Zdexby TheHolyOneZ
17,715 classes
Class

VisualEffect

: Behaviour : Component : Object : Object
UnityEngine.VFX.VisualEffect, UnityEngine.VFXModule 0x0028 (40 B) align 8 inherited 0x0018 UnityEngine.VFXModule
0x00x0028

Members 2

OffsetSizeNameTypeFlags
0x08m_cachedEventAttributeVFXEventAttributePrivate
0x08outputEventReceivedAction`1Public
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 229

SignatureFlagsNativeParams
void get_pause()Public+1 flags—0x00
void set_pause()Public+1 flags—0x00
void get_playRate()Public+1 flags—0x00
void set_playRate()Public+1 flags—0x00
void get_startSeed()Public+1 flags—0x00
void set_startSeed()Public+1 flags—0x00
void get_resetSeedOnPlay()Public+1 flags—0x00
void set_resetSeedOnPlay()Public+1 flags—0x00
void get_initialEventID()Public+1 flags—0x00
void set_initialEventID()Public+1 flags—0x00
void get_initialEventName()Public+1 flags—0x00
void set_initialEventName()Public+1 flags—0x00
void get_culled()Public+1 flags—0x00
void get_visualEffectAsset()Public+1 flags—0x00
void set_visualEffectAsset()Public+1 flags—0x00
void CreateVFXEventAttribute()Public—0x00
void CheckValidVFXEventAttribute()Private—0x00
void SendEventFromScript()Private—0x00
void SendEvent()Public—0x00
void SendEvent()Public—0x00
void SendEvent()Public—0x00
void SendEvent()Public—0x00
void Play()Public—0x00
void Play()Public—0x00
void Stop()Public—0x00
void Stop()Public—0x00
void Reinit()Public—0x00
void Reinit()1 flags—0x00
void AdvanceOneFrame()Public—0x00
void RecreateData()1 flags—0x00
void GetGPUTaskMarkerName()Private—0x00
void GetCPUEffectMarkerName()1 flags—0x00
void GetCPUSystemMarkerName()Private—0x00
void RegisterForProfiling()1 flags—0x00
void UnregisterForProfiling()1 flags—0x00
void IsRegisteredForProfiling()1 flags—0x00
void ResetOverride()Public—0x00
void GetTextureDimension()Public—0x00
void HasBool()Public—0x00
void HasInt()Public—0x00
void HasUInt()Public—0x00
void HasFloat()Public—0x00
void HasVector2()Public—0x00
void HasVector3()Public—0x00
void HasVector4()Public—0x00
void HasMatrix4x4()Public—0x00
void HasTexture()Public—0x00
void HasAnimationCurve()Public—0x00
void HasGradient()Public—0x00
void HasMesh()Public—0x00
void HasSkinnedMeshRenderer()Public—0x00
void HasGraphicsBuffer()Public—0x00
void SetBool()Public—0x00
void SetInt()Public—0x00
void SetUInt()Public—0x00
void SetFloat()Public—0x00
void SetVector2()Public—0x00
void SetVector3()Public—0x00
void SetVector4()Public—0x00
void SetMatrix4x4()Public—0x00
void SetTexture()Public—0x00
void SetAnimationCurve()Public—0x00
void SetGradient()Public—0x00
void SetMesh()Public—0x00
void SetSkinnedMeshRenderer()Public—0x00
void SetGraphicsBuffer()Public—0x00
void GetBool()Public—0x00
void GetInt()Public—0x00
void GetUInt()Public—0x00
void GetFloat()Public—0x00
void GetVector2()Public—0x00
void GetVector3()Public—0x00
void GetVector4()Public—0x00
void GetMatrix4x4()Public—0x00
void GetTexture()Public—0x00
void GetMesh()Public—0x00
void GetSkinnedMeshRenderer()Public—0x00
void GetGraphicsBuffer()1 flags—0x00
void GetGradient()Public—0x00
void Internal_GetGradient()Private—0x00
void GetAnimationCurve()Public—0x00
void Internal_GetAnimationCurve()Private—0x00
void GetParticleSystemInfo()Public—0x00
void GetSpawnSystemInfo()Private—0x00
void HasAnySystemAwake()Public—0x00
void GetComputedBounds()1 flags—0x00
void GetCurrentBoundsPadding()1 flags—0x00
void GetSpawnSystemInfo()Public—0x00
void GetSpawnSystemInfo()Public—0x00
void HasSystem()Public—0x00
void GetSystemNames()Public—0x00
void GetParticleSystemNames()Public—0x00
void GetOutputEventNames()Public—0x00
void GetSpawnSystemNames()Public—0x00
void ResetOverride()Public—0x00
void HasInt()Public—0x00
void HasUInt()Public—0x00
void HasFloat()Public—0x00
void HasVector2()Public—0x00
void HasVector3()Public—0x00
void HasVector4()Public—0x00
void HasMatrix4x4()Public—0x00
void HasTexture()Public—0x00
void GetTextureDimension()Public—0x00
void HasAnimationCurve()Public—0x00
void HasGradient()Public—0x00
void HasMesh()Public—0x00
void HasSkinnedMeshRenderer()Public—0x00
void HasGraphicsBuffer()Public—0x00
void HasBool()Public—0x00
void SetInt()Public—0x00
void SetUInt()Public—0x00
void SetFloat()Public—0x00
void SetVector2()Public—0x00
void SetVector3()Public—0x00
void SetVector4()Public—0x00
void SetMatrix4x4()Public—0x00
void SetTexture()Public—0x00
void SetAnimationCurve()Public—0x00
void SetGradient()Public—0x00
void SetMesh()Public—0x00
void SetSkinnedMeshRenderer()Public—0x00
void SetGraphicsBuffer()Public—0x00
void SetBool()Public—0x00
void GetInt()Public—0x00
void GetUInt()Public—0x00
void GetFloat()Public—0x00
void GetVector2()Public—0x00
void GetVector3()Public—0x00
void GetVector4()Public—0x00
void GetMatrix4x4()Public—0x00
void GetTexture()Public—0x00
void GetMesh()Public—0x00
void GetSkinnedMeshRenderer()Public—0x00
void GetGraphicsBuffer()1 flags—0x00
void GetBool()Public—0x00
void GetAnimationCurve()Public—0x00
void GetGradient()Public—0x00
void HasSystem()Public—0x00
void GetParticleSystemInfo()Public—0x00
void GetGPUTaskMarkerName()1 flags—0x00
void GetCPUSystemMarkerName()1 flags—0x00
void GetCPUEffectMarkerName()1 flags—0x00
void GetSpawnSystemInfo()Public—0x00
void GetComputedBounds()1 flags—0x00
void GetCurrentBoundsPadding()1 flags—0x00
void get_aliveParticleCount()Public+1 flags—0x00
void get_time()2 flags—0x00
void Simulate()Public—0x00
void InvokeGetCachedEventAttributeForOutputEvent_Internal()PrivateStatic—0x00
void InvokeOutputEventReceived_Internal()PrivateStatic—0x00
void .ctor()Public+1 flags—0x00
void get_pause_Injected()PrivateStatic—0x00
void set_pause_Injected()PrivateStatic—0x00
void get_playRate_Injected()PrivateStatic—0x00
void set_playRate_Injected()PrivateStatic—0x00
void get_startSeed_Injected()PrivateStatic—0x00
void set_startSeed_Injected()PrivateStatic—0x00
void get_resetSeedOnPlay_Injected()PrivateStatic—0x00
void set_resetSeedOnPlay_Injected()PrivateStatic—0x00
void get_initialEventID_Injected()PrivateStatic—0x00
void set_initialEventID_Injected()PrivateStatic—0x00
void get_initialEventName_Injected()PrivateStatic—0x00
void set_initialEventName_Injected()PrivateStatic—0x00
void get_culled_Injected()PrivateStatic—0x00
void get_visualEffectAsset_Injected()PrivateStatic—0x00
void set_visualEffectAsset_Injected()PrivateStatic—0x00
void SendEventFromScript_Injected()PrivateStatic—0x00
void Reinit_Injected()PrivateStatic—0x00
void AdvanceOneFrame_Injected()PrivateStatic—0x00
void RecreateData_Injected()PrivateStatic—0x00
void GetGPUTaskMarkerName_Injected()PrivateStatic—0x00
void GetCPUEffectMarkerName_Injected()PrivateStatic—0x00
void GetCPUSystemMarkerName_Injected()PrivateStatic—0x00
void RegisterForProfiling_Injected()PrivateStatic—0x00
void UnregisterForProfiling_Injected()PrivateStatic—0x00
void IsRegisteredForProfiling_Injected()PrivateStatic—0x00
void ResetOverride_Injected()PrivateStatic—0x00
void GetTextureDimension_Injected()PrivateStatic—0x00
void HasBool_Injected()PrivateStatic—0x00
void HasInt_Injected()PrivateStatic—0x00
void HasUInt_Injected()PrivateStatic—0x00
void HasFloat_Injected()PrivateStatic—0x00
void HasVector2_Injected()PrivateStatic—0x00
void HasVector3_Injected()PrivateStatic—0x00
void HasVector4_Injected()PrivateStatic—0x00
void HasMatrix4x4_Injected()PrivateStatic—0x00
void HasTexture_Injected()PrivateStatic—0x00
void HasAnimationCurve_Injected()PrivateStatic—0x00
void HasGradient_Injected()PrivateStatic—0x00
void HasMesh_Injected()PrivateStatic—0x00
void HasSkinnedMeshRenderer_Injected()PrivateStatic—0x00
void HasGraphicsBuffer_Injected()PrivateStatic—0x00
void SetBool_Injected()PrivateStatic—0x00
void SetInt_Injected()PrivateStatic—0x00
void SetUInt_Injected()PrivateStatic—0x00
void SetFloat_Injected()PrivateStatic—0x00
void SetVector2_Injected()PrivateStatic—0x00
void SetVector3_Injected()PrivateStatic—0x00
void SetVector4_Injected()PrivateStatic—0x00
void SetMatrix4x4_Injected()PrivateStatic—0x00
void SetTexture_Injected()PrivateStatic—0x00
void SetAnimationCurve_Injected()PrivateStatic—0x00
void SetGradient_Injected()PrivateStatic—0x00
void SetMesh_Injected()PrivateStatic—0x00
void SetSkinnedMeshRenderer_Injected()PrivateStatic—0x00
void SetGraphicsBuffer_Injected()PrivateStatic—0x00
void GetBool_Injected()PrivateStatic—0x00
void GetInt_Injected()PrivateStatic—0x00
void GetUInt_Injected()PrivateStatic—0x00
void GetFloat_Injected()PrivateStatic—0x00
void GetVector2_Injected()PrivateStatic—0x00
void GetVector3_Injected()PrivateStatic—0x00
void GetVector4_Injected()PrivateStatic—0x00
void GetMatrix4x4_Injected()PrivateStatic—0x00
void GetTexture_Injected()PrivateStatic—0x00
void GetMesh_Injected()PrivateStatic—0x00
void GetSkinnedMeshRenderer_Injected()PrivateStatic—0x00
void GetGraphicsBuffer_Injected()PrivateStatic—0x00
void Internal_GetGradient_Injected()PrivateStatic—0x00
void Internal_GetAnimationCurve_Injected()PrivateStatic—0x00
void GetParticleSystemInfo_Injected()PrivateStatic—0x00
void GetSpawnSystemInfo_Injected()PrivateStatic—0x00
void HasAnySystemAwake_Injected()PrivateStatic—0x00
void GetComputedBounds_Injected()PrivateStatic—0x00
void GetCurrentBoundsPadding_Injected()PrivateStatic—0x00
void get_aliveParticleCount_Injected()PrivateStatic—0x00
void get_time_Injected()PrivateStatic—0x00
void Simulate_Injected()PrivateStatic—0x00

Used by 3

types with a member, parameter or interface of this type