| void get_spriteCharacterTable() | Public+1 flags | — | 0x00 |
| void set_spriteCharacterTable() | 2 flags | — | 0x00 |
| void get_spriteCharacterLookupTable() | Public+1 flags | — | 0x00 |
| void set_spriteCharacterLookupTable() | 2 flags | — | 0x00 |
| void get_spriteGlyphTable() | Public+1 flags | — | 0x00 |
| void set_spriteGlyphTable() | 2 flags | — | 0x00 |
| void Awake() | Private | — | 0x00 |
| void GetDefaultSpriteMaterial() | Private | — | 0x00 |
| void UpdateLookupTables() | Public | — | 0x00 |
| void GetSpriteIndexFromHashcode() | Public | — | 0x00 |
| void GetSpriteIndexFromUnicode() | Public | — | 0x00 |
| void GetSpriteIndexFromName() | Public | — | 0x00 |
| void SearchForSpriteByUnicode() | PublicStatic | — | 0x00 |
| void SearchForSpriteByUnicodeInternal() | PrivateStatic | — | 0x00 |
| void SearchForSpriteByUnicodeInternal() | PrivateStatic | — | 0x00 |
| void SearchForSpriteByHashCode() | PublicStatic | — | 0x00 |
| void SearchForSpriteByHashCodeInternal() | PrivateStatic | — | 0x00 |
| void SearchForSpriteByHashCodeInternal() | PrivateStatic | — | 0x00 |
| void SortGlyphTable() | Public | — | 0x00 |
| void SortCharacterTable() | 1 flags | — | 0x00 |
| void SortGlyphAndCharacterTables() | 1 flags | — | 0x00 |
| void UpgradeSpriteAsset() | Private | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |