0x00x0060
Members 9
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x0010 | 0x48 | padding / unreflected | ||
| 0x04 | <>1__state | int | Private | |
| 0x08 | <>2__current | UObject* | Private | |
| 0x08 | <>4__this | SceneManager | Public | |
| 0x08 | <data>5__2 | UnloadQueueData | Private | |
| 0x08 | <sceneUnloadData>5__3 | SceneUnloadData | Private | |
| 0x01 | <asServer>5__4 | bool | Private | |
| 0x08 | <unloadableScenes>5__5 | List`1 | Private | |
| 0x08 | <unloadedScenes>5__6 | List`1 | Private | |
| 0x18 | <>7__wrap6 | Enumerator | Private | |
| 0x005D | 0x03 | unreflected bytes to end of <__UnloadScenes>d__115 | ||
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | Public+1 flags | — | 0x00 |
| void System.IDisposable.Dispose() | PrivateFinal+2 flags | — | 0x00 |
| void MoveNext() | PrivateFinal+2 flags | — | 0x00 |
| void <>m__Finally1() | Private | — | 0x00 |
| void System.Collections.Generic.IEnumerator<System.Object>.get_Current() | PrivateFinal+3 flags | — | 0x00 |
| void System.Collections.IEnumerator.Reset() | PrivateFinal+2 flags | — | 0x00 |
| void System.Collections.IEnumerator.get_Current() | PrivateFinal+3 flags | — | 0x00 |