Enum EActorControlStatus Path C++ Link /Script/StormEscape.EActorControlStatus underlying uint8 /Script/StormEscape Values 5 NameValueHex None00x00Active10x01Dazed20x02Ragdolling30x03EActorControlStatus_MAX40x04 Used by 1types with a member, parameter or interface of this type IDamageAndEffectsInterface // /Script/StormEscape.EActorControlStatus enum class EActorControlStatus : uint8 { None = 0, Active = 1, Dazed = 2, Ragdolling = 3, EActorControlStatus_MAX = 4, };