Zdexby TheHolyOneZ
17,715 classes
Class

ShaderData

: Object
UnityEngine.Rendering.Universal.ShaderData, Unity.RenderPipelines.Universal.Runtime 0x0030 (48 B) align 8 inherited 0x0010 Unity.RenderPipelines.Universal.Runtime
implements IDisposable
0x00x0030

Members 5

OffsetSizeNameTypeFlags
0x08m_InstanceShaderDataPrivateStatic
0x08m_LightDataBufferComputeBufferPrivate
0x08m_LightIndicesBufferComputeBufferPrivate
0x08m_AdditionalLightShadowParamsStructuredBufferComputeBufferPrivate
0x08m_AdditionalLightShadowSliceMatricesStructuredBufferComputeBufferPrivate

Functions 9

SignatureFlagsNativeParams
void .ctor()Private+1 flags—0x00
void get_instance()Static+2 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void GetLightDataBuffer()1 flags—0x00
void GetLightIndicesBuffer()1 flags—0x00
void GetAdditionalLightShadowParamsStructuredBuffer()1 flags—0x00
void GetAdditionalLightShadowSliceMatricesStructuredBuffer()1 flags—0x00
void GetOrUpdateBuffer()Private—0x00
void DisposeBuffer()Private—0x00