| void RegionBelow() | Private | — | 0x00 |
| void RegionAbove() | Private | — | 0x00 |
| void EdgeLeq() | Private | — | 0x00 |
| void DeleteRegion() | Private | — | 0x00 |
| void FixUpperEdge() | Private | — | 0x00 |
| void TopLeftRegion() | Private | — | 0x00 |
| void TopRightRegion() | Private | — | 0x00 |
| void AddRegionBelow() | Private | — | 0x00 |
| void ComputeWinding() | Private | — | 0x00 |
| void FinishRegion() | Private | — | 0x00 |
| void FinishLeftRegions() | Private | — | 0x00 |
| void AddRightEdges() | Private | — | 0x00 |
| void SpliceMergeVertices() | Private | — | 0x00 |
| void VertexWeights() | Private | — | 0x00 |
| void GetIntersectData() | Private | — | 0x00 |
| void CheckForRightSplice() | Private | — | 0x00 |
| void CheckForLeftSplice() | Private | — | 0x00 |
| void CheckForIntersect() | Private | — | 0x00 |
| void WalkDirtyRegions() | Private | — | 0x00 |
| void ConnectRightVertex() | Private | — | 0x00 |
| void ConnectLeftDegenerate() | Private | — | 0x00 |
| void ConnectLeftVertex() | Private | — | 0x00 |
| void SweepEvent() | Private | — | 0x00 |
| void AddSentinel() | Private | — | 0x00 |
| void InitEdgeDict() | Private | — | 0x00 |
| void DoneEdgeDict() | Private | — | 0x00 |
| void RemoveDegenerateEdges() | Private | — | 0x00 |
| void InitPriorityQ() | Private | — | 0x00 |
| void DonePriorityQ() | Private | — | 0x00 |
| void RemoveDegenerateFaces() | Private | — | 0x00 |
| void ComputeInterior() | 1 flags | — | 0x00 |
| void get_Normal() | Public+1 flags | — | 0x00 |
| void set_Normal() | Public+1 flags | — | 0x00 |
| void get_Vertices() | Public+1 flags | — | 0x00 |
| void get_VertexCount() | Public+1 flags | — | 0x00 |
| void get_Elements() | Public+1 flags | — | 0x00 |
| void get_ElementCount() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void ComputeNormal() | Private | — | 0x00 |
| void CheckOrientation() | Private | — | 0x00 |
| void ProjectPolygon() | Private | — | 0x00 |
| void TessellateMonoRegion() | Private | — | 0x00 |
| void TessellateInterior() | Private | — | 0x00 |
| void DiscardExterior() | Private | — | 0x00 |
| void SetWindingNumber() | Private | — | 0x00 |
| void GetNeighbourFace() | Private | — | 0x00 |
| void OutputPolymesh() | Private | — | 0x00 |
| void OutputContours() | Private | — | 0x00 |
| void SignedArea() | Private | — | 0x00 |
| void AddContour() | Public | — | 0x00 |
| void AddContour() | Public | — | 0x00 |
| void Tessellate() | Public | — | 0x00 |
| void Tessellate() | Public | — | 0x00 |