implements IBPI_Interaction_C
0x00x02F1
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Sphere2 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Sphere1 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Arrow | UArrowComponent* | 6 flags | nullptr | |
| 0x08 | CA Interaction | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | Sphere | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Root | USceneComponent* | 6 flags | nullptr | |
| 0x04 | Type | int32 | Net+7 flags | 0 | |
| 0x02E4 | 0x04 | padding / unreflected | |||
| 0x08 | Interaction | AInteraction_C* | 7 flags | nullptr | |
| 0x01 | Fake | bool | Net+7 flags | false | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 20
| Signature | Flags | Native | Params |
|---|---|---|---|
void Get Key(const AActor*& Key)Script3 statements · 14 bytes of bytecode0x0000Key = nullptr;0x000Breturn;0x000D// end of script | Public | 0x08 | |
void Get Name(AMec_C* Mec, const FString& Name)Script3 statements · 23 bytes of bytecode0x0000Name = "";0x0014return;0x0016// end of script | Public | 0x18 | |
void OnRep_Fake()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | 0x00 | ||
void Update Type()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 | |
void OnRep_Type()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | 0x00 | ||
void UserConstructionScript()Script7 statements · 123 bytes of bytecode0x0000K2Node_DynamicCast_AsInteraction = Cast<Interaction_C>(CA Interaction.ChildActor);0x003AK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsInteraction);0x0057if (!(K2Node_DynamicCast_bSuccess)) goto Label_0078;0x0065Interaction = K2Node_DynamicCast_AsInteraction;0x0078Label_0078:0x0078return;0x007A// end of script | EventPublic | 0x00 | |
void Net Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Index_2 = Index;0x0012PersistentFrame.K2Node_Event_Source_2 = Source;0x0024PersistentFrame.K2Node_Event_Item_State_2 = Item State;0x0036ExecuteUbergraph_Plant(507);0x0045return;0x0047// end of script | Public | 0x18 | |
void Local Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Index_1 = Index;0x0012PersistentFrame.K2Node_Event_Source_1 = Source;0x0024PersistentFrame.K2Node_Event_Item_State_1 = Item State;0x0036ExecuteUbergraph_Plant(508);0x0045return;0x0047// end of script | Public | 0x18 | |
void Other Interaction(int32 Index, AActor* Source, const FStr_ItemState& Item State)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Index = Index;0x0012PersistentFrame.K2Node_Event_Source = Source;0x0024PersistentFrame.K2Node_Event_Item_State = Item State;0x0036ExecuteUbergraph_Plant(509);0x0045return;0x0047// end of script | Public | 0x18 | |
void BndEvt__Plant_Interaction_K2Node_ComponentBoundEvent_0_Local Trigger__DelegateSignature(AMec_C* Source, const FStr_ItemState& State)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source_1 = Source;0x0012PersistentFrame.K2Node_ComponentBoundEvent_State_1 = State;0x0024ExecuteUbergraph_Plant(510);0x0033return;0x0035// end of script | 0x10 | ||
void BndEvt__Plant_Interaction_K2Node_ComponentBoundEvent_1_Focus__DelegateSignature(bool TRUE)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_True_1 = TRUE;0x0012ExecuteUbergraph_Plant(660);0x0021return;0x0023// end of script | 0x01 | ||
void BndEvt__Plant_Interaction_K2Node_ComponentBoundEvent_2_Focusable__DelegateSignature(bool TRUE)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_True = TRUE;0x0012ExecuteUbergraph_Plant(831);0x0021return;0x0023// end of script | 0x01 | ||
void Set Type(int32 Type, bool Fake)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Type_1 = Type;0x0012PersistentFrame.K2Node_CustomEvent_Fake = Fake;0x0024ExecuteUbergraph_Plant(955);0x0033return;0x0035// end of script | 0x05 | ||
void All Update Type(bool Lock, int32 Type)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Lock_1 = Lock;0x0012PersistentFrame.K2Node_CustomEvent_Type = Type;0x0024ExecuteUbergraph_Plant(960);0x0033return;0x0035// end of script | 0x08 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Plant(3796);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void Lock Plant(bool Lock)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Lock = Lock;0x0012ExecuteUbergraph_Plant(3806);0x0021return;0x0023// end of script | 0x01 | ||
void BndEvt__Plant_Interaction_K2Node_ComponentBoundEvent_3_Net Trigger__DelegateSignature(AMec_C* Source, const FStr_ItemState& State)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Source = Source;0x0012PersistentFrame.K2Node_ComponentBoundEvent_State = State;0x0024ExecuteUbergraph_Plant(3852);0x0033return;0x0035// end of script | 0x10 | ||
void All Trigger(AMec_C* Source)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Source = Source;0x0012ExecuteUbergraph_Plant(3876);0x0021return;0x0023// end of script | 0x08 | ||
void Request Update()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Plant(3981);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_Plant(int32 EntryPoint)Script135 statements · 4,017 bytes of bytecode0x0000PushFlow(Label_0FAE);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FRequest Update();0x001DPopFlow();0x001ELabel_001E:0x001EFlushNetDormancy();0x0028Type = K2Node_CustomEvent_Type_1;0x0043MarkPropertyDirtyFromRepIndex(this, 10, FName(Type));0x0060Delay(this, 1f, LatentActionInfo{0x97, 1431441444, FName(ExecuteUbergraph_Plant), this});0x0096PopFlow();0x0097All Update Type(Fake, Type);0x00B7PopFlow();0x00B8Label_00B8:0x00B8FlushNetDormancy();0x00C2Fake = K2Node_CustomEvent_Fake;0x00D5MarkPropertyDirtyFromRepIndex(this, 11, FName(Fake));0x00F2goto Label_001E;0x00F7Label_00F7:0x00F7CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0111K2Node_DynamicCast_AsMec = Cast<Mec_C>(CallFunc_GetPlayerPawn_ReturnValue);0x0135K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMec);0x0152if (!(K2Node_DynamicCast_bSuccess)) goto Label_01A1;0x0160K2Node_CreateDelegate_OutputDelegate.Bind(this, Lock Plant);0x0177K2Node_DynamicCast_AsMec.Lock Plants += K2Node_CreateDelegate_OutputDelegate;0x01A0PopFlow();0x01A1Label_01A1:0x01A1Delay(this, 0.2f, LatentActionInfo{0xF7, -924659151, FName(ExecuteUbergraph_Plant), this});0x01D7PopFlow();0x01D8Label_01D8:0x01D8CallFunc_HasAuthority_ReturnValue = HasAuthority();0x01ECif (!(CallFunc_HasAuthority_ReturnValue)) goto Label_000F;0x01FAPopFlow();0x01FBPopFlow();0x01FCPopFlow();0x01FDPopFlow();0x01FECallFunc_K2_GetComponentLocation_ReturnValue = CA Interaction.K2_GetComponentLocation();0x0230K2Node_ComponentBoundEvent_Source_1.Local Button Animation(CallFunc_K2_GetComponentLocation_ReturnValue, /Game/Items/Melee/Container/Animations/AM_Hands_Container_Plant.AM_Hands_Container_Plant);0x0266K2Node_ComponentBoundEvent_Source_1.Set Sample(Type);0x0293PopFlow();0x0294CallFunc_SelectInt_ReturnValue = SelectInt(2, 1, K2Node_ComponentBoundEvent_True_1);0x02C3Sphere.SetCustomDepthStencilValue(CallFunc_SelectInt_ReturnValue);0x02ECSphere1.SetCustomDepthStencilValue(CallFunc_SelectInt_ReturnValue);0x0315Sphere2.SetCustomDepthStencilValue(CallFunc_SelectInt_ReturnValue);0x033EPopFlow();0x033FSphere.SetRenderCustomDepth(K2Node_ComponentBoundEvent_True);0x0368Sphere1.SetRenderCustomDepth(K2Node_ComponentBoundEvent_True);0x0391Sphere2.SetRenderCustomDepth(K2Node_ComponentBoundEvent_True);0x03BAPopFlow();0x03BBgoto Label_00B8;0x03C0Interaction.Set Lock(K2Node_CustomEvent_Lock_1);0x03EDTemp_object_Variable = /Game/Items/TaskPlants/Plant_Red_Grown.Plant_Red_Grown;0x0400Temp_object_Variable_1 = /Game/Items/TaskPlants/Plant_White_Grown.Plant_White_Grown;0x0413Temp_object_Variable_2 = /Game/Items/TaskPlants/Plant_Blue_Grown.Plant_Blue_Grown;0x0426Temp_object_Variable_3 = /Game/Items/TaskPlants/Plant_Yellow_Grown.Plant_Yellow_Grown;0x0439Temp_object_Variable_4 = /Game/Items/TaskPlants/Plant_Green_Grown.Plant_Green_Grown;0x044CTemp_object_Variable_5 = nullptr;0x0457Temp_object_Variable_6 = /Game/Items/TaskPlants/Plant_Red_NotGrown.Plant_Red_NotGrown;0x046ATemp_object_Variable_7 = /Game/Items/TaskPlants/Plant_White_NotGrown.Plant_White_NotGrown;0x047DTemp_object_Variable_8 = /Game/Items/TaskPlants/Plant_Blue_NotGrown.Plant_Blue_NotGrown;0x0490Temp_object_Variable_9 = /Game/Items/TaskPlants/Plant_Yellow_NotGrown.Plant_Yellow_NotGrown;0x04A3Temp_object_Variable_10 = /Game/Items/TaskPlants/Plant_Green_NotGrown.Plant_Green_NotGrown;0x04B6Temp_object_Variable_11 = nullptr;0x04C1Temp_int_Variable = K2Node_CustomEvent_Type;0x04DCTemp_int_Variable_1 = K2Node_CustomEvent_Type;0x04F7Temp_bool_Variable = K2Node_CustomEvent_Lock_1;0x050ACallFunc_SetStaticMesh_ReturnValue = Sphere.SetStaticMesh(Switch(Temp_bool_Variable, false => Switch(Temp_int_Variable, 0 => Temp_object_Variable_5, 1 => Temp_object_Variable_4, 2 => Temp_object_Variable_3, 3 => Temp_object_Variable_2, 4 => Temp_object_Variable_1, 5 => Temp_object_Variable, default => K2Node_Select_Default), true => Switch(Temp_int_Variable_1, 0 => Temp_object_Variable_11, 1 => Temp_object_Variable_10, 2 => Temp_object_Variable_9, 3 => Temp_object_Variable_8, 4 => Temp_object_Variable_7, 5 => Temp_object_Variable_6, default => K2Node_Select_Default_1), default => K2Node_Select_Default_2));0x0665CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(-180, 180);0x0693CallFunc_MakeRotator_Yaw_ImplicitCast = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue);0x06B0CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast);0x06DFSphere.K2_SetRelativeRotation(CallFunc_MakeRotator_ReturnValue, false, CallFunc_K2_SetRelativeRotation_SweepHitResult, false);0x0713CallFunc_RandomFloatInRange_ReturnValue_5 = RandomFloatInRange(0.8, 1.3);0x0741CallFunc_Conv_DoubleToVector_ReturnValue_2 = Conv_DoubleToVector(CallFunc_RandomFloatInRange_ReturnValue_5);0x0766Sphere.SetRelativeScale3D(CallFunc_Conv_DoubleToVector_ReturnValue_2);0x078FTemp_object_Variable = /Game/Items/TaskPlants/Plant_Red_Grown.Plant_Red_Grown;0x07A2Temp_object_Variable_1 = /Game/Items/TaskPlants/Plant_White_Grown.Plant_White_Grown;0x07B5Temp_object_Variable_2 = /Game/Items/TaskPlants/Plant_Blue_Grown.Plant_Blue_Grown;0x07C8Temp_object_Variable_3 = /Game/Items/TaskPlants/Plant_Yellow_Grown.Plant_Yellow_Grown;0x07DBTemp_object_Variable_4 = /Game/Items/TaskPlants/Plant_Green_Grown.Plant_Green_Grown;0x07EETemp_object_Variable_5 = nullptr;0x07F9Temp_object_Variable_6 = /Game/Items/TaskPlants/Plant_Red_NotGrown.Plant_Red_NotGrown;0x080CTemp_object_Variable_7 = /Game/Items/TaskPlants/Plant_White_NotGrown.Plant_White_NotGrown;0x081FTemp_object_Variable_8 = /Game/Items/TaskPlants/Plant_Blue_NotGrown.Plant_Blue_NotGrown;0x0832Temp_object_Variable_9 = /Game/Items/TaskPlants/Plant_Yellow_NotGrown.Plant_Yellow_NotGrown;0x0845Temp_object_Variable_10 = /Game/Items/TaskPlants/Plant_Green_NotGrown.Plant_Green_NotGrown;0x0858Temp_object_Variable_11 = nullptr;0x0863Temp_int_Variable = K2Node_CustomEvent_Type;0x087ETemp_int_Variable_1 = K2Node_CustomEvent_Type;0x0899Temp_bool_Variable = K2Node_CustomEvent_Lock_1;0x08ACCallFunc_SetStaticMesh_ReturnValue_2 = Sphere1.SetStaticMesh(Switch(Temp_bool_Variable, false => Switch(Temp_int_Variable, 0 => Temp_object_Variable_5, 1 => Temp_object_Variable_4, 2 => Temp_object_Variable_3, 3 => Temp_object_Variable_2, 4 => Temp_object_Variable_1, 5 => Temp_object_Variable, default => K2Node_Select_Default), true => Switch(Temp_int_Variable_1, 0 => Temp_object_Variable_11, 1 => Temp_object_Variable_10, 2 => Temp_object_Variable_9, 3 => Temp_object_Variable_8, 4 => Temp_object_Variable_7, 5 => Temp_object_Variable_6, default => K2Node_Select_Default_1), default => K2Node_Select_Default_2));0x0A07CallFunc_RandomFloatInRange_ReturnValue_1 = RandomFloatInRange(-180, 180);0x0A35CallFunc_MakeRotator_Yaw_ImplicitCast_1 = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue_1);0x0A52CallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast_1);0x0A81Sphere1.K2_SetRelativeRotation(CallFunc_MakeRotator_ReturnValue_1, false, CallFunc_K2_SetRelativeRotation_SweepHitResult_1, false);0x0AB5CallFunc_RandomFloatInRange_ReturnValue_4 = RandomFloatInRange(0.5, 0.8);0x0AE3CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(CallFunc_RandomFloatInRange_ReturnValue_4);0x0B08Sphere1.SetRelativeScale3D(CallFunc_Conv_DoubleToVector_ReturnValue_1);0x0B31Temp_object_Variable = /Game/Items/TaskPlants/Plant_Red_Grown.Plant_Red_Grown;0x0B44Temp_object_Variable_1 = /Game/Items/TaskPlants/Plant_White_Grown.Plant_White_Grown;0x0B57Temp_object_Variable_2 = /Game/Items/TaskPlants/Plant_Blue_Grown.Plant_Blue_Grown;0x0B6ATemp_object_Variable_3 = /Game/Items/TaskPlants/Plant_Yellow_Grown.Plant_Yellow_Grown;0x0B7DTemp_object_Variable_4 = /Game/Items/TaskPlants/Plant_Green_Grown.Plant_Green_Grown;0x0B90Temp_object_Variable_5 = nullptr;0x0B9BTemp_object_Variable_6 = /Game/Items/TaskPlants/Plant_Red_NotGrown.Plant_Red_NotGrown;0x0BAETemp_object_Variable_7 = /Game/Items/TaskPlants/Plant_White_NotGrown.Plant_White_NotGrown;0x0BC1Temp_object_Variable_8 = /Game/Items/TaskPlants/Plant_Blue_NotGrown.Plant_Blue_NotGrown;0x0BD4Temp_object_Variable_9 = /Game/Items/TaskPlants/Plant_Yellow_NotGrown.Plant_Yellow_NotGrown;0x0BE7Temp_object_Variable_10 = /Game/Items/TaskPlants/Plant_Green_NotGrown.Plant_Green_NotGrown;0x0BFATemp_object_Variable_11 = nullptr;0x0C05Temp_int_Variable = K2Node_CustomEvent_Type;0x0C20Temp_int_Variable_1 = K2Node_CustomEvent_Type;0x0C3BTemp_bool_Variable = K2Node_CustomEvent_Lock_1;0x0C4ECallFunc_SetStaticMesh_ReturnValue_1 = Sphere2.SetStaticMesh(Switch(Temp_bool_Variable, false => Switch(Temp_int_Variable, 0 => Temp_object_Variable_5, 1 => Temp_object_Variable_4, 2 => Temp_object_Variable_3, 3 => Temp_object_Variable_2, 4 => Temp_object_Variable_1, 5 => Temp_object_Variable, default => K2Node_Select_Default), true => Switch(Temp_int_Variable_1, 0 => Temp_object_Variable_11, 1 => Temp_object_Variable_10, 2 => Temp_object_Variable_9, 3 => Temp_object_Variable_8, 4 => Temp_object_Variable_7, 5 => Temp_object_Variable_6, default => K2Node_Select_Default_1), default => K2Node_Select_Default_2));0x0DA9CallFunc_RandomFloatInRange_ReturnValue_2 = RandomFloatInRange(-180, 180);0x0DD7CallFunc_MakeRotator_Yaw_ImplicitCast_2 = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue_2);0x0DF4CallFunc_MakeRotator_ReturnValue_2 = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast_2);0x0E23Sphere2.K2_SetRelativeRotation(CallFunc_MakeRotator_ReturnValue_2, false, CallFunc_K2_SetRelativeRotation_SweepHitResult_2, false);0x0E57CallFunc_RandomFloatInRange_ReturnValue_3 = RandomFloatInRange(0.5, 0.8);0x0E85CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_RandomFloatInRange_ReturnValue_3);0x0EAASphere2.SetRelativeScale3D(CallFunc_Conv_DoubleToVector_ReturnValue);0x0ED3PopFlow();0x0ED4PushFlow(Label_01D8);0x0ED9goto Label_00F7;0x0EDEInteraction.Set Private Lock(K2Node_CustomEvent_Lock);0x0F0BPopFlow();0x0F0CAll Trigger(K2Node_ComponentBoundEvent_Source);0x0F23PopFlow();0x0F24CallFunc_K2_GetComponentLocation_ReturnValue_1 = CA Interaction.K2_GetComponentLocation();0x0F56K2Node_CustomEvent_Source.Other Button Animation(CallFunc_K2_GetComponentLocation_ReturnValue_1, /Game/Character/Astronaut/Animations/Body/Actions/AM_Body_Button.AM_Body_Button);0x0F8CPopFlow();0x0F8DAll Update Type(Fake, Type);0x0FADPopFlow();0x0FAELabel_0FAE:0x0FAEreturn;0x0FB0// end of script | Final | 0x04 |