0x00x0078
Members 14
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | instance | Challenge_DesertBoss | PublicStatic | |
| 0x0020 | 0x30 | padding / unreflected | ||
| 0x04 | health | int | Public+1 flags | |
| 0x04 | speed | float | Public | |
| 0x04 | rotationSpeed | float | Public | |
| 0x08 | positions | Transform | Public | |
| 0x08 | sand | Transform | Public | |
| 0x08 | explosion | GameObject | Public | |
| 0x08 | lookPos | Transform | Public | |
| 0x08 | dieSFX | SFX_Instance[] | Public | |
| 0x08 | _mover | Transform | Private | |
| 0x04 | chaseTime | float | Private | |
| 0x04 | sinceIDidDamage | float | Private | |
| 0x04 | moveM | float | Private | |
| 0x0C | targetPos | Vector3 | Public+1 flags | |
| 0x0074 | 0x04 | unreflected bytes to end of Challenge_DesertBoss | ||
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private |
Inherited from Object 5
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x04 | kInstanceID_None | int | PrivateStatic+1 flags |
| 0x08 | m_CachedPtr | long | Private | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags |
Functions 19
| Signature | Flags | Native | Params |
|---|---|---|---|
| void get_mover() | Private+1 flags | — | 0x00 |
| void get_moverPosition() | Public+1 flags | — | 0x00 |
| void set_moverPosition() | Public+1 flags | — | 0x00 |
| void get_moverRotation() | Public+1 flags | — | 0x00 |
| void set_moverRotation() | Public+1 flags | — | 0x00 |
| void get_maxHp() | PublicStatic+1 flags | — | 0x00 |
| void Awake() | Private | — | 0x00 |
| void Start() | Private | — | 0x00 |
| void TakeDamage() | Public | — | 0x00 |
| void SetHp() | Public | — | 0x00 |
| void TakeDamage() | Public | — | 0x00 |
| void GetNewPos() | Private | — | 0x00 |
| void UnpauseAscensionEffects() | Private | — | 0x00 |
| void Update() | Private | — | 0x00 |
| void CheckPlayerInside() | Private | — | 0x00 |
| void BossDie() | Private | — | 0x00 |
| void WinAnimation() | Private | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void <CheckPlayerInside>g__Check|32_0() | Private | — | 0x00 |