Zdexby TheHolyOneZ
17,715 classes
Class

UIElementsRuntimeUtility

: Object
UnityEngine.UIElements.UIElementsRuntimeUtility, UnityEngine.UIElementsModule 0x0010 (16 B) align 1 inherited 0x0010 UnityEngine.UIElementsModule
0x00x0010

Members 14

OffsetSizeNameTypeFlags
0x08onCreatePanelAction`1PrivateStatic
0x08onWillDestroyPanelAction`1PrivateStatic
0x01s_RegisteredPlayerloopCallbackboolPrivateStatic
0x00110x07padding / unreflected
0x08s_SortedScreenOverlayPanelsList`1PrivateStatic+1 flags
0x08s_CachedWorldSpacePanelsList`1PrivateStatic+1 flags
0x08s_SortedPlayerPanelsList`1PrivateStatic+1 flags
0x01s_PanelOrderingOrDrawInCameraDirtyboolPrivateStatic
0x00310x03padding / unreflected
0x04s_ResolvedSortingIndexMaxintStatic+1 flags
0x04currentOverlayIndexintPrivateStatic
0x003C0x04padding / unreflected
0x08<activeEventSystem>k__BackingFieldObjectPrivateStatic
0x02<overrideUseDefaultEventSystem>k__BackingFieldNullable`1PrivateStatic
0x01<autoUpdateEventSystem>k__BackingFieldboolPrivateStatic
0x004B0x05padding / unreflected
0x08s_DefaultEventSystemDefaultEventSystemPrivateStatic
0x08s_PotentiallyEmptyPanelSettingsList`1PrivateStatic

Functions 50

SignatureFlagsNativeParams
void add_onCreatePanel()PublicStatic+1 flags—0x00
void remove_onCreatePanel()PublicStatic+1 flags—0x00
void add_onWillDestroyPanel()PublicStatic+1 flags—0x00
void remove_onWillDestroyPanel()PublicStatic+1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00
void CreateEvent()PublicStatic—0x00
void FindOrCreateRuntimePanel()PublicStatic—0x00
void DisposeRuntimePanel()PublicStatic—0x00
void GetPlayerPanelsByRenderMode()PrivateStatic—0x00
void RegisterCachedPanelInternal()PrivateStatic—0x00
void RemoveCachedPanelInternal()PrivateStatic—0x00
void RenderOffscreenPanels()PublicStatic—0x00
void RepaintPanel()PublicStatic—0x00
void RenderPanel()PublicStatic—0x00
void BeginRenderOverlays()Static+1 flags—0x00
void RenderOverlaysBeforePriority()Static+1 flags—0x00
void EndRenderOverlays()Static+1 flags—0x00
void RepaintPanels()PublicStatic—0x00
void get_activeEventSystem()Static+2 flags—0x00
void set_activeEventSystem()PrivateStatic+1 flags—0x00
void get_useDefaultEventSystem()Static+2 flags—0x00
void get_overrideUseDefaultEventSystem()Static+2 flags—0x00
void set_overrideUseDefaultEventSystem()Static+2 flags—0x00
void get_autoUpdateEventSystem()Static+2 flags—0x00
void set_autoUpdateEventSystem()Static+2 flags—0x00
void RegisterEventSystem()PublicStatic—0x00
void UnregisterEventSystem()PublicStatic—0x00
void get_defaultEventSystem()Static+2 flags—0x00
void UpdatePanels()PublicStatic—0x00
void UpdateEventSystem()Static+1 flags—0x00
void MarkPotentiallyEmpty()Static+1 flags—0x00
void RemoveUnusedPanels()Static+1 flags—0x00
void EnableRenderingAndInputCallbacks()PublicStatic—0x00
void DisableRenderingAndInputCallbacks()PublicStatic—0x00
void SetPanelOrderingDirty()Static+1 flags—0x00
void SetPanelsDrawInCameraDirty()Static+1 flags—0x00
void GetWorldSpacePlayerPanels()Static+1 flags—0x00
void GetSortedScreenOverlayPlayerPanels()PublicStatic—0x00
void GetSortedPlayerPanels()PublicStatic—0x00
void GetSortedPlayerPanelsInternal()Static+1 flags—0x00
void SortPanels()PrivateStatic—0x00
void MultiDisplayBottomLeftToPanelPosition()Static+1 flags—0x00
void MultiDisplayToLocalScreenPosition()Static+1 flags—0x00
void ScreenBottomLeftToPanelPosition()Static+1 flags—0x00
void ScreenBottomLeftToPanelDelta()Static+1 flags—0x00
void PanelToScreenBottomLeftPosition()Static+1 flags—0x00
void FlipY()Static+1 flags—0x00
void FlipDeltaY()PrivateStatic—0x00
void GetRuntimeDisplayHeight()PrivateStatic—0x00
void GetEditorDisplayHeight()Static+1 flags—0x00