| void get_pause() | Public+1 flags | — | 0x00 |
| void set_pause() | Public+1 flags | — | 0x00 |
| void get_playRate() | Public+1 flags | — | 0x00 |
| void set_playRate() | Public+1 flags | — | 0x00 |
| void get_startSeed() | Public+1 flags | — | 0x00 |
| void set_startSeed() | Public+1 flags | — | 0x00 |
| void get_resetSeedOnPlay() | Public+1 flags | — | 0x00 |
| void set_resetSeedOnPlay() | Public+1 flags | — | 0x00 |
| void get_initialEventID() | Public+1 flags | — | 0x00 |
| void set_initialEventID() | Public+1 flags | — | 0x00 |
| void get_initialEventName() | Public+1 flags | — | 0x00 |
| void set_initialEventName() | Public+1 flags | — | 0x00 |
| void get_culled() | Public+1 flags | — | 0x00 |
| void get_visualEffectAsset() | Public+1 flags | — | 0x00 |
| void set_visualEffectAsset() | Public+1 flags | — | 0x00 |
| void CreateVFXEventAttribute() | Public | — | 0x00 |
| void CheckValidVFXEventAttribute() | Private | — | 0x00 |
| void SendEventFromScript() | Private | — | 0x00 |
| void SendEvent() | Public | — | 0x00 |
| void SendEvent() | Public | — | 0x00 |
| void SendEvent() | Public | — | 0x00 |
| void SendEvent() | Public | — | 0x00 |
| void Play() | Public | — | 0x00 |
| void Play() | Public | — | 0x00 |
| void Stop() | Public | — | 0x00 |
| void Stop() | Public | — | 0x00 |
| void Reinit() | Public | — | 0x00 |
| void Reinit() | 1 flags | — | 0x00 |
| void AdvanceOneFrame() | Public | — | 0x00 |
| void RecreateData() | 1 flags | — | 0x00 |
| void GetGPUTaskMarkerName() | Private | — | 0x00 |
| void GetCPUEffectMarkerName() | 1 flags | — | 0x00 |
| void GetCPUSystemMarkerName() | Private | — | 0x00 |
| void RegisterForProfiling() | 1 flags | — | 0x00 |
| void UnregisterForProfiling() | 1 flags | — | 0x00 |
| void IsRegisteredForProfiling() | 1 flags | — | 0x00 |
| void ResetOverride() | Public | — | 0x00 |
| void GetTextureDimension() | Public | — | 0x00 |
| void HasBool() | Public | — | 0x00 |
| void HasInt() | Public | — | 0x00 |
| void HasUInt() | Public | — | 0x00 |
| void HasFloat() | Public | — | 0x00 |
| void HasVector2() | Public | — | 0x00 |
| void HasVector3() | Public | — | 0x00 |
| void HasVector4() | Public | — | 0x00 |
| void HasMatrix4x4() | Public | — | 0x00 |
| void HasTexture() | Public | — | 0x00 |
| void HasAnimationCurve() | Public | — | 0x00 |
| void HasGradient() | Public | — | 0x00 |
| void HasMesh() | Public | — | 0x00 |
| void HasSkinnedMeshRenderer() | Public | — | 0x00 |
| void HasGraphicsBuffer() | Public | — | 0x00 |
| void SetBool() | Public | — | 0x00 |
| void SetInt() | Public | — | 0x00 |
| void SetUInt() | Public | — | 0x00 |
| void SetFloat() | Public | — | 0x00 |
| void SetVector2() | Public | — | 0x00 |
| void SetVector3() | Public | — | 0x00 |
| void SetVector4() | Public | — | 0x00 |
| void SetMatrix4x4() | Public | — | 0x00 |
| void SetTexture() | Public | — | 0x00 |
| void SetAnimationCurve() | Public | — | 0x00 |
| void SetGradient() | Public | — | 0x00 |
| void SetMesh() | Public | — | 0x00 |
| void SetSkinnedMeshRenderer() | Public | — | 0x00 |
| void SetGraphicsBuffer() | Public | — | 0x00 |
| void GetBool() | Public | — | 0x00 |
| void GetInt() | Public | — | 0x00 |
| void GetUInt() | Public | — | 0x00 |
| void GetFloat() | Public | — | 0x00 |
| void GetVector2() | Public | — | 0x00 |
| void GetVector3() | Public | — | 0x00 |
| void GetVector4() | Public | — | 0x00 |
| void GetMatrix4x4() | Public | — | 0x00 |
| void GetTexture() | Public | — | 0x00 |
| void GetMesh() | Public | — | 0x00 |
| void GetSkinnedMeshRenderer() | Public | — | 0x00 |
| void GetGraphicsBuffer() | 1 flags | — | 0x00 |
| void GetGradient() | Public | — | 0x00 |
| void Internal_GetGradient() | Private | — | 0x00 |
| void GetAnimationCurve() | Public | — | 0x00 |
| void Internal_GetAnimationCurve() | Private | — | 0x00 |
| void GetParticleSystemInfo() | Public | — | 0x00 |
| void GetSpawnSystemInfo() | Private | — | 0x00 |
| void HasAnySystemAwake() | Public | — | 0x00 |
| void GetComputedBounds() | 1 flags | — | 0x00 |
| void GetCurrentBoundsPadding() | 1 flags | — | 0x00 |
| void GetSpawnSystemInfo() | Public | — | 0x00 |
| void GetSpawnSystemInfo() | Public | — | 0x00 |
| void HasSystem() | Public | — | 0x00 |
| void GetSystemNames() | Public | — | 0x00 |
| void GetParticleSystemNames() | Public | — | 0x00 |
| void GetOutputEventNames() | Public | — | 0x00 |
| void GetSpawnSystemNames() | Public | — | 0x00 |
| void ResetOverride() | Public | — | 0x00 |
| void HasInt() | Public | — | 0x00 |
| void HasUInt() | Public | — | 0x00 |
| void HasFloat() | Public | — | 0x00 |
| void HasVector2() | Public | — | 0x00 |
| void HasVector3() | Public | — | 0x00 |
| void HasVector4() | Public | — | 0x00 |
| void HasMatrix4x4() | Public | — | 0x00 |
| void HasTexture() | Public | — | 0x00 |
| void GetTextureDimension() | Public | — | 0x00 |
| void HasAnimationCurve() | Public | — | 0x00 |
| void HasGradient() | Public | — | 0x00 |
| void HasMesh() | Public | — | 0x00 |
| void HasSkinnedMeshRenderer() | Public | — | 0x00 |
| void HasGraphicsBuffer() | Public | — | 0x00 |
| void HasBool() | Public | — | 0x00 |
| void SetInt() | Public | — | 0x00 |
| void SetUInt() | Public | — | 0x00 |
| void SetFloat() | Public | — | 0x00 |
| void SetVector2() | Public | — | 0x00 |
| void SetVector3() | Public | — | 0x00 |
| void SetVector4() | Public | — | 0x00 |
| void SetMatrix4x4() | Public | — | 0x00 |
| void SetTexture() | Public | — | 0x00 |
| void SetAnimationCurve() | Public | — | 0x00 |
| void SetGradient() | Public | — | 0x00 |
| void SetMesh() | Public | — | 0x00 |
| void SetSkinnedMeshRenderer() | Public | — | 0x00 |
| void SetGraphicsBuffer() | Public | — | 0x00 |
| void SetBool() | Public | — | 0x00 |
| void GetInt() | Public | — | 0x00 |
| void GetUInt() | Public | — | 0x00 |
| void GetFloat() | Public | — | 0x00 |
| void GetVector2() | Public | — | 0x00 |
| void GetVector3() | Public | — | 0x00 |
| void GetVector4() | Public | — | 0x00 |
| void GetMatrix4x4() | Public | — | 0x00 |
| void GetTexture() | Public | — | 0x00 |
| void GetMesh() | Public | — | 0x00 |
| void GetSkinnedMeshRenderer() | Public | — | 0x00 |
| void GetGraphicsBuffer() | 1 flags | — | 0x00 |
| void GetBool() | Public | — | 0x00 |
| void GetAnimationCurve() | Public | — | 0x00 |
| void GetGradient() | Public | — | 0x00 |
| void HasSystem() | Public | — | 0x00 |
| void GetParticleSystemInfo() | Public | — | 0x00 |
| void GetGPUTaskMarkerName() | 1 flags | — | 0x00 |
| void GetCPUSystemMarkerName() | 1 flags | — | 0x00 |
| void GetCPUEffectMarkerName() | 1 flags | — | 0x00 |
| void GetSpawnSystemInfo() | Public | — | 0x00 |
| void GetComputedBounds() | 1 flags | — | 0x00 |
| void GetCurrentBoundsPadding() | 1 flags | — | 0x00 |
| void get_aliveParticleCount() | Public+1 flags | — | 0x00 |
| void get_time() | 2 flags | — | 0x00 |
| void Simulate() | Public | — | 0x00 |
| void InvokeGetCachedEventAttributeForOutputEvent_Internal() | PrivateStatic | — | 0x00 |
| void InvokeOutputEventReceived_Internal() | PrivateStatic | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void get_pause_Injected() | PrivateStatic | — | 0x00 |
| void set_pause_Injected() | PrivateStatic | — | 0x00 |
| void get_playRate_Injected() | PrivateStatic | — | 0x00 |
| void set_playRate_Injected() | PrivateStatic | — | 0x00 |
| void get_startSeed_Injected() | PrivateStatic | — | 0x00 |
| void set_startSeed_Injected() | PrivateStatic | — | 0x00 |
| void get_resetSeedOnPlay_Injected() | PrivateStatic | — | 0x00 |
| void set_resetSeedOnPlay_Injected() | PrivateStatic | — | 0x00 |
| void get_initialEventID_Injected() | PrivateStatic | — | 0x00 |
| void set_initialEventID_Injected() | PrivateStatic | — | 0x00 |
| void get_initialEventName_Injected() | PrivateStatic | — | 0x00 |
| void set_initialEventName_Injected() | PrivateStatic | — | 0x00 |
| void get_culled_Injected() | PrivateStatic | — | 0x00 |
| void get_visualEffectAsset_Injected() | PrivateStatic | — | 0x00 |
| void set_visualEffectAsset_Injected() | PrivateStatic | — | 0x00 |
| void SendEventFromScript_Injected() | PrivateStatic | — | 0x00 |
| void Reinit_Injected() | PrivateStatic | — | 0x00 |
| void AdvanceOneFrame_Injected() | PrivateStatic | — | 0x00 |
| void RecreateData_Injected() | PrivateStatic | — | 0x00 |
| void GetGPUTaskMarkerName_Injected() | PrivateStatic | — | 0x00 |
| void GetCPUEffectMarkerName_Injected() | PrivateStatic | — | 0x00 |
| void GetCPUSystemMarkerName_Injected() | PrivateStatic | — | 0x00 |
| void RegisterForProfiling_Injected() | PrivateStatic | — | 0x00 |
| void UnregisterForProfiling_Injected() | PrivateStatic | — | 0x00 |
| void IsRegisteredForProfiling_Injected() | PrivateStatic | — | 0x00 |
| void ResetOverride_Injected() | PrivateStatic | — | 0x00 |
| void GetTextureDimension_Injected() | PrivateStatic | — | 0x00 |
| void HasBool_Injected() | PrivateStatic | — | 0x00 |
| void HasInt_Injected() | PrivateStatic | — | 0x00 |
| void HasUInt_Injected() | PrivateStatic | — | 0x00 |
| void HasFloat_Injected() | PrivateStatic | — | 0x00 |
| void HasVector2_Injected() | PrivateStatic | — | 0x00 |
| void HasVector3_Injected() | PrivateStatic | — | 0x00 |
| void HasVector4_Injected() | PrivateStatic | — | 0x00 |
| void HasMatrix4x4_Injected() | PrivateStatic | — | 0x00 |
| void HasTexture_Injected() | PrivateStatic | — | 0x00 |
| void HasAnimationCurve_Injected() | PrivateStatic | — | 0x00 |
| void HasGradient_Injected() | PrivateStatic | — | 0x00 |
| void HasMesh_Injected() | PrivateStatic | — | 0x00 |
| void HasSkinnedMeshRenderer_Injected() | PrivateStatic | — | 0x00 |
| void HasGraphicsBuffer_Injected() | PrivateStatic | — | 0x00 |
| void SetBool_Injected() | PrivateStatic | — | 0x00 |
| void SetInt_Injected() | PrivateStatic | — | 0x00 |
| void SetUInt_Injected() | PrivateStatic | — | 0x00 |
| void SetFloat_Injected() | PrivateStatic | — | 0x00 |
| void SetVector2_Injected() | PrivateStatic | — | 0x00 |
| void SetVector3_Injected() | PrivateStatic | — | 0x00 |
| void SetVector4_Injected() | PrivateStatic | — | 0x00 |
| void SetMatrix4x4_Injected() | PrivateStatic | — | 0x00 |
| void SetTexture_Injected() | PrivateStatic | — | 0x00 |
| void SetAnimationCurve_Injected() | PrivateStatic | — | 0x00 |
| void SetGradient_Injected() | PrivateStatic | — | 0x00 |
| void SetMesh_Injected() | PrivateStatic | — | 0x00 |
| void SetSkinnedMeshRenderer_Injected() | PrivateStatic | — | 0x00 |
| void SetGraphicsBuffer_Injected() | PrivateStatic | — | 0x00 |
| void GetBool_Injected() | PrivateStatic | — | 0x00 |
| void GetInt_Injected() | PrivateStatic | — | 0x00 |
| void GetUInt_Injected() | PrivateStatic | — | 0x00 |
| void GetFloat_Injected() | PrivateStatic | — | 0x00 |
| void GetVector2_Injected() | PrivateStatic | — | 0x00 |
| void GetVector3_Injected() | PrivateStatic | — | 0x00 |
| void GetVector4_Injected() | PrivateStatic | — | 0x00 |
| void GetMatrix4x4_Injected() | PrivateStatic | — | 0x00 |
| void GetTexture_Injected() | PrivateStatic | — | 0x00 |
| void GetMesh_Injected() | PrivateStatic | — | 0x00 |
| void GetSkinnedMeshRenderer_Injected() | PrivateStatic | — | 0x00 |
| void GetGraphicsBuffer_Injected() | PrivateStatic | — | 0x00 |
| void Internal_GetGradient_Injected() | PrivateStatic | — | 0x00 |
| void Internal_GetAnimationCurve_Injected() | PrivateStatic | — | 0x00 |
| void GetParticleSystemInfo_Injected() | PrivateStatic | — | 0x00 |
| void GetSpawnSystemInfo_Injected() | PrivateStatic | — | 0x00 |
| void HasAnySystemAwake_Injected() | PrivateStatic | — | 0x00 |
| void GetComputedBounds_Injected() | PrivateStatic | — | 0x00 |
| void GetCurrentBoundsPadding_Injected() | PrivateStatic | — | 0x00 |
| void get_aliveParticleCount_Injected() | PrivateStatic | — | 0x00 |
| void get_time_Injected() | PrivateStatic | — | 0x00 |
| void Simulate_Injected() | PrivateStatic | — | 0x00 |