopFlow();0x0362K2_DestroyActor();0x0370PopFlow();0x0371PoseableMesh.SetScalarParameterValueOnMaterials(FName(Opacity), Timeline_1_NewTrack_0_BDBD7DF548C8F6880774BCBD28484117);0x03A7CallFunc_Conv_LinearColorToVector_ReturnValue_1 = Conv_LinearColorToVector(LinearColor{0.046875f, 0.015713f, 0.034116f, 1f});0x03E5CallFunc_Conv_LinearColorToVector_ReturnValue_2 = Conv_LinearColorToVector(Color);0x040ACallFunc_VLerp_ReturnValue_1 = VLerp(CallFunc_Conv_LinearColorToVector_ReturnValue_2, CallFunc_Conv_LinearColorToVector_ReturnValue_1, Timeline_1_NewTrack_2_BDBD7DF548C8F6880774BCBD28484117);0x0441PoseableMesh.SetVectorParameterValueOnMaterials(FName(Color), CallFunc_VLerp_ReturnValue_1);0x0477CallFunc_VLerp_ReturnValue = VLerp(FVector(1, 1, 1), FVector(2, 2, 1.4), Timeline_1_NewTrack_2_BDBD7DF548C8F6880774BCBD28484117);0x04CEPoseableMesh.SetRelativeScale3D(CallFunc_VLerp_ReturnValue);0x04F7PopFlow();0x04F8Label_04F8:0x04F8CallFunc_IsValid_ReturnValue = IsValid(copyActor);0x0515if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x051FCallFunc_IsValid_ReturnValue_1 = IsValid(copyActor.Mesh);0x0552if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x055CcachedMesh = copyActor.Mesh;0x0585PopFlow();0x0586PushFlow(Label_0590);0x058Bgoto Label_04F8;0x0590Label_0590:0x0590Delay(this, 0f, LatentActionInfo{0xF, -425334024, FName(ExecuteUbergraph_BP_AfterImage), this});0x05C6PopFlow();0x05C7Label_05C7:0x05C7PoseableMesh.SetScalarParameterValueOnMaterials(FName(Opacity), Timeline_0_opacity_7EC29F7941AE19D9B4D53484D78AC25B);0x05FDCallFunc_Conv_LinearColorToVector_ReturnValue = Conv_LinearColorToVector(Color);0x0622PoseableMesh.SetVectorParameterValueOnMaterials(FName(Color), CallFunc_Conv_LinearColorToVector_ReturnValue);0x0658PopFlow();0x0659Label_0659:0x0659K2_DestroyActor();0x0667PopFlow();0x0668goto Label_05C7;0x066Dgoto Label_0659;0x0672Label_0672:0x0672return;0x0674// end of script | Final | 0x04 |