| void get_terrainData() | Public+1 flags | — | 0x00 |
| void set_terrainData() | Public+1 flags | — | 0x00 |
| void get_treeDistance() | Public+1 flags | — | 0x00 |
| void set_treeDistance() | Public+1 flags | — | 0x00 |
| void get_treeBillboardDistance() | Public+1 flags | — | 0x00 |
| void set_treeBillboardDistance() | Public+1 flags | — | 0x00 |
| void get_treeCrossFadeLength() | Public+1 flags | — | 0x00 |
| void set_treeCrossFadeLength() | Public+1 flags | — | 0x00 |
| void get_treeMaximumFullLODCount() | Public+1 flags | — | 0x00 |
| void set_treeMaximumFullLODCount() | Public+1 flags | — | 0x00 |
| void get_detailObjectDistance() | Public+1 flags | — | 0x00 |
| void set_detailObjectDistance() | Public+1 flags | — | 0x00 |
| void get_detailObjectDensity() | Public+1 flags | — | 0x00 |
| void set_detailObjectDensity() | Public+1 flags | — | 0x00 |
| void get_heightmapPixelError() | Public+1 flags | — | 0x00 |
| void set_heightmapPixelError() | Public+1 flags | — | 0x00 |
| void get_heightmapMaximumLOD() | Public+1 flags | — | 0x00 |
| void set_heightmapMaximumLOD() | Public+1 flags | — | 0x00 |
| void get_heightmapMinimumLODSimplification() | Public+1 flags | — | 0x00 |
| void set_heightmapMinimumLODSimplification() | Public+1 flags | — | 0x00 |
| void get_basemapDistance() | Public+1 flags | — | 0x00 |
| void set_basemapDistance() | Public+1 flags | — | 0x00 |
| void get_lightmapIndex() | Public+1 flags | — | 0x00 |
| void set_lightmapIndex() | Public+1 flags | — | 0x00 |
| void get_realtimeLightmapIndex() | Public+1 flags | — | 0x00 |
| void set_realtimeLightmapIndex() | Public+1 flags | — | 0x00 |
| void get_lightmapScaleOffset() | Public+1 flags | — | 0x00 |
| void set_lightmapScaleOffset() | Public+1 flags | — | 0x00 |
| void get_realtimeLightmapScaleOffset() | Public+1 flags | — | 0x00 |
| void set_realtimeLightmapScaleOffset() | Public+1 flags | — | 0x00 |
| void get_freeUnusedRenderingResources() | Public+1 flags | — | 0x00 |
| void set_freeUnusedRenderingResources() | Public+1 flags | — | 0x00 |
| void get_keepUnusedRenderingResources() | Public+1 flags | — | 0x00 |
| void set_keepUnusedRenderingResources() | Public+1 flags | — | 0x00 |
| void GetKeepUnusedCameraRenderingResources() | Public | — | 0x00 |
| void SetKeepUnusedCameraRenderingResources() | Public | — | 0x00 |
| void get_shadowCastingMode() | Public+1 flags | — | 0x00 |
| void set_shadowCastingMode() | Public+1 flags | — | 0x00 |
| void get_reflectionProbeUsage() | Public+1 flags | — | 0x00 |
| void set_reflectionProbeUsage() | Public+1 flags | — | 0x00 |
| void GetClosestReflectionProbes() | Public | — | 0x00 |
| void get_materialTemplate() | Public+1 flags | — | 0x00 |
| void set_materialTemplate() | Public+1 flags | — | 0x00 |
| void get_drawHeightmap() | Public+1 flags | — | 0x00 |
| void set_drawHeightmap() | Public+1 flags | — | 0x00 |
| void get_allowAutoConnect() | Public+1 flags | — | 0x00 |
| void set_allowAutoConnect() | Public+1 flags | — | 0x00 |
| void get_groupingID() | Public+1 flags | — | 0x00 |
| void set_groupingID() | Public+1 flags | — | 0x00 |
| void get_drawInstanced() | Public+1 flags | — | 0x00 |
| void set_drawInstanced() | Public+1 flags | — | 0x00 |
| void get_enableHeightmapRayTracing() | Public+1 flags | — | 0x00 |
| void set_enableHeightmapRayTracing() | Public+1 flags | — | 0x00 |
| void get_normalmapTexture() | Public+1 flags | — | 0x00 |
| void get_drawTreesAndFoliage() | Public+1 flags | — | 0x00 |
| void set_drawTreesAndFoliage() | Public+1 flags | — | 0x00 |
| void get_patchBoundsMultiplier() | Public+1 flags | — | 0x00 |
| void set_patchBoundsMultiplier() | Public+1 flags | — | 0x00 |
| void SampleHeight() | Public | — | 0x00 |
| void AddTreeInstance() | Public | — | 0x00 |
| void SetNeighbors() | Public | — | 0x00 |
| void get_treeLODBiasMultiplier() | Public+1 flags | — | 0x00 |
| void set_treeLODBiasMultiplier() | Public+1 flags | — | 0x00 |
| void get_collectDetailPatches() | Public+1 flags | — | 0x00 |
| void set_collectDetailPatches() | Public+1 flags | — | 0x00 |
| void get_ignoreQualitySettings() | Public+1 flags | — | 0x00 |
| void set_ignoreQualitySettings() | Public+1 flags | — | 0x00 |
| void get_editorRenderFlags() | Public+1 flags | — | 0x00 |
| void set_editorRenderFlags() | Public+1 flags | — | 0x00 |
| void GetPosition() | Public | — | 0x00 |
| void Flush() | Public | — | 0x00 |
| void RemoveTrees() | 1 flags | — | 0x00 |
| void SetSplatMaterialPropertyBlock() | Public | — | 0x00 |
| void GetSplatMaterialPropertyBlock() | Public | — | 0x00 |
| void Internal_GetSplatMaterialPropertyBlock() | Private | — | 0x00 |
| void get_treeMotionVectorModeOverride() | Public+1 flags | — | 0x00 |
| void set_treeMotionVectorModeOverride() | Public+1 flags | — | 0x00 |
| void get_preserveTreePrototypeLayers() | Public+1 flags | — | 0x00 |
| void set_preserveTreePrototypeLayers() | Public+1 flags | — | 0x00 |
| void get_heightmapFormat() | PublicStatic+1 flags | — | 0x00 |
| void get_heightmapTextureFormat() | PublicStatic+1 flags | — | 0x00 |
| void get_heightmapRenderTextureFormat() | PublicStatic+1 flags | — | 0x00 |
| void get_normalmapFormat() | PublicStatic+1 flags | — | 0x00 |
| void get_normalmapTextureFormat() | PublicStatic+1 flags | — | 0x00 |
| void get_normalmapRenderTextureFormat() | PublicStatic+1 flags | — | 0x00 |
| void get_holesFormat() | PublicStatic+1 flags | — | 0x00 |
| void get_holesRenderTextureFormat() | PublicStatic+1 flags | — | 0x00 |
| void get_compressedHolesFormat() | PublicStatic+1 flags | — | 0x00 |
| void get_compressedHolesTextureFormat() | PublicStatic+1 flags | — | 0x00 |
| void get_activeTerrain() | PublicStatic+1 flags | — | 0x00 |
| void SetConnectivityDirty() | PublicStatic | — | 0x00 |
| void get_activeTerrains() | PublicStatic+1 flags | — | 0x00 |
| void GetActiveTerrains() | PublicStatic | — | 0x00 |
| void Internal_FillActiveTerrainList() | PrivateStatic | — | 0x00 |
| void CreateTerrainGameObject() | PublicStatic | — | 0x00 |
| void get_leftNeighbor() | Public+1 flags | — | 0x00 |
| void get_rightNeighbor() | Public+1 flags | — | 0x00 |
| void get_topNeighbor() | Public+1 flags | — | 0x00 |
| void get_bottomNeighbor() | Public+1 flags | — | 0x00 |
| void get_renderingLayerMask() | Public+1 flags | — | 0x00 |
| void set_renderingLayerMask() | Public+1 flags | — | 0x00 |
| void get_splatmapDistance() | Public+1 flags | — | 0x00 |
| void set_splatmapDistance() | Public+1 flags | — | 0x00 |
| void get_castShadows() | Public+1 flags | — | 0x00 |
| void set_castShadows() | Public+1 flags | — | 0x00 |
| void get_materialType() | Public+1 flags | — | 0x00 |
| void set_materialType() | Public+1 flags | — | 0x00 |
| void get_legacySpecular() | Public+1 flags | — | 0x00 |
| void set_legacySpecular() | Public+1 flags | — | 0x00 |
| void get_legacyShininess() | Public+1 flags | — | 0x00 |
| void set_legacyShininess() | Public+1 flags | — | 0x00 |
| void ApplyDelayedHeightmapModification() | Public | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void get_terrainData_Injected() | PrivateStatic | — | 0x00 |
| void set_terrainData_Injected() | PrivateStatic | — | 0x00 |
| void get_treeDistance_Injected() | PrivateStatic | — | 0x00 |
| void set_treeDistance_Injected() | PrivateStatic | — | 0x00 |
| void get_treeBillboardDistance_Injected() | PrivateStatic | — | 0x00 |
| void set_treeBillboardDistance_Injected() | PrivateStatic | — | 0x00 |
| void get_treeCrossFadeLength_Injected() | PrivateStatic | — | 0x00 |
| void set_treeCrossFadeLength_Injected() | PrivateStatic | — | 0x00 |
| void get_treeMaximumFullLODCount_Injected() | PrivateStatic | — | 0x00 |
| void set_treeMaximumFullLODCount_Injected() | PrivateStatic | — | 0x00 |
| void get_detailObjectDistance_Injected() | PrivateStatic | — | 0x00 |
| void set_detailObjectDistance_Injected() | PrivateStatic | — | 0x00 |
| void get_detailObjectDensity_Injected() | PrivateStatic | — | 0x00 |
| void set_detailObjectDensity_Injected() | PrivateStatic | — | 0x00 |
| void get_heightmapPixelError_Injected() | PrivateStatic | — | 0x00 |
| void set_heightmapPixelError_Injected() | PrivateStatic | — | 0x00 |
| void get_heightmapMaximumLOD_Injected() | PrivateStatic | — | 0x00 |
| void set_heightmapMaximumLOD_Injected() | PrivateStatic | — | 0x00 |
| void get_heightmapMinimumLODSimplification_Injected() | PrivateStatic | — | 0x00 |
| void set_heightmapMinimumLODSimplification_Injected() | PrivateStatic | — | 0x00 |
| void get_basemapDistance_Injected() | PrivateStatic | — | 0x00 |
| void set_basemapDistance_Injected() | PrivateStatic | — | 0x00 |
| void get_lightmapIndex_Injected() | PrivateStatic | — | 0x00 |
| void set_lightmapIndex_Injected() | PrivateStatic | — | 0x00 |
| void get_realtimeLightmapIndex_Injected() | PrivateStatic | — | 0x00 |
| void set_realtimeLightmapIndex_Injected() | PrivateStatic | — | 0x00 |
| void get_lightmapScaleOffset_Injected() | PrivateStatic | — | 0x00 |
| void set_lightmapScaleOffset_Injected() | PrivateStatic | — | 0x00 |
| void get_realtimeLightmapScaleOffset_Injected() | PrivateStatic | — | 0x00 |
| void set_realtimeLightmapScaleOffset_Injected() | PrivateStatic | — | 0x00 |
| void get_freeUnusedRenderingResources_Injected() | PrivateStatic | — | 0x00 |
| void set_freeUnusedRenderingResources_Injected() | PrivateStatic | — | 0x00 |
| void get_keepUnusedRenderingResources_Injected() | PrivateStatic | — | 0x00 |
| void set_keepUnusedRenderingResources_Injected() | PrivateStatic | — | 0x00 |
| void GetKeepUnusedCameraRenderingResources_Injected() | PrivateStatic | — | 0x00 |
| void SetKeepUnusedCameraRenderingResources_Injected() | PrivateStatic | — | 0x00 |
| void get_shadowCastingMode_Injected() | PrivateStatic | — | 0x00 |
| void set_shadowCastingMode_Injected() | PrivateStatic | — | 0x00 |
| void get_reflectionProbeUsage_Injected() | PrivateStatic | — | 0x00 |
| void set_reflectionProbeUsage_Injected() | PrivateStatic | — | 0x00 |
| void GetClosestReflectionProbes_Injected() | PrivateStatic | — | 0x00 |
| void get_materialTemplate_Injected() | PrivateStatic | — | 0x00 |
| void set_materialTemplate_Injected() | PrivateStatic | — | 0x00 |
| void get_drawHeightmap_Injected() | PrivateStatic | — | 0x00 |
| void set_drawHeightmap_Injected() | PrivateStatic | — | 0x00 |
| void get_allowAutoConnect_Injected() | PrivateStatic | — | 0x00 |
| void set_allowAutoConnect_Injected() | PrivateStatic | — | 0x00 |
| void get_groupingID_Injected() | PrivateStatic | — | 0x00 |
| void set_groupingID_Injected() | PrivateStatic | — | 0x00 |
| void get_drawInstanced_Injected() | PrivateStatic | — | 0x00 |
| void set_drawInstanced_Injected() | PrivateStatic | — | 0x00 |
| void get_enableHeightmapRayTracing_Injected() | PrivateStatic | — | 0x00 |
| void set_enableHeightmapRayTracing_Injected() | PrivateStatic | — | 0x00 |
| void get_normalmapTexture_Injected() | PrivateStatic | — | 0x00 |
| void get_drawTreesAndFoliage_Injected() | PrivateStatic | — | 0x00 |
| void set_drawTreesAndFoliage_Injected() | PrivateStatic | — | 0x00 |
| void get_patchBoundsMultiplier_Injected() | PrivateStatic | — | 0x00 |
| void set_patchBoundsMultiplier_Injected() | PrivateStatic | — | 0x00 |
| void SampleHeight_Injected() | PrivateStatic | — | 0x00 |
| void AddTreeInstance_Injected() | PrivateStatic | — | 0x00 |
| void SetNeighbors_Injected() | PrivateStatic | — | 0x00 |
| void get_treeLODBiasMultiplier_Injected() | PrivateStatic | — | 0x00 |
| void set_treeLODBiasMultiplier_Injected() | PrivateStatic | — | 0x00 |
| void get_collectDetailPatches_Injected() | PrivateStatic | — | 0x00 |
| void set_collectDetailPatches_Injected() | PrivateStatic | — | 0x00 |
| void get_ignoreQualitySettings_Injected() | PrivateStatic | — | 0x00 |
| void set_ignoreQualitySettings_Injected() | PrivateStatic | — | 0x00 |
| void get_editorRenderFlags_Injected() | PrivateStatic | — | 0x00 |
| void set_editorRenderFlags_Injected() | PrivateStatic | — | 0x00 |
| void GetPosition_Injected() | PrivateStatic | — | 0x00 |
| void Flush_Injected() | PrivateStatic | — | 0x00 |
| void RemoveTrees_Injected() | PrivateStatic | — | 0x00 |
| void SetSplatMaterialPropertyBlock_Injected() | PrivateStatic | — | 0x00 |
| void Internal_GetSplatMaterialPropertyBlock_Injected() | PrivateStatic | — | 0x00 |
| void get_treeMotionVectorModeOverride_Injected() | PrivateStatic | — | 0x00 |
| void set_treeMotionVectorModeOverride_Injected() | PrivateStatic | — | 0x00 |
| void get_preserveTreePrototypeLayers_Injected() | PrivateStatic | — | 0x00 |
| void set_preserveTreePrototypeLayers_Injected() | PrivateStatic | — | 0x00 |
| void get_activeTerrain_Injected() | PrivateStatic | — | 0x00 |
| void Internal_FillActiveTerrainList_Injected() | PrivateStatic | — | 0x00 |
| void CreateTerrainGameObject_Injected() | PrivateStatic | — | 0x00 |
| void get_leftNeighbor_Injected() | PrivateStatic | — | 0x00 |
| void get_rightNeighbor_Injected() | PrivateStatic | — | 0x00 |
| void get_topNeighbor_Injected() | PrivateStatic | — | 0x00 |
| void get_bottomNeighbor_Injected() | PrivateStatic | — | 0x00 |
| void get_renderingLayerMask_Injected() | PrivateStatic | — | 0x00 |
| void set_renderingLayerMask_Injected() | PrivateStatic | — | 0x00 |