Zdexby TheHolyOneZ
4,790 classes
Class

USteamProUtils

: USteamCoreInterface : UObject
/Script/SteamCorePro.SteamProUtils 0x0178 (376 B) align 8 inherited 0x0028 vtable /Script/SteamCorePro
0x00x0178

Members 7

OffsetSizeNameTypeFlagsDefault
0x10CheckFileSignatureFMulticastScriptDelegate4 flags<delegate>
0x10GamepadTextInputDismissedFMulticastScriptDelegate4 flags<delegate>
0x10IPCountryFMulticastScriptDelegate4 flags<delegate>
0x10LowBatteryPowerFMulticastScriptDelegate4 flags<delegate>
0x10SteamShutdownFMulticastScriptDelegate4 flags<delegate>
0x10AppResumingFromSuspendFMulticastScriptDelegate4 flags<delegate>
0x10FloatingGamepadTextInputDismissedFMulticastScriptDelegate4 flags<delegate>
0x00980xE0unreflected bytes to end of USteamProUtils

Functions 34

SignatureFlagsNativeParams
void StartVRDashboard()FinalNative+2 flags0x00
bool ShowGamepadTextInput(const ESteamGamepadTextInputMode& InputMode, const ESteamGamepadTextInputLineMode& LineInputMode, const FString& Description, int32 CharMax, const FString& ExistingText)FinalNative+2 flags0x31
bool ShowFloatingGamepadTextInput(const ESteamFloatingGamepadTextInputMode& KeyboardMode, int32 TextFieldXPosition, int32 TextFieldYPosition, int32 TextFieldWidth, int32 TextFieldHeight)FinalNative+2 flags0x15
void SetVRHeadsetStreamingEnabled(bool bEnabled)FinalNative+2 flags0x01
void SetOverlayNotificationPosition(const ESteamNotificationPosition& NotificationPosition)FinalNative+2 flags0x01
void SetOverlayNotificationInset(int32 HorizontalInset, int32 VerticalInset)FinalNative+2 flags0x08
void SetGameLauncherMode(bool bLauncherMode)FinalNative+2 flags0x01
bool IsVRHeadsetStreamingEnabled()FinalNative+2 flags0x01
bool IsSteamRunningOnSteamDeck()NativePublic0x01
bool IsSteamRunningInVR()FinalNative+2 flags0x01
bool IsSteamInBigPictureMode()FinalNative+2 flags0x01
bool IsSteamChinaLauncher()FinalNative+2 flags0x01
bool IsOverlayEnabled()FinalNative+2 flags0x01
bool InitFilterText()FinalNative+2 flags0x01
USteamProUtils* GetSteamUtils()FinalNative+2 flags0x08
FString GetSteamUILanguage()FinalNative+2 flags0x10
int32 GetServerRealTime()FinalNative+2 flags0x04
int32 GetSecondsSinceComputerActive()FinalNative+2 flags0x04
int32 GetSecondsSinceAppActive()FinalNative+2 flags0x04
ESteamCoreIPv6ConnectivityState GetIPv6ConnectivityState(const ESteamCoreIPv6ConnectivityProtocol& Protocol)FinalNative+2 flags0x02
FString GetIPCountry()FinalNative+2 flags0x10
int32 GetIPCCallCount()FinalNative+2 flags0x04
bool GetImageSize(int32 iImage, const int32& Width, const int32& Height)FinalNative+2 flags0x0D
bool GetImageRGBA(int32 iImage, const TArray<uint8>& OutBuffer)FinalNative+2 flags0x19
int32 GetEnteredGamepadTextLength()FinalNative+2 flags0x04
bool GetEnteredGamepadTextInput(const FString& Text)FinalNative+2 flags0x11
int32 GetCurrentBatteryPower()FinalNative+2 flags0x04
ESteamUniverse GetConnectedUniverse()FinalNative+2 flags0x01
int32 GetAppID_Pure()FinalNative+2 flags0x04
int32 GetAppID()FinalNative+2 flags0x04
int32 FilterText(const ESteamTextFilteringContext& Context, const FSteamID& SourceSteamID, const FString& InputMessage, const FString& OutFilteredText)FinalNative+2 flags0x34
bool DismissGamepadTextInput()FinalNative+2 flags0x01
bool DismissFloatingGamepadTextInput()FinalNative+2 flags0x01
bool BOverlayNeedsPresent()FinalNative+2 flags0x01