Class <>c__35`1 : Object Path C++ Link UnityEngine.UIElements.DefaultEventSystem.<>c__35`1, UnityEngine.UIElementsModule 0x0010 (16 B) align 1 inherited 0x0010 UnityEngine.UIElementsModule 0x00x0010 Members 2 Show inherited members OffsetSizeNameTypeFlags—0x08<>9<>c__35`1PublicStatic+1 flags—0x08<>9__35_0Func`3PublicStatic Functions 3 SignatureFlagsNativeParamsvoid .cctor()PrivateStatic+1 flags—0x00void .ctor()Public+1 flags—0x00void <SendPositionBasedEvent>b__35_0()1 flags—0x00 // UnityEngine.UIElements.DefaultEventSystem.<>c__35`1, UnityEngine.UIElementsModule // size 0x0010 (16), inherited 0x0010, align 1 class <>c__35`1 : public Object { public: <>c__35`1 __9; // ????(0x08) Public Static InitOnly Func`3 __9__35_0; // ????(0x08) Public Static void .cctor(); [Private Static SpecialName] void .ctor(); [Public SpecialName] void <SendPositionBasedEvent>b__35_0(); [Assembly] };