Class <>c__30`1 : Object Path C++ Link UnityEngine.UIElements.TreeView.<>c__30`1, UnityEngine.UIElementsModule 0x0010 (16 B) align 1 inherited 0x0010 UnityEngine.UIElementsModule 0x00x0010 Members 2 Show inherited members OffsetSizeNameTypeFlags—0x08<>9<>c__30`1PublicStatic+1 flags—0x08<>9__30_0Func`1PublicStatic Functions 3 SignatureFlagsNativeParamsvoid .cctor()PrivateStatic+1 flags—0x00void .ctor()Public+1 flags—0x00void <SetRootItemsInternal>b__30_0()1 flags—0x00 // UnityEngine.UIElements.TreeView.<>c__30`1, UnityEngine.UIElementsModule // size 0x0010 (16), inherited 0x0010, align 1 class <>c__30`1 : public Object { public: <>c__30`1 __9; // ????(0x08) Public Static InitOnly Func`1 __9__30_0; // ????(0x08) Public Static void .cctor(); [Private Static SpecialName] void .ctor(); [Public SpecialName] void <SetRootItemsInternal>b__30_0(); [Assembly] };