| void IsProjectSupported() | Static+1 flags | — | 0x00 |
| void IsProjectSupported() | Static+1 flags | — | 0x00 |
| void IsGPUResidentDrawerSupportedBySRP() | Static+1 flags | — | 0x00 |
| void LogMessage() | Static+1 flags | — | 0x00 |
| void get_instance() | Static+2 flags | — | 0x00 |
| void IsInstanceOcclusionCullingEnabled() | PublicStatic | — | 0x00 |
| void PostCullBeginCameraRendering() | PublicStatic | — | 0x00 |
| void OnSetupAmbientProbe() | PublicStatic | — | 0x00 |
| void InstanceOcclusionTest() | PublicStatic | — | 0x00 |
| void UpdateInstanceOccluders() | PublicStatic | — | 0x00 |
| void ReinitializeIfNeeded() | PublicStatic | — | 0x00 |
| void RenderDebugOcclusionTestOverlay() | PublicStatic | — | 0x00 |
| void RenderDebugOccluderOverlay() | PublicStatic | — | 0x00 |
| void GetDebugStats() | Static+1 flags | — | 0x00 |
| void InsertIntoPlayerLoop() | Private | — | 0x00 |
| void RemoveFromPlayerLoop() | Private | — | 0x00 |
| void IsEnabled() | Static+1 flags | — | 0x00 |
| void GetGlobalSettingsFromRPAsset() | Static+1 flags | — | 0x00 |
| void IsForcedOnViaCommandLine() | Static+1 flags | — | 0x00 |
| void IsOcclusionForcedOnViaCommandLine() | Static+1 flags | — | 0x00 |
| void get_MaintainContext() | Static+2 flags | — | 0x00 |
| void set_MaintainContext() | Static+2 flags | — | 0x00 |
| void get_ForceOcclusion() | Static+2 flags | — | 0x00 |
| void set_ForceOcclusion() | Static+2 flags | — | 0x00 |
| void Reinitialize() | Static+1 flags | — | 0x00 |
| void CleanUp() | PrivateStatic | — | 0x00 |
| void Recreate() | PrivateStatic | — | 0x00 |
| void get_batcher() | 2 flags | — | 0x00 |
| void get_settings() | 2 flags | — | 0x00 |
| void .ctor() | Private+1 flags | — | 0x00 |
| void Dispose() | Private | — | 0x00 |
| void OnSceneLoaded() | Private | — | 0x00 |
| void PostPostLateUpdateStatic() | PrivateStatic | — | 0x00 |
| void OnBeginContextRendering() | Private | — | 0x00 |
| void OnEndContextRendering() | Private | — | 0x00 |
| void OnBeginCameraRendering() | Private | — | 0x00 |
| void OnEndCameraRendering() | Private | — | 0x00 |
| void PostPostLateUpdate() | Private | — | 0x00 |
| void ProcessMaterials() | Private | — | 0x00 |
| void ProcessCameras() | Private | — | 0x00 |
| void ProcessMeshes() | Private | — | 0x00 |
| void ProcessLODGroups() | Private | — | 0x00 |
| void ProcessRendererMaterialAndMeshChanges() | Private | — | 0x00 |
| void ProcessRenderers() | Private | — | 0x00 |
| void TransformInstances() | Private | — | 0x00 |
| void FreeInstances() | Private | — | 0x00 |
| void FreeRendererGroupInstances() | Private | — | 0x00 |
| void AppendNewInstance() | Private | — | 0x00 |
| void ScheduleQueryRendererGroupInstancesJob() | Private | — | 0x00 |
| void ScheduleQueryRendererGroupInstancesJob() | Private | — | 0x00 |
| void ScheduleQueryRendererGroupInstancesJob() | Private | — | 0x00 |
| void ScheduleQueryMeshInstancesJob() | Private | — | 0x00 |
| void ClassifyMaterials() | Private | — | 0x00 |
| void FindUnsupportedRenderers() | Private | — | 0x00 |
| void GetMaterialsWithChangedPackedMaterial() | Private | — | 0x00 |
| void FindRenderersFromMaterialsOrMeshes() | Private | — | 0x00 |