Zdexby TheHolyOneZ
4,790 classes
Class

UW_Battery_Jauge_C

: UUserWidget : UWidget : UVisual : UObject
/Game/World/Tasks/W_Battery_Jauge.W_Battery_Jauge_C 0x0348 (840 B) align 8 inherited 0x02D0 4 scripted vtable /Game/World/Tasks/W_Battery_Jauge
0x00x0348

Members 9

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08JaugeImageUImage*10 flagsnullptr
0x04Trucint327 flags5
0x02E40x04padding / unreflected
0x10Standby TextFText3 flags<FText>
0x10Ready TextFText3 flags<FText>
0x10Not Valid TextFText3 flags<FText>
0x10ProcessFText3 flags<FText>
0x10Finished TextFText3 flags<FText>
0x10Error TextFText3 flags<FText>
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01B40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01C80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x020D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02710x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02890x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x029C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 4

SignatureFlagsNativeParams
void Rename Infos(const FText& Standby, const FText& Ready, const FText& Not Valid, const FText& Process Text, const FText& Finished, const FText& Error)
Script8 statements · 165 bytes of bytecode
0x0000Standby Text = Standby;0x001BReady Text = Ready;0x0036Not Valid Text = Not Valid;0x0051Finished Text = Finished;0x006CError Text = Error;0x0087Process = Process Text;0x00A2return;0x00A4// end of script
Public0x60
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_Battery_Jauge(418);0x000Freturn;0x0011// end of script
EventPublic0x00
void Set Process(int32 Percent)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Percent = Percent;0x0012ExecuteUbergraph_W_Battery_Jauge(423);0x0021return;0x0023// end of script
0x04
void ExecuteUbergraph_W_Battery_Jauge(int32 EntryPoint)
Script20 statements · 431 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_GetDynamicMaterial_ReturnValue = JaugeImage.GetDynamicMaterial();0x0034CallFunc_GetDynamicMaterial_ReturnValue.SetScalarParameterValue(FName(Sharpness), 2000f);0x0066goto Label_01AC;0x006BLabel_006B:0x006BCallFunc_IsValid_ReturnValue = IsValid(JaugeImage);0x0088if (!(CallFunc_IsValid_ReturnValue)) goto Label_01AC;0x0096CallFunc_GetDynamicMaterial_ReturnValue_1 = JaugeImage.GetDynamicMaterial();0x00C0CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(K2Node_CustomEvent_Percent);0x00E5CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue, 100);0x0113/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.Saturate(CallFunc_Divide_DoubleDouble_ReturnValue, this, CallFunc_Saturate___);0x014ACallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_Saturate___);0x0167CallFunc_GetDynamicMaterial_ReturnValue_1.SetScalarParameterValue(FName(Value), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x019Dgoto Label_01AC;0x01A2goto Label_000A;0x01A7goto Label_006B;0x01ACLabel_01AC:0x01ACreturn;0x01AE// end of script
Final0x04

Used by 4

types with a member, parameter or interface of this type