Zdexby TheHolyOneZ
17,715 classes
Class

NavMeshAgent

: Behaviour : Component : Object : Object
UnityEngine.AI.NavMeshAgent, UnityEngine.AIModule 0x0018 (24 B) align 8 inherited 0x0018 UnityEngine.AIModule
0x00x0018

Members 0

OffsetSizeNameTypeFlags
No reflected members.
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 156

SignatureFlagsNativeParams
void SetDestination()Public—0x00
void get_destination()Public+1 flags—0x00
void set_destination()Public+1 flags—0x00
void get_stoppingDistance()Public+1 flags—0x00
void set_stoppingDistance()Public+1 flags—0x00
void get_velocity()Public+1 flags—0x00
void set_velocity()Public+1 flags—0x00
void get_nextPosition()Public+1 flags—0x00
void set_nextPosition()Public+1 flags—0x00
void get_steeringTarget()Public+1 flags—0x00
void get_desiredVelocity()Public+1 flags—0x00
void get_remainingDistance()Public+1 flags—0x00
void get_baseOffset()Public+1 flags—0x00
void set_baseOffset()Public+1 flags—0x00
void get_currentOffMeshLinkData()Public+1 flags—0x00
void GetCurrentOffMeshLinkDataInternal()1 flags—0x00
void get_nextOffMeshLinkData()Public+1 flags—0x00
void GetNextOffMeshLinkDataInternal()1 flags—0x00
void get_autoBraking()Public+1 flags—0x00
void set_autoBraking()Public+1 flags—0x00
void get_autoRepath()Public+1 flags—0x00
void set_autoRepath()Public+1 flags—0x00
void get_hasPath()Public+1 flags—0x00
void get_pathPending()Public+1 flags—0x00
void get_isPathStale()Public+1 flags—0x00
void get_pathStatus()Public+1 flags—0x00
void get_pathEndPosition()Public+1 flags—0x00
void Warp()Public—0x00
void Move()Public—0x00
void Stop()Public—0x00
void Stop()Public—0x00
void Resume()Public—0x00
void get_isStopped()Public+1 flags—0x00
void set_isStopped()Public+1 flags—0x00
void ResetPath()Public—0x00
void SetPath()Public—0x00
void get_path()Public+1 flags—0x00
void set_path()Public+1 flags—0x00
void CopyPathTo()1 flags—0x00
void FindClosestEdge()Public—0x00
void Raycast()Public—0x00
void CalculatePath()Public—0x00
void CalculatePathInternal()Private—0x00
void SamplePathPosition()Public—0x00
void SetLayerCost()Public—0x00
void GetLayerCost()Public—0x00
void SetAreaCost()Public—0x00
void GetAreaCost()Public—0x00
void get_navMeshOwner()Public+1 flags—0x00
void get_agentTypeID()Public+1 flags—0x00
void set_agentTypeID()Public+1 flags—0x00
void GetOwnerInternal()Private—0x00
void get_walkableMask()Public+1 flags—0x00
void set_walkableMask()Public+1 flags—0x00
void get_areaMask()Public+1 flags—0x00
void set_areaMask()Public+1 flags—0x00
void get_speed()Public+1 flags—0x00
void set_speed()Public+1 flags—0x00
void get_angularSpeed()Public+1 flags—0x00
void set_angularSpeed()Public+1 flags—0x00
void get_acceleration()Public+1 flags—0x00
void set_acceleration()Public+1 flags—0x00
void get_updatePosition()Public+1 flags—0x00
void set_updatePosition()Public+1 flags—0x00
void get_updateRotation()Public+1 flags—0x00
void set_updateRotation()Public+1 flags—0x00
void get_updateUpAxis()Public+1 flags—0x00
void set_updateUpAxis()Public+1 flags—0x00
void get_radius()Public+1 flags—0x00
void set_radius()Public+1 flags—0x00
void get_height()Public+1 flags—0x00
void set_height()Public+1 flags—0x00
void get_obstacleAvoidanceType()Public+1 flags—0x00
void set_obstacleAvoidanceType()Public+1 flags—0x00
void get_avoidancePriority()Public+1 flags—0x00
void set_avoidancePriority()Public+1 flags—0x00
void get_isOnNavMesh()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void SetDestination_Injected()PrivateStatic—0x00
void get_destination_Injected()PrivateStatic—0x00
void set_destination_Injected()PrivateStatic—0x00
void get_stoppingDistance_Injected()PrivateStatic—0x00
void set_stoppingDistance_Injected()PrivateStatic—0x00
void get_velocity_Injected()PrivateStatic—0x00
void set_velocity_Injected()PrivateStatic—0x00
void get_nextPosition_Injected()PrivateStatic—0x00
void set_nextPosition_Injected()PrivateStatic—0x00
void get_steeringTarget_Injected()PrivateStatic—0x00
void get_desiredVelocity_Injected()PrivateStatic—0x00
void get_remainingDistance_Injected()PrivateStatic—0x00
void get_baseOffset_Injected()PrivateStatic—0x00
void set_baseOffset_Injected()PrivateStatic—0x00
void GetCurrentOffMeshLinkDataInternal_Injected()PrivateStatic—0x00
void GetNextOffMeshLinkDataInternal_Injected()PrivateStatic—0x00
void get_autoBraking_Injected()PrivateStatic—0x00
void set_autoBraking_Injected()PrivateStatic—0x00
void get_autoRepath_Injected()PrivateStatic—0x00
void set_autoRepath_Injected()PrivateStatic—0x00
void get_hasPath_Injected()PrivateStatic—0x00
void get_pathPending_Injected()PrivateStatic—0x00
void get_isPathStale_Injected()PrivateStatic—0x00
void get_pathStatus_Injected()PrivateStatic—0x00
void get_pathEndPosition_Injected()PrivateStatic—0x00
void Warp_Injected()PrivateStatic—0x00
void Move_Injected()PrivateStatic—0x00
void Stop_Injected()PrivateStatic—0x00
void Resume_Injected()PrivateStatic—0x00
void get_isStopped_Injected()PrivateStatic—0x00
void set_isStopped_Injected()PrivateStatic—0x00
void ResetPath_Injected()PrivateStatic—0x00
void SetPath_Injected()PrivateStatic—0x00
void CopyPathTo_Injected()PrivateStatic—0x00
void FindClosestEdge_Injected()PrivateStatic—0x00
void Raycast_Injected()PrivateStatic—0x00
void CalculatePathInternal_Injected()PrivateStatic—0x00
void SamplePathPosition_Injected()PrivateStatic—0x00
void SetLayerCost_Injected()PrivateStatic—0x00
void GetLayerCost_Injected()PrivateStatic—0x00
void SetAreaCost_Injected()PrivateStatic—0x00
void GetAreaCost_Injected()PrivateStatic—0x00
void get_agentTypeID_Injected()PrivateStatic—0x00
void set_agentTypeID_Injected()PrivateStatic—0x00
void GetOwnerInternal_Injected()PrivateStatic—0x00
void get_areaMask_Injected()PrivateStatic—0x00
void set_areaMask_Injected()PrivateStatic—0x00
void get_speed_Injected()PrivateStatic—0x00
void set_speed_Injected()PrivateStatic—0x00
void get_angularSpeed_Injected()PrivateStatic—0x00
void set_angularSpeed_Injected()PrivateStatic—0x00
void get_acceleration_Injected()PrivateStatic—0x00
void set_acceleration_Injected()PrivateStatic—0x00
void get_updatePosition_Injected()PrivateStatic—0x00
void set_updatePosition_Injected()PrivateStatic—0x00
void get_updateRotation_Injected()PrivateStatic—0x00
void set_updateRotation_Injected()PrivateStatic—0x00
void get_updateUpAxis_Injected()PrivateStatic—0x00
void set_updateUpAxis_Injected()PrivateStatic—0x00
void get_radius_Injected()PrivateStatic—0x00
void set_radius_Injected()PrivateStatic—0x00
void get_height_Injected()PrivateStatic—0x00
void set_height_Injected()PrivateStatic—0x00
void get_obstacleAvoidanceType_Injected()PrivateStatic—0x00
void set_obstacleAvoidanceType_Injected()PrivateStatic—0x00
void get_avoidancePriority_Injected()PrivateStatic—0x00
void set_avoidancePriority_Injected()PrivateStatic—0x00
void get_isOnNavMesh_Injected()PrivateStatic—0x00