Zdexby TheHolyOneZ
127,469 classes
Class

MultiplayerEventSystem

: EventSystem
UnityEngine.InputSystem.UI.MultiplayerEventSystem, Unity.InputSystem 0x0060 (96 B) align 8 inherited 0x0058 Unity.InputSystem
0x00x0060

Members 1

OffsetSizeNameTypeFlags
0x08m_PlayerRootGameObjectPrivate
Inherited from EventSystem 14
OffsetSizeNameTypeFlags
——m_SystemInputModules<in the binary>
——m_CurrentInputModule<in the binary>
——m_EventSystems<in the binary>
——m_FirstSelected<in the binary>
——m_sendNavigationEvents<in the binary>
——m_DragThreshold<in the binary>
——m_CurrentSelected<in the binary>
——m_HasFocus<in the binary>
——m_SelectionGuard<in the binary>
——m_DummyData<in the binary>
——s_RaycastComparer<in the binary>
——s_UIToolkitOverride<in the binary>
——m_Started<in the binary>
——m_IsTrackingUIToolkitPanels<in the binary>

Functions 7

SignatureFlagsNativeParams
void get_playerRoot()Public+1 flags—0x00
void set_playerRoot()Public+1 flags—0x00
void OnEnable()2 flags—0x00
void OnDisable()2 flags—0x00
void InitializePlayerRoot()Private—0x00
void Update()2 flags—0x00
void .ctor()Public+1 flags—0x00