Zdexby TheHolyOneZ
127,469 classes
Class

UIElementsRuntimeUtility

: Object
UnityEngine.UIElements.UIElementsRuntimeUtility, UnityEngine.UIElementsModule 0x0010 (16 B) align 1 inherited 0x0010 UnityEngine.UIElementsModule
0x00x0010

Members 11

OffsetSizeNameTypeFlags
0x08onCreatePanelAction`1PrivateStatic
0x01s_RegisteredPlayerloopCallbackboolPrivateStatic
0x08s_SortedRuntimePanelsList`1PrivateStatic
0x01s_PanelOrderingDirtyboolPrivateStatic
0x00190x03padding / unreflected
0x04s_ResolvedSortingIndexMaxintStatic+1 flags
0x08s_RepaintProfilerMarkerNamestringStatic+2 flags
0x08s_RepaintProfilerMarkerProfilerMarkerPrivateStatic+1 flags
0x04currentOverlayIndexintPrivateStatic
0x00340x04padding / unreflected
0x08<activeEventSystem>k__BackingFieldObjectPrivateStatic
0x08s_DefaultEventSystemDefaultEventSystemPrivateStatic
0x08s_PotentiallyEmptyPanelSettingsList`1PrivateStatic

Functions 38

SignatureFlagsNativeParams
void add_onCreatePanel()PublicStatic+1 flags—0x00
void remove_onCreatePanel()PublicStatic+1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00
void CreateEvent()PublicStatic—0x00
void FindOrCreateRuntimePanel()PublicStatic—0x00
void DisposeRuntimePanel()PublicStatic—0x00
void RegisterCachedPanelInternal()PrivateStatic—0x00
void RemoveCachedPanelInternal()PrivateStatic—0x00
void RenderOffscreenPanels()PublicStatic—0x00
void RepaintPanel()PublicStatic—0x00
void RenderPanel()PublicStatic—0x00
void BeginRenderOverlays()Static+1 flags—0x00
void RenderOverlaysBeforePriority()Static+1 flags—0x00
void EndRenderOverlays()Static+1 flags—0x00
void RepaintPanels()PublicStatic—0x00
void get_activeEventSystem()Static+2 flags—0x00
void set_activeEventSystem()PrivateStatic+1 flags—0x00
void get_useDefaultEventSystem()Static+2 flags—0x00
void RegisterEventSystem()PublicStatic—0x00
void UnregisterEventSystem()PublicStatic—0x00
void get_defaultEventSystem()Static+2 flags—0x00
void UpdatePanels()PublicStatic—0x00
void MarkPotentiallyEmpty()Static+1 flags—0x00
void RemoveUnusedPanels()Static+1 flags—0x00
void RegisterPlayerloopCallback()PublicStatic—0x00
void UnregisterPlayerloopCallback()PublicStatic—0x00
void SetPanelOrderingDirty()Static+1 flags—0x00
void GetSortedPlayerPanels()Static+1 flags—0x00
void SortPanels()PrivateStatic—0x00
void MultiDisplayBottomLeftToPanelPosition()Static+1 flags—0x00
void MultiDisplayToLocalScreenPosition()Static+1 flags—0x00
void ScreenBottomLeftToPanelPosition()Static+1 flags—0x00
void ScreenBottomLeftToPanelDelta()Static+1 flags—0x00
void PanelToScreenBottomLeftPosition()Static+1 flags—0x00
void FlipY()Static+1 flags—0x00
void FlipDeltaY()PrivateStatic—0x00
void GetRuntimeDisplayHeight()PrivateStatic—0x00
void GetEditorDisplayHeight()Static+1 flags—0x00