Zdexby TheHolyOneZ
17,715 classes
Class

RayTracingResources

: Object
UnityEngine.Rendering.UnifiedRayTracing.RayTracingResources, Unity.UnifiedRayTracing.Runtime 0x0058 (88 B) align 8 inherited 0x0010 Unity.UnifiedRayTracing.Runtime
0x00x0058

Members 9

OffsetSizeNameTypeFlags
0x08<geometryPoolKernels>k__BackingFieldComputeShaderPrivate
0x08<copyBuffer>k__BackingFieldComputeShaderPrivate
0x08<copyPositions>k__BackingFieldComputeShaderPrivate
0x08<bitHistogram>k__BackingFieldComputeShaderPrivate
0x08<blockReducePart>k__BackingFieldComputeShaderPrivate
0x08<blockScan>k__BackingFieldComputeShaderPrivate
0x08<buildHlbvh>k__BackingFieldComputeShaderPrivate
0x08<restructureBvh>k__BackingFieldComputeShaderPrivate
0x08<scatter>k__BackingFieldComputeShaderPrivate

Functions 21

SignatureFlagsNativeParams
void get_geometryPoolKernels()2 flags—0x00
void set_geometryPoolKernels()2 flags—0x00
void get_copyBuffer()2 flags—0x00
void set_copyBuffer()2 flags—0x00
void get_copyPositions()2 flags—0x00
void set_copyPositions()2 flags—0x00
void get_bitHistogram()2 flags—0x00
void set_bitHistogram()2 flags—0x00
void get_blockReducePart()2 flags—0x00
void set_blockReducePart()2 flags—0x00
void get_blockScan()2 flags—0x00
void set_blockScan()2 flags—0x00
void get_buildHlbvh()2 flags—0x00
void set_buildHlbvh()2 flags—0x00
void get_restructureBvh()2 flags—0x00
void set_restructureBvh()2 flags—0x00
void get_scatter()2 flags—0x00
void set_scatter()2 flags—0x00
void LoadFromAssetBundle()Public—0x00
void LoadFromRenderPipelineResources()Public—0x00
void .ctor()Public+1 flags—0x00

Used by 3

types with a member, parameter or interface of this type