Zdexby TheHolyOneZ
127,469 classes
Class

GM_Challenge_Skipper

: MonoBehaviour : Behaviour : Component : Object : Object
GM_Challenge_Skipper, Assembly-CSharp 0x0058 (88 B) align 8 inherited 0x0020 Assembly-CSharp
0x00x0058

Members 10

OffsetSizeNameTypeFlags
0x08startUIGameObjectPublic
0x08gameUIGameObjectPublic
0x00300x18padding / unreflected
0x04timeUntilStartfloatPublic
0x08startTextTextMeshProUGUIPublic
0x08timeTextTextMeshProUGUIPublic
0x08islandsReachedTextTextMeshProUGUIPublic
0x04timeToChallengeEndfloatPublic
0x08meGM_Challenge_SkipperPublicStatic
0x01transitioningboolPrivate
0x00510x03padding / unreflected
0x04islandsReachedintPrivate
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlags
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate
Inherited from Object 5
OffsetSizeNameTypeFlags
—0x04kInstanceID_NoneintPrivateStatic+1 flags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 12

SignatureFlagsNativeParams
void Awake()Private—0x00
void Start()Private—0x00
void Update()Private—0x00
void Game()Private—0x00
void PreGame()Private—0x00
void OnDestroy()Private—0x00
void Died()Private—0x00
void RestartScene()Private—0x00
void Spawn()Private—0x00
void IslandReached()Public—0x00
void UpdateCollectionText()Private—0x00
void .ctor()Public+1 flags—0x00