implements IDisposable
0x00x0030
Members 5
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | m_Instance | ShaderData | PrivateStatic | |
| 0x08 | m_LightDataBuffer | ComputeBuffer | Private | |
| 0x08 | m_LightIndicesBuffer | ComputeBuffer | Private | |
| 0x08 | m_AdditionalLightShadowParamsStructuredBuffer | ComputeBuffer | Private | |
| 0x08 | m_AdditionalLightShadowSliceMatricesStructuredBuffer | ComputeBuffer | Private |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | Private+1 flags | — | 0x00 |
| void get_instance() | Static+2 flags | — | 0x00 |
| void Dispose() | PublicFinal+2 flags | — | 0x00 |
| void GetLightDataBuffer() | 1 flags | — | 0x00 |
| void GetLightIndicesBuffer() | 1 flags | — | 0x00 |
| void GetAdditionalLightShadowParamsStructuredBuffer() | 1 flags | — | 0x00 |
| void GetAdditionalLightShadowSliceMatricesStructuredBuffer() | 1 flags | — | 0x00 |
| void GetOrUpdateBuffer() | Private | — | 0x00 |
| void DisposeBuffer() | Private | — | 0x00 |