Zdexby TheHolyOneZ
17,715 classes
Class

CanvasUpdateRegistry

: Object
UnityEngine.UI.CanvasUpdateRegistry, UnityEngine.UI 0x0030 (48 B) align 8 inherited 0x0010 UnityEngine.UI
0x00x0030

Members 8

OffsetSizeNameTypeFlags
0x08s_InstanceCanvasUpdateRegistryPrivateStatic
0x00100x18padding / unreflected
0x01m_PerformingLayoutUpdateboolPrivate
0x01m_PerformingGraphicUpdateboolPrivate
0x08m_CanvasUpdateProfilerStringsstring[]Private
—0x08m_CullingUpdateProfilerStringstringPrivateStatic+1 flags
0x08m_LayoutRebuildQueueIndexedSet`1Private+1 flags
0x08m_GraphicRebuildQueueIndexedSet`1Private+1 flags
0x08s_SortLayoutFunctionComparison`1PrivateStatic+1 flags
0x002A0x06unreflected bytes to end of CanvasUpdateRegistry

Functions 22

SignatureFlagsNativeParams
void .ctor()2 flags—0x00
void get_instance()PublicStatic+1 flags—0x00
void ObjectValidForUpdate()Private—0x00
void CleanInvalidItems()Private—0x00
void PerformUpdate()Private—0x00
void ParentCount()PrivateStatic—0x00
void SortLayoutList()PrivateStatic—0x00
void RegisterCanvasElementForLayoutRebuild()PublicStatic—0x00
void TryRegisterCanvasElementForLayoutRebuild()PublicStatic—0x00
void InternalRegisterCanvasElementForLayoutRebuild()Private—0x00
void RegisterCanvasElementForGraphicRebuild()PublicStatic—0x00
void TryRegisterCanvasElementForGraphicRebuild()PublicStatic—0x00
void InternalRegisterCanvasElementForGraphicRebuild()Private—0x00
void UnRegisterCanvasElementForRebuild()PublicStatic—0x00
void DisableCanvasElementForRebuild()PublicStatic—0x00
void InternalUnRegisterCanvasElementForLayoutRebuild()Private—0x00
void InternalUnRegisterCanvasElementForGraphicRebuild()Private—0x00
void InternalDisableCanvasElementForLayoutRebuild()Private—0x00
void InternalDisableCanvasElementForGraphicRebuild()Private—0x00
void IsRebuildingLayout()PublicStatic—0x00
void IsRebuildingGraphics()PublicStatic—0x00
void .cctor()PrivateStatic+1 flags—0x00