Zdexby TheHolyOneZ
4,790 classes
Class

AScrew_C

: AActor : UObject
/Game/World/Tasks/Task_Vents/Screw.Screw_C 0x030A (778 B) align 8 inherited 0x02A8 19 scripted vtable /Game/World/Tasks/Task_Vents/Screw
0x00x030A

Members 13

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08CA InteractionUChildActorComponent*6 flagsnullptr
0x08CubeUStaticMeshComponent*6 flagsnullptr
0x08RootUSceneComponent*6 flagsnullptr
0x04Timeline_0_Light_57E439474660B9FDE544C3ACBDF6AEB5float4 flags0
0x01Timeline_0__Direction_57E439474660B9FDE544C3ACBDF6AEB5ETimelineDirection4 flagsForward
0x02CD0x03padding / unreflected
0x08Timeline_0UTimelineComponent*5 flagsnullptr
0x08M ButtonUMaterialInstanceDynamic*6 flagsnullptr
0x10Action TargetsTArray<FStr_ActionTarget>2 flags[]
0x08InteractionAInteraction_C*7 flagsnullptr
0x10Screw ChangeFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01OpenboolNetRepNotify+6 flagsfalse
0x01LockboolNetRepNotify+6 flagsfalse
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 19

SignatureFlagsNativeParams
void Get Name(AMec_C* Mec, const FString& Name)
Script3 statements · 23 bytes of bytecode
0x0000Name = "";0x0014return;0x0016// end of script
Public0x18
void Get Key(const AActor*& Key)
Script3 statements · 14 bytes of bytecode
0x0000Key = nullptr;0x000Breturn;0x000D// end of script
Public0x08
void OnRep_Lock()
Script9 statements · 119 bytes of bytecode
0x0000CallFunc_HasAuthority_ReturnValue = HasAuthority();0x0014if (!(CallFunc_HasAuthority_ReturnValue)) goto Label_0047;0x0022All Update Lock State(Open, Lock);0x0042goto Label_0074;0x0047Label_0047:0x0047Interaction.Set Lock(Lock);0x0074Label_0074:0x0074return;0x0076// end of script
0x00
void Update Position(bool Open)
Script6 statements · 186 bytes of bytecode
0x0000CallFunc_SelectFloat_ReturnValue = SelectFloat(20, 0, Open);0x0037CallFunc_MakeRotator_Roll_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue);0x0054CallFunc_MakeRotator_ReturnValue = MakeRotator(CallFunc_MakeRotator_Roll_ImplicitCast, 0f, 0f);0x0083Cube.K2_SetRelativeRotation(CallFunc_MakeRotator_ReturnValue, false, CallFunc_K2_SetRelativeRotation_SweepHitResult, false);0x00B7return;0x00B9// end of script
Public0x01
void OnRep_Open()
Script10 statements · 117 bytes of bytecode
0x0000CallFunc_HasAuthority_ReturnValue = HasAuthority();0x0014if (!(CallFunc_HasAuthority_ReturnValue)) goto Label_005B;0x0022All Update Lock State(Open, Lock);0x0042Screw Change.Broadcast(nullptr);0x0056goto Label_0072;0x005BLabel_005B:0x005BUpdate Position(Open);0x0072Label_0072:0x0072return;0x0074// end of script
0x00
void UserConstructionScript()
Script14 statements · 215 bytes of bytecode
0x0000PushFlow(Label_00D4);0x0005PushFlow(Label_005F);0x000ACallFunc_CreateDynamicMaterialInstance_ReturnValue = Cube.CreateDynamicMaterialInstance(0, nullptr, FName(None));0x004BM Button = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x005EPopFlow();0x005FLabel_005F:0x005FK2Node_DynamicCast_AsInteraction = Cast<Interaction_C>(CA Interaction.ChildActor);0x0099K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsInteraction);0x00B6if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00C0Interaction = K2Node_DynamicCast_AsInteraction;0x00D3PopFlow();0x00D4Label_00D4:0x00D4return;0x00D6// end of script
EventPublic0x00
void Timeline_0__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Screw(855);0x000Freturn;0x0011// end of script
0x00
void Timeline_0__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Screw(150);0x000Freturn;0x0011// end of script
0x00
void Net Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Index_2 = Index;0x0012PersistentFrame.K2Node_Event_Source_2 = Source;0x0024PersistentFrame.K2Node_Event_Item_State_2 = Item State;0x0036ExecuteUbergraph_Screw(238);0x0045return;0x0047// end of script
Public0x18
void Local Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Index_1 = Index;0x0012PersistentFrame.K2Node_Event_Source_1 = Source;0x0024PersistentFrame.K2Node_Event_Item_State_1 = Item State;0x0036ExecuteUbergraph_Screw(239);0x0045return;0x0047// end of script
Public0x18
void Other Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Index = Index;0x0012PersistentFrame.K2Node_Event_Source = Source;0x0024PersistentFrame.K2Node_Event_Item_State = Item State;0x0036ExecuteUbergraph_Screw(240);0x0045return;0x0047// end of script
Public0x18
void BndEvt__Button_Interaction_K2Node_ComponentBoundEvent_0_Local Trigger__DelegateSignature(AMec_C* Source, const FStr_ItemState& State)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source_1 = Source;0x0012PersistentFrame.K2Node_ComponentBoundEvent_State_1 = State;0x0024ExecuteUbergraph_Screw(462);0x0033return;0x0035// end of script
0x10
void BndEvt__Button_Interaction_K2Node_ComponentBoundEvent_1_Net Trigger__DelegateSignature(AMec_C* Source, const FStr_ItemState& State)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source = Source;0x0012PersistentFrame.K2Node_ComponentBoundEvent_State = State;0x0024ExecuteUbergraph_Screw(467);0x0033return;0x0035// end of script
0x10
void BndEvt__Button_Interaction_K2Node_ComponentBoundEvent_3_Focus__DelegateSignature(bool TRUE)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_True_1 = TRUE;0x0012ExecuteUbergraph_Screw(472);0x0021return;0x0023// end of script
0x01
void BndEvt__Button_Interaction_K2Node_ComponentBoundEvent_4_Focusable__DelegateSignature(bool TRUE)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_True = TRUE;0x0012ExecuteUbergraph_Screw(561);0x0021return;0x0023// end of script
0x01
void All Update Lock State(bool Open, bool Lock)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Open = Open;0x0012PersistentFrame.K2Node_CustomEvent_Lock = Lock;0x0024ExecuteUbergraph_Screw(603);0x0033return;0x0035// end of script
0x02
void All Trigger(AMec_C* Source)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Source = Source;0x0012ExecuteUbergraph_Screw(672);0x0021return;0x0023// end of script
0x08
void ExecuteUbergraph_Screw(int32 EntryPoint)
Script51 statements · 863 bytes of bytecode
0x0000PushFlow(Label_035C);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FOnRep_Open();0x001DAll Trigger(K2Node_ComponentBoundEvent_Source);0x0034PopFlow();0x0035Label_0035:0x0035MarkPropertyDirtyFromRepIndex(this, 10, FName(Open));0x0052goto Label_000F;0x0057Label_0057:0x0057FlushNetDormancy();0x0061CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Open);0x007EOpen = CallFunc_Not_PreBool_ReturnValue;0x0091goto Label_0035;0x0096M Button.SetScalarParameterValue(FName(eBoost), Timeline_0_Light_57E439474660B9FDE544C3ACBDF6AEB5);0x00CCPopFlow();0x00CDLabel_00CD:0x00CDTimeline_0.PlayFromStart();0x00EDPopFlow();0x00EEPopFlow();0x00EFPopFlow();0x00F0PopFlow();0x00F1Label_00F1:0x00F1M Button.SetScalarParameterValue(FName(eBoost), 0f);0x0123PopFlow();0x0124Label_0124:0x0124PushFlow(Label_00CD);0x0129CallFunc_K2_GetComponentLocation_ReturnValue = CA Interaction.K2_GetComponentLocation();0x015BK2Node_ComponentBoundEvent_Source_1.Local Button Animation(CallFunc_K2_GetComponentLocation_ReturnValue, /Game/Items/Melee/ScrewDriver/Animations/Hands/AM_Hands_ScrewDriver_Melee.AM_Hands_ScrewDriver_Melee);0x0191/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Files/UI/HUD_Sound.HUD_Sound, 1f, 4f, 0f, nullptr, nullptr, true);0x01CDPopFlow();0x01CEgoto Label_0124;0x01D3goto Label_0057;0x01D8CallFunc_SelectInt_ReturnValue = SelectInt(2, 1, K2Node_ComponentBoundEvent_True_1);0x0207Cube.SetCustomDepthStencilValue(CallFunc_SelectInt_ReturnValue);0x0230PopFlow();0x0231Cube.SetRenderCustomDepth(K2Node_ComponentBoundEvent_True);0x025APopFlow();0x025BUpdate Position(K2Node_CustomEvent_Open);0x0272Interaction.Set Lock(K2Node_CustomEvent_Lock);0x029FPopFlow();0x02A0CallFunc_K2_GetComponentLocation_ReturnValue_1 = CA Interaction.K2_GetComponentLocation();0x02D2K2Node_CustomEvent_Source.Other Button Animation(CallFunc_K2_GetComponentLocation_ReturnValue_1, /Game/Items/Melee/ScrewDriver/Animations/Body/AM_Body_ScrewDriver_Melee.AM_Body_ScrewDriver_Melee);0x0308CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0322CallFunc_NotEqual_ObjectObject_ReturnValue = NotEqual_ObjectObject(K2Node_CustomEvent_Source, CallFunc_GetPlayerPawn_ReturnValue);0x0348if (!(CallFunc_NotEqual_ObjectObject_ReturnValue)) PopFlow();0x0352goto Label_00CD;0x0357goto Label_00F1;0x035CLabel_035C:0x035Creturn;0x035E// end of script
Final0x04
void Screw Change__DelegateSignature(AMec_C* Source)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x08

Used by 1

types with a member, parameter or interface of this type