0x00x0080
Members 23
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | instance | Challenge | PublicStatic | |
| 0x0020 | 0x30 | padding / unreflected | ||
| 0x01 | bossFight | bool | Public | |
| 0x01 | overrideStartPregame | bool | Public | |
| 0x0052 | 0x02 | padding / unreflected | ||
| 0x04 | pregameTime | float | Public | |
| 0x04 | challengeDuration | float | Public | |
| 0x04 | timeRunsOutState | ChallengeState | Public | |
| 0x01 | timerOverride | bool | Public | |
| 0x0061 | 0x03 | padding / unreflected | ||
| 0x04 | falloutThreshold | float | Public | |
| 0x08 | playlist | MusicPlaylist | Public | |
| 0x04 | currentState | ChallengeState | Public | |
| 0x01 | playVocal | bool | Public | |
| 0x08 | interaction | Interaction | Public | |
| 0x08 | startInteractionStater | InteractionStarter | Public | |
| 0x08 | cameraRig | InteractionCameraRig | Public | |
| 0x006D | 0x03 | padding / unreflected | ||
| 0x04 | interactionDelay | float | Public | |
| 0x01 | canEnterSlowMode | bool | Public | |
| 0x01 | playMusicInPregame | bool | Public | |
| 0x01 | manualSpawn | bool | Public | |
| 0x08 | OnLoseChallenge | Action | Public | |
| 0x08 | OnStartChallenge | Action | Public | |
| 0x01 | pauseTimer | bool | Public+1 flags | |
| 0x04 | startHealth | float | Private | |
| 0x01 | noPregame | bool | Public | |
| 0x007D | 0x03 | unreflected bytes to end of Challenge | ||
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private |
Inherited from Object 5
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x04 | kInstanceID_None | int | PrivateStatic+1 flags |
| 0x08 | m_CachedPtr | long | Private | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags |
Functions 20
| Signature | Flags | Native | Params |
|---|---|---|---|
| void get_currentStateIsDone() | Public+1 flags | — | 0x00 |
| void Awake() | Private | — | 0x00 |
| void Start() | Private | — | 0x00 |
| void LoadingComplete() | Public | — | 0x00 |
| void Spawn() | Public | — | 0x00 |
| void OnDestroy() | Private | — | 0x00 |
| void Died() | Private | — | 0x00 |
| void FinishChallenge() | Private | — | 0x00 |
| void WinChallenge() | Public | — | 0x00 |
| void EndChallenge() | Public | — | 0x00 |
| void LoseChallenge() | Public | — | 0x00 |
| void TransitionRestartLevel() | Public | — | 0x00 |
| void RestartLevel() | Private | — | 0x00 |
| void StartChallenge() | Public | — | 0x00 |
| void StartPregame() | Public | — | 0x00 |
| void Update() | Private | — | 0x00 |
| void GetDifficultyPercentage() | 1 flags | — | 0x00 |
| void PlayInteraction() | Public | — | 0x00 |
| void get_TrackID() | Private+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |