Class <>c__82`1 : Object Path C++ Link UnityEngine.InputSystem.InputManager.<>c__82`1, Unity.InputSystem 0x0010 (16 B) align 1 inherited 0x0010 Unity.InputSystem 0x00x0010 Members 2 Show inherited members OffsetSizeNameTypeFlags—0x08<>9<>c__82`1PublicStatic+1 flags—0x08<>9__82_0Func`1PublicStatic Functions 3 SignatureFlagsNativeParamsvoid .cctor()PrivateStatic+1 flags—0x00void .ctor()Public+1 flags—0x00void <RegisterPrecompiledLayout>b__82_0()1 flags—0x00 // UnityEngine.InputSystem.InputManager.<>c__82`1, Unity.InputSystem // size 0x0010 (16), inherited 0x0010, align 1 class <>c__82`1 : public Object { public: <>c__82`1 __9; // ????(0x08) Public Static InitOnly Func`1 __9__82_0; // ????(0x08) Public Static void .cctor(); [Private Static SpecialName] void .ctor(); [Public SpecialName] void <RegisterPrecompiledLayout>b__82_0(); [Assembly] };