| void StartVRDashboard() | FinalNative+2 flags | | 0x00 |
| bool ShowGamepadTextInput(const ESteamGamepadTextInputMode& InputMode, const ESteamGamepadTextInputLineMode& LineInputMode, const FString& Description, int32 CharMax, const FString& ExistingText) | FinalNative+2 flags | | 0x31 |
| bool ShowFloatingGamepadTextInput(const ESteamFloatingGamepadTextInputMode& KeyboardMode, int32 TextFieldXPosition, int32 TextFieldYPosition, int32 TextFieldWidth, int32 TextFieldHeight) | FinalNative+2 flags | | 0x15 |
| void SetVRHeadsetStreamingEnabled(bool bEnabled) | FinalNative+2 flags | | 0x01 |
| void SetOverlayNotificationPosition(const ESteamNotificationPosition& NotificationPosition) | FinalNative+2 flags | | 0x01 |
| void SetOverlayNotificationInset(int32 HorizontalInset, int32 VerticalInset) | FinalNative+2 flags | | 0x08 |
| void SetGameLauncherMode(bool bLauncherMode) | FinalNative+2 flags | | 0x01 |
| bool IsVRHeadsetStreamingEnabled() | FinalNative+2 flags | | 0x01 |
| bool IsSteamRunningOnSteamDeck() | NativePublic | | 0x01 |
| bool IsSteamRunningInVR() | FinalNative+2 flags | | 0x01 |
| bool IsSteamInBigPictureMode() | FinalNative+2 flags | | 0x01 |
| bool IsSteamChinaLauncher() | FinalNative+2 flags | | 0x01 |
| bool IsOverlayEnabled() | FinalNative+2 flags | | 0x01 |
| bool InitFilterText() | FinalNative+2 flags | | 0x01 |
| USteamProUtils* GetSteamUtils() | FinalNative+2 flags | | 0x08 |
| FString GetSteamUILanguage() | FinalNative+2 flags | | 0x10 |
| int32 GetServerRealTime() | FinalNative+2 flags | | 0x04 |
| int32 GetSecondsSinceComputerActive() | FinalNative+2 flags | | 0x04 |
| int32 GetSecondsSinceAppActive() | FinalNative+2 flags | | 0x04 |
| ESteamCoreIPv6ConnectivityState GetIPv6ConnectivityState(const ESteamCoreIPv6ConnectivityProtocol& Protocol) | FinalNative+2 flags | | 0x02 |
| FString GetIPCountry() | FinalNative+2 flags | | 0x10 |
| int32 GetIPCCallCount() | FinalNative+2 flags | | 0x04 |
| bool GetImageSize(int32 iImage, const int32& Width, const int32& Height) | FinalNative+2 flags | | 0x0D |
| bool GetImageRGBA(int32 iImage, const TArray<uint8>& OutBuffer) | FinalNative+2 flags | | 0x19 |
| int32 GetEnteredGamepadTextLength() | FinalNative+2 flags | | 0x04 |
| bool GetEnteredGamepadTextInput(const FString& Text) | FinalNative+2 flags | | 0x11 |
| int32 GetCurrentBatteryPower() | FinalNative+2 flags | | 0x04 |
| ESteamUniverse GetConnectedUniverse() | FinalNative+2 flags | | 0x01 |
| int32 GetAppID_Pure() | FinalNative+2 flags | | 0x04 |
| int32 GetAppID() | FinalNative+2 flags | | 0x04 |
| int32 FilterText(const ESteamTextFilteringContext& Context, const FSteamID& SourceSteamID, const FString& InputMessage, const FString& OutFilteredText) | FinalNative+2 flags | | 0x34 |
| bool DismissGamepadTextInput() | FinalNative+2 flags | | 0x01 |
| bool DismissFloatingGamepadTextInput() | FinalNative+2 flags | | 0x01 |
| bool BOverlayNeedsPresent() | FinalNative+2 flags | | 0x01 |