Zdexby TheHolyOneZ
127,469 classes
Class

ITilemap

: Object
UnityEngine.Tilemaps.ITilemap, UnityEngine.TilemapModule 0x0030 (48 B) align 8 inherited 0x0010 UnityEngine.TilemapModule
0x00x0030

Members 5

OffsetSizeNameTypeFlags
0x08s_InstanceITilemapStatic+1 flags
0x08m_TilemapTilemap1 flags
0x01m_AddToListbool1 flags
0x00190x03padding / unreflected
0x04m_RefreshCountint1 flags
0x10m_RefreshPosNativeArray`11 flags

Functions 19

SignatureFlagsNativeParams
void .ctor()2 flags—0x00
void .ctor()Public+1 flags—0x00
void op_Implicit()PublicStatic+1 flags—0x00
void SetTilemapInstance()1 flags—0x00
void get_origin()Public+1 flags—0x00
void get_size()Public+1 flags—0x00
void get_localBounds()Public+1 flags—0x00
void get_cellBounds()Public+1 flags—0x00
void GetSprite()Public+2 flags—0x00
void GetColor()Public+2 flags—0x00
void GetTransformMatrix()Public+2 flags—0x00
void GetTileFlags()Public+2 flags—0x00
void GetTile()Public+2 flags—0x00
void GetTile()Public+2 flags—0x00
void RefreshTile()Public—0x00
void GetComponent()Public—0x00
void CreateInstance()PrivateStatic—0x00
void FindAllRefreshPositions()PrivateStatic—0x00
void GetAllTileData()PrivateStatic—0x00