| void get_activated() | Public+1 flags | — | 0x00 |
| void set_activated() | Public+1 flags | — | 0x00 |
| void get_occupied() | Public+1 flags | — | 0x00 |
| void get_costOverride() | Public+1 flags | — | 0x00 |
| void set_costOverride() | Public+1 flags | — | 0x00 |
| void get_biDirectional() | Public+1 flags | — | 0x00 |
| void set_biDirectional() | Public+1 flags | — | 0x00 |
| void UpdatePositions() | Public | — | 0x00 |
| void get_navMeshLayer() | Public+1 flags | — | 0x00 |
| void set_navMeshLayer() | Public+1 flags | — | 0x00 |
| void get_area() | Public+1 flags | — | 0x00 |
| void set_area() | Public+1 flags | — | 0x00 |
| void get_autoUpdatePositions() | Public+1 flags | — | 0x00 |
| void set_autoUpdatePositions() | Public+1 flags | — | 0x00 |
| void get_startTransform() | Public+1 flags | — | 0x00 |
| void set_startTransform() | Public+1 flags | — | 0x00 |
| void get_endTransform() | Public+1 flags | — | 0x00 |
| void set_endTransform() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void get_activated_Injected() | PrivateStatic | — | 0x00 |
| void set_activated_Injected() | PrivateStatic | — | 0x00 |
| void get_occupied_Injected() | PrivateStatic | — | 0x00 |
| void get_costOverride_Injected() | PrivateStatic | — | 0x00 |
| void set_costOverride_Injected() | PrivateStatic | — | 0x00 |
| void get_biDirectional_Injected() | PrivateStatic | — | 0x00 |
| void set_biDirectional_Injected() | PrivateStatic | — | 0x00 |
| void UpdatePositions_Injected() | PrivateStatic | — | 0x00 |
| void get_area_Injected() | PrivateStatic | — | 0x00 |
| void set_area_Injected() | PrivateStatic | — | 0x00 |
| void get_autoUpdatePositions_Injected() | PrivateStatic | — | 0x00 |
| void set_autoUpdatePositions_Injected() | PrivateStatic | — | 0x00 |
| void get_startTransform_Injected() | PrivateStatic | — | 0x00 |
| void set_startTransform_Injected() | PrivateStatic | — | 0x00 |
| void get_endTransform_Injected() | PrivateStatic | — | 0x00 |
| void set_endTransform_Injected() | PrivateStatic | — | 0x00 |