| void get_modifiers() | PublicFinal+3 flags | — | 0x00 |
| void set_modifiers() | 2 flags | — | 0x00 |
| void get_mousePosition() | PublicFinal+3 flags | — | 0x00 |
| void set_mousePosition() | 2 flags | — | 0x00 |
| void get_localMousePosition() | PublicFinal+3 flags | — | 0x00 |
| void set_localMousePosition() | 2 flags | — | 0x00 |
| void get_mouseDelta() | PublicFinal+3 flags | — | 0x00 |
| void set_mouseDelta() | 2 flags | — | 0x00 |
| void get_clickCount() | PublicFinal+3 flags | — | 0x00 |
| void set_clickCount() | 2 flags | — | 0x00 |
| void get_button() | PublicFinal+3 flags | — | 0x00 |
| void set_button() | 2 flags | — | 0x00 |
| void get_pressedButtons() | PublicFinal+3 flags | — | 0x00 |
| void set_pressedButtons() | 2 flags | — | 0x00 |
| void get_shiftKey() | PublicFinal+3 flags | — | 0x00 |
| void get_ctrlKey() | PublicFinal+3 flags | — | 0x00 |
| void get_commandKey() | PublicFinal+3 flags | — | 0x00 |
| void get_altKey() | PublicFinal+3 flags | — | 0x00 |
| void get_actionKey() | PublicFinal+3 flags | — | 0x00 |
| void get_sourcePointerEvent() | 2 flags | — | 0x00 |
| void set_sourcePointerEvent() | 2 flags | — | 0x00 |
| void get_recomputeTopElementUnderMouse() | 2 flags | — | 0x00 |
| void set_recomputeTopElementUnderMouse() | 2 flags | — | 0x00 |
| void get_panelRay() | 2 flags | — | 0x00 |
| void set_panelRay() | 2 flags | — | 0x00 |
| void UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IPointerOrMouseEvent.get_pointerId() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IPointerOrMouseEvent.get_position() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IPointerOrMouseEvent.get_deltaPosition() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IPointerOrMouseEvent.set_deltaPosition() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IPointerOrMouseEvent.get_panelRay() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IPointerOrMouseEvent.set_panelRay() | PrivateFinal+3 flags | — | 0x00 |
| void Init() | 2 flags | — | 0x00 |
| void LocalInit() | Private | — | 0x00 |
| void get_currentTarget() | Public+2 flags | — | 0x00 |
| void set_currentTarget() | 3 flags | — | 0x00 |
| void PreDispatch() | 2 flags | — | 0x00 |
| void PostDispatch() | 2 flags | — | 0x00 |
| void Dispatch() | 2 flags | — | 0x00 |
| void GetPooled() | PublicStatic | — | 0x00 |
| void GetPooled() | PublicStatic | — | 0x00 |
| void GetPooled() | Static+1 flags | — | 0x00 |
| void GetPooled() | PublicStatic | — | 0x00 |
| void GetPooled() | Static+1 flags | — | 0x00 |
| void .ctor() | 2 flags | — | 0x00 |