Zdexby TheHolyOneZ
17,715 classes
Class

TextureBlitter

: Object
UnityEngine.UIElements.UIR.TextureBlitter, UnityEngine.UIElementsModule 0x0050 (80 B) align 8 inherited 0x0010 UnityEngine.UIElementsModule
implements IDisposable
0x00x0050

Members 10

OffsetSizeNameTypeFlags
—0x04k_TextureSlotCountintPrivateStatic+1 flags
0x08k_TextureIdsint[]PrivateStatic+1 flags
0x08s_CommitSamplerProfilerMarkerPrivateStatic
0x08m_SingleBlitBlitInfo[]Private
0x08m_BlitMaterialMaterialPrivate
0x08m_PropertiesMaterialPropertyBlockPrivate
0x00280x10padding / unreflected
0x10m_ViewportRectIntPrivate
0x08m_PrevRTRenderTexturePrivate
0x08m_PendingBlitsList`1Private
0x01<disposed>k__BackingFieldboolPrivate
0x00490x07unreflected bytes to end of TextureBlitter

Functions 14

SignatureFlagsNativeParams
void get_disposed()2 flags—0x00
void set_disposed()Private+1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void Dispose()3 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00
void .ctor()Public+1 flags—0x00
void QueueBlit()Public—0x00
void BlitOneNow()Public—0x00
void get_queueLength()Public+1 flags—0x00
void Commit()Public—0x00
void Reset()Public—0x00
void BeginBlit()Private—0x00
void DoBlit()Private—0x00
void EndBlit()Private—0x00

Used by 2

types with a member, parameter or interface of this type