Zdexby TheHolyOneZ
127,469 classes
Class

EventSystem

UnityEngine.EventSystems.EventSystem, UnityEngine.UI UnityEngine.UI

Members 14

OffsetSizeNameTypeFlags
——m_SystemInputModules<in the binary>
——m_CurrentInputModule<in the binary>
——m_EventSystems<in the binary>
——m_FirstSelected<in the binary>
——m_sendNavigationEvents<in the binary>
——m_DragThreshold<in the binary>
——m_CurrentSelected<in the binary>
——m_HasFocus<in the binary>
——m_SelectionGuard<in the binary>
——m_DummyData<in the binary>
——s_RaycastComparer<in the binary>
——s_UIToolkitOverride<in the binary>
——m_Started<in the binary>
——m_IsTrackingUIToolkitPanels<in the binary>

Functions 38

SignatureFlagsNativeParams
void get_current()—0x00
void set_current()—0x00
void get_sendNavigationEvents()—0x00
void set_sendNavigationEvents()—0x00
void get_pixelDragThreshold()—0x00
void set_pixelDragThreshold()—0x00
void get_currentInputModule()—0x00
void get_firstSelectedGameObject()—0x00
void set_firstSelectedGameObject()—0x00
void get_currentSelectedGameObject()—0x00
void get_lastSelectedGameObject()—0x00
void get_isFocused()—0x00
void .ctor()—0x00
void UpdateModules()—0x00
void get_alreadySelecting()—0x00
void SetSelectedGameObject()—0x00
void get_baseEventDataCache()—0x00
void SetSelectedGameObject()—0x00
void RaycastComparer()—0x00
void RaycastAll()—0x00
void IsPointerOverGameObject()—0x00
void IsPointerOverGameObject()—0x00
void get_isUIToolkitActiveEventSystem()—0x00
void get_sendUIToolkitEvents()—0x00
void get_createUIToolkitPanelGameObjectsOnStart()—0x00
void SetUITookitEventSystemOverride()—0x00
void StartTrackingUIToolkitPanels()—0x00
void StopTrackingUIToolkitPanels()—0x00
void CreateUIToolkitPanelGameObject()—0x00
void Start()—0x00
void OnEnable()—0x00
void OnDisable()—0x00
void TickModules()—0x00
void OnApplicationFocus()—0x00
void Update()—0x00
void ChangeEventModule()—0x00
void ToString()—0x00
void .cctor()—0x00

Subclasses 1