| void get_vertices() | Public+1 flags | — | 0x00 |
| void get_normals() | Public+1 flags | — | 0x00 |
| void get_coefficients() | Public+1 flags | — | 0x00 |
| void set_coefficients() | Public+1 flags | — | 0x00 |
| void get_capsuleColliders() | Public+1 flags | — | 0x00 |
| void set_capsuleColliders() | Public+1 flags | — | 0x00 |
| void get_sphereColliders() | Public+1 flags | — | 0x00 |
| void set_sphereColliders() | Public+1 flags | — | 0x00 |
| void get_sleepThreshold() | Public+1 flags | — | 0x00 |
| void set_sleepThreshold() | Public+1 flags | — | 0x00 |
| void get_bendingStiffness() | Public+1 flags | — | 0x00 |
| void set_bendingStiffness() | Public+1 flags | — | 0x00 |
| void get_stretchingStiffness() | Public+1 flags | — | 0x00 |
| void set_stretchingStiffness() | Public+1 flags | — | 0x00 |
| void get_damping() | Public+1 flags | — | 0x00 |
| void set_damping() | Public+1 flags | — | 0x00 |
| void get_externalAcceleration() | Public+1 flags | — | 0x00 |
| void set_externalAcceleration() | Public+1 flags | — | 0x00 |
| void get_randomAcceleration() | Public+1 flags | — | 0x00 |
| void set_randomAcceleration() | Public+1 flags | — | 0x00 |
| void get_useGravity() | Public+1 flags | — | 0x00 |
| void set_useGravity() | Public+1 flags | — | 0x00 |
| void get_enabled() | Public+1 flags | — | 0x00 |
| void set_enabled() | Public+1 flags | — | 0x00 |
| void get_friction() | Public+1 flags | — | 0x00 |
| void set_friction() | Public+1 flags | — | 0x00 |
| void get_collisionMassScale() | Public+1 flags | — | 0x00 |
| void set_collisionMassScale() | Public+1 flags | — | 0x00 |
| void get_enableContinuousCollision() | Public+1 flags | — | 0x00 |
| void set_enableContinuousCollision() | Public+1 flags | — | 0x00 |
| void get_useVirtualParticles() | Public+1 flags | — | 0x00 |
| void set_useVirtualParticles() | Public+1 flags | — | 0x00 |
| void get_worldVelocityScale() | Public+1 flags | — | 0x00 |
| void set_worldVelocityScale() | Public+1 flags | — | 0x00 |
| void get_worldAccelerationScale() | Public+1 flags | — | 0x00 |
| void set_worldAccelerationScale() | Public+1 flags | — | 0x00 |
| void get_clothSolverFrequency() | Public+1 flags | — | 0x00 |
| void set_clothSolverFrequency() | Public+1 flags | — | 0x00 |
| void get_useTethers() | Public+1 flags | — | 0x00 |
| void set_useTethers() | Public+1 flags | — | 0x00 |
| void get_stiffnessFrequency() | Public+1 flags | — | 0x00 |
| void set_stiffnessFrequency() | Public+1 flags | — | 0x00 |
| void get_selfCollisionDistance() | Public+1 flags | — | 0x00 |
| void set_selfCollisionDistance() | Public+1 flags | — | 0x00 |
| void get_selfCollisionStiffness() | Public+1 flags | — | 0x00 |
| void set_selfCollisionStiffness() | Public+1 flags | — | 0x00 |
| void ClearTransformMotion() | Public | — | 0x00 |
| void GetSelfAndInterCollisionIndices() | Public | — | 0x00 |
| void SetSelfAndInterCollisionIndices() | Public | — | 0x00 |
| void GetVirtualParticleIndices() | Public | — | 0x00 |
| void SetVirtualParticleIndices() | Public | — | 0x00 |
| void GetVirtualParticleWeights() | Public | — | 0x00 |
| void SetVirtualParticleWeights() | Public | — | 0x00 |
| void SetEnabledFading() | Public | — | 0x00 |
| void SetEnabledFading() | Public | — | 0x00 |
| void get_solverFrequency() | Public+1 flags | — | 0x00 |
| void set_solverFrequency() | Public+1 flags | — | 0x00 |
| void get_useContinuousCollision() | Public+1 flags | — | 0x00 |
| void set_useContinuousCollision() | Public+1 flags | — | 0x00 |
| void get_selfCollision() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void get_vertices_Injected() | PrivateStatic | — | 0x00 |
| void get_normals_Injected() | PrivateStatic | — | 0x00 |
| void get_coefficients_Injected() | PrivateStatic | — | 0x00 |
| void set_coefficients_Injected() | PrivateStatic | — | 0x00 |
| void get_capsuleColliders_Injected() | PrivateStatic | — | 0x00 |
| void set_capsuleColliders_Injected() | PrivateStatic | — | 0x00 |
| void get_sphereColliders_Injected() | PrivateStatic | — | 0x00 |
| void set_sphereColliders_Injected() | PrivateStatic | — | 0x00 |
| void get_sleepThreshold_Injected() | PrivateStatic | — | 0x00 |
| void set_sleepThreshold_Injected() | PrivateStatic | — | 0x00 |
| void get_bendingStiffness_Injected() | PrivateStatic | — | 0x00 |
| void set_bendingStiffness_Injected() | PrivateStatic | — | 0x00 |
| void get_stretchingStiffness_Injected() | PrivateStatic | — | 0x00 |
| void set_stretchingStiffness_Injected() | PrivateStatic | — | 0x00 |
| void get_damping_Injected() | PrivateStatic | — | 0x00 |
| void set_damping_Injected() | PrivateStatic | — | 0x00 |
| void get_externalAcceleration_Injected() | PrivateStatic | — | 0x00 |
| void set_externalAcceleration_Injected() | PrivateStatic | — | 0x00 |
| void get_randomAcceleration_Injected() | PrivateStatic | — | 0x00 |
| void set_randomAcceleration_Injected() | PrivateStatic | — | 0x00 |
| void get_useGravity_Injected() | PrivateStatic | — | 0x00 |
| void set_useGravity_Injected() | PrivateStatic | — | 0x00 |
| void get_enabled_Injected() | PrivateStatic | — | 0x00 |
| void set_enabled_Injected() | PrivateStatic | — | 0x00 |
| void get_friction_Injected() | PrivateStatic | — | 0x00 |
| void set_friction_Injected() | PrivateStatic | — | 0x00 |
| void get_collisionMassScale_Injected() | PrivateStatic | — | 0x00 |
| void set_collisionMassScale_Injected() | PrivateStatic | — | 0x00 |
| void get_enableContinuousCollision_Injected() | PrivateStatic | — | 0x00 |
| void set_enableContinuousCollision_Injected() | PrivateStatic | — | 0x00 |
| void get_useVirtualParticles_Injected() | PrivateStatic | — | 0x00 |
| void set_useVirtualParticles_Injected() | PrivateStatic | — | 0x00 |
| void get_worldVelocityScale_Injected() | PrivateStatic | — | 0x00 |
| void set_worldVelocityScale_Injected() | PrivateStatic | — | 0x00 |
| void get_worldAccelerationScale_Injected() | PrivateStatic | — | 0x00 |
| void set_worldAccelerationScale_Injected() | PrivateStatic | — | 0x00 |
| void get_clothSolverFrequency_Injected() | PrivateStatic | — | 0x00 |
| void set_clothSolverFrequency_Injected() | PrivateStatic | — | 0x00 |
| void get_useTethers_Injected() | PrivateStatic | — | 0x00 |
| void set_useTethers_Injected() | PrivateStatic | — | 0x00 |
| void get_stiffnessFrequency_Injected() | PrivateStatic | — | 0x00 |
| void set_stiffnessFrequency_Injected() | PrivateStatic | — | 0x00 |
| void get_selfCollisionDistance_Injected() | PrivateStatic | — | 0x00 |
| void set_selfCollisionDistance_Injected() | PrivateStatic | — | 0x00 |
| void get_selfCollisionStiffness_Injected() | PrivateStatic | — | 0x00 |
| void set_selfCollisionStiffness_Injected() | PrivateStatic | — | 0x00 |
| void ClearTransformMotion_Injected() | PrivateStatic | — | 0x00 |
| void GetSelfAndInterCollisionIndices_Injected() | PrivateStatic | — | 0x00 |
| void SetSelfAndInterCollisionIndices_Injected() | PrivateStatic | — | 0x00 |
| void GetVirtualParticleIndices_Injected() | PrivateStatic | — | 0x00 |
| void SetVirtualParticleIndices_Injected() | PrivateStatic | — | 0x00 |
| void GetVirtualParticleWeights_Injected() | PrivateStatic | — | 0x00 |
| void SetVirtualParticleWeights_Injected() | PrivateStatic | — | 0x00 |
| void SetEnabledFading_Injected() | PrivateStatic | — | 0x00 |