Zdexby TheHolyOneZ
17,715 classes
Class

UnsafeRenderGraphPass`1

: BaseRenderGraphPass`2 : RenderGraphPass : Object
UnityEngine.Rendering.RenderGraphModule.UnsafeRenderGraphPass`1, Unity.RenderPipelines.Core.Runtime 0x00E8 (232 B) align 8 inherited 0x00E8 Unity.RenderPipelines.Core.Runtime
0x00x00E8

Members 1

OffsetSizeNameTypeFlags
—0x08cUnsafeGraphContextStatic+1 flags
Inherited from BaseRenderGraphPass`2 2
OffsetSizeNameTypeFlags
——datauint81 flags
—0x08renderFuncBaseRenderFunc`21 flags
Inherited from RenderGraphPass 31
OffsetSizeNameTypeFlags
0x08<name>k__BackingFieldstringPrivate
0x00180x50padding / unreflected
0x04<index>k__BackingFieldintPrivate
0x04<type>k__BackingFieldRenderGraphPassTypePrivate
0x08<customSampler>k__BackingFieldProfilingSamplerPrivate
0x01<enableAsyncCompute>k__BackingFieldboolPrivate
0x01<allowPassCulling>k__BackingFieldboolPrivate
0x01<allowGlobalState>k__BackingFieldboolPrivate
0x01<enableFoveatedRasterization>k__BackingFieldboolPrivate
0x04<extendedFeatureFlags>k__BackingFieldExtendedFeatureFlagsPrivate
0x1C<depthAccess>k__BackingFieldTextureAccessPrivate
0x08<colorBufferAccess>k__BackingFieldTextureAccess[]Private
0x04<colorBufferMaxIndex>k__BackingFieldintPrivate
0x01<hasShadingRateImage>k__BackingFieldboolPrivate
0x00990x03padding / unreflected
0x1C<shadingRateAccess>k__BackingFieldTextureAccessPrivate
0x01<hasShadingRateStates>k__BackingFieldboolPrivate
0x00B90x03padding / unreflected
0x04<shadingRateFragmentSize>k__BackingFieldShadingRateFragmentSizePrivate
0x04<primitiveShadingRateCombiner>k__BackingFieldShadingRateCombinerPrivate
0x04<fragmentShadingRateCombiner>k__BackingFieldShadingRateCombinerPrivate
0x08<fragmentInputAccess>k__BackingFieldTextureAccess[]Private
0x04<fragmentInputMaxIndex>k__BackingFieldintPrivate
0x08<randomAccessResource>k__BackingFieldRandomWriteResourceInfo[]Private
0x04<randomAccessResourceMaxIndex>k__BackingFieldintPrivate
0x01<generateDebugData>k__BackingFieldboolPrivate
0x01<allowRendererListCulling>k__BackingFieldboolPrivate
0x08resourceReadListsList`1[]Public
0x08resourceWriteListsList`1[]Public
0x08transientResourceListList`1[]Public
0x08usedRendererListListList`1Public
0x08setGlobalsListList`1Public
0x01useAllGlobalTexturesboolPublic
0x08implicitReadsListList`1Public

Functions 4

SignatureFlagsNativeParams
void Execute()Public+1 flags—0x00
void Release()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00